Soulslikes are self parody now
Including fromsoft's latest game.
I've been playing pic related and every new enemy in this DLC has a moveset where 50% of attacks have obnoxious delays in their animations now.
Lies of P was bad with this even in the base game but now it's just reached the point of flat out unintentional parody.
I just reached Veronique and this is absurd. Half her animations don't even make sense or read well.
When will developers, including Fromsoft realise that doing gotchas all over the place is not what we play these games for.
It has become a true crutch now in boss design in various games and it is reaching a point where it's not funny anymore.
also discuss the Ouverture DLC
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>does irreparable damage to the industry
>>712814394difference is sekiro had great animations that were easy to read, and even delayed attacks were designed in a way where you get how they work after seeing them once.
i WISH people would properly steal sekiro's shit for their own game
>>712814394If only parryslop games were like Sekiro.
Sekiro wasn't hard, once you got into the mood it was super fair and never actively wanted to fuck you over.
First it was INFINITE STAMINA, then they went to FLAILING FAGGOTS EVERYWHERE. Then fans of the genre mastered that and now we're in the DELAY age. I wonder what comes next.
They can't make it any harder without also making it feel cheap. The high from defeating bosses isn't there anymore. It all feels familiar and unsatisfying.
>>712815296the problem is they don't realise there are other ways to make things satisfying, but those approaches are harder than just shitting out bosses that go apeshit and try to fake you out with every other attack
>>712814645No, the difference is Sekiro's parry had a fuckin' 24 active frame window, so shitter like you could reliably play the game with no sense of timing.
Lies of P's strict window tends to filter most, hence why this thread exists.
>>712815451>i will ignore the facts brought up in this thread and just insult someone without knowing anything about them h-heh, alpha as fuck
That's just lies of P. None of the bosses have telegraphs in that game
They just do things
>>712815451sekiro's parry window on 60fps is 12 frames long.
you didn't by chance completely talk out of your ass or disingenuously name the parry window for running the game at 120fps without saying so, right?
that would make you stupid or a liar and that would be very silly of you
>>712815430I remember having this sentiment towards Elden Ring (especially the back half) and everyone I spoke to said it was cope. Felt like I was going insane.
>>712816449no, you are correct, it's just assholes offloading their misery onto you, most of them who said that probably didn't finish or even play the game
>>712814394that's not Elden Ring
>>712816613lifes of p is another parryslop, the fake attacks are just a consequence of its gameplay mechanic
>>712816710bosses in Elden Ring change direction mid air
If you guys hate rolling and also hate parrying what do you actually want as a defensive mechanic
If their attacks are fast and predictable you will complain another thing anyway.
>>712816561The game felt like it should've had a parry. Maliketh and Malenia especially felt silly. A lot of animations felt like they went slowmo and then accelerate really fast at the end to catch you off guard, very cancer. Especially when it involves them jumping up and slowing down MID AIR. Also fun fact Margit delays his overhead swing for so long you can full charge a heavy attack and still roll away. Still a fun game but I hate the dickriders so much.
>>712814917fake-outs
Wait, P already sort of had those with the posture-broken enemies suckerpunching you.
>>712813125 (OP)Bloodborne not overly punishing getting hit and inventizing revenge attacks shockingly did not become the standard for future games despite being fun as hell
>>712814394It's not as bad in sekiro because most enemies can't just poise through attacks. That's the only reason the unintuitive delays "work". If you could just punch them in the mouth to interrupt the big gay windups then they would end up making enemies easier, not harder.
>>712813125 (OP)You guys parry? I dodge most things unless its a fury attack. 99% of bosses are at half or less health before I even attack them with my weapon since throwables are so strong.
Filtered, I'd reckon.
>>712815451Sekiro's parry mechanic also had differences between a deflection parry and just mistiming it and you basically take no damage. This is generally changed via being Charmless to just receiving chip damage each time you miss a parry timing. Sekiro has no rally mechanic and most of the other defensive options are situational. In contrast, LoP makes dodging and general positioning a much larger part of your system mechanics, but also gives ridiculously high rewards for succeeding at Guard Parries in comparison to Sekiro. I think another good example of defensive options is something like Wo Long, where your entire defensive gameplay is a tug of war between balancing deflection/block/spirit so you can always keep yourself on the offense, while defense fuels your overall offensive options more. Generally people just seem to really half-bake their gameplay in most of these types of games. It's either deliberate misunderstanding of the core mechanics, or the utter lack of attention span. It's hard to know which.
>>712816807Facetanking in full Havel's. When games were real
>>712817212>fake-out into unblockable grab for ~90% healthI can see the vision
>>712817414It called tank lifesteal build.
>>712817414I wish that was a mechanic in Elden Ring. Feel like the block counter was wasted since its better to just dodge everything.
>>712817893don't ask a soultard to use more than the basic moveset, or they'll say you're cheating the game somehow
>>712817175i agree 100% and I have a suspicion that there is a lot of sekiro leftover too that wasn't properly tuned to a game where you still have the abilities of dark souls 1 basically.
i don't believe for a second malenia wasn't a cut and reused sekiro boss for example.
there is a mod called elden ring reborn (don't confuse with reforged) that adds a nice sekiro parry to the entire game and it feels so much like this is how it's meant to be played in some ways. immediately makes the game nearly twice as enjoyable
>>712813125 (OP)Haven't played the DLC, but are you saying there are more absurd bosses than Laxasia?
>>712818727Oh boy, you have no fucking idea, by the end of the DLC Laxasia will feel like Soldier of Godrick
>>712813125 (OP)You haven't seen anything yet, the delays are one thing but the attacks are fucking relentless as you get further. Good luck finding openings.
>>712819360The thing is that if you're making the bosses this relentless you can't have a parry timing as tight as this game has it, a shitload of enemies and bosses has this cheap double swing that you'll get caught even if you parry the original one because you just don't have enough time to drop and push the button again
>>712819516There is 1 boss in particular where they very clearly designed it around the fact they expect you to have a summon in the battle with you. I wouldn't be surprised if they used that design philosophy for some of the others as well, where they just expect everyone to summon.
>>712813125 (OP)I want to try this dlc but the only savefile that I have is in NG+3, is the dlc really overturned in new game plus or is it generally fair? I’m not relearning a game while fighting laxasia level bosses that 2 shot me, i fucking hate shadow drops.
>>712819516You can parry as fast as you can mash the block button after one successful parry.
>>712819794Overseer and Arlecchino are definitely designed to be fought with summons. Ignoring the story summons on a first playthrough is also completely soulless.
Only closeted homos hate lies of Bi. Absolute kino game that blows elden souls and other soulslop out of the water. Sekiro is the only one that rivals this homolust game.
>>712820084I prefer Sekiro but it's great he looks actually cute ingame, so many games have fan arts greatly exagerating
>>712819898from what I've heard, NG+ is now very overtuned.
but you can just use the new difficulty selection, put it on easy, rush through the game until you unlock DLC (before the second rabbit brotherhood fight) and then set it back to intended difficulty
>>712820084the way they designed P's face is not even funny anymore.
It is basically an attractive, somewhat androgynous girl's face and I wanna fuck it, it's not fair to get played like that, straightbros..
>>712813125 (OP)I don't like it either. Already tired of feeling in the simulator sweaty Korean, who learns every mob by heart and then just nobrain squeeze bildorder, only in these games it's parry. Games that were originally about adventure in an unfriendly world have turned into rhythm clickers diluted rollslop, and stupid bull eat, squealing with joy (without even finishing these games) and then just move on to another similar product.
