>>716440836
fellow dogmabro, my game won't have pawns nor monster climbing, so you could still capitalize on those. Mine's more like classic 3D Zelda but with DD combat (fighter + a magic bow) and ledge-climbing for that sweet, sweet vertical exploration.
>>716440868
Dunno about Unity nor Unreal, but Godot is so high-level (meaning easy) that you really don't need coding knowledge beyond some basic Javascript shit.