>>714501270
>Psychonauts
Overrated slop with bad game design
>The Longest Journey
Undeniablely dog shit with bad game design
>Outer wilds
Mid at best survival slop
>Pathologic
Edgy survival slop with bad game design
>The void
Edgy puzzle slop with bad game design
I see a trend here. With the exception of The outer wilds, every single one of these games leans on "art" being an excuse for poor game design choices.
>Muh industry shitting out too many clones is killing muh industry.
Yeah, trend chasing is cancer but the games are atleast clones of games with good gameplay and only lack a population player base.
Good? No, but they also don't excuse being shitty on "um ackshully its art", they fail and cost companies bigtime.
But some of those clones? They become whole massive franchises and genres. Doom clones became the FPS. GTA clones became sandbox/open world. The ones that do it right become successful.
>Industry is being choked to death by the most brain dead cynical slop and you whine about less than 1%
Ahhhh, you see this is where you fail to see the big picture.
>Game industry employees pre "games are art" faggotry
Yeah, I have a passion for making fun games and have spent my whole life learning coding. I want this game to be the best it possibly can be. We want the best tallent we can find no matter who it is and just want gamers to enjoy our games.
>Game industry employees post "games are art" faggotry
Yeah I'm a social media manager. I constantly find ways to sneak my political opinions in on our social media and ban people I don't like for minor infractions! Our dev team is made entirely of fresh grads who barely care or play games or understand the software they are using. Luckily my friend at a feminist consulting project got all those toxic idiots who think they are special cause they have "experience" from undermining my friends by getting them moved off the project!
Anyways the new CEO who totally supports this wants to integrate NFTs in the game!