Search results for "5cb89d7acde8f200702bd417f4c26377" in md5 (3)

/vg/ - /hdg/ - Helldivers General
Anonymous No.537034062
>>537032102
Very little, but I will note a few more objectively theatrical moments in this game:
>4x players all taking 380mm with the DSS barrage for 8x 380s in a single area
>Napalm barrage, 380, laser all at once
>2x team loaded ACs unloading into a pack of bugs or illuminate
>HMG emplacement on bricks missions where bots have broken containment and are pushing you
>4x mech push into a Mega Nest
>full squad of sentry mains on a normal mission
>Team loading RR vs flag mission bot drops
>Portable Hellbomb + car
The game is just built for these moments if you coordinate even a little bit. The greatest tragedy of Helldivers 2 is that everyone wants to be a solofag and not make coordinated loadouts
/vg/ - /hdg/ - Helldivers General
Anonymous No.536632738
>>536631981
It looks so well proportioned.
The armor passive is good but I wish I could put siege-ready on everything.
/vg/ - /hdg/ - Helldivers General
Anonymous No.529024885
>>529024115
At least this time it would feel like an actual battle instead of some indev proof of concept. Tanks and factory striders rolling down the burning streets, gunship patrols weaving through the skyscrapers, bot mines and barbed wire fucking everywhere, columns of troopers wiping out SEAF squads and civilians. If they made the Iron Fleet just fucking more difficult and harder hitting bots it'd be perfect. Throw in attack waves from the Jet Brigade and Incineration Corps and hoo boy that's a helluva event.