>>537947449
no i'd like some anti-tunnel shit
at the very least for retarded soloq teammates who can't survive a tunnel (which then quickly turns into an unwinnable match). that being said the gen lockout and 25% and 30 seconds of basekit iddqd is retarded, i think the incentive to fresh hook is enough to start with
some proper server-side hit authorization would be cool though. i think they tried some variation of it with their hit validation shit but it was causing killers to tweak about the amount of hits that were being refunded so they tuned it to nigh uselessness. and it only applies to pallet STUNS and dead hard specifically