The philosophy of soulslike games is completely broken and rotten, just like RTS once bet on a loud multiplayer minority, after which the whole genre went to fuck, so the developers of all these rhythm clickers just fuck the core fanbase in favor of squealing and breaking gamepads on camera streamers who now sell their games.
>>712820776Stop being being a frombrained i-frame cuck and the game will become much easier.
>>712820052I don't think they are, especially Arlecchino, considering how bad Lea is at drawing aggro
>>712820393Might just wait for a patch then for ng+ scaling then. After dealing with prepatch Simon Manus on release, I’m not so sure I wanna rush it again. Their difficulty balancing is so fucking whack. Thanks
>>712815451no, you're a retarded fromdrone who thinks poor animation design automatically becomes good under the guise of a "lmao git gud skill issue" philosophy permeating a game, like Lies of piss
>>712819904There's like a half a second animation between one push of the button and the next
>>712814394Pic unrelated? Sekiro is the best Souls game period.
>>712813125 (OP)You've been trying to push the "parody of itself" meme for a while now and you're still the only one saying that
>>712820960You should have written git gud, golem.
>>712820776>Games that were originally about adventure in an unfriendly world have turned into rhythm clickers diluted rollslop, and stupid bull eat, squealing with joy (without even finishing these games) and then just move on to another similar product.That was one of the funny reasons why I liked seeing people play the Demon's Souls remake. DeS is excellent (not the remake), but it seemed the crowd that played it for the first time were put off by how incredibly easy it is compared to newer games lol
I'm pretty sure devs simply don't know how to make action games anymore. They have a brainworm that tells them difficulty is more important than making sense. All of them repeat the same cardinal sin: long windup animations and delays for a 1 frame attack animation.
This makes combat boil down to guessing when the delay is finished rather than reacting to a swing or strike like good action games.
Demon's and dark souls had it right long ago, and by buffing the damage of enemy attacks, made messing up the player's fault and players called that fair.
Now, if you get hit, it's not about reaction time. It's because you didn't memorize an arbitrary or random windup.
>>712821254i think they already did nerf some stuff and they made NG+ scaling intentionally harsher, due to fan demand and being able to offset that with the also newly introduced difficulty selections
>>712821661weird how many people agree with me then. i would tell you this is my first time making a thread about this, but you'll just hold on to your headcanon and screech anyways. thanks for bumping my thread
>>712822081yeah that's basically it.
their approach to making a game "interesting" and squeezing as much time out of players as possible is such wack design.
pretty funny how we have now after over 30 years wrapped back around to designing games intentionally obnoxiously to keep people playing more/spend money
>>712821341It's not even close to half a second, and there is zero delay while in the parry or block pushback animation. Some multi hit attacks let you get close to 10 parries a second.
If you don't believe me, feel free to experiment with the sawblade robots at the grand exhibition. Block the first hit of their drill rush attack and then mash block. This will make you parry every remaining hit of the attack.
>>712821193You can avoid a good chunk of his attacks by sprinting away.
>>712813125 (OP)Everybody got better at these games, you can't have dark souls 1 boss attack patterns because even a braindead retard could dodge these.
You fucking see how bad Dark Souls 2 and 3 bosses are in Nightreign.
>>712822081I believe a little bit of bullshit to spice things up is not a bad thing, but when your core gameplay revolves around this then you're fucked
There's also the issue when they go to the complete opposite extreme and have attacks that have no wind up or tell at all, and this is something that also happens a lot in Lies of P, even the first basic puppets have an attack that can come out of nowhere as if to cheaply hurt you/drain your block bar.
>>712822460>because even a braindead retard could dodge these.Yeah god forbid an attack have any sort of visual clarity. It's a BAD thing that you're rewarded for being attentive and reactive. We need to make it arbitrarily more difficult to FILTER CASUALS!!!!
shut up lol
>>712822581>We need to make it arbitrarily more difficult to FILTER CASUALS!!!!You would be the first crying if the game was too easy.
>>712822623I play easy games all the time and I also play Sekiro. I don't think difficulty matters more than integrity. If I beat a difficult boss these days I don't feel good because I know it was designed by a moron and replicating that success comes down to RNG.
>>712814394The single worst thing Sekiro ever did that changed the industry forever was having the smallest sales number of anything FROM put out since Dark Souls, save maybe Armored Core.
This says to both them and the industry at large "don't try something new, retards don't like it and you're going to lose money doing it".
>>712813125 (OP)>I'm bad at video games and YOU have to deal with it
>>712813125 (OP)they added an easy baby mode just for you buddy, go have fun.
>>712822581https://www.youtube.com/watch?v=Lcy7d2mNODw
Sekiro was too frustrating to be fun. Bosses took way too long to kill and you died in 1-2 hits and every time you get hit you NEED to sip or your stagger gauge just fills instantly.
>>712822850It didn't sell as well as Souls because it didn't have the word Souls in it.
That's literally it. Fromsoftware is not known to the general masses as Fromsoftware, they're known as "the guys who make Dark Souls."
>>712822623Kirby games are more fun than most soulslikes.
>>712813125 (OP)It's wild going back to play demon souls and seeing how slow and deliberate every boss attack is. Then you go to nightrein where every single boss has gimmicky AOE attacks with perfect tracking and random nonsensical delays designed just to roll catch. I get that it's the only way to make these games hard now that players have gotten better on average, but I wish I was in the timeline where Fromsoft focused on making interesting worlds and level design their focus instead of games that devolve into boss rushes. Nightreign is basically everything wrong with modern soulslike games distilled into one package.
>>712822460yeah, so?
le hardcore difficulty was never why these games were so good. being challenging was part of the identity, not streamerbait, extra hard on purpose nonsense like what we have now
it's retards who were boiling these games down to boss encounters, when especially in the time of dark souls 1, it was the only game out in 3D that had great leveldesign, encounter design and pacing
>>712823025That is also true, but don't you think that after their A team working on a different battle system got heavily outsold by B team working on Open World Dark Souls did some damage to how they'll be making games from now on?
>>712814394I doubt this company will shit out a better game than Sekiro
>>712823371I wouldn't agree with that statement, but then I'm reminded that the other biggest fantasy game out then was fuckign Skyrim and by comparison DS becomes an untouchable masterpiece.
>>712818476Why single out reborn when reforged has that too? Does reborn do it differently?
>>712823326this
>>712823000imo Sekiro was the perfect ampunt of difficulty and design approach.
not just because it was hard but not frustrating, but also the combat and the bosses are so very fairly designed, that once you learn the game really well, you can basically tear through everything on replays.
it is proof they designed a great, fair and very consistent game
>>712823804dark souls 1 is the game that made me not quit videogames, unironically.
that era of games was so awful if you are a passionate player.
and then along comes a game that is a proper fucking videogame, a game that brought me into a certain headspace that only old zelda, metroid and resident evil games manage to do mostly
>>712823000Sekiro was all over the place. It had probably the greatest swings between extremely fun and total garbage of any game I've ever played.
>>712813125 (OP)It's not a Souls issue it's a Lies of Piss being a shit game issue. The devs use Denuvo that's enough to tell you they are retarded niggers
Lovey dovey babymaking sex with sophia
>>712823928reforged also leans heavily into everything that I hate about current fromsoft boss/combat design.
reborn is made by someone who understands videogames, reforged is made by a zoomer who thinks elden ring is the best approach to design a souls game.
that's the best way I can put it, if I had to make a comparison.
but try out both if you want, of course
>>712824306it's not, when Fromsoft themselves is doing the same shit, albeit less obnoxious and idiotic
>>712824139What are some games you would consider your favourites right now after being put through the drought that was 7th generation?
