Search results for "51eb7b71577c8340ecd197d2d9802dcf" in md5 (4)

/v/ - Thread 717961675
Anonymous No.718026945
>>718026602
the racing system needs work in the sense that I don't have UI yet.
>>718026647
thanks, but one of the things I don't wanna do is explicitly show all of the side content (so far, three playable arcade machines, racing, an explorable FPS dungeon, an FPS shooting section, whack a mole, puzzles, and more)
>>718026668
more maps and models? yeah. the video I posted is something I threw together a few hours ago explicitly for the trailer.

webm related is old, btw. like 3 months. everything in it has improved since then
/vg/ - /agdg/ - Amateur Game Development General
Anonymous No.529555096
(ignore the old wemb I attached)
which audio track do you prefer? Not so much about the style, but in terms of how the track sounds:
https://vocaroo.com/17xHISsLExqs
or
https://vocaroo.com/1oHdYhYons9R

Top is generated in Unity using pureData synthesis, MIDI, and Tracker module files. Bottom is purely done in a Tracker.

I like the top better, but it takes a while to make them. Doing stuff just on the tracker can be anywhere from 30 min to 2 hours to have something decent, whereas doing stuff in Unity takes around 3 hours minimum (first programmed on the Tracker, then pureData and MIDI needs configuring, then plug it into the custom editor I made, then generate at runtime)

Plus side for generated in Unity - takes up almost 0 disk space (5mb right now. I'm guessing around 25-50mb total once the game is complete) vs the Tracker mp3 files which are anywhere between 3mb and 10mb each.

Thanks, have a great day!!
/v/ - game dev thread
Anonymous No.714201138
which audio track do you prefer? Not so much about the style, but in terms of how the track sounds:
https://vocaroo.com/17xHISsLExqs
or
https://vocaroo.com/1oHdYhYons9R

Top is generated in Unity using pureData synthesis, MIDI, and Tracker module files. Bottom is purely done in a Tracker.

I like the top better, but it takes a while to make them. Doing stuff just on the tracker can be anywhere from 30 min to 2 hours to have something decent, whereas doing stuff in Unity takes around 3 hours minimum (first programmed on the Tracker, then pureData and MIDI needs configuring, then plug it into the custom editor I made, then generate at runtime)

Plus side for generated in Unity - takes up almost 0 disk space (5mb right now. I'm guessing around 25-50mb total once the game is complete) vs the Tracker mp3 files which are anywhere between 3mb and 10mb each.
/vg/ - /agdg/ - Amateur Game Development General
Anonymous No.527450442
I've posted this one already too, but feel like spamming today since I drank 3 beers and smoke 4 joints. Whoops!
Okay, cya guys. Gonna watch a movie and fart til I fall asleep.