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Thread 96486075

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Anonymous No.96486075 [Report] >>96486104 >>96486273 >>96486698 >>96486904 >>96488146 >>96489329 >>96506991
/awg/ ⟅Alternative Wargames General⟆
>Previous thread:
>>96387312

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, Judge Dredd, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, RelicBlade, Rumbleslam, Stargrave, Sludge, Urban War, Void, Warcaster, Warmachine, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.

>Examples of companies providing rules and/or miniatures for alternative wargames.
Archon Studio, Atomic Mass Games, Black Site Studios, CMON, Mantic, North Star Military Figures,
OnePageRules, Osprey, Para Bellum, Seb Games, Spellcrow, TTCombat, Victrix, Wargames Atlantic, Warlord Games...
...and many other publishers.

>Places to get minis; Updates to the minis list are welcome.
https://docs.google.com/document/d/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2JhZchEwbA2I/edit
https://www.dakkadakka.com/dakkaforum/posts/list/373197.page

>Novice Troves, meant to serve as a sampler of available systems. Check out the Share Thread for up-to-date troves.
https://pastebin.com/MjtsC8AX
https://mega.nz/#F!zSYW0I4a!vXh8-UPi_tWXpJES_-p4zg

>TQ
What game you disliked has grown on you eventually?
Anonymous No.96486089 [Report] >>96488475
>TQ
Warhammer 40k (middlehammer only). I started dabbling in 4th edition recently with some local Gen X old farts and am having a blast
Anonymous No.96486104 [Report] >>96488146
>>96486075 (OP)
>TQ
Honestly OPR. At first I found it a bit simple and too lethal but after trying other games I appreciate the simplicity.
Anonymous No.96486273 [Report] >>96514023
>>96486075 (OP)
Damn i need those Zerg.
I'm currently building some Deuslair miniatures by Archon and so far, the design is their weakest point. The plastic is good, the fit of the parts is good, but the actual miniature design is not so great. Not for all of the minis, but at least 50% in my opinion.
But with Starcraft, the design is set by Blizzard, and its (for the most part) excellent. I really cant wait to see the Siege Tank and some other, bigger, Zerg units.
Anonymous No.96486280 [Report] >>96486700 >>96494099
From the last thread, if someone is curious, thats the weird looking tank. Its quite expensive on ebay, but can be found for around 35 on Aliexpress.
Anonymous No.96486406 [Report] >>96486438 >>96486518
Halfling Cavalry sprue

And the short spears on the promo pictures are actually javelins, and the sprue includes proper, longer, lances as well.
Anonymous No.96486438 [Report] >>96516084
>>96486406
Compared with the Mantic Halfling cavalry, WGA wins. I will never buy any halfling miniatures, but little knights with spears on little horses are still better than little riflemen on big dogs.
Sadly Mantic does not show their sprues in the webstore, so i'm not 100% certain what other options there are.
Anonymous No.96486467 [Report] >>96486520
>>96485110
Oof. Post some pics if you get a chance. It's one of those kits I've been thinking about forever. That and the male one.
Anonymous No.96486518 [Report]
>>96486406
Looks like shit
Anonymous No.96486520 [Report] >>96486643 >>96487076 >>96514040
>>96486467
As the other Anon said, the parts are very small. They are more like truescale 28mm, and the fems in particular are thin and small. (pic related is the exception).
Each body has arms that only go to that body, and only in a specific pose. Otherwise you have to start cutting around the angles of the shoulders.
The true "value" of those boxes is (or rather back then it was) the accessories sprue, with tons (!) of assault rifles in 28mm without any arms/hands attached, so you could use them to convert other miniatures. Today, i would just print 28mm AKs or other weapons if i needed some.
While you get 3 sprues of 10 minis per box, the poses are always the same, i.e. the fat lady always is the fat lady with rocket launcher.

WGA might be a bit boring with their samey body sizes, but at least that means you can use all arms/weapons, with all the poses. (and probably also mix them with their operator/agents female minis).

That said, if Warlord Games is doing their sprue sale ever again, grab one sprue for some variety among your modern mini collection, because for that they are decent enough.. Where else would you get a landwhale with a rocket launcher.
Anonymous No.96486643 [Report] >>96486679
>>96486520
Most of the stuff you said like truescale 28mm is a plus to me.

I'm more concerned about the shallow details that were mentioned.
Anonymous No.96486679 [Report] >>96487672
>>96486643
Well, its a 11 year old kit, and detail quality of WGF stuff back then was "mid" at best.
Boxes are still available on Ebay, for less than 20€, so just see for yourself i guess:
https://www.ebay.de/itm/315433244416

Its not like you will be poor after buying those.
Anonymous No.96486698 [Report]
>>96486075 (OP)
>TQ
Warhammer 40k.
The community at the LGS is great, I just feel fatigued from playing it constantly.
So I'm looking at Xenos Rampant. Anything I should be aware of when getting into Xenos Rampant?
Anonymous No.96486700 [Report]
>>96486280
toriyama's style of early industrial technology is quite beautiful
Anonymous No.96486845 [Report]
Got this thing. Think it's from the film Armageddon or something. Might be a bit too big and toylike, and I'm not sure what to do with the missing canopy, so most likely to become terrain
Anonymous No.96486904 [Report] >>96486949
>>96486075 (OP)
that cannot possibly be, oficial starcraft minis?
Anonymous No.96486909 [Report] >>96486923
Some models have puddle bases integrated with the feet.
Is milliput or greenstuff better for evening out things on the base to eliminate the little hill effect that puddle bases create?
Anonymous No.96486923 [Report] >>96487097
>>96486909
Same thing. Maybe milliput is cheaper and rougher which doesn't matter for that kind of thing
Anonymous No.96486949 [Report] >>96487436 >>96488786 >>96494253 >>96494626
>>96486904
They're making a Starcraft tabletop miniature game. It's probably going to be a board game rather than a skirmish or wargame, give Archon Studio's game portfolio.
Anonymous No.96487076 [Report] >>96514040
>>96486520
>That said, if Warlord Games is doing their sprue sale ever again, grab one sprue for some variety among your modern mini collection
They discontinued the survivors, along with all the project Z line.
Anonymous No.96487097 [Report] >>96489167
>>96486923
Can Milliput be sanded smooth?
Anonymous No.96487436 [Report] >>96487507 >>96487559 >>96488041 >>96489389 >>96491401 >>96503179 >>96503208
>>96486949
>It's probably going to be a board game rather than a skirmish or wargame

It wont be. They said and showed that it will be a proper wargame.
>This collaboration will begin with a tabletop miniatures game launching in 2026, followed by board games set in the StarCraft® universe in 2027.
Anonymous No.96487507 [Report] >>96487803
>>96487436
Not that anon but I'm 100% surprised to hear that.
Hopefully it's fun to play as well.
Anonymous No.96487559 [Report] >>96487688
>>96487436
This looks great however the models seem massive
Anonymous No.96487672 [Report]
>>96486679
Thanks German friend.
Anonymous No.96487688 [Report] >>96487803
>>96487559
The Zerg are probably fine but I didn't need 48mm marines.
Anonymous No.96487803 [Report]
>>96487507
They released several long-ish AMA videos where they explained some stuff in detail. We will have to see how much of what they talk about now will make it into the actual game, but so far, it sounds quite nice. I especially like that they want to include some kind of respawn mechanic, so the RTS-videogame-feel is kinda there.

>>96487688
Yeah, the infantry could be a bit smaller, but do you see that Goliath walker in the corner of the pic above? It looks to be perfect in size.
Anonymous No.96488041 [Report] >>96488209 >>96513990 >>96527271
>>96487436
>another shitty Warhammer clone
So tiresome
Anonymous No.96488146 [Report] >>96488216 >>96488830 >>96490514
>>96486075 (OP)

>TQ

The Old World, I think it's detractors overstated the complexity of it's rules. While there was some clunkiness in the rules, in practice I had no issues in finishing games in about 90 minutes. But I think a LOT depends on who you're playing with.

>>96486104

The 3.5 beta updates have caused a ton of butthurt among the fanbase. No wonder, they've been very poorly thought out and have 40kified the game.
Anonymous No.96488188 [Report]
Been thinking a lot about Oathmark.
I have a generic high elf army in the display case and I am getting that urge to play with them
Anonymous No.96488209 [Report] >>96508163
>>96488041
What would make it not a Warhammer clone? Rank&File?
Anonymous No.96488216 [Report] >>96488288
>>96488146
>have 40kified the game.
ewww
Anonymous No.96488288 [Report] >>96527107
>>96488216

Well, it's still in the beta testing phase, but the speed and the scope of the updates tells me that the opr team didn't really playtest much or even think about the update. I also dislike every fucking unit having special rules now.
Anonymous No.96488363 [Report]
What companies do a decent range in insect people? Seems to be one of those things that everybody has a trademarkable name for so you can't use a generic search like "mantis men" to find them.
Anonymous No.96488475 [Report]
>>96486089
Same, although I don't dislike it in its modern version. I got back into 40k 2 years ago and just recently started a 4th-ed period marines force after finding a deal on a complete metal dreadnought on FBM too good to turn down, and then a couple of early 2000's sets not long after. I was always fond of the fairly straightforward rules of 3rd/4th where you didn't have tons of re-rolls and effects like modern 40k, and each roll carries a lot more weight.
Anonymous No.96488536 [Report] >>96488684 >>96488806 >>96488926 >>96489348 >>96492203
Oathmark vs Dragon Rampant vs Nevermind the Billhooks Fantasia
Whats the best fantasy mass battle game that lets me use what ever model I like?
Have some knockers in hopes for replies
Anonymous No.96488684 [Report] >>96488748
>>96488536

Pretty sure dragon rampant (2nd edition in October!) would tickle your pickle. You could use different unit profiles for different cup sizes, firmness etc.
Anonymous No.96488748 [Report] >>96488835
>>96488684
New edition sounds interesting
Give me the main points why you enjoy the game. Especially in contrast to the other similar options
Anonymous No.96488786 [Report]
>>96486949
They have shown and confirmed it's a war game, but they're ALSO making a boardgame.
Anonymous No.96488806 [Report]
>>96488536
>Them Elves
My word...
Anonymous No.96488830 [Report]
>>96488146
Oh, I haven’t read the 3.5 beta updates. Sounds terrible. I like the game because it’s not 40k.
Anonymous No.96488834 [Report] >>96488902
They made that harry potter miniature game but its like realism last 5 movie vibe. If it was more like the books or first 2 films I'd be so into it.
Anonymous No.96488835 [Report]
>>96488748

It's a few unit generic unit profiles you can season with special rules, and the mechanics have a bit of command friction. They're also quite consistent. For example, a unit that has not lost more than half of its strength points will always roll 12 Attack dice in combat and 2 dice for morale tests, 6 attack dice when below half strength. So there are much fewer unit profiles to remember. The game also has a bit of command friction, so your units don't always do what you want them to do. Berserk infantry or elite cavalry might just charge the nearest unit without considering your grand plan. A unit might not follow your orders in your turn, might not rally and so on.
Anonymous No.96488902 [Report]
>>96488834
>They made that harry potter miniature game
I've heard QC isn't great. It was also only shipped within spain for quite a long time for some reason.
Anonymous No.96488926 [Report] >>96488941
>>96488536
Oathmark is the worst game of these three.
Dragon Rampant and Billhooks are both great,and I'm really looking forward to trying the new edition of DRampant next month. DR isn't rank and flank, so keep that in mind.
Anonymous No.96488941 [Report]
>>96488926
>oathmark is the worst
For real? I am very interested in the rules and the battle reports got me excited for it. What sucks about it?
Anonymous No.96488972 [Report] >>96488989
>it's another Oathmark vs Billhooks thread
Anonymous No.96488988 [Report] >>96489032
For anons who have played Silver Bayonet...

