Search results for "b827b0f1e9d54c98322ff3384f6b39de" in md5 (3)

/v/ - Thread 717132354
Anonymous No.717177982
Anyone got cool bow designs?
/vrpg/ - Undertale/Deltarune Fangames
Anonymous No.3813153
putting this here and probably in the other place as well, as it technically relates to fangames.
The dark world Martlet discussion a little while ago clawed its way into my brain and I decided to do something a bit productive to satiate it.
>General Design:
Took some inspiration from Aragorn and Boromir's outfits in Fellowship for her clothes, just with more blue. Her feathers were originally going to be a light gray color but I couldn't get it to look right so I went with a blue-tinged white to keep the contrast while not clashing with the rest of her scheme.
>Why white and not Zartlet
I find the use of Zartlet for her Dark World form to be frankly lazy and more often than not, a missed opportunity for creativity(not to mention most of them look whatever at best). As for the colors, turning her feathers white adds a good contrast to her darker-hued clothes. It was also supposed to be a reference to a swan's coloration, as swans are fiercely protective of their young and I doubt Martlet would tolerate anyone hurting Cole.
>Why Ranger?
the original discussion mostly talked about how it could be used as a joke. i.e. this mysterious hooded character helping Cole and Kanako, only to be revealed as Martlet who has no clue what's going on. However, seemingly all Lightners get an appearance that fits into a sort of archetype(Toriel being a queen/matriarch, Susie being a bruiser, Noelle an ice mage, etc etc)
>Weapon?
The /v/ thread had a better idea about this than what I thought up. In keeping with the ranger theming, her nametag turns into an ivory bow, with her shed feathers becoming arrows.
>Why do this?
The worm would not leave, and it turned out to be a bit of fun doing a glorified sprite edit.
I don't expect Martlet to actually show up in a Dark World in DRY1(or DRY2 for that matter), but wanted to do something like that regardless.
/v/ - Undertale Yellow
Anonymous No.716517379
The dark world Martlet discussion a little while ago clawed its way into my brain and I decided to do something a bit productive to satiate it.
>General Design:
Took some inspiration from Aragorn and Boromir's outfits in Fellowship for her clothes, just with more blue. Her feathers were originally going to be a light gray color but I couldn't get it to look right so I went with a blue-white to keep the contrast while not clashing with the rest of her scheme.
>Why white and not Zartlet
I find the use of Zartlet for her Dark World form to be frankly lazy and more often than not, a missed opportunity for creativity. As for the colors, turning her feathers white adds a good contrast to her darker-hued clothes. It was also supposed to be a reference to a swan's coloration, as swans are fiercely protective of their young and I doubt Martlet would tolerate anyone hurting Cole.
>Why Ranger?
the original discussion mostly talked about how it could be used as a joke. i.e. this mysterious hooded character helping Cole and Kanako, only to be revealed as Martlet who has no clue what's going on. It also parallels her role in UTY as a somewhat isolated guard.
>Weapon?
In keeping with the DRY1 trend of the girls getting melee weapons and the boys getting ranged weapons, (and keeping with the LotR influence)she would probably have a short straight sword. Someone did mention her fallen feathers being a sort of summonable act, but I'm not sure how that would manifest.
>Why do this?
The worm would not leave, and it turned out to be a bit of fun doing a sprite edit.
I don't expect Martlet to actually show up in a Dark World in DRY1(or DRY2 for that matter), but wanted to do something like that regardless.