I love the world, characters and stories but goddamn the gameplay after playing 130+ hours gets so incredibly toxic when you're trying to build a decent Uma. I don't mind the grind but why is everything RNG? You get punished so hard for failing a training session, even if it's at 4% fail rate. Then you gotta deal whether if rainbows show up or not, even with 4 speed cards sometimes they dont show up at all. Hurts even more when they don't show up at summer camp.
>it's ok just complete it anyway for sparks
Except when all that effort amounts to just getting 1-star guts, it severely demotivates me from playing. I'm better off just pressing the "give up" button. To me it feels like grinding for gear in Hoyo games but with the stat RNG grind turned up to 11. Thanks for coming to my tedtalk.
tl;dr: game is great when i'm winning it sucks when i lose dice rolls. more at 11