Do you ever make use of generic infantry/cavalry models, as you would in a historical Napoleonics set of rules, or is every figure meant to be a recognisable character?
Anonymous No.96488989 [Report] >>96489025 >>96489072 >>96489150 >>96489348 >>96492203
>>96488972
Is this a common thing? I legit just wanna use my high elves in a game that isn't whfb
Anonymous No.96489025 [Report]
>>96488989
It's literally one guy, for all we know could even be arguing with himself, and yeah it's a common thing.
Anonymous No.96489032 [Report]
>>96488988
Sorry to possibly divert your intent, does SB have a solo mode? I was interested in it, the core concept is awesome, but I couldn't find anyone interested in it.
Anonymous No.96489072 [Report] >>96489100 >>96489263
>>96488989
Either will work. Billhooks is probably a tighter ruleset for combat, but it's based around late medieval warfare for infantry dominated the battlefield. Oathmark is fine too, if a bit gamey, but the main draw seems to be it's "kingdom builder" gimmick where you can create diverse multiracial kingdoms for /your dudes/
Anonymous No.96489100 [Report] >>96489166
>>96489072
>late medieval warfare for infantry dominated the battlefield.
So cavalry aren't good in billhooks? Even if you get a flank?
Something about hitting a flank with knights gets my neurons activating so hard. It's l3git why I love rank and flank games
Anonymous No.96489150 [Report] >>96489297
>>96488989
You can use your elves for Oathmark, Dragon Rampant, Billhooks Fantasia, or Midgard.

Of those, I haven't played DR, but I would have a go with both Oathmark and Midgard. They offer very different types of game, I would say. Oathmark will feel similar to WHFB, except for a very different d10 based hit resolution system, and a stripped back roster that focuses almost entirely on infantry and cavalry, with leaders actually acting as leaders rather than purely as hammers. It's a very clean and sleak battle system, even without considering the kingdom building stuff. Midgard, though written by a former Warhammer Ancients Battles writer, is a fundamentally different beast to Warhammer. It abstracts quite a lot, so there is no casualty removal for instance, and if you come from Warhammer maybe the level of abstraction will feel really alien. I think it's great, but it took me a while to come round to it. The game mechanics themselves encourage you to play in a very narrative frame of mind. Whereas in Warhammer your heroes are super powerful and so you want to throw them into combat, in Midgard they're never THAT strong, but you gain reputation (your morale clock/victory points) by having your heroes show their valour by charging into combat, fighting single combats against enemy heroes, etc.

I would give Billhooks Fantasia a miss. Billhooks the original game seems well designed, but the designer clearly doesn't care about fantasy and just slapped together a thin booklet at the request of the publisher, Wargames Illustrated.
Anonymous No.96489166 [Report] >>96489198 >>96489247 >>96489263 >>96489297
>>96489100
Cavalry are actually OP in Billhooks when they hit your flank. If your block of infantry gets hit by a unit of heavily armed mounted knights they're basically fucked. Cavalry just act a lot more like they did on real life, as fast shock troops. They don't sit and melee dice roll for several turns, they generally either route you in one blow or have to break off and reorganize before they can come back and hit you again.
Anonymous No.96489167 [Report] >>96489225
>>96487097
Yes, also why people do milliput/greenstuff mixes. As you can sand it, unlike 100% greenstuff, but still slightly flexible unlike 100% milliput.
I just trim puddle bases off with side cutters, because fuck puddle bases. Only acceptable on epic scale miniatures.
Anonymous No.96489198 [Report] >>96489264
>>96489166
That's a big selling point for me. That's how cavalry should work. I don't like the idea of charging head on. Shame it's not a good fantasy fit but it might be a lot of fun
Anonymous No.96489225 [Report] >>96491662 >>96491702
>>96489167
Puddle base haters are so funny. I see them all the time on Facebook groups for WGA, Victrix, Perry, etc. and 100% of the time their profile is some fat warhammer type. Meanwhile all historical grogs and true passionate wargamers love puddle bases
Anonymous No.96489247 [Report] >>96489264
>>96489166
Sounds like Cavalry working correctly to me.
Anonymous No.96489263 [Report] >>96492070
>>96489072
>>96489166
Based. All fantasy should have a historical basis
Anonymous No.96489264 [Report]
>>96489198
>>96489247
Agreed
Knights are a hammer. Best used when a unit is already tied up in a fight. When you get suckerpunched from the side you are gonna freak out.
Anonymous No.96489297 [Report] >>96489309 >>96489363 >>96489413 >>96492203
>>96489166
>>96489150
How does oathmark cav work?
Anonymous No.96489309 [Report] >>96489363 >>96492203
>>96489297
The lazy warhammer way, they're basically infantry but faster
Anonymous No.96489329 [Report]
>>96486075 (OP)
I can't wait for this SC gmae to come out. The models actually looks really good.
Anonymous No.96489348 [Report] >>96489438
>>96488536
>>96488989
Fantasia and Oathmark don't let you use whatever you want and therefore lose by default. Oathmark is a Iron Age/LotR game with very limited equipment. Fantasia is an awkward low-effort hack stapled onto a high medieval system.
In Oathmark's case, the equipment limits don't hit Elves very hard (Dwarves and other Renaissance-ish armies get it worse). It's more that Elves are a very elite, cavalry and missile-focused force. It's easy to lose the initiative to an enemy group activation and find half your line pinned even when you win every fight. On the bright side, Elves are very good at disrupting an enemy unit with shooting, then nailing it with cavalry in the flank or rear and causing enough casualties to break any but the hardest units. Elves on the charge are routinely rolling with a +7 or more in a game where average defense is 8 and a margin of success of 5+ causes 2 wounds on the unit. Elves get some very nasty magic spells as well, and Elvish troops have the least command friction in the game (activation tests are a 3+ on 2D10, where the average is more like 5+).
So it's the usual problem with super-elite, expensive troops in a game with lots of chaff options. You have to commit to critical fights early and your troops are often fatigued when the last of the enemy reserves finally do their thing. It's also harder not to get pushed off of objectives without cheap screening units. In both Billhooks and Oathmark, heroes are more important for morale and command than in physical combat.
>buddies play an Elf mono-army and Dol Amroth, I roll with skeletons and goblins
It comes out as a more even fight than you'd think, especially because my shooting sucks goat dick.

As for Rampant, it's not as much of a mass-battle system, it's more comparable to Warlords of Erewhon. Heroes are more valuable in a fight, units are less-reliable, turns are shorter and fights tend to be a lot messier.
Anonymous No.96489363 [Report] >>96489437
>>96489297
Combat in Oathmark works slightly abstractly. Essentially, you only attack with the front rank (max 5 models), but subsequent ranks improve your target number. When you are attacked in the flank, you only attack with the number of ranks (max 4 ranks for infantry). Moreover, a unit attacking in the flank gets a bonus to their target number. On top of that, cavalry have the special ability, charge (x), with the number in brackets denoting the number by which their target number improves. All cavalry, apart from mounted archers I think, get charge (3). So, if cavalry attack a unit in the flank, they improve their d10 score by 3 for charging, and another 1 for being in the flank.

>>96489309
Why lie?
Anonymous No.96489389 [Report] >>96489414
>>96487436
That looks dope aside from the scale being slightly too big. Hoping that is just for promotional purposes.
Anonymous No.96489413 [Report]
>>96489297
Cavalry get heavy bonuses to their attack rolls when charging, in a system where the dice are normally severely-limited and a high roll means bonus wounds. If you hit someone with an incomplete rear rank on the charge, they can easily be down to rolling 1d10 at -2 while you're rolling 4-5 dice at a +7 or more. The "Shielding" rule lets you cancel one enemy dice in exchange for one of your own, and a lot of heavy cav have it. Elven and Human cavalry are also heavily-armored. Since close combat is determined entirely by wounds they usually win. Flanking or rear-charging an enemy early in the turn will often force them to retreat into their own lines, severely disrupting the enemy force.

On the down side blowing an activation roll = no charging into close combat. Failing it may only be a 4% chance for Elves but it's still brutal on the wrong turn. Getting charged counts as being activated for the turn, and you lose all those delicious charge bonuses if you're on the receiving end. So be careful about where you end up after the fight and launch early if you want to launch at all.
Anonymous No.96489414 [Report] >>96515850
>>96489389
>Hoping that is just for promotional purposes.
It's not, they've shown off the sprues already. They also use clear plastic for visors and special effects parts like blasts and energy shields.
Anonymous No.96489437 [Report] >>96489460 >>96489527
>>96489363
>why lie
You literal just described them and the only difference is movement speed and a few stupid key words, same as Warhammer cavalry
Anonymous No.96489438 [Report] >>96489527
>>96489348
Yeah, one thing that bothers me about fantasy rules that claim to let you use your existing collections is when they're highly prescriptive. This is worst imo with Warlords of Erehwon, which by its name clearly suggests that you should be able to throw whatever you have on the table, but instead gives you highly prescriptive lists saying that you can only take 1 of X hero, and he can have bodyguards only of this very specific type, and you can have X unit type but they can only be customised with these specific special rules or equipment.

Oathmark is forgiveable because it has its own line of miniatures, but I do wish it was much more of a toolbox system. Even just having a points formula would be huge for customising the game, because ultimately the special rules are just a plus or minus to your fight/defence stat for the most part.

Midgard is very good for customisation, and would let someone create lists for all Warhammer armies, but even it has its limits - it has no special rule for instance for creatures like Dryads who ought to be able to fight without penalty in wooded terrain. I'm interested to see what Dragon Rampant 2 is like in this respect.
Anonymous No.96489460 [Report] >>96489472
>>96489437
>the only difference is movement speed and a few stupid key words

a few stupid key words, like the very rules that distinguish them from infantry...
Anonymous No.96489472 [Report] >>96489558
>>96489460
>animefag
There is it
Anonymous No.96489527 [Report]
>>96489438
Erewhon's got a points-based unit builder.
https://thisgaminglife.uk/2019/06/18/points-values/
But yes, it's a Priestly game, it's assuming all sides have about the same style of command structure and army design.

>>96489437
Describe, in small words, how you would distinguish cavalry from infantry in a fantasy rank-and-flank.
As these are already present in Oathmark, you cannot include any of the following:
>easier for them to hit infantry
>more wounds on the charge and/or bonus attacks from steeds
>faster and tougher than infantry
>improved morale and reduced command friction
Go on. It'll be fun, I'm sure.
Anonymous No.96489558 [Report] >>96489620 >>96489651
>>96489472
You're a very strange fellow, Billhooksanon.

You praise the way cavalry work in Billhooks, saying that they're a shock unit which does a lot of damage at once but can't sustain it. That anon then asks what cavalry are like in Oathmark, and you blurt out with confidence that they're just infantry but faster. It turns out that cav in Oathmark are also a shock unit that have a special rule that makes them much more powerful only when they charge. You then dismiss that as "a few stupid key words".

