>>719200280
op, there's already a time stranger thread with more activity. you could try asking there
>it's not pokemon. it's not as braindead as "advantageous typing = win." attribute disadvantage also lowers your outgoing damage regardless of element used
>grinding is basically non-existent thanks to tactician USBs. there are level caps, but you can repeatedly devolve and re-evolve to raise them. shouldn't take more than 30 minutes to max out a fully pimped out party
>the farm is a nice touch that pokemon has no answer to
>has more story, but it only kicks off in the second half. most of the stuff before the halfway point is just mundane unrelated stuff
>building your party and experimenting is fun
>normal is piss-baby easy. hard is enjoyable excepting the post-game where you need to minmax and it sucks that you're forced to use piercing moves
>plenty of waifumons and some cheeky jokes
>translation has quite a few botched lines (e.g. cut digi-line answers leading to hilarious lines like pic related)
>dungeons are mostly blue featureless mazes. that sucks but it's par for the course for a cheap game originally on the vita