I wonder what they're gonna do with the dorothy game, mechanic wise
She's obviously not a puppet, so many of those aspects like the arm or sharpening will be changed, maybe the arm gets replaced with magic or something?
>>712813125 (OP)I don't play games that can only do 60 FPS because I'm not a boomer fuck head
>>712823931People still continue to forget that with the Charm, most of the playerbase can easily clear Sekiro without much trouble. As long as you have a decent sense of blocking attacks coming at you, there's barely any challenge on your first playthrough. Without the charm you take more posture damage, chip damage is factored for non-deflect parries and the vast majority of the game needs to be mastered in such a situation. Everybody seems to then obviously forget that Sekiro has no way to recover health in-combat without a Deathblow, making most of the damage you take through the chip either have you use a healing item, or use other methods to regain health. In comparison LoP leaves you consistently with rally health for botched parries, which you can obviously regain once you're either done blocking (or in the case of getting the Quarz upgrades) regain from doing successful Guard Parry. Both have very decent systems available for the player, people just tend to completely switch their brains off and run their defense like they're playing the game in turns.
>I am too impatient to learn new things, therefore this is bad game design
>>712824458if we count roughly the last 10-15 years?
Bloodborne, Dark Souls 1 and Sekiro I enjoyed immensly for different reasons.
Resident Evil 2 Remake I found very fun and well made, despite cutting some things.
I really enjoyed The Messenger and Hollow Knight too and Mario Odyssey was a surprisingly excellent game that I wasn't expecting at all
those are the first ones that come to mind
>>712813125 (OP)It's downright hilarious how the "git gud" crowd just crumbles into a screeching mess the very instant a game requires more skill than "just use your iframes to magically phase through every attack bro."
>>712824464I am expecting basically a Lies of P romhack and I'm totally fine with that.
I wouldn't be too surprised if they just change the mechanics narratively and visually to fit the setting more, like the Legion arms being replaced with spellcasting, like you said.
I do hope they don't turn the emerald glasses into a detective vision gimmick, that's about all my hopes right now
>>712825117the git gud crowd is a small vocal minority that in most cases doesn't even play the game.
and if anything, the smug "git gud" crowd's reaction would be that it's not hard enough and piss easy, are you even paying attention? you don't even read the threads you're posting in
stop thinking retards on the internet are a realistic representation of real life
>>712824724Sekiro isn't that hard charmless (well except if you try it on your first playthrough).
At some point, you also start to figure out how to manipulate and troll enemies, like Genishiro.
Sekiro also has really good "balanced" combat, like it's not even unfair to fight against bosses (except non human) like it is for most souls-like games. Back and forth exchanges, sometimes you can even cancel the boss' start of combos (just with regular attacks).
In LoP, you're just a "shitty" human bullied by most bosses. It feels really different.
>>712825117The funniest part is that everything is dodgeable with iframes besides Fury Attacks (and that can be rectified with an amulet too.) Add to this that very few boss attacks have ridiculously laser-pinpoint tracking like in Elden Ring and most Soulslikes and i have a very hard time understanding just how people are running their defense in this game. Are you retards seriously trying to parry every hit? What the fuck is wrong with you?
>>712825141Honestly same, I think the mechanics of lies is solid enough to just do again with some gimmicks palette swapped to fit the theme
I do wonder if they'll have something to replace the humanity mechanic, maybe something more like the insight from bloodborne where you start seeing things differently? disillusioned or something
>>712824458https://www.youtube.com/watch?v=Lcy7d2mNODw
>>712825756actually, that IS a neat way the emerald glasses or general disillusionment of the world from dorothy's perspective could be integrated
>>712824948They may be a bit out there as far as suggestions go, but give a look at Worldless:
https://www.youtube.com/watch?v=78x8ksKaBGs
And En Garde!
https://www.youtube.com/watch?v=9f8Yn3T5aBQ
>>712825490Not only that, the crocodile at the start of the dlc can be trivialized with dodging
Dodging diagonally forward-left for everything except the grab will just work, the grab is just 2 dodges in succession to the side, you can block or parry or even dodge the tail swipe after too.
Went from oppressive to babyshitter easy mode
>I think this game shouldn't be so demanding of my skills
THIS is how you know /v/ has changed
>>712825928/v/ used to actively shame casuals, I miss it
>>712825858>everything was magical and fantastical until it wasnt>return to early area to see it was fucked up and you just didnt noticeWould be really neat if they make you backtrack, kind of like how we got back to the train station in lies to see everything gooped
>>712825897thanks for the suggestions, En Garde looks like something I would enjoy most likely, I'll check that out for sure
>>712826058one of my favourite game tropes desu. backtracking through recontextualised areas is pure kino
>>712825928>>712826025saying this about a board that, for eternity, regularly exposes itself as a pile of shitters every time a fighting game thread comes up is very funny
I had to turn down difficulty and use the summon on the last boss on ng+. Not fun dying in 3 hits with the best parts and 60 vit
>>712825756They could also just swap humanity with some metric that measures how the world views Dorothy. If you think about it, most of the stuff that gives P humanity are actions that make him more likeable.
>>712827620thinking back on it, it is pretty wack how P constantly gets rewarded for lying, but I suppose that is the "point"
fuck that 2v1 fight man
i can get to second phase easily but then i get rekt by all those AOE bullshit attacks from both of them
whoever designed that elephant encounter after the kangoroos is a grade A whoreson
SEKIRO IS UNPLAYABLE CRAP, I'VE FINISHED MANY PARRYSLOP GAMES AND ALL OF THEM ARE EASIER THAN SEKIRO. FUCK MIYAZAKI
>>712817212Elden ring has that with the gay giant crows
>>712828380Somehow double monkey was easier for me than the first one. I didn't even kill the new monkey, I just killed the immortal one and she fucked off. If you use the spear on the neck stump when he's downed, you can rip the centipede out and do a fuckton of damage.
>>712818727I always thought she was pretty easy D E S U
>>712813125 (OP)Oh hey, we throwing tantrums over Korean games for being Korean-made again? Far out.
>>712828969im talking about Lies of P DLC boss fight Markiona Puppeter
double monkey fight in Sekiro was easier than i thought, i remember managing to do it on like 3rd or 4th try
>>712821254>Might just wait for a patch then for ng+ scaling then.Anon they specifically patched it to be harde in ng+. Just use the baby or easy mode difficultly if it bothers
>>712829167only dismissive post made by someone with a brain ITT
>>712816807Anything that isn't either of those tranny things.
>>712824689Lies of P has no limit.
>>712814394Amazing game. Also not a Soulslike
>>712813125 (OP)E33 was really obnoxious with this as well. It got to the point where I actually stopped paying attention to the visuals entirely and just relied on the sound to time the parry. The animation and visuals basically had no connection to the reality of the timing of the attacks.
>>712829724I felt this was more true early game than later on.
Chromatic whatever, the first miniboss you can find was especially egregious, the visuals had basically nothing to do with the hitboxes.
I think the game overall could have used 2-4 more frames for the parry window imo
The only game series that does this shit right is Devil May Cry, and all games of this type should directly copy DMC's mechanics and playatyle.
>>712824367reborn has gone pay2play though
just FYI
>>712830504really?
fuck man, I knew it always had a patreon only thing for early builds, but damn
>>712813125 (OP)https://www.youtube.com/watch?v=PN65ppN3C3w
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What happened to:
>Counter hits
>Arena design
>Environmental interactions
>Spells
>Damage types
I hate that I have to play ARPGs to get any interesting mechanics out of my action games. Most of them are slop like pic related.