You remind me of Beetlejuice, you blurt stuff out with such confidence no matter how nonsensical it gets that I can't help but be amused by you.
Anonymous No.96489620 [Report]
>>96489558
>That anon then asks what cavalry are like in Oathmark, and you blurt out with confidence that they're just infantry but faster.
Actually, I'm the one who made both posts. Its called dark humour, libtard
Anonymous No.96489651 [Report]
>>96489558
>does a lot of damage at once but can't sustain it.
Everything can be comparable when you use extremely vague and simplified descriptions
Anonymous No.96490514 [Report] >>96491623
>>96488146
>While there was some clunkiness in the rules, in practice I had no issues in finishing games in about 90 minutes.
The rules are more than a little clunky.
Like calculating battle results requires you to:
>calculate the wounds of both sides
>Add challenge wounds with overflow but only to a limited extent
>Add rank bonuses
>But not for skirmishers
>And every unit type has different rank width requirements and maximum rank bonuses
>Add bonuses for standards
>And bonuses for battle standards
>And bonuses for close order, but only if they meet a certain size requirement
>And bonuses for flanking
>And remember that flanking units will disrupt and deny rank bonuses
>But only if the flanking unit has a certain required size
>And then add press of melee bonuses, which only applies to infantry and isn't in the core rules but was part of the 1.5 rebalances you have to find elsewhere
>And extra bonuses from sources like laurels, battle runes, big red raggedy flag
>And go through all those again from complex fights with more than two units
>Except for the bonuses that don't stack
>And don't forget musicians break ties
>Unless both sides have one
And after that you still have to roll based on thy modified you calculated to find out the actual results which are themselves pretty complicated.
Anonymous No.96490622 [Report] >>96490656 >>96491688
Xenos rampant or opr at the moment?
Anonymous No.96490656 [Report]
>>96490622
I really like how OPR lets 3d scultors make rules for their lines
Which mean we aren't tied to GW style factions anymore
Anonymous No.96491401 [Report] >>96491450 >>96491697
>>96487436
>It wont be. They said and showed that it will be a proper wargame
>a dozen minis a side
>proper wargame
Anonymous No.96491450 [Report] >>96491466
>>96491401
Yes. A skirmish game is when you deal in individual models.
A wargame is when you deal in units.
If you went by number of minis on the table nothing short of epic would be a wargame
Anonymous No.96491466 [Report] >>96491697
>>96491450
>war game
>a dozen dudes
Anonymous No.96491623 [Report] >>96493981
>>96490514

Ha, you got me there. It's a ton of steps, but in practice calculating those took us less than a minute. I would like to play systems where combat results are calculated quicker, but you know how it is with alternative wargames.
Anonymous No.96491662 [Report]
>>96489225
go and sit in your puddle, stinky
Anonymous No.96491688 [Report]
>>96490622
they are pretty different with the way they work I think
Anonymous No.96491697 [Report] >>96491819
>>96491401
>>96491466
fuck off already.
Anonymous No.96491702 [Report] >>96492173
>>96489225
>Meanwhile all historical grogs and true passionate wargamers love puddle bases

They dont. Puddle bases have their historical place with metal minis from the pre-slotta era, but afterwards they are just unnecessary garbage.
Anonymous No.96491819 [Report] >>96491838 >>96494289
>>96491697
>war
>dozen
Anonymous No.96491838 [Report]
>>96491819
>wars don't have battles with just dozens of units or individuals fighting
fuck off already
Anonymous No.96492070 [Report] >>96496543
>>96489263
Who makes the big guys from your pic?
Anonymous No.96492173 [Report]
>>96491702
puddle bases make painting and basing on multibases significantly easier. perhaps you're a skirmishlet
Anonymous No.96492203 [Report]
>>96488536
Oathmark. It's very generic but in a good way, and you can mix and match units from other factions to get what you want. It's designed to be model agnostic, though as pointed out it is darkage themed.
I've never played Dragon Rampant, but it's getting a 2e release shortly, but Billhooks Fantasia is a straight up awful 'game'. It's exceedingly bad and does not do fantasy.

>>96488989
Just ignore billhooks sperg, he's also known as perryfaggot in the /hwg/ threads. He's a troll that doesn't play games.

>>96489309
Lolno, liar.

>>96489297
Like hammers. Their a lot faster than infantry and get a ton of bonuses on the charge. My main opponent adopted cav heavy armies from the getgo as he realised how good they are, and I have a really hard time countering them without preparation.
Combat is never locked in oathmark, the lower is pushed back, so cav can charge, throw the foe back, then next turn go in again.
Anonymous No.96492672 [Report] >>96492732
Got some Haloclix for pennies at the local front yard neighbourhood sale. For use as generic sci-fi miniatures.

The Spartans (which I left) are probably ideal size for Flashpoint and are probably cheaper.
Anonymous No.96492732 [Report] >>96492756
>>96492672
Thats nice. But one is a Marvel Skrull. But i guess you knew that and you wanted to point out that you bought them for your sci-fi story.
Anonymous No.96492756 [Report]
>>96492732
Indeed, he's a nice hard plastic and has some nice cables on him and stuff. He'll make a good mook with a machine gun for Stargrave
Anonymous No.96493198 [Report] >>96493981
I think I've got one of these in the loft
Anonymous No.96493697 [Report] >>96494005 >>96494086 >>96526263 >>96526401 >>96528693
Was the now defunct aSoIaF game any good?
I was thinking about making a lannister army only because "art" of cersei got me unwise as of late
Anonymous No.96493981 [Report]
>>96491623
Yeah desu I like it. But it is definitely a complex game with a lot of fiddly rules. Lots of tiny rules to remember. >>96493198
Neat. Would make good terrain
Anonymous No.96494005 [Report] >>96494090 >>96494147 >>96494214
>>96493697
Id say just make a lannister army for one of the model agnostic games like DR or OM
Hell Game of Thrones is late medieval tech-wise. It might even be a good candidate for billhooks.
Or maybe just wait till youre not horny to make an army
Anonymous No.96494086 [Report] >>96494110
>>96493697
>Art
you say?
Anonymous No.96494090 [Report]
>>96494005
If AWG has taught me anything, it's that that's the best time to make yoyu army.
Anonymous No.96494099 [Report]
>>96486280
I'm the anon who was asking the question last thread and I thank you very much
Anonymous No.96494110 [Report] >>96494181 >>96526172
>>96494086
The kind I cant post on a blue board. Ai slop so you aren't missing too much. Never read the books and the HBO series seemed a little too... HBO for me but suddenly I'd wish to be her brother or some kind of Uthor Pendragon ruse
Anonymous No.96494147 [Report]
>>96494005
When you're horny is the BEST time to make an army.
It's why I own so many undead minis.
Anonymous No.96494169 [Report]
Post horny models
Anonymous No.96494181 [Report]
>>96494110
Catbox it, surprise me.
Anonymous No.96494214 [Report]
>>96494005
Pic related alone made me buy into Warmachine with Khador. I have no one to play it but my gf and yet I regret nothing, we are having a blast.
Anonymous No.96494227 [Report]
I'm looking for another skirmish game to get into, and the quickest way to describe what I want is "This is not a test, but fantasy".

What are some other examples, besides mordheim, of games which are reasonably well balanced, have good campaign mechanics, fun rules and decently expansive list building options?
Bonus points for not using bullshit proprietary dice or exclusively d6s
Anonymous No.96494253 [Report] >>96494638
>>96486949
striking while the iron is cold.
Anonymous No.96494289 [Report] >>96497043
>>96491819
https://en.wikipedia.org/wiki/Br%C3%A9court_Manor_Assault
Skirmishes make war
Anonymous No.96494494 [Report] >>96494736 >>96494861
Some dude on Facebook posting unreleased models from 2nd edition warzone. Had no idea the dragoon rocket launcher had a model.
Anonymous No.96494506 [Report]
The crew with the odd poses is the best part
Anonymous No.96494536 [Report]
Cybertronic surveiller
Anonymous No.96494560 [Report]
Anonymous No.96494572 [Report]
Anonymous No.96494626 [Report] >>96494644
>>96486949
I already own the StarCraft boardgame and the minis suck. Not only are they tiny, but they changed the designs from the game, probably to make it easier to mass produce their own derpy designs.
Anonymous No.96494638 [Report]
>>96494253
Unless they know something we don't.
Anonymous No.96494644 [Report]
>>96494626
Cute off-brand Zerg...
Anonymous No.96494736 [Report]
>>96494494
I think I've seen that, he's somehow inherited basically every painted old Warzone miniature from the rulebooks

Unfortunately he's going to sell them piecemeal. Shame it's not popular enough for its own museum.
Anonymous No.96494861 [Report] >>96494929
>>96494494
Which group?
Anonymous No.96494929 [Report] >>96495080 >>96495385
>>96494861
Oldschool Warzone & Chronopia
Anonymous No.96495080 [Report]
>>96494929
Its so sexy seeing that
Anonymous No.96495117 [Report] >>96495172
I have been away for a month. What's the deal with the OPR 3.5? Is it revamping army rules only or will they introduce any changes to core rules as well? People seem to either hate it or love it.
Anonymous No.96495121 [Report] >>96496409
I was playing a wargame today and before the game I got to the shop early and took 15 minutes to write all my unit stats and rules on post it notes. My gosh, it wasn't nostlagic. But my point is that apps do suck, I like how they are updated and allow access to everything but unlocking my phone and loading an app every few times because it closed itself sucks so bad last time I played a game it sucked half the fun out.
Having the rules physically on little notes was so good. So when I got home I wanted a printer but was so confused and turned off by the ink stuff.
So I decided to get a thermal printer, pic related. I havent seen anyone use it for wargames but I can see it being amazing. Its wireless and portable too so I could print rules on the go. I want to try printed warmachine unit rules out because the app takes so long to use on different units, its not the fault of the app thats the nature of the beast. I will make custom token pdfs, I'll print my warhammer special and detachment rules.

I am so excited to test it out when it arrives. It'll be good for testing things too.
Anonymous No.96495172 [Report] >>96495211
>>96495117

Beta testing 3.5, in true Mediterranean fashion they half-assed the army book updates at the last possible moment. No changes to core rules are yet to be seen. Next year they'll have a look at weapon balances, at least according to one stream with Gaetano. I wish they'd just write blog posts about their plans, because streams are so ephemeral things and inefficient ways to convey information. Gaetano also sounds like a huge faggot.
Personally I have a rather negative view of the 3.5 updates. Some of the new rules that focused on movement and activation shenanigans were pretty good, but I dislimed the extra AP that was handed out like candy - the game is already lethal enough as is. I'd also like to see undead and robot factions have access to resurrection abilities, basically a slightly re-worded version of the old repair rule, but you get to brink back d3 tough (1) models. I also disliked how each rule has their own name for it. I like how now on practice we have more granular versions of rending for example, but their naming convention should follow established patterns to make them clearer. For example, rending(X), where X is the ap modifier on a roll of 6.
Anonymous No.96495211 [Report] >>96495249 >>96506930
>>96495172
I know I'm a minority here but I don't mind armies being same-y. I would actually prefer all unit profiles being built based on the universal and public unit calculator so the differences between armies were based on thematic archetypes created by using specific abilities. That would make creating custom armies so much easier as well. Guess I will simply download all 3.4.4 army books and keep playing with 3.4.1 rules since me and my friends are happy with the game as it is and we don't play at LGS anyway.
Anonymous No.96495249 [Report] >>96495283
>>96495211

Ehh, a lot of things are still up for change and the core rules will stay the same. I also liked how you actually had units with no special rules on their profile, but the OPR team decided to listen to the people who complained about the lack of flavour and now it seems like every unit has to have at least one special rule. Really dumb if you ask me.
Anonymous No.96495283 [Report] >>96495306
>>96495249
OPR used to have a unit calculator, right? Do we know the formula used to calculate unit costs?
Anonymous No.96495306 [Report] >>96495316
>>96495283

