>>96306407
I do not know. Some where in the 5-15 minute range, I would say? We were playing online via raw text, which is inherently slow, and the player in question was entirely new to Draw Steel, and so had to reference rules as we went along.
Either way, I do not consider a game having slow turns to be a bad sign. If anything, I consider an RPG having fast turns to be a bad sign, because it means that tactics are so simplistic that they call for little thought and decision-making.