>>712830610yeah, the last nexus update is v0.59 from October 2024.
I thought it was dead so i checked the discord and actually there have been tons of update (for patreon members) and the last one is v0.9.7 dated last week.
>>712815451I started playing souls games because they had great atmosphere and worldbuilding. them also not being for braindead retards was cheery on top. now all they are is le hardest games evah where every boss has to have 30 different attacks with various speeds and 3 phases. its not annoying since i can still progress in them but everything else besides combat is dogshit. especially elder ring and its shitty open world slop
>>712831304i suppose 1.0 will be the next public release, that would make sense
guess I'll wait until then to play it again
>>712830985Eating shit doesnt make you elite or good, just retarded.
>>712822460I mean you can't have them with a bonfire directly infront of them. But if you put a whole challenging level infront then them being easier makes more sense. Also lies of p gets praised for leaving the souls outside the boss door, but in theory you should be getting your original amount back by playing the level, with your previous ones being a bonus. Not saying ds1 pulled this off since you could run past everything, but I'd kill for something that explored that design more
>>712831853Yes. right now there's a beta of v1.0 available for patreon members. good news is that it's still in development.
got lies of p this weekend and enjoying normal mode
just got to the big puppet king and the phase 2 twink is kicking my ass
https://arch.b4k.dev/v/search/text/"Parody of itself" souls/
I understand that HRT has rotted your reflexes, but if you spent half as much time playing video games as you do shitposting, you would realize they're really not that hard. You just have to try.
>>712828380Lower the puppets health and then kill it right when phase 2 is about to start
Gives you a lot of time for free charged heavy attacks on Markiona as she heals it, and then by the time the puppet is fully healed you can bumrush her so she has barely any time in that phase
>>712825928I think games should be designed better instead of always blaming the player.
>>712825928It's literally just a handful of contrarian retards
>>712832605The game is well designed, you just refuse to try. You throw a tantrum that you can't beat everything fifst try blind.
>>712832735>The game is well designedIt's not, and I've gone over why in this thread, but you find it inconvenient to address the point when you could just posture as an expert gamer who has never had issues before. All this tells me is you're incapable of imagining how gameplay can be improved.
>>712832735No game with difficulty options is well designed.
>>712833026>and I've gone over why in this thread"The move set is too le hard :("
Eat shit, tranny. DS1 was too easy. It's good that these games actually challenge us now.
>>712831997neat, that means release isn't too far off then, I hope
>>712832136phase 2 is a lot easier if you dodge instead of parry. if you do it well, you will have stagger built up when he goes into his overdrive anime flame bullshit mode and you can stagger him out of it and cancel it entirely
>>712832735nta but both ER and Lies of P have some very obvious design flaws if you have played any vidya at all and didn't just start in the last 10 years
>>712833026Not that anon but the only "bad design" complaint I've seen is that some enemies have weird windups
Which is true for a lot of the earlier puppet enemies but I found most bosses incredibly easy to read and well animated
Not to mention blocking is extremely useful and can help you learn proper parry timing of basically any enemy
>>712833230>nta but both ER and Lies of P have some very obvious design flawsNope. They both kick the shit out of their predecessors in fact.
>>712822850It's because no online.
That's why /v/ slept on it hard for a good while.
>>712822850Sekiro is boring as shit though
>>712833304blocking is only really useful like that with a big and slower weapon, with most fast weapons you'll still be hit for 50-70% of damage.
the animations and timings aren't impossible or anything, the problem is that the game heavily incentivises you to react to and learn enemies' moves via rote memorisation, rather than animating and timing things in a way that feels more "natural" for a lack of a better word and.
in dark souls 1 for example, almost all attacks, despite having varied timings, make sense from the first time you see them as to when you will be hit. whereas in lies of p and elden ring, the focus has shifted towards you being almost forced to die and treat those tries as scouting missions more or less to memorise the bosses' attack timings. Lies of P is more egregious with this, but taking something out of context that you think is good and just blindly applying it anywhere is classic soulless chink logic 101
>>712834315Post webm or skill issue
>>712833026 Nah, you’ve “gone over it” the same way a toddler goes over a coloring book — loudly and outside the lines. You’re mistaking different design philosophy for bad design. Games like Lies of P and ER aren't built for you to feel powerful out the gate, they're built for friction and adaptation. Complaining that they ask something of the player doesn’t prove you’re smart — it proves you don’t want to engage. You don't have to like it, but stop acting like it's objectively poorly made just because it didn't spoonfeed you a power fantasy.
>>712834315>but taking something out of context that you think is good and just blindly applying it anywhere is classic soulless chink logic 101you just described every single feature of Lies of P, but that's classic soulles gook logic 101, not chink in that case
>>712834449play the game again, I'm not going through all that trouble and waste my time just to get a retarded bait reply
better luck next time
>>712834584nta but funny you say all that when ER especially is a game that is built around a power fantasy concept where the (overemphasised) RPG elements start to kick in more and more as you go on, with the trade off that you have to consume half a grocery store and pharmacy before curbstomping bosses
sick design, indeed
>>712834763i thought koreans were chinks, whats the difference between chink and gook?
but yeah, that is basically Lies of P in a nutshell. I still enjoyed it, but despite the way it's made not because of it
>>712813125 (OP)Soulslike games, inspired by FromSoftware's Demon's Souls, Dark Souls, Bloodborne, and most recently Elden Ring, have established a unique subgenre that reshaped modern game design. Renowned for their punishing difficulty, tight combat mechanics, and mysterious storytelling, these games have redefined player engagement and influenced countless titles across the industry. Their success has introduced a design philosophy that emphasizes challenge, discovery, and personal growth—qualities often overlooked in more mainstream, casual-oriented games.
A defining benefit of Soulslike design is its insistence on player mastery. Unlike many modern games that rely heavily on tutorials, waypoints, or difficulty settings, Soulslike titles challenge players to learn through trial, error, and perseverance. The phrase "git gud," which originated from the Dark Souls community, humorously yet accurately encapsulates this mindset. It's not about making the game easier—it's about players getting better. This philosophy cultivates a profound sense of achievement. Overcoming a boss after dozens of failed attempts or finally mastering an enemy’s attack patterns becomes deeply satisfying, not because the game was lenient, but because the player earned it through skill and effort.
This "git gud" ethos has positively influenced game design by encouraging developers to trust their players more. Rather than assuming players need constant direction or assistance, many Soulslike-inspired games now embrace minimalism in tutorials and UI, letting players discover mechanics naturally. This builds immersion and a more organic connection with the game world.
>>712834584Attack animations that don't even communicate the timing of the attack are objectively poorly made. And building a game's difficulty around bad attack animations is objectively bad game design.
You're right it's a different design philosophy. A bad one.
>>712835008So you can't provide evidence? Figures
All I see in this thread is "This game isn't exactly like other games therefore it's bad".
>>712834315With guard regain, hitting an enemy two or 3 times after a guard will get you back like 90% of your health even with lighter weapons. Stamina and avoiding taking a hit before you get your health back are the bigger roadblocks
I'll concede that memorizing bosses has become an issue in the genre of late, though i find that the majority of LoP bosses are pretty readable on even just a small number of attempts
>>712821661nah I'm not that guy and I think so too, From games and their spinoffs and successors have been in this retarded race to the bottom of the barrel that is difficulty because it's become equated with quality and people will make excuses for objectively stupid shit meant as a "gotcha" by the devs
>>712835182What attack animations exactly?