It is still available. However, the point costs for 3.5 are still up in the air because it's still work in progress.
Anonymous No.96495316 [Report]
>>96495306
>It is still available
Nice, where can I find the PDF? The only one I found online is v1.10.
Anonymous No.96495385 [Report]
>>96494929
Appreciate it.
Anonymous No.96496409 [Report] >>96501240 >>96501349
>>96495121
Thermal printers are total butt, the paper is flimsy and the "ink" will fade as rapidly as your current excitement at buying a semi disposable novelty with proprietary thermal paper rolls.
Buy whatever ink tank printer is on sale next time.
Anonymous No.96496543 [Report]
>>96492070
Saga currently stocks it
it's from a small sculptor by the name of Esther Patten
he does kickstarter for the ranges:
https://www.kickstarter.com/projects/ragnarokminiatures2/ragnarok-6-sons-of-odin
because he's an old guy, and not very tech literate i think he closed down his website and moved over to here:
https://www.grippingbeast.co.uk/Ragnarok_Miniatures--category--1007.html
Anonymous No.96497043 [Report]
>>96494289
>called an Assault
>not called a War
>small part of Operation Overlord
>which involved nearly 3 million soldiers
It's almost like that battle is a Skirmish or something.
Anonymous No.96497248 [Report]
What are some games that have factions similar to the Imperial Knights?
Anonymous No.96497773 [Report] >>96497918
>find out about the elder scrolls wargame
>get very excited
>check all the units and stuff
>they seem good but where’s the variety?
>they have stuff for the first dlc but where is the solstheim stuff?
>Falmer? Breton stuff? Other games? Creative liberty stuff? Anything like that?
>doesn’t seem like anything new has released in years, yet the game “isn’t abandoned”
So what happened here? It doesn’t look like they made any ESO stuff (which I’m mostly fine with) but wouldn’t that give them more sales? I feel like this is a really good concept. No idea if the game is good but I can work with the models. Is it dead? More than anything I really want them to do stuff with the second dlc so I can get morrowind-lite miniatures
Anonymous No.96497918 [Report] >>96498077
>>96497773
Anon, just look at the models, they literally used 3d models from Skyrim as the base. It was always a low effort cash grab.
Anonymous No.96498077 [Report] >>96498182
>>96497918
I kind of like how much they look like vanilla Skyrim though. But yeah judging by how dead it is, I guess it was just a cash grab. Man… I didn’t even know the game existed a day ago and now I’m like just bummed out. Really wish I had some morrowind chitin armor miniatures with their weirdo helmets. Like even the Skyrim version would have been good enough.
Anonymous No.96498182 [Report] >>96500097
>>96498077
If you are not against printing yourself or getting it printed for you - Scourgeland Survivors on myminifactory is probably exactly what you want. They are humans instead of elves, but their armor is in the same style as Morrowind.
Anonymous No.96498744 [Report]
Mantic's Deadzone (and Firefight) got a rules update a month and a half ago.

https://www.manticgames.com/news/deadzone-rules-update/

They say they'd release a PDF with the changes but I don't see it anywhere. Does anyone know where I can find it?

Also, fuck Mantic Companion. Give me a printable PDF I can staple to my rulebook.
Anonymous No.96500088 [Report] >>96500124 >>96501221 >>96501221
For those who play with 15mm miniatures, do you have them on single based or do you multibase them?
Anonymous No.96500097 [Report]
>>96498182
That’s a great suggestion. I’ll definitely look into those. I do have a printer. Thanks anon
Anonymous No.96500124 [Report] >>96500152 >>96500162
>>96500088
I agonize over this constantly. I guess it helps knowing what game you're planning on using them for. I don't, I just buy models right now.

I'm probably gonna stick with flames of war size bases. I like rectangle multibases and I like having small/medium/large for different unit types. Otherwise 20mm is a good size for individuals.
Anonymous No.96500152 [Report] >>96500722
>>96500124

I just saw some lovely 15mm models on cults3d - I thought of Xenos rampant, which can accommodate multibasing and smaller scales quite well. Transporting and storing them would be a lot easier than with 28mm.
Anonymous No.96500162 [Report]
>>96500124

One historical Wargamer that I follow on YouTube multibases his models, but puts fewer models of skirmishers and light cavalry per base (I think they're 40x40 squares).
Anonymous No.96500315 [Report] >>96507603
now this will get heroclix on the map... right guys?
Anonymous No.96500551 [Report] >>96503589
>HeroClix
Anonymous No.96500722 [Report]
>>96500152
yeah this dude has some nice stuff, I also thought of using them for xenos
Anonymous No.96501221 [Report] >>96501444
>>96500088
>>96500088
In general, I single base. For Ion Age, I have multibase textured templates they can slot into.
For some games, like Hordes of the Things, I multibase because it's easier to have dedicated armies for them.
But the majority of my 15mm are single-based.
Anonymous No.96501240 [Report] >>96501349 >>96501460
>>96496409
Hey anon, I'm testing it. Its come out pretty good! My more premium paper I got is not as creased, that crease is from transit. Text size from 12 is readable but better at 14. Im shocked it can even do gradients like it has. I did test pictures and it did okay. Its like the quality of school print outs when the teacher would photo copy something 30 times in the early 2000s, just for keeping track of rules for wargames I think its going to be amazing, I'll take a few screenshots of battlescribe and see!
Anonymous No.96501349 [Report] >>96501460
>>96501240
>>96496409
I meant new recruit and yes this absolutely is good enough for making my rules physical im so happy
Anonymous No.96501444 [Report]
>>96501221

Thank you, can you post a few examples of how you've based your models?
Anonymous No.96501460 [Report] >>96501483
>>96501349
>>96501240
Bro just buy Epson. Model ET-2875 costs about 200EUR and ink costs 10EUR for a bundle of all 4 colours.
Anonymous No.96501483 [Report] >>96501592 >>96501739
>>96501460
This lil thing was £55 and 100 sheets of paper is £12.
Im not doing crazy amounts of printing yet, and if I do "upgrading" is always there and this thing will have paid for itself. Do you not find the results acceptable for wargames/ some board games
Anonymous No.96501592 [Report] >>96501691
>>96501483
Anon, at least think of the environment. Thermal paper is not recyclable.

And 12p per sheet is fucking expensive!
Anonymous No.96501691 [Report]
>>96501592
Its not recyclable? Whats the end cycle for it, surely theres something for it down the line. Im very happy with the print quality, speed and insane portability.

I dont mean to sound like a jackass with the environment, but I am sure the thermal paper I will use in my life is not as bad as many many people in this world.
Anonymous No.96501739 [Report] >>96501778 >>96501787
>>96501483
>100 sheets of paper is £12
That's crazy expensive. I pay 3EUR for a pack of 500 sheets.
>Im not doing crazy amounts of printing yet
I didn't either but the moment I bought a printer I print most of my rulesets. You can get an A4 showalbum with up to 100 pockets for as cheap as a few eurobucks.
Anonymous No.96501778 [Report] >>96501942
>>96501739
I dont know about the ink, it was geniunely confusing me, but I suppose mix the paper and ink price together for more accuracy for price for sheet. Im sure I can get sheets for less if I scout around. Plus the portability is insane.

Its not the same as a traditional printer and lack of color will get to me eventually, but for now this can do the job. I didnt feel like dropping hundreds or dealing with the ink mafia. Lovely album anon
Anonymous No.96501787 [Report] >>96501942
>>96501739
>AoF:S
Sell me on it pls
Anonymous No.96501942 [Report] >>96502064
>>96501778
>I dont know about the ink, it was geniunely confusing me
>dealing with the ink mafia
Buddy, don't overthink this. You literally go to any brick-and-mortar store, grab pic related for ~10 bucks and forget about refilling you printer for the next 4000 pages. Even refilling is so simple you open a single valve and stick to bottle inside until it empties. It's not 1995 anymore, don't worry.
>>96501787
Easy to learn, reasonably hard to master. Very toolbox-y, with about two dozens of advanced rules like terrain rules, commands, advanced actions etc. to pick from. The game is extremely generic which I find to be a huge green flag since you can do whatever you want with the ruleset. I feel in love with it when I used it to play a fantasy bronze-age campaign with my gf and it required only a little bit of work to reskin it. What you get is a decent ruleset but it's up to you to mix and match the pieces to make it fit your taste. No matter what /awg/ tells you, never stop at playing with core rules only - these are used for demo games only.
Anonymous No.96502064 [Report]
>>96501942
>Easy to learn, reasonably hard to master. etc
if you have experience, how does it stack up against Grimdark Firefight? The scifi skirmish game. Sorry to take up your time btw
Anonymous No.96502749 [Report] >>96502766 >>96506003 >>96513953
I dont know why I bought these but I just bought a box of them
Anonymous No.96502766 [Report] >>96514119
>>96502749
Because they are nice sculpts?
Anonymous No.96503179 [Report]
>>96487436
That hydralisk could be a great proxy for the red terror in my 4th ed games.
Anonymous No.96503208 [Report]
>>96487436
Is everything going to be so massive in the final release product?
Anonymous No.96503589 [Report] >>96503834
>>96500551
Is the miniature game that people in my zone play.
we did an event and the top 6 could pick 1 piece of the batcave set that came out.
I got the big coin.
Anonymous No.96503834 [Report] >>96504146
>>96503589
>I got the big coin
Couldn't you, you know, use a coin?
Anonymous No.96504146 [Report] >>96513957
>>96503834
just like in a tcg, sure I could use proxies, I have done that and the other players are fine with that, specially for testing, but during "official" events, the store would want you to use the real stuff..
Anonymous No.96506003 [Report] >>96506132
>>96502749
These remind me of warmachine
Anonymous No.96506132 [Report]
>>96506003
That's because it is Warmachine. Just the older models where their artists had more taste.
Anonymous No.96506930 [Report] >>96507100 >>96507135 >>96507174 >>96507983 >>96508977
>>96495211
>I would actually prefer all unit profiles being built based on the universal and public unit calculator so the differences between armies were based on thematic archetypes created by using specific abilities.
What skirmish games other than Xenotactics have a universal calculator baked into their rulebooks? I want to be able to pick whatever miniature I have in my collection and generate stats for it.
Anonymous No.96506991 [Report] >>96507139
>>96486075 (OP)
Any word on a release date for this StarCraft game?
Anonymous No.96507100 [Report] >>96507117
>>96506930

Xenos rampant has a set of unit profiles (elite, heavy, light, berserk, recon and support infantry, different types of aliens, vehicles and militia rabble) that you can upgrade with different options, some of which cost points. I think the upcoming second edition of dragon rampant will have a similar style.
Anonymous No.96507117 [Report] >>96507174
>>96507100
That's not really what I am looking for. I want a game where every single unit starts from the same bare bone guy that you slap upgrades on and buy stats for.
Anonymous No.96507135 [Report]
>>96506930
Oddly enough, the doomed has this but they don't say that it does. The game is so simple that you can notice the units all improve in one point increments.
A quality 4 model costs 2 points because it's 1 point to exist and have quality 5, the lowest possible, and one more to become quality 4. Then each unique element just costs an extra point. Almost all units are 3-5 points because of this.
A "warrior" with quality 4, fierce and tough is 4 points because that's how many things he has. It's incredibly simple. I have no idea why this isn't an advertised feature and they instead want you to only select from prebaked lists with unique forces. It's a fucking "convert your own warband!" game. It even works for the weapons too.
Anonymous No.96507139 [Report]
>>96506991
2026
Anonymous No.96507167 [Report] >>96509589 >>96510964
I just want to make a little board and play Five Parsecs From Home how hard can it be :(

Between real life and the gf and my stuff just being piles of mess and the lack of space I just need to fucking do it.
Anonymous No.96507174 [Report]
>>96506930
>>96507117
Sword and Space Weirdos? IIRC they are rather simple, same base stats all around and you increase those, add gear and traits for a price.
Anonymous No.96507603 [Report] >>96516378
>>96500315

Genuinely surprised they haven't already done this, honestly.
Anonymous No.96507983 [Report] >>96509904
>>96506930
In Her Majesty's Name
Planet 28
Space Weirdos
Rogue Stars
Rogue Planet
Open Combat
Most Nordic Weasel games, I think
En Guarde
Fistful of Lead and variants
Anonymous No.96508163 [Report] >>96508260 >>96508329 >>96509176
>>96488209
>8-15mm
>HQ building
>Non military units
>Ressource collecting

Set-Up:
Turn 0 you and your opponent set up 1 random Ressource token each for every quarter of the board that won't be a deployment zone, plus the center of the board. Some tokens are ressources, others are blanks, but you set them up face down so no way to know before Turn 1. Then you and your opponent set up three Building tokens each, face down but not randomly, in your own deployment zone.

