>>538203972
the corpse hitbox often doesn't move with the corpse model after death, so you have these invisible walls all over the place where something died and then got blown away by a subsequent explosion. It's a huge problem for stuff like chargers and bile titans, because their hitbox is huge, and the corpse decay rate is so slow. Add the fact that enemies aren't affected by these invisible walls and it's probably the most annoying thing that I face in every game.