Search results for "f6ca6ca99496517ed8fbc10368e22f14" in md5 (3)

/v/ - Thread 719244426
Anonymous No.719248860
>>719248108
Both.
The waifu/shipping mechanics incentivize keeping your units alive, rather than sacrificing one for a dumb strat or whatever. They're a reward for keeping your army alive, and most players reset after a death anyways.
The issue is that IS does not know what players want. They've repeatedly said so, and the Engage vs 3H comparison clearly shows that even a third party company was more in-tune with what fans wanted.
Think of it this way:
If Koei got a second shot at making a proper FE, we'd see a game with Engage gameplay instead of Echoes gameplay, but still have the Fodlan writing.
If IS makes the next FE game, we'd get another Komuro-written game that probably apes 3H in setting and even map design.
In the former, the romance stuff is a plus to the improvement of the gameplay. In the latter, kill me please god.
/vg/ - /feg/ - Fire Emblem General
Anonymous No.531103184
>>531101158
>then the game would have had more Awakening elements.
... it did. The entire game is just a mishmash of Awakening and Revelation.
Add onto that the big problem: IS has stated multiple times that they do not know why Awakening did well. Even now.
/v/ - Thread 712697098
Anonymous No.712757819
>>712757532
IS legit does not know why Awakening was successful.
I think kids should stay gone, but them cutting paired endings was retarded.