Explore:
Turn 1-2 you have to scout the board to find ressources (by reaching Ressource tokens and turning them faces up), build a new building anywhere on the board you managed to get an unchallenged non military unit, deny your opponent construction sites by reaching his wandering non military units, find out which building your opponent built during Turn 0 (tokens to turn face up again).

Expand:
Turn 3-4 you spawn more and more military units depending on your building choices and ressource collecting so far.

Exterminate:
Turn 5-6 is your classic all out war without much exploration and expansions left because all the big guns are already out smashing stuff by the loads.
Anonymous No.96508260 [Report]
>>96508163
That sounds awful as fuck ngl. Have you asked ChatGPT to write it for you?
Anonymous No.96508329 [Report]
>>96508163
Sounds like a boardgame.
Anonymous No.96508977 [Report]
>>96506930
Brutality Skirmish, En Garde, lots of the other Osprey stuff
Anonymous No.96509176 [Report]
>>96508163
you are retarded that's not a wargame
Anonymous No.96509589 [Report]
>>96507167
Fucking do it, and get us a batrep
Anonymous No.96509771 [Report] >>96509792 >>96510386
I've never touched Five Parsecs before, how can I use my GW Space Marines in it? I want a power trip style game.
Anonymous No.96509792 [Report] >>96509951
>>96509771
just increase your movement and combat stats to a degree you think is right for a space marine, compared to a normal human (stats for those are in the rulebook).
Anonymous No.96509904 [Report] >>96510386
>>96507983
Is Open Combat any good? I tried to read the rulebook once but I won't lie, the formatting and font made my eyes tired so quickly I simply switched to more eye-pleasing systems.
Anonymous No.96509951 [Report] >>96510001
>>96509792
Okay, so I've found the baseline human stats.
Reactions - 1
Speed - 4"
Combat Skill +0
Toughness - 3
Savvy +0

How would one tweak these in a manner that reflects Astartes? I'm not super familiar with Five Parsecs so I don't know how granular you can get with your characters. Any help would be appreciated, thanks anon.
Anonymous No.96509974 [Report]
Pig Iron Productions are having a 35% off sale as they have sold their entire range to Athena Miniatures. Or something, idk.
The code is "IRON35", until Thursday.
Anonymous No.96510001 [Report] >>96510031
>>96509951
>Reactions - 1
+1
>Speed - 4"
5"
>Combat Skill +0
+1 Bolter
+2 Heavy Bolter
Toughness - 3
4 Power Armour
5 Terminator
Savvy +0

You will need to play a few games to see if this is appropriate for the power level a space marine has in your headcanon. As you probably know, depending on novel or story, and who wrote it, space marines power level vary greatly between "slightly more powerful than guardsmen, but clever guardsmen can kill them" to "2 of them wipe out an entire regiment"

You will need to find your own sweetspot.
Anonymous No.96510031 [Report]
>>96510001
Thank you for the framework anon, I'll play around with this in days to come and see how it works out.
I'm one of the "5 Marines will take out hundreds of opponents" kinda people.
Anonymous No.96510386 [Report] >>96511220
>>96509771
The Bug Hunt variant would be more thematically appropriate than regular 5PFH. Just giving them good stats and gear would probably be a bit underwhelming as the game is quite simple.
Xeno Force is more directly designed as an off-brand space marine spec-ops game, but scenario design is mostly left as an exercise after a few examples. You could use 5P Bug Hunt to make random missions and fight them with XF.
>>96509904
It's okay; combat is based on Blood Bowl blocking. One big strength is the simplicity of statting dudes (each stat point or skill is 1 point). I expect it'd be great as a first wargame to show someone with, "Here's the rules, here's my shelf of minis, stat up what you like".
Anonymous No.96510964 [Report] >>96514006
>>96507167
This display is so simple but so effective. I need to find a space ship that fits 25mm
Anonymous No.96511150 [Report] >>96511300
How is xenos rampant overall?
What does it get right?
What does it get wrong?
Anonymous No.96511220 [Report] >>96514074
>>96510386
>The Bug Hunt variant would be more thematically appropriate than regular 5PFH.
Okay then, noted, I'll look into that book next, thanks for the heads up anon.
>Xeno Force
Can I get a bit of a run down on that? It's only $15, but I would like to know what it's like before buying.
Anonymous No.96511300 [Report] >>96511447 >>96512400
>>96511150
Needs a few more options for some units, and tidying up of some mechanics like melee in terrain. It's just odd, large statline changes based on environment is clunky.

Also the 5 standard attack dice and unit health change is a bad move. Apparently they swapped it from 6 in their historical and fantasy games because scifi units are more likely to come in squads of five and it confused some players. But, rolling 6's is a core part of basic strength units, and going from being likely to get at least one 6 to maybe one 6 just from amount of dice makes attacks whiff a lot. You can expect basic light and heavy infantry attacks to just do literally nothing to each other for turns in a row and it's even worse in cover. Easy fix though, just play with 6 standard.
Anonymous No.96511447 [Report] >>96511685 >>96512400
>>96511300
What about unit durability? I guess Elites now being a squad of 5 means they've gone from 6 HP to 5 so it might impact them a fair bit.
Anonymous No.96511685 [Report] >>96511709 >>96512400 >>96513655
>>96511447
My mistake, attack dice is always ten, not half for five strength units, it's until you take enough wounds.
It's more problematic that cheap infantry can't always reliably hurt each other. 2 light infantry squads in basic cover shooting each other in optimal range need 2 6's on 10 dice to do a single wound. Heavy infantry would need 4 6's in cover. They can go for ages and when they take half damage it does drop to five. You could always give them upgrades I guess and I suppose the balance for lighter armies is more focused on support weapons and moral checks and constant back and forth firefight responses. It's a lot of rolling for a lot of diddly sometimes though especially when light infantry might give the turn over for shooting.
I just think if your game is gonna use rolling 6's as a regular, standard check, keeping 12 dice is a lot more clear than 10, and it seemed like a really flippant change to make to the balance.

Also it's been a while since I played so maybe I'm just wrong, I recall it having some long, bloodless shootouts for this reason.
Anonymous No.96511709 [Report] >>96512400 >>96513655
>>96511685
Oh yeah and elites having crazy high armor and without being weak to anti-tank means they're steady in all scenarios, 6 or 5 hp doesn't mean much to them. Either you have enough gun for the job or you don't.
Anonymous No.96512400 [Report] >>96513520 >>96513991
>>96511300
>>96511447
>>96511685
>>96511709
Shit this sounds like the game is ass. Is it at least fun to play? Given that opr seems to be in trouble I’m not too sure what sci-fi mini agnostics there are left.
Is xenos rampant actually good despite the mentioned faults?
Anonymous No.96512526 [Report] >>96512688 >>96513537 >>96514285
hi lads
where can I ask for painting advice?
I'm a total newb
just got myself a couple cheap pencils, bunch of paints, etc.
My main issue is how to properly take care of pencils
just water and that's it?
Anonymous No.96512688 [Report]
>>96512526
/wip/ should have some helpful links for basic painting stuff, but assuming you meant brushes instead of pencils and are using acrylic paint then yeah you mostly want to just clean them well with water after use, there are some brands of special brush soap too that doesn't hurt either.
Anonymous No.96513520 [Report]
>>96512400
>I’m not too sure what sci-fi mini agnostics there are left
Well, it depends on your intended scale. At platoon-sized, there's the Song Of.. game (something and Lasers, it's been a while), Rogue Stars, Renegade Scout (a weird Rogue Trader almost-retroclone with a unit builder), and assorted other stuff. It's pretty much all trying to either knock off Star Wars or 40k.
If you want 2-3e 40k sizes, closing in on company-scale, WarEngine also exists. It's a late 1990s universal game. The GWAR rules in the OP trove use it. There's an archived wiki with all the basic rules, official post-apoc and 40k-esque settings, and a free game on RPGNow called "Golgo Island" that uses them for a more pulpy skeletor-fights-GI Joe setting. I've used it quite a bit for convention games. System's pretty simple and still more granular than Xenos Rampant, you basically roll multiple dice looking for a target number and keep one or more of them depending on stats. So "Roll 3 Keep 2" might be a basic submachine gun's damage rating. Vehicles are treated the same way as monsters with a few extra rules, which may or may not be up your alley.
Anonymous No.96513537 [Report]
>>96512526
Sounds like you are more into the hobby aspect.
Paint some minis and see how you like it. Make mistakes, you cant hurt a mini with paint.
Use LA's totally awesome to stip them if you fuck up
Anonymous No.96513655 [Report] >>96513991
>>96511685
>>96511709

Yeah there's a massive gap in durability between elite and light infantry. Also if I recall correctly, light and heavy infantry didn't have access to anti-tank weapons, only heavy and armour-piercing ones. Your suggestion of using 12/6 dice split is a good one, I'll keep that ln mind.
Anonymous No.96513953 [Report] >>96515585
>>96502749
Link? Love the look, might use them as proxies in the game I play.
Anonymous No.96513957 [Report] >>96516387
>>96504146
Source for that monster girl beholder? I want one SO BAD and I never new one existed until now, plz kind anon!
Anonymous No.96513990 [Report] >>96514689 >>96517050
>>96488041
I mean, Starcraft and Warcraft are literally clones of Warhammer. Blizzard wanted to make a licensed game for Warhammer fantasy, but GW wouldn't give them the license. So they just made Warcraft.
Anonymous No.96513991 [Report] >>96514071
>>96512400
It's decently fun and does let you customize units up to make your own small force armies. Unlike OPR, it also still feels like an actual game with at least a bit of crunch and unit variety, not just stat good and stat not good. The rampant games have fans and detractors but they do seem to have been getting better with every release.
It does have a lot of quirks. I'm happy to have had my games with it, but if I sat around for a weekend with a pen and a notepad I feel like I could make a much smoother game out of it.
>>96513655
Yeah, it's kind of weird that some things are unit upgrades and not in the generic anyone-can-take xenos upgrades. A little restricted.
Anonymous No.96514006 [Report]
>>96510964
Buzz Lightyear and Starlink - Battle for Atlas are very cheap and decently sized
Anonymous No.96514023 [Report]
>>96486273
Their biggest problem is having Jacec looking at something, be it a model design or a translation to english and saying
>yeah, thats good enough.
The initial launch of deuslair was an english/polish gramatical word salad
Anonymous No.96514040 [Report]
>>96486520
The survivors kits are my absolute favourites when it comes to modern day characters. I use them for everything. There is such a great variety of bits in that kit.
>>96487076
Yeah, I ended up buying 4 sprues each from their going out of business sale. It is going to be a sad day indeed when I inevitably run out of them
Anonymous No.96514071 [Report]
>>96513991

I should also point out that the shoot values for heavy and light infantry change to 5+ when taken in squads of 10, which I reckon is pretty common.
Anonymous No.96514074 [Report]
>>96511220
>Xeno Force
A lot more fiddly than 5PFH or most skirmish games. Not quite Inquisitor though. Uses exploding dice pools and Battletech-like hit boxes. Designed for solo/co-op.
It's shared somewhere but I'll throw it on NewVola.
Anonymous No.96514119 [Report]
>>96502766
They're not, though? They look like some shit mid-2000's GW would have put out if AOS happened ten years earlier.
Anonymous No.96514285 [Report]
>>96512526
I did go that way myself and couldn't really be bothered with it. I use cheap brushes from 2$ stores, GW Wraithbone base for undercoating, Speedpaint for surface with decent details and cheap acrylic pens for surface too large and plain. I wash my brush in water, trim out the occasionnal wild hair with a snip and just buy another one for 1-3$ when it's time to give it a rest.