I can think of a few puppet minibosses that are annoying, but not much aside from that
>>712835141chink = Chinese
gook = Korean
I don't think they were originally this specific. But that's how they're used nowadays.
>>712835171why
>>712835276better luck next time
>>712835293agreed and agree to disagree I suppose.
I found it way more tedious than in any other of its kind, personally, though I still had fun
>>712835476>agree to disagree I supposeFair - gods peed anon
would you call Rise of the Ronin a soulslike?
>>712813125 (OP)If the bosses were easier youd complain about the bosses being too easy. This is ultimately a trial and error memorization game that requires reflexes and fast decision making. It’s designed to be beaten, you just have to have the patience to learn the patterns.
>>712835437aight thanks
>>712835434nta but just from this DLC, veronique's attacks for the most part have to be memorised as their timing varied a lot with no visual or movement indication why that should be the case.
next would be this obnoxious driller robot in the mines that has half the moveset of a quadrupedal creature with tackles and all, skinned over a stiffy mechanical robot, it is utterly ridiculous.
simon, puppet king and one other im forgetting now all have sweeping attacks with a rounded attack arm form that makes it wildly unclear when you will actually be hit, you just have to memorise and visualise how you think the hitboxes work, rather than intuit it based off animation.
all those attacks and many other sweping motions also have in common that the very origin point of the limb that is sweeping has the same damage and force than the outer part, that actually would have force behind it, logically.
it's just lazy and clearly wasn't refined at all, once implemented
>>712835476>I'll throw a tantrum but put no effort towards backing up my takesOk, so why should I ever take you seriously?
>>712814394BB did it first, and Sekiro landed the finishing blow. Shame, because they are both good games that are designed with their different combat mechanics in mind, but the same is almost never true for their copycats, including DS3 and ER. For example, DS3 and ER have BB's multiplicative damage absorption-based defense from armor(which means that there is very little point in stacking too much of the same defense type), while making armor cost weight unlike BB armour, and not including the BB rally mechanic(except for the gimmick rune in ER).
>>712835946>veronique's attacks for the most part have to be memorised as their timing varied a lot with no visual or movement indication why that should be the case.Lots of her attacks are telegraphed by a flame coming out if her hammer right before the swing, which helps with parry timing
>next would be this obnoxious driller robot in the minesI usually just dodged his lunge and got an easy punish - some of his non-mine attacks were a little annoying
Simon had a few wonky hitbox moves from what I recall so I wont argue on that. Romeo was fine aside from his one long combo and Nameless Puppet is unironically 10/10 imo
>>712835434I haven't played the dlc yet, but basically every regular puppet enemy in the base game has them. Most of the alchemist enemies too. The bosses were the least bad about it. Fucking nameless puppet has more intuitive, easy to parry attacks than half the trash mobs in the game.
>>712814394I didn't like how Sekiro felt. It felt like it had input lag.
>>712836502it has lag input, it is part of the 'hard' gameplay
>>712836502I played sekiro after lies of p and I'd seen people talk about how much more generous sekiro's parry window is. But it didn't feel like that was the case and I think it was just because of how sluggish and unresponsive the game is in general.
>>712836220Armor in Dark Souls 3 literally works for the first time in the series
>>712837242>for the first time in the seriesClearly you're unfamiliar with DS1
>>712836214great job anon you really hit that guy
>>712821874Then again, NG+ in DeS is very brutal. I can see the casuls that just use a Zweihander or Uchigatana and nothing else(no ranged attack, no buffs, no shield ect.) raging at some of the stages, but they all drop the game after base NG, which is just the tutorial.
>>712836232>Lots of her attacks are telegraphed by a flame coming out if her hammer right before the swing, which helps with parry timingtrue, but the way and rythm of how the swing and hit itself happens is very esoteric and just has to be memorised
I meant the pupper king big robot, not romeo himself, but yeah. he wasn't hard really, but that sweep attack of his is an example of a bad attack.
and I agree with nameless puppet. I heard so much whining and bullshit accusations over that boss, but once I got to him myself, it turned out to be one of the least bullshit having bosses in the entire game. he was just pretty difficult. difficult but fun, because he was properly designed
>>712837330Dark Souls armor damage reduction sucks major ass and comes to a point of doing near nothing.In Dark Souls 3 even a light armor set with 20 Vitality gives you more damage reduction than Havel set in Dark Souls
>>712837336Flurry attacks might not be that big of a deal if they give them smaller, more precise hitboxes. Also, Elden Ring expects you to be using a shield or guarding with a dual-wielded weapon or even just parrying it seems unlike previous From Software games where boss and enemy attacks tended to mostly be one attack with cooldown afterwards.
>>712837242>non functional poise>working
>black rabbit brotherhood
ha ha
THIS SUCKS
So is blocking actually viable in this game or do I just have to memorize increasingly ridiculous timings? People told me I could just tank attacks in Expedition 33 but that was a fucking lie
>>712838965half and half, but moreso the latter imo.
dodging and going for a parry are almost always better options imo
>>712837793>Dark Souls armor damage reduction sucks major assDoes upgrading armor do anything? I hear this complaint all the time, but I also never see anyone spend the materials to upgrade armor, always just going glass canon builds because git'n gud at dodging gets you more internet points than tanking. But I feel like the game was designed around you levelling your defence alongside your attack.
>>712838965Regular guarding, especially with guard damage reduction under 70% is really not that viable. It's supplementary at best in case you need it.
>>712838965Parry when you can, but the guard regain mechanic makes guarding fairly viable
>>712814394Slave Knight Gael and Sister Friede already murdered the genre. Dark Souls 3 in general killed the SoulsLike.
>>712837336Shitter rollspamming retard
>>712839189It raises the defense value in a convoluted damage formula that is close to Damage = Attack - Defense with some modifications, but the actual effect is the same, it still hits dimishing returns as enemy AR surpasses the defense value. Upgradong it just raises the point in which armor becomes less effective, but it still caps and especially fails to scale in NG+
Armor in Dark Souls 3 has increasing returns instead
>>712835282It's because you have narrow eyes, gookbro, that lack soul
Just git gud.
Arlequinno is absolutely fuck you levels of stupid everything about this fucking boss is designed to piss you off. This is more annoying than Consort Radahn
>>712838965It's mostly there as an imperfect parry. If you err on the early side you'll still get a block and maybe be able to recover the chip damage. But it's usually not something you plan on doing.
Later on once you get some p-organ upgrades, especially the one that heals chip damage on parries, it gets more useful. If there's a combo you struggle to parry the first hit of, you can just block it and parry the rest to heal it all back up.
Bosses only became unfair because the player characters were sped up over time.
We need to return to tradition where rolling takes 1/3 of your stamina bar, then good enemy design will naturally return.
>>712839760His phase 2 only has one annoying attack
Hes nowhere near the annoying bullshittery of Radahn
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>>712825928No it hasn’t, newfag.
>>712839924Remove all i-frames and strictly limit poise/hyper armor on both the player and enemies. These are the two main crutches that lead to bad fights.
>>712839760He's literally just Malenia 2.0. He has one crazy attack but the rest of his moveset is pretty standard.
>>712839668>Guy spams L2s on an enemy then calls me a retardAnon you're not doing a particularly good job of defending the game here. Have you considered that sometimes people post webms to make a point, not just to illustrate their ability at a game?
