>>720114381
took the words out of my mouth. and making a pvpve just makes it more obvious to me that fromsoft no longer makes games that are interesting to me.
when people say something like this, there are usually people who'll say "oh so you just want them to make the same games over and over again". no, I don't, but there were certain design philosophies in demon's souls and dark souls that I thought were more like design principles that I'd see in their other games too. but clearly that applies only to some and not others. the sense of adventure in their games is gone. elden ring has no friction, even if you die a lot. the dying no longer is a set back, it's just a tax you're expected to pay whenever you face a new boss. i haven't cared about dying in a fromsoft game since after ds1. deaths are meaningless.