For the price, time and efforts I was unwilling to commit it's the best I could come up with. If you go this way though be aware not two colors from the Speedpaint range (or Contrast, Xpress, etc) react the same, so while some might be really smooth and a relaxing to use, some like Camo Cloak or Burnt Moss are really prone to staining and frankly infuriating. Buying a bottle of Medium to mix will help with most colors. Keep that in mind and always have two spare undercoated plastic bits on a coffee stirrer so that you can paint one straight from the pot and the other with your diluted mix and compare which one was easier and/or look better before you start painting the miniature itself.
Anonymous No.96514636 [Report] >>96514692
I am in the market for a skirmish game, and there's a bit of a discount for Fallout Factions starter (€65) and Halo Flashpoint recruit ed. (€40). I have some experience with "skirmish" boardgames: Tannhauser, Guards of Atlantis II, Mythic Battles. I also dig assembly and painting part of the hobby. Which one you feel would be more fun, and is easier to table? Thanks for insights
Anonymous No.96514689 [Report] >>96514759 >>96514761 >>96514968 >>96515386 >>96516935 >>96518083
>>96513990
>Blizzard wanted to make a licensed game for Warhammer fantasy, but GW wouldn't give them the license. So they just made Warcraft.
This is correct.

>I mean, Starcraft and Warcraft are literally clones of Warhammer
This is nonsense.
Warcraft is only a clone of Warhammer in that it has orcs fighting humans. Warcraft 1 orcs resemble Warhammer orcs only in that they're green and brutish, so, killer points there. Warcraft 1 humans have a generic arthuriana fantasy look and catapults, for fuck's sake. Then they grew less similar with each subsequent iteration, with orcs becoming noblesavages and all that crap.
Meanwhile, the design of the Protoss faction alone has more creativity than the entire 40k canon.
Anonymous No.96514692 [Report]
>>96514636
At this price you can't go wrong with the Recruit Edition, be it for the paper map and buildings alone. The game itself is fun and a bit of fresh air thanks to the respawn system and random loot drop. That being said there's bot much left on the hobby side except for priming and painting your minis. It's pretty much a ready to play experience.
Anonymous No.96514759 [Report] >>96514785
>>96514689
>Warcraft 1 humans have a generic arthuriana fantasy look and catapults, for fuck's sake
Anon, that's called Bretonnia.
Anonymous No.96514761 [Report]
>>96514689
Dwarfs being the steampunk faction is also quite similar.
Anonymous No.96514785 [Report]
>>96514759
sure, I'm gonna engage with your troll argument.
>footmen are elite-looking, wearing full plate and wielding sword and shield, not at all like the bretonnian peasant levy
>archers actually use crossbows, which bretonnians don't use at all (not mudcore enough?)
>knights have no heraldry, no tabards, no style at all
>spellcasters are all male
Anonymous No.96514968 [Report] >>96515386
>>96514689
>the Protoss faction alone has more creativity than the entire 40k canon.
This is cope. They copy pasted eldar but have them weird heads.
Anonymous No.96515386 [Report]
>>96514689
>>96514968
The guys who did the art for the zerg also did the art for the tyranids and had worked together on Kyromek before that. Kyromek is the real predecessor to Starcraft.
Rulebook's free, go look at the art. Its pretty great.
Anonymous No.96515585 [Report] >>96521109
>>96513953
Sadly, they are out of print. If you want to look for them, they are Cygnar Precursor Knights.
Anonymous No.96515850 [Report] >>96515981
>>96489414
Neat! Finally someone learns from Gunpla
Anonymous No.96515981 [Report]
>>96515850
What do they learn? Have you even touched an Archon kit?
Anonymous No.96516084 [Report] >>96516195
Are the intro boxes for Armored Clash worth buying? From what I can tell you need the cards for shit like initiative, and the intro boxes don't come with the cards.

Are these actually a viable, playable, product, or just an utter waste of money?

>>96486438
I think Mantics can also be built with lances/spears? Been a minute since I looked at them.
Anonymous No.96516195 [Report]
>>96516084
>I think Mantics can also be built with lances/spears?
Yes, they have some more options too, there are pictures of them with swords too. And from the look of it, its a multi-sprue of cavalry and infantry, with 4 riders and the rest are infantry bodies on their sprue.
Sucks that you have to dig through some unboxing videos to actually get to see the sprues.
And it also sucks that Halflings are such a niche army, that there is nobody doing a good video or post about the compatibility of WGA (both Infantry and Cavalry) and Mantics Halflings. Because if the two ranges would go together nicely, this would be pretty cool, and open up a ton of options.
Anonymous No.96516378 [Report]
>>96507603
getting licenses is probably not as cheap as they would like
Anonymous No.96516387 [Report] >>96521109
>>96513957
https://www.myminifactory.com/object/3d-print-oculana-female-beholder-416333
Anonymous No.96516410 [Report] >>96522456 >>96523831 >>96524037
Building some of the teeny squid dudes for Epic Warpath. I like how small they are, and how Nameless finally have a big army. Hoping to actually play it as soon as next week.
Anonymous No.96516463 [Report] >>96516502
OPR finally announced their prices and available tiers on Gamefound.
The list for the two more expensive tiers goes further down, but i honestly dont think its too interesting what you get there.
But 100/180 is not a bad price for two playable armies including terrain and tokens.

If only it wasn't boardgame style single piece minis with already glued on bases...
Anonymous No.96516502 [Report] >>96516591 >>96516767
>>96516463
seems like a better price for a starter than GW stuff but at the same time it feels a bit like just off-brand GW stuff
Anonymous No.96516591 [Report] >>96516729 >>96516767
>>96516502
>better price than GW
Hardly the most impressive hurdle to clear.
Anonymous No.96516729 [Report]
>>96516591
heh
Anonymous No.96516767 [Report]
>>96516502
>>96516591
I think the price is quite right. Most non-GW games cost around 100 for their 2-player-starter box, with some of them being a bit cheaper while containing similar amounts of stuff (conquest for example), while others are a bit cheaper, but give you less minis (SW Legion), and others are a bit more expensive (Infinity Sandstorm).
All in all, 100 for 50-ish minis + some cheap terrain + cheap mat + tokens is totally fine i'd say.
If the terrain is actually good quality, the value of the box would be even better.
Anonymous No.96516935 [Report]
>>96514689
Thanks for the recommendation, anon. Gonna get Halo, will report back after a few sessions.
Anonymous No.96517050 [Report] >>96518074
>>96513990
>Blizzard wanted to make a licensed game for Warhammer fantasy, but GW wouldn't give them the license. So they just made Warcraft.
Source?
Anonymous No.96517339 [Report] >>96517358 >>96522786
Anyone here play Space Station Zero?

I'm building a 4 man crew and I can't decide on what my 4th crew member should be.
Here's what I've got so far.

Warship

Commander
Life 7
Move 4"
Combat 5
Reaction 5
Intelligence 5

Commander: Whenever a Commander with the Warmaster ability makes a
Combat Challenge Test (to attack or defend), they may select their
highest odd roll and move it up one pip to the next highest even result
(e.g. if the highest odd roll was a 9, the Commander may change
that result to a 10). This may result in a Critical Success or remove a
Critical Failure. The Commander also gains a +1 to Combat.
------------------------------------------------------------------------
Veteran
Life 6
Move 4
Combat 6
Reaction 4
Intelligence 4

Hard to Kill - Whenever a Veteran Soldier suffers damage as the result of
a Combat Challenge Test, reduce the damage they suffer by 1 to a minimum of 0.

Combat Specialist - Once per turn, when the Soldier makes a Combat Challenge
Test, they may select any two dice from the results and reroll those dice.
--------------------------------------------------------------------------
Scientist
Life 6
Move 4
Combat 4
Reaction 4
Intelligence 5

Armor Tuning - At the start of a Challenge, as long
as the Scientist is present in the crew and alive, they may select a
single Armor and increase the Armor value of that Armor by 2. This
bonus is retained for that challenge only. This bonus may not be
applied to a single Armor more than once (in the case of multiple
Scientists).
---------------------------------------------------------------------------
Medical Officer
Life 6
Move 4
Combat 4
Reaction 4
Intelligence 5

Medical Attention - As an action, a Medical Officer
may make an Intelligence Challenge Test X (6+) on any crew member
or enemy creature – including themselves – that is within 1”
with at least 1 Life remaining. Each success restores 1 point of Life
to that crew member or creature.
Anonymous No.96517358 [Report] >>96522786
>>96517339
The short version is that I don't think the Scientist is that worthwhile when our Edge is going to be that we're all in Power Armour. The armour buff would bring someone up to armour 8 which is massive, but sounds gamey.
Anonymous No.96518057 [Report] >>96521722
So in my area, there's not that many wargamers. The only games played are basically 40K/AoS because there are some Warhammer stores but the only other LGS around closed down last year.