>>712840259Maybe it is because im on NG+ but his attack chain literally deletes me if I even catch 10% of it. His grab instant KOs me from 90% hp with over 50 VIT. Fuck this stupid nigger game
>>712839924even worse, player characters gain new movement and combat options in spin offs, then the devs remove all that for the next main entry (ER is basically Dark Souls 4, let's not kid ourselves) but keep the bosses's evolution intact and even add on to it.
that is the real bullshit. install a mod that adds sekiro deflecting to ER and see how the game improves instantly, it's insane
>>712840303The only point you made is that you are a retard and suck at the game
>>712840303>>712839668he's a "person" who equates webm posting to his personal worth, so yes, he doesn't know anything beyond showing off his "skills" on anonymous online tansanian table leveling forums
he doesnt even enter discussions to broaden his horizons or learn something. he goes in them to "win", just like any underaged retard
>>712837793Giant's +5 gives you massive damage reduction even in NG+. The only attack that did substantial damage to me was Seath's tail swipe in NG+, and I still barely survived getting hit by it 3 times in a row without healing in between(the first swipe glitched me on the geometry of the arena and elevated me in the air, then the next one proceeded to hit me in mid air and knock me on the ground without giving me i-frames, allowing the 3rd one to hit me before I get up and drop me to 1 hp. I won the fight regardless). Also, the fact that armor is much better against low to medium damage attacks than heavy attacks adds more strategy to the fight, since you have to think more carefully about which attacks to poise through and which to dodge.
>>712826935/v/ got filtered by nearly every competitive game but there was also still much more of a stigma to openly whining about games being too hard or other players being better.
>>712837336>Struggling with curseblades
>>712840891that is so very much not the point
your sheer stupidity is painful to witness
are you so shit at actually hard games versus other people you need to brag about how "good" you are in a single player game?
P-Pinocchio looks like that?!?!
>>712840259And even his big crazy attack is less intrusive to deal with than waterfowl
>>712840370Do you have the amulet for damage reduction? I fought him at 55% damage reduction amd he was reasonable enough
>>712841356>that is so very much not the point So you memed on by a single basic enemy out of pure coincidence?
>>712828792theyre not gay
>>712840697Why are you replying to yourself, faggot?
>>712819898Idk about ng+3, but it's fine on ng+. It's about on par with base endgame and it gives access to the strongest weapons in the game
>>712840623Don't worry faggot I'm sure you're gods gift to gaming, nobody is going to mock the size of your weewee so why don't you look at the webm of the spinning anime enemy and the spinning anime player and the filename and get the joke already, we're all waiting
>>712842083>giants huntyou didnt beat the game
>>712815916I'm a shitter and tought Sekiro was fine. It's pretty much a rythm game. Anon can't dance, very in line for a white boy.
>>712818476>mod adds a crutch>its better now The cope is so thick you can cut it with a knife
>>712842335the point was that that anon was lying. never beating the illiteracy allegations.
sekiro IS fine, none of the guys said anything contrary to that, you dumb nigger
>>712842536>mod also increases boss health and other factors to restore original difficultyyou could have informed yourself before showing off your retarded self
>>712840832No it isn't. There's no gain to an armor system that hits dimishing returns on attack AR because in neither systems you are incentivized to blindly get hit, but it means you can't trivialize large swathes of non-boss content with armor.
>>712842083>ScarsealFucking kek
>>712840623i challenge you to play against me in any game we both own.
name some you think you're good at
>>712814917>I wonder what comes nextI'd rather they'd just increase the speed of gameplay instead of opting for slow movesets that have no reactivity to what the enemies are doing. The whole 'wait your turn' bs with modern soulslikes needs to go.
First off, Lies of P is blatant twink bait. Second. Yeah. These Souls type games have been annoying as fuck with all that bosses that run/jump/flip way the fuck over to each end of the map and you can barely catch up to them. That shit is played out and infuriating. The fights always feel artificially drawn out.
Lies of P late game bosses spend half their time in the air doing flippy anime shit while throwing anime energy balls at you for 20 seconds, then they do a super cool anime hero landing with a AoE knock back throwing you on your ass 50 meters away, and by the time you get back up and starts running towards them to hopefully land one (1) hit for 0.2% of their health bar they are in the air again flying god knows how and doing flippy anime shit still
>>712844821Sounds like someone couldnt beat Laxasia
>>712844821But enough about Elden Ring
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>>712844821I hate her. I don't care if she has her tits out. That fight sucked
>>712813125 (OP)best mod
https://www.nexusmods.com/liesofp/mods/155
>>712839685That's certainly some random things smashed together in a sentence.
>attacks you offscreen but I still parry it based on sound
Anyway, the rocket spear is so fucking good
>>712845770just like Lies of P except it's in a game instead of a sentence
>>712843353>slow movesets that have no reactivity to what the enemies are doing.What?
>>712845508I'm more pissed off that you can't really space her attacks because her reach is too big for my run speed
>>712813125 (OP)I'll take delayed attacks over bosses having spergouts that fling themselves around the room and remove any melee openings by moonwalking away between every swing
At least if you know they attack slow you can get a hit in while they're close
>>712845828I can play it just fine, what's your problem?
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>>712845832>chinky op glaiveyou didn't play the game
>>712839668The damage formula in DS1 isn't ATK - DEF. If ATK=DEF, you get a 60% damage reduction. If ATK<= (1/8) * DEF then you cap out at 90% damage reduction. if ATK >= 8 * DEF, then you bottom out at a meager 10% damage reduction. So merely having equal DEF or even half as much DEF as the enemy ATK in DS1 is way better than going naked and eating close to 90% of the damage. And you can comfortably get around 450 DEF in NG+ if you have 99 soft humanities and full Giant's Set +5. The damage in DS1 is also generally lower than in DS3, which helps defence stay competitive even in high NG circles, against the majority of attacks.
Now regarding DS3, it also has similar DEF stats, but they only scale with leveling certain attributes and only get a penalty if you go completely naked. As long as every armour slot has something, even if it is extremely lightweight, you get the full DEF. Of course, Fromsoft pumped up enemy ATK to account for this passive DEF that any armor gives you, which means that you won't get as much damage reduction from it as you would in DS1 unless you return to a low level area, and your DEF will inevitably be paper thin in NG+ and beyond. So let's compare two DS3 armour sets, the lightweight Black Leather Set and the heavyweight Havel's Set. They both give the same DEF, but Havel gives 35.288% physical absorption(this is different than physical DEF, and applies AFTER physical DEF reduces the damage) while Black Leather gives 16.865 physical absorption. If you do the math, Havel makes you take around 19,6% less physical damage than you would with the Black Leather Set. Havel weights 56.9 while Black Leather weights 13.9 meaning that you are paying around 4 times the weight for slightly less than 20% damage reduction.
This absorption system that originated in BB, where armour didn't have weight, clearly doesn't work well in DS3, and encourages you to use light armour like you do in BB.
fuck you
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>>712845847Yes mother fucker
>>712845508Laxasia is great, though. You can even reflect her lightning bolts so you can keep fighting her when she starts flying around.
>>712846286I know you can, I just couldn't. Still beat the game though. It was fun.
Not ever touching the DLC because I read horrible things about the mini and main bosses. I can't deal.
>>712814394Wrong way to spell Dark Souls 3
>>712813125 (OP)The amount of cry baby bitches that whine about soulslike games, parrying and rolling is so pathetic. Just a bunch of faggots. Dont play it and go jerk off to call of duty or whatever good game genres you want and fuck off
>>712846072I would also like to add that wearing the Black Leather set with a shield will give you way better defensive abilities than wearing full havel's, while still maintaining lower weight. There is really no reason to use heavy armor in DS3 unless you want the poise in PvP. You will never be able to tank without a shield unless you are in a low level area in base NG, at midgame or endgame soul level.
