>>96335307
>Honestly you might be the most experienced GSC player in the thread.
I'm pretty much a newfag who picked up the game last year and only play at 1000pts due to not having enough models yet (I'm at 1200pts of painted stuff and counting). I don't wanna blame the dice but I was not able to prevent my opponent from scoring, I dealt 7 wounds to his home objective with demo charges and he made 6 5+ saves etc. kinda stuff happened a lot but it's all part of the game. Even when my stuff came with the cult ambush to score objective in later parts of the game, he was able to move 12" and just charged into stuff to get rid of them with ease. I ran out of gas by the 4th turn.
I also wish I went 2nd instead of going first, the mission we played was Take & Hold so scoring at the end of turn works pretty good with deep strike. It also prevented me from gaining a CP with the acolytes with their rules. It was a fun game nonetheless, would play again. Death Company Dreadnought with Magna Grapple rules.
>>96335169
I like Vallejo which I mostly use, I prefer their washes over citadel because once they dry up it's extremely shiny. I only have bubbling issue with Stonewall Grey which I use for the armor of my guys, but you can pop them just fine.