Has anyone thought of a way to play a game with an AI model + camera as an opponent? Is this just completely unfeasible at this point in time? I'm trying out infinity and just playing against myself for the time being until some friends make their armies, so it made me wonder what possibilities there are aside from TTS. AI models piloting chess happens already, though that's of course much easier to keep track of the board state.
Anonymous No.96518074 [Report]
>>96517050
Interviews over the years with Blizzard folks. But the community have long speculated this since the WC2 days

>Allen Adham hoped to obtain a license to the Warhammer universe to try to increase sales by brand recognition. Warhammer was a huge inspiration for the art-style of Warcraft, but a combination of factors, including a lack of traction on business terms and a fervent desire on the part of virtually everyone else on the development team (myself included) to control our own universe nixed any potential for a deal. We had already had terrible experiences working with DC Comics on "Death and Return of Superman" and "Justice League Task Force", and wanted no similar issues for our new game.
Anonymous No.96518083 [Report] >>96519857
>>96514689
Anon, I was also a Blizzdrone growing up. You can stop sucking Blizzard's dick, they're dead now. It's a reanimated corpse.
Anonymous No.96518522 [Report]
>ask AI to come up with an Amazon fantasy army for Hail Caesar
>immediately, first line, is to start talking about the Spartan army and their composition instead
Bravo Skynet.
Anonymous No.96519326 [Report] >>96519683 >>96520920
Are there any fan edits of 5 Leagues? I prefer fantasy to sci-fi, but the pure randomness has been far less enjoyable than Parsecs so I'm curious of the potential community solutions that may have emerged.
Anonymous No.96519683 [Report]
>>96519326
I just ignore the wounds rule. Really FUN when you go against a bunch of T5 dudes.
Anonymous No.96519857 [Report]
>>96518083
But Necromancy is cool....
Anonymous No.96520920 [Report]
>>96519326
Yeah, Parsecs are so much better than Leagues it looks like Ivan did almost no playtesting of the latter.
Anonymous No.96521037 [Report] >>96521306 >>96524292 >>96527402
Are there any companies who do small scale, ie 10mm or 6mm, zombies, civilians, modern military?
Anonymous No.96521109 [Report]
>>96515585
>>96516387
Thank you both but I already found them with my google-fu. Much appreciate the sauce though, I'm sure at least one other anon is thankful.
Anonymous No.96521266 [Report]
Don't Look Back is actually fun. What's the best source for 70s/80s style minis? because I feel the game would work totally work with an Italian horror vibe
Anonymous No.96521306 [Report]
>>96521037
Pendraken has a few in 10mm.
Anonymous No.96521649 [Report] >>96522474 >>96522817 >>96523402
I tried playing a very very simplified version of Heroscape with my 3.5 year old son, he had a lot of fun but I kept having to handhold him and explain things over and over.
For the anons with kids, at what age are they able to start playing on their own without handholding?
Anonymous No.96521722 [Report]
>>96518057
Infinity at least has a very active Tabletop Sim scene. Look at the Infinity IGL. I don't mind a CPU assuming that things are automated well. Megamek's AI is actually fun to play against. But Battletech is probably the only wargame with a client that good so I can't give other examples.
Anonymous No.96522456 [Report] >>96522576
>>96516410
I keep debating between starting this and Armored Clash as my epic scaled sci-fi game of choice. I do appreciate the Epic Warpath uses d10's and the proprietary dice you only need a very small handful of.

I'm hoping Mantic will release smaller boxes to add to armies instead of needing to drop another $90 for a big starter that maybe has stuff I don't need more of.

I also know at that scale it probably wouldn't be a huge thing, but I'd love to see the Forge Fathers get the Doomstorm or Hellermal Iron Ancestors.
Anonymous No.96522474 [Report]
>>96521649
7-11ish? Mine started as soon as they could read. So around 5? But grasping core wargaming concepts takes more time as does abstract thought. As does not melting down when "they" or "their guys" are killed/taken out of action.
A lot depends on the kids obviously, mine are into in fantasy and wizards and like to read books, so they worked harder to be able to participate. And that's really it, letting them participate till they get it.
We started with a lot of old classics like HeroQuest and the simple old GW boxed games, and moved on to stuff like Rangers of Shadow Deep.
Anonymous No.96522576 [Report] >>96528693
>>96522456
The big box starter are probably because of how the single sprue per faction are designed. It's the same sprue six times per box. Some models like the swarms in Nameless only have enough to make one unit between all six sprues. If they included less you incomplete units. It's a very thrifty way to get a hard plastic range, but obviously blocks them from making smaller cheaper starter sets. At least you get 2K+ points with options in the box.

It helps that all the other units are available as STLs and even the giant monsters aren't that big. It keeps the game very affordable. Some units' STLs are labelled as 'common variant' so i have hope that we'll see the other variants that are in Firefight. I'd love to get the mule carrier hornets eventually. Said hornet STLs already have detachable pods so you can swap between the gunship and regular version easily.
Anonymous No.96522786 [Report]
>>96517339
>>96517358
I'm guessing that's a 'no' then
Anonymous No.96522817 [Report] >>96523133
>>96521649
>3.5 year old
that's incredibly young so the handholding isnt very surprising. im curious how the game was presented, eg
>this is the goal, here is how movement and combat work, what would you like to do?
>would you like to move up and shoot or hide behind this tree to charge in and attack next turn?
when they're that young, i usually just present the most reasonable options for them to pick while handling all the mechanics. its typically not the game that's important, they just want to do something fun with you.
in my experience, they're increasingly independent around ~6-8 y.o
Anonymous No.96523133 [Report]
>>96522817
Yeah that's basically what I did "do you want to chase this guy and attack him, or run away?" "Okay now roll your dice, if you get more red skulls than my blue shields then you killed him!"

I played a few games with him, 2 or 3 figures per side
Anonymous No.96523402 [Report] >>96523498
>>96521649
Cabot! CABOT!
Anonymous No.96523498 [Report]
>>96523402
Always nice to see a fellow Mystie here. Keep circulating the tapes. That fucking movie was so trash, but the riff mostly redeemed experiencing it.
Anonymous No.96523831 [Report] >>96523871 >>96524101 >>96524121 >>96528693
>>96516410
The more time passes the more i think 15 mm 10mm or even 6mm is a much better scale for mass battle games.

If I wasn't already thousands of dwarfs deep I'd be getting tiny miniatures.
Anonymous No.96523871 [Report]
>>96523831
its certainly a more appropriate scale, but i don't find painting or playing with the pylos agate rewarding
Anonymous No.96524037 [Report] >>96524121
>>96516410

How do those squid dudes compare to 28mm models?
Anonymous No.96524041 [Report] >>96524240 >>96524375 >>96526805
I see it getting mentioned fairly regularly, can someone self me on 5 Parsecs? Preferably more than just a vague, "It has X"
Anonymous No.96524101 [Report] >>96524132
>>96523831
>15 mm 10mm or even 6mm is a much better scale for mass battle games.
compared to what 28? uuhhh yeah???
Anonymous No.96524121 [Report] >>96524138
>>96523831
Warpath used to be a 28mm game before they switched it over to 10mm with this iteration. I think it's good as now that Mantic's low priced games have crept up in price, they can keep things more affordable while letting people have actually big armies. I haven't done much at smaller scales besides Battletech, which is ironically not a mass battle game.

>>96524037
Pretty well. I'm suspicious that the Nameless gunslingers are just scaled down 28mm models, though others like the riflemen here are obviously bespoke sculpts.
Anonymous No.96524132 [Report]
>>96524101

I guess the problem is that it's even harder to find players for different scales than 28mm, when /awg/s already struggle to play any games.
Anonymous No.96524138 [Report] >>96524255
>>96524121

Thanks, where did you get them?
Anonymous No.96524240 [Report] >>96524725
>>96524041
Rolling on d100 tables is fun and you make a story and get attached to your crew and their adventures, and cry a little bit when one gets beaned
Anonymous No.96524255 [Report] >>96524291
>>96524138
I 3D printed the big squid from Mantic Vault. The hard plastic small squids are from the Nameless core army box that I got via the Epic Warpath Kickstarter.
Anonymous No.96524291 [Report] >>96528693
>>96524255

Right, no wonder I couldn't find it from the mantic webstore!

North Star announced plastic heavy human infantry today for oathmark.
Anonymous No.96524292 [Report]
>>96521037
>6mm
Checkpoint, Heroics and Ros, GHQ, and Ground Zero Games all have moderns.
GHQ is 100% modern military.
H&R is a budget manufacturer, mostly military with a few irregulars and civilian vehicles, as well as some decent modern terrain. All metal and UK, which makes shipping spicy right now.
Ground Zero is officially near future/SF but a lot of their models are either modern or pass for it, and they sell packs of engineering equipment along with construction vehicles and scatter terrain
Checkpoint in particular has a lot of civvies. It claims to be a "sci-fi" range, the infantry is more post-apocalyptic with some very generic modern civilian stuff. Again, brit and metal so check shipping
You can look up ~1:300 scale architectural and railroad figures as well - half-N (NZ) scale is 1:288, 6mm is officially 1:285 but a lot of companies stretch it a little one way or the other.
Anonymous No.96524375 [Report]
>>96524041
It has Y as well as X anon.
Anonymous No.96524384 [Report] >>96524748 >>96526848
Do we have any excitement?
Anonymous No.96524637 [Report] >>96524664 >>96525037 >>96525125 >>96525165
See that Red Box Games has absolutely lost his head on FB. Jesus
Anonymous No.96524664 [Report]
>>96524637
Just had a read. lol'd
Anonymous No.96524725 [Report] >>96524802
>>96524240
I like your squad. Where did you get those glorious round dudes?
Anonymous No.96524748 [Report]
>>96524384
This is the first I’ve heard of it so no. But I like mechs so feel free to sell me on it.
Anonymous No.96524802 [Report] >>96528513
>>96524725
Anonymous No.96525037 [Report]
>>96524637
i was ignorant of charlie kirk, red box games, and russia's attack on poland. quite illuminating
Anonymous No.96525125 [Report]
>>96524637
lmao, love to see it happen
Anonymous No.96525163 [Report] >>96525208 >>96525239
I don't have a Facebook, what happened exactly?
Anonymous No.96525165 [Report]
>>96524637
While the unhinged spergout is hilarious and only heard of him in passing on /awg/, also kinda based and gonna buy a few things as a sign of respect. Really digging the heavy metal sculpts.
I too am fatigued.
Anonymous No.96525208 [Report] >>96525641
>>96525163
Charlie Kirk, an American conservative pundit, was assassinated while doing an open air debate at a college campus yesterday. A tranny blew his neck off in front of his wife and two daughters, and thousands of unhinged leftists are cheering and mocking the video of it on Facebook, twitter, Tiktok, etc.
Red Box Games guy is upset seeing so many freaks mock his death and made a post about it. That's all
Anonymous No.96525239 [Report] >>96525300 >>96525577 >>96525828 >>96525872
>>96525163
Guy who would literally lay down his life to make sure every single Amerifag has a gun... get this: got killed by an Amerifag with a gun

And everyone is doing the shocked Pikachu face as to how this could happen
Anonymous No.96525300 [Report] >>96525492
>>96525239
>Guy who would literally lay down his life to make sure every single Amerifag has a gun... get this: got killed by an Amerifag with a gun
Copy/pasted reddit take. Sort yourself out mate
Anonymous No.96525492 [Report] >>96525727 >>96525727
>>96525300
>reddit
Isn't it nice to be able to throw up a boogeyman site to insulate you from the fact that this site isn't homogeneous, and there are people here who think Kirk was a faggot who deserved what he got?
Anonymous No.96525577 [Report]
>>96525239
It's like raiaiiin
Anonymous No.96525629 [Report] >>96525637 >>96525656 >>96525921 >>96526717 >>96527973
SFG did an AMA earlier, and had a few spoiler things for Warmachine.