>>712813125 (OP)>Waaaaah>WaaaaaaaaahhhhGit gud nigger
>>712846060To be fair, it's a cool weqpon
>>712846072Except that's wrong, Bloodborne doesn't have Vitality, which increases physical defense and also equip load. Not all characters get the same defense. If you use Havel, you need the Vitality to handle it, which in turn means having at least 30 more DEF
Dark Souls 3 has 5 brackets of damage formulas per DEF values, and that's why you can actually test and see how armor actually works very well if you invest some of your Vigor in it.
This is also why Prisoner Chain is a must compared to Scarseal, because the extra 5 Vitality and 5 Vigor makes you tank better either way for most of NG and NG+
>>712842960>He thinks Scarseal is a negative at SL70
>>712813125 (OP)I really didn't like Elden Ring because of this. Demon's Souls, Dark Souls and Bloodborne are my jam but this fucking 500 hit combo, non-stop aggression, input reading, turning on a dime at the last second with laser tracking, delayed attack bullshit needs to get the fuck out of my games. It got to the point where I didn't have fun and cheesed most fights with hoarfrost stomp and mimic summon.
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>>712846072>and encourages you to use light armourwew
I'd have a lot more patience for these bosses if restarting didn't take so long
ULTRAKILL and Hotline Miami comes to mind, you lose and then just immediately jump back in to get the shit beaten out of you again.
this whole
>0 hp
>death animation
>"you have died..."
>loading screen
>get up
>walk to fog gate
>slowly go through
>back to phase 1 of the boss(which is a time waste and phase 2 is the only meaningfully dangerous one)
just kills my motivation.
No. I'm happy with the increase in hyperbolic difficulty because my skills improved. I wish it had more focus on exploring and adventure like in DS1, alongside the power creep, what I'm sad is how much they favor action over adventure nowadays. But I love the action as it is. I reject the notion that "souls combat is nothing special", I love the formulaic combat and I will always take it over DMC/Platinum style. Overture is completely fair, you get so many tools in your arsenal to deal with the difficulty. Malenia and Consort are retarded however.
>>712848292>probably have wasted hours of my life staring at a 'you died' screenSupermeatboy solved this problem ages ago and not once has a souls game done this
>>712813125 (OP)I don't know why people get so mad about this. From games are made for die hard fans who wants to get something novel, harder for the next installment. They don't wanna get replay the same slop like yearly call of duty or madden. It's already similar enough as it is between games if they don't at least try to surprise you with the movesets.
speaking about elden ring since I haven't played the DLC or that ripoff
>>712846072reinstalled it just to prove I'm right
>>712851262Dodge the initial blood projectiles
Learn to parry the last spinning slash before the red aura, then dodge said aura
>>712850317there is more to these games than boss fights
>>712823665>did some damage to how they'll be making games from now on?no because miyasaki doesn't care and only makes the game he wants to make
otherwise he'd never had brought armored core back from the dead
>>712851262holy shit that looks cancerous, not looking forward to this
>>712813125 (OP)You’re a shitter. You think you should automatically dodge every attack as soon as the enemy twitches. Its a stunning display of retarded gamer entitlement.
>>712815695What facts, shitter? The fact is you suck at games.
>>712816807Movement and enemy ai.
Go play urban reign on the ps2
Enemy groups will sit there wait for you to get into the pit. If you don't they send a goon and after you use your attack string on the goon they beat you up like a bitch.
I have never seen such a good beat em up design since. It rewards you playing proper defense like nothing else.
But that game flopped bcs back then no one outside of Japan even knew what a beat em up is or how to play these games.
>>712816449It is cope, and you are insane if you think the game enemies should only attack when you’re ready to press dodge.
>>712852145>>712852243play me in any game you think you're good at. name some
>>712851262What's still missing is the abrupt train strike, the moon falling, the planet splitting with the 81 qte squeeze.
And don't forget the roll to get out of the animation faster.
>>712813125 (OP)Just admit that you're old and can't keep up anymore, gramps.
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>>712815695I mean it’s true though. Most people mad about LoP are just mad that they can’t spam parry in this game. I also hate the obnoxious shilling of games like Sekiro when we all saw how every hated Giant Ogre, The Apes, Demon of Hatred, 7 Spears etc. This idea that souls games are missing the point just feels like bitching and seething. There is a discussion to be had about the difficulty arms race but it’s done in such a clearly disingenuous that I find myself hating you faggots.
>>712851262gookslop the game
>>712852968Souls games were designed for older, more thoughtful gamers at the start. Now they're pure ADHD zoomer slop that's all about tapping a single button at the right time.
I still like and play all the games but I do feel like every one is a step down in quality specifically because of this reason. Making it harder doesn't make it more fun, even if I can beat it. Wukong, for all its flaws, showed you can still have a decent game without being unnecessarily difficult and ~le subverting expectations~ bosses. Wukong's biggest issue with its bosses was mostly just that they needed 2-3x more health.
why the fuck is there no poise in this game
add poise on heavy weapons or when you're at 80%
>>712852968give me a list of versus games you think you're good at and play me.
this is the third time i'm calling out fags who think they're good at vidya like you and i never get a response. curious
>>712853559poise is on certain fable arts
>>712845119I beat Arlekino on five star difficulty with Noblesse Oblige. It was nowhere near as difficult as NG+5. Come back to me when you've beaten both versions. Oh, and your mother sucks dwarf cock.
>>712853571Its because no one wants to play with your turd world wi-fi connection, favela monkey
>>712851262That doesn't look too bad.
>>712853501>Making it harder doesn't make it more fun>Wukong's biggest issue with its bosses was mostly just that they needed 2-3x more health.
>>712853803i have a 10Gbit/s connection. wired.
next excuse, come on. show everyone how you're all talk
alternatively, stop replying and prove nothing you say matters
>>712853778>STILL malding this hard because he's not good enough to win on his self-imposed NG+ attempt>saying hes beaten it in boss replay when he was previously malding over not being able to dodge blood projectilesNigga if you can beat him with that then there's nothing stopping you beating him on any NG+ setting - its not like he gets new moves
>>712853858That isn't the difficult part of the boss. It's everything afterward. The bullshit delayed grabs that come right after a 8-9 hit combo that also just happen to track and take almost all of your health. Oh, and good luck trying to parry those attacks. They're much harder to do than the ones in the opener.
>>712854140The only phase 2 attack I have trouble parrying is his stab with the arm blades - nothing else is that bada
>>712854062How far have you gotten in NG+ bro? Beaten Arlekino in NG+5 yet?
>>712853571what's your home adress ? we'll play lan
>>712854226I'm not replaying the same game 5 separate times to win an argument on a Bangladeshi mating ritual forum, retardo
The moves are there and all the same - if you can beat him difficulty 5 with a shit weapon like Noblesse Oblige then you can beat him on whatever NG+ cycle you're at
>>712854454This means you are speaking out of ignorance. Ergo, you have no idea how truly difficult Arlekino is. Visa vi, you are retarded piece of shit who knows not of what he speaks. Until you experience the fight on NG+4 or +5, you can kindly shut the fuck up you mouth-breathing nigger ape. Do you speak on Dark Souls games you haven't played? Do you deign to lecture others on games or boss fights (You) haven't personally experienced? Why are you even posting right now, bro?
