>>715068287
I'm playing Astlibra right now. It looks like a photobash, but it does progression well. Every weapon, armor and shield collects experience. Once it's mastered, you either unlock a passive ability or extra capacity for toggling these abilities. Abilities are free if you equip related item, otherwise you use up capacity.
Then there is a separate atlas where you spend mana beaten out of enemies for small stat boosts, and sometimes new spells and and equipment.
Then there are the magic scales, where you can balance any inventory items you've got for additional boosts.
Troubleshooter has a neat progression system with masteries. Look up picrel on archive, I've detailed it before.
Both Rogue Legacy games have nice incremental progression, Dead Cells too.