>>724724716
It's become the case, yes. Even when big, expensive games from recent memory end up failing or selling less, companies and their game development seem to always just keep going anyways.
Not only are video games enormously popular now all over the world these days so things sell no matter what, but the companies themselves have such a ludicrously high amount of money that they can afford 40 unprofitable fails in a row and still be kicking.