Possible merc solo for Cryx.
Anonymous No.96525637 [Report] >>96525921
>>96525629
And some rules for the Kithguard guard tower.
Anonymous No.96525641 [Report]
>>96525208
Thanks for the update. I wasn't sure if it was a "WGA are woke!" Post or what.
I'd support good store, but nothing on there is currently speaking to me. Maybe I'll grab some goblins at some point.
Anonymous No.96525656 [Report]
>>96525629
neat, I like me some weird west stuff
Anonymous No.96525727 [Report]
>>96525492
>>96525492
If you think a father of two should be assassinated in front of his family because he has different opinions that you, well you are very unwell and the internet has really rotted your brain. I'm very sorry to hear that. I hope you get the help you need and I will say a prayer for you.
Anonymous No.96525828 [Report]
>>96525239
>people who hate gun violence cheering for the death of a man via gun violence
Funny innit. Now enough faggot /pol/ posting.
Anonymous No.96525872 [Report]
>>96525239
>
Anonymous No.96525921 [Report]
>>96525629
>>96525637
Also, they finally put up a PDF of the MK4 rules on their website. Unfortunately, they do that annoy as fuck thing where you have to "buy" the free PDF through their store. I wish companies would stop doing that shit.
Anonymous No.96526172 [Report] >>96526184
>>96494110
if the art got you acting unwise then the books might too- maybe not, the sex scenes aren't usually written just to tittilate, and cersei's plot is very much not about nice or healthy ideas about sex
Anonymous No.96526184 [Report]
>>96526172
Her thing is she has some backwards idea of womanhood? Like was she molested or some shit?
Anonymous No.96526263 [Report]
>>96493697
>Was the now defunct aSoIaF game any good?
It seems meh, I never played it but I watched a few games.
Anonymous No.96526401 [Report]
>>96493697
The game is still around anon, and it's pretty fun if you like rank'n'flank.
Anonymous No.96526605 [Report] >>96526660
Has north star shown the sprues for the cultists 3 kit yet?
Anonymous No.96526660 [Report] >>96526667 >>96526887
>>96526605
Not the sprues yet. They've shown off some of the models so you can see some of the options there, but that and the box art are all so far.
Anonymous No.96526667 [Report]
>>96526660

I like the polearms and I recently commissioned a bunch of pyramid heads to be printed, but now I'm a bit unsure on which kit to stick them on. I hope this set has enough 2-handed weapons for all.
Anonymous No.96526717 [Report]
>>96525629
Where is my fucking Warcaster revival?
Anonymous No.96526805 [Report]
>>96524041
It's a solo skirmish game with a decent random campaign system and scenario generator. The actual skirmish game is very light but works well as a basis for adding your own cruft. Or you can swap it out and just use the campaign system for a game you like more. A solo game doesn't need to make sense to anyone but you after all.
Anonymous No.96526848 [Report]
>>96524384
This game was released by Osprey as Horizon Wars maybe a decade ago, plus rereleased as Hardwar under a Slav mini maker and now about to be rerereleased as Hardwar by Modiphius. I have no doubt it will be a better game than most half-assed books written in a hurry by mini-makers trying to secure against a Cease and Deceased by GW or sell their proprietary dice and cards. But it's nothing new and if you had to be excited about it you had two chances to be already.
Anonymous No.96526887 [Report]
>>96526660
I'm still very displeased with the Cultists 2 faces and it seems that Cultists 3 will be no better. I get that they are supposed to be fugly and deformed but details are shit and the general sculpt quality is of faces is poor.
Anonymous No.96527107 [Report] >>96527165 >>96527201
>>96488288
I'm also pretty tired of the whole OPR Discord huffing Tano's farts and saying they smell of candy. They actively belittle people commenting with hard data and feedback.
They're just as insufferable as any 40k community
Anonymous No.96527165 [Report] >>96527201 >>96527248
>>96527107
Using discord for any other reason that sharing memes with friends was your first mistake. OPR3.5 is getting a lot of hate on other platforms, rightfully so.
For me, 3.4.1 is everything I want from a kitchen table wargame. Sure, some armies clearly got not enough love but it would be a lie to say I don't play with the most archetypical armies anyway. As much as I would love to send my thoughts and prayers to all three Kingdom of Angels players, I simply can't force myself to care since my basic-bitch goblins can use rules of like 5 different armies.
Anonymous No.96527187 [Report] >>96527228
Do you have any favourite miniatures that everyone else seems to hate?

I always really liked the Frostgrave Snakemen, even though they're goofy
Anonymous No.96527201 [Report] >>96527254
>>96527107
>>96527165

There are people in OPR discord who think players who don't want to play against greytide are gatekeepers or that they're the ones with the problem. That's a black mark against the community. And the troons.
Anonymous No.96527218 [Report] >>96527232 >>96527244 >>96527254
I will never join a """Discord""" for a game simple as

>RBG
lmaooooo
Anonymous No.96527228 [Report]
>>96527187
Snakemen with legs just seems crazy.
Anonymous No.96527232 [Report]
>>96527218
Amazing.
Anonymous No.96527244 [Report] >>96527285
>>96527218
He is, unfortunately, correct. Saying "I don't like gays" is hatespeech and can, provided you are white, land you prison time over here.
If your brown/black your fine though. I am somewhat tired of this 2 tier system.
Anonymous No.96527248 [Report] >>96527270
>>96527165
Kingdom of Angels was shit on?I had been heavily considering investing in a Basilean army to play KoA because I liked the rules and miniature line. I've slowly lost my desire to return to OPR with all the rough stuff I have heard about 3.5. Sounds like they just stole a bunch of stuff wholesale from 40k/AoS/WHFB and made changes just to say they made changes. Meanwhile, my poor Volcanic Dwarves and Havoc Dwarves are pretty bad these days.
Anonymous No.96527254 [Report]
>>96527201
>>96527218
Anonymous No.96527270 [Report] >>96527296
>>96527248
I wouldn't say they are being shit on. Some armies are simply not popular because they are based on archetypes you don't see much in wargaming in general. It shouldn't be surprising to anyone that KoA is not being so meticulously updated as your evergreen Orcs or Skeletons that have new kits and units shit out every 5 minutes.
Anonymous No.96527271 [Report] >>96527286
>>96488041
Yea, round bases and dice. What a rip off
Get some original ideas guys
Anonymous No.96527285 [Report]
>>96527244
>If your brown/black your fine though
Just say you are trans sexual, it gives you political immunity too and you don't have to do anything
Anonymous No.96527286 [Report]
>>96527271
>Square bases and playing cards activation, go.
Anonymous No.96527296 [Report] >>96527324
>>96527270
Really a shame, the idea of the paladin army was pretty cool. That said, some of the updates really feel off. Bog standard Dwarf/Dwarves for AoS really feel weird now with the changes. I guess as long as my Infected Colonies are not butchered I will be content with GDF at the very minimum. Dwarf Guilds seem pretty unchanging outside of the new special rule and have a full 3D printed model line so hopefully no surprises there. Just need to get the Forge Father Strike Force to get on the table to represent them now.
Anonymous No.96527324 [Report] >>96529888
>>96527296
>Really a shame, the idea of the paladin army was pretty cool
They are still perfectly playable. I proxied them once or twice and considered them fine. I have never built a full army only because I want to make it as lewd as possible and finding all those files, printing minis and working on them would be too time-consuming in my current situation.
Anonymous No.96527402 [Report]
>>96521037
Microworld games has some 6mm zombies.
Anonymous No.96527973 [Report]
>>96525629
Who else should Hellslinger 2 work for?
Cygnar? Orgoth?
Anonymous No.96528228 [Report]
Red Box Games guy isn't wrong.
Anonymous No.96528513 [Report]
>>96524802
Anonymous No.96528693 [Report] >>96528804 >>96528860
>>96522576
>The big box starter are probably because of how the single sprue per faction are designed. It's the same sprue six times per box. Some models like the swarms in Nameless only have enough to make one unit between all six sprues. If they included less you incomplete units. It's a very thrifty way to get a hard plastic range, but obviously blocks them from making smaller cheaper starter sets. At least you get 2K+ points with options in the box.
Well, while I don't love those sprue layouts knowing the boxes get you that many points is nice. How many points is a standard game? Have they said?

>>96523831
My basic rule is if I need more than 20 models you need a damn good reason for them to be 28mm or larger. The more models needed the smaller they need to be.

And if it's something like a mecha game? You're God damned right it should be 15mm or smaller.

>>96524291
>North Star announced plastic heavy human infantry today for oathmark.
Dope. I've been wondering about using their Human range for a more book accurate Rohan in MESBG (already intend to use Oathmark models for a Dwarf army).

>>96493697
Is it dead? Like, officially?
Anonymous No.96528804 [Report] >>96528889
>>96528693
2K points is the standard size for games as far as I can tell. 1K points is more for starter games.
Anonymous No.96528860 [Report] >>96528889
>>96528693
>Is it dead? Like, officially?
There hasn't been an announcement or anything, but CMON is basically bankrupt, so it will die as soon as the license comes up.
Anonymous No.96528882 [Report] >>96528962
What's a good game for using Palanites? Or better yet, anyone got solo rules for Necromunda?
Anonymous No.96528889 [Report] >>96529152
>>96528804
Well, that's good to know. $90 for a full army is a hell of a deal.

I guess being able to get everything set for an army for under $300 and have well more than enough to play isn't too shabby. Wish the reinforcement boxes weren't webstore exclusives, though.

>>96528860
I remember them releasing the Brotherhood Without Banners, but hadn't heard much since. But CMON has always been kinda shit at communication.

First I'm hearing of them going bankrupt, though.
Anonymous No.96528925 [Report] >>96528982
What's the current opinion on the One Page Rules Grimdark Future: Broken Truth 2-Player Battle Box??
Anonymous No.96528962 [Report] >>96529177
>>96528882
You can easily play 5 Parsecs with them, and with all the other Necromunda stuff.
Anonymous No.96528982 [Report] >>96528994
>>96528925
Why do you need others to form your opinion? What do you think about it?
Anonymous No.96528994 [Report]
>>96528982
>Why do you need others to form your opinion?
I obviously meant what do others think of it, you prat.
Anonymous No.96529152 [Report]
>>96528889
They have been losing a lot of money lately and are selling off a lot of their games to keep investors on side.
https://boardgamewire.com/index.php/2025/09/10/cmon-continues-battle-against-heavy-losses-by-selling-on-recently-acquired-hel-anastyr-ips-to-dont-panic-games/
Anonymous No.96529177 [Report]
>>96528962
Cool little guy.
Check out the seamline on that club.
Anonymous No.96529888 [Report]
>>96527324
wouldn't greenstuff be easier?
Anonymous No.96530134 [Report] >>96530156 >>96530161
>WGA is making Trench Crusade plastics now
Also fuck, their halfling cav is $45 for 10.
Anonymous No.96530156 [Report] >>96530160 >>96530604
>>96530134
>Seven dudes for £40
I think not, WGA, I think not.
Anonymous No.96530160 [Report] >>96530243 >>96530604
>>96530156
You're shitting me?

What are they playing at lel
Anonymous No.96530161 [Report]
>>96530134
They are kinda shit looking imo.
Anonymous No.96530243 [Report] >>96530303 >>96530440 >>96530458
>>96530160
I kid you not.
Anonymous No.96530303 [Report] >>96530431 >>96530604
>>96530243
these fuckers think they're GW
Anonymous No.96530431 [Report] >>96530446
>>96530303
They're selling to the trench crusade crowd.
They must be expecting very low standards.
Anonymous No.96530440 [Report]
>>96530243
>French Missionaries
Didn't want them anyway, but I hope this isn't the new price for stuff starting now.
Anonymous No.96530446 [Report]
>>96530431
70%, easy, of the Trench Crusade fandom 3D prints their minis. Offering 7 sculpts designed by the guy who runs miniwargaming is going to sell fuck all.
Anonymous No.96530458 [Report] >>96530494
>>96530243
b-but they are 32mm!
Anonymous No.96530494 [Report]
>>96530458
Heckin Concept and Design by: Dave Nordquist (MiniWarGamer Dave from MiniWarGaming.com)!!!!!
Anonymous No.96530604 [Report]
>>96530303
>>96530160
>>96530156
The person who contracts with WGA sets the price, alongside the sprue count. Looks as though he's going for conversion bits for extra models rather than more bodies, deliberately chose to do 35mm models, and doing a double-depth sprue for the mech. So it's definitely on Nordquist's ass for this one.
Anonymous No.96530647 [Report]
>>96530643

>>96530643

>>96530643