The stagger thresholds are higher, the damage done to bosses is lower, the damage done to (You) is much higher, and basically, you're a derpy thunder cunt for continuing to argue when you haven't gone through the crucible yourself. Kindly drink antifreeze any day now.
>>712855387Mad cuz bad
You know his moveset and how to respond to all his attacks (assuming you were genuine when saying you beat him on difficulty 5 with the oblige)
Just because the fight gives you less room for error on NG+ (which it should do) doesnt really mean much
>>712855693>too much of a pussy to actually go through the higher difficultiesStill stuck on Way of the Samurai in Nioh 1 and 2, huh? The irony of calling me bad
>>712855870I just dont feel like playing the same game 5 times for a small difficulty bump each time - would rather play new stuff
I beat him once NG0 and once NG+ - I'm satisfied enough with that
If it's getting your panties too twisted you can always summon and lower difficulty
>>712814917>>712817212>>712818290boss weaknesses like Nightreign but mandatory
>>712822081Lords of The Fallen didn’t do this and everyone thought that game was slop. People like the le git gud challenge and the people constantly mad about it are fucking strange. Like play a JRPG or a farming sim nigga.
>>712853337all games are about pressing buttons at the right time
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>>712822581It’s not just about visual clarity. Attacks in souls games and even likes are pretty clear. The issue is that people fucking panic when they see anything even slightly move which is why DS3 started the trend of roll catching and why Elden Ring took it to it’s extremes. Back during the early days you could just circle strafe backstab everything and then in DS3 the knights started to actively move 180 degrees to ensure you couldn’t be braindead on offense. And we still overcame all that. If we keep getting better the devs have to find new ways to challenge us. I think there are bad ways to do this “Consort Radahn” I think there are good ways to do this. “King of Puppets/Romeo”. Sometimes devs will make a dud boss but I’d rather something be challenging than have another Steel Rising or Lords of the Fallen where the bosses are designed by slow niggers that can’t into boss design. You faggots want something that Miyazaki doesn’t seem to want which is muh Lord of The Rings muh shire exploration shit with braindead bosses. If Fromsoft wanted that to be their legacy they’d fucking do it.
>>712823371These games being hard is their core identity. Miyazaki is not beholden to interest groups he can make whatever he wants. If he wanted to make le easy bosses he have done that already.
>>712858415And it'd be a flawed legacy.
>>712858415As much as I hate it they need to a way to communicate to retards that they should NOT be spamming roll in every situation. I propose nerfing the roll or having Sekiro's perilous attack warning.
>spent a boss ergo on the weapon instead of the ring
>instant regret (I wasnt going to use the ring anyway)
I guess there's always NG+
>>712855870Nioh has a difficulty called Way of the Samurai?
kek, i wonder if it's a reference to that series
This weapon is kinda shit for NG+ where enemies have near infinite poise.
>>712859550You made the right call - one of the cryptic vessels necessitates having that weapon for a Quartz
Weapon itself is shit though
>>712859738It was doing pretty insane damage for a quality build
>charged r2 has insane range>followup with another r2 when the enemy is staggered>stronger explosions and fatal attacks with the fable artIt borders on broken once you know how to use it best
>>712859884I'm rolling with Motivity so i figured it could be a decent addition to my Motivity collection but eh.... It's not going to replace my pipe wrench+police baton handle
>>712860086I think there are only two boss motivity weapons in the whole game and they're both kinda ass - too slow for most fights
The other one you get is a giant fuckoff club though which is at least ebtertaining
>>712859989Problem is that enemies walk right through that combo as if you haven't even hit them
>>712814394The irony of not having Elden Ring here. Considering the complaint about “holding/fronting attacks” being in fucking everything. Ironically sekiro sold like shit,so we will never see fromsoft try something that innovative again. Even if everything also has to be parry slop now.
>>712860260In the whole base game*
>>712813125 (OP)>unintentional parody.That's a staple of our time - enjoy!
>>712860313Maybe bigger ones but it usually will stun any trash mob, if not outright kill them
The r1 and r2 combo very well into one another as well, since the r1 swings are quick.
>>712839365Gael was fine, Friede can be bullshit. The worst bosses of all time are Midir, Blue Smelter Demon, and also the Frigid Outskirts zone as a whole.
korea
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>>712813125 (OP)Doesn't matter if it's games or TV shows or music etc, don't fall for the korean media meme.
>>712860728Why?
I just watched Train to Busan the other day and it was kino af
>>712844821The only boss that does this is Simon Manus please stop lmao
>>712813125 (OP)sounds like a skill issue to me
>>712851262>parry grindstones in your path
>enemy "combo" is a single attack repeated 6 to 10 times in a row
Insane design, bravo
>>712859738The elites in the DLC are super overturned. That Baton Police Officer in the Monad Charity House was designed by someone that probably hates all none Koreans.
>>712861717>using the cheatstonemight as well switch to easiest difficulty and summon npc while giving you infinite hp with cheat engine
Unironically suggestion: they should give enemies a counter that indicates how many hits are left in their current combo. I'm so fucking tired of dodging X number of attacks, seeing the enemy seemingly done with the attack, just to attack and get the fucker to continue the combo.
It makes slow weapons horrible to use.
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>>712862293I used the parry grindstone with the LV5 rematch version because holy fuck that thing is absurd
It was still hard even with the stone
why are they all "soulslikes" now
was everyone calling platformers "mariolikes" in the 1980s?
>>712863914no they were called "mario killers"
also 90's would be a better metric as the mario didnt appear until the latter half of the 80's
>>712863914>allI mean if there is only a single game that should be called Soulslikes it's Lies of P. Sometimes you even wonder if the devs themselves know why they put those souls features in the game. Like when I first met their version of crystal lizards I was just like "why?".
>>712813125 (OP)These morons updated the game to DX12 and it stutters like mfer. Force it to run on DX11 and bam! all issues fixed.
Also install the Max Graphics mod and LOD fix you tards, this game's "Best" settings are actually Medium.
>>712864114ah, the only time i heard of that was the fabled "wow killer" for world of craft
both alluding to a replacement rather than just another game
>>712864459that's fair, lies of p may be the most soulslike of them all
but there is a fuckin wiki page for "soulslikes" and it probably doesn't even cover half of the games that have the label on steam
>>712862265bow fable art removes half elite hp before they even aggro
>>712864947"zelda" killers were also a thing
I believe 40 Winks on the ps1 was literally called that bythe press
Lies of P is in my top 3 souls-likes, which are all tied for first. DaS1, BB, and Lies of P.
>>712863914First person shooters were all called "Doom clones", sandbox games were all "GTA clones"
Soulslike isnt really a surprising term
>>712865784Aren't soulslike games that are specifically not Fromsoft games?
>>712866160Yes, but I don't know how else to put it.
>>712866286For me, I'm still on my first playthrough but Lies of P is shaping up to also be in my top 3 soulslikes.
the other two for me are The Surge 1/2 (yes I'm counting both as one) and Mortal Shell
https://www.youtube.com/watch?v=zkQrkWxcHKA
look at me I skipped markiona's phase to im so good at the game
is Arlecchino the new Malenia?
>>712867241No - his big phase 2 opener is still fairly easy to counter with the skills you've honed throughout the game
And he only does the move a max of two times, as opposed to Malenia whipping out waterfowl and her clone attack whenever she feels like it
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The last boss second phase reminded me of him mixed with radahn
Markiona or whatever she's called is the best 2-on-1 fight in the genre and Arlecchino feels like Radahn done right.
I hope the devs put more focus on exploration since it's my favorite part of souls games. I do think they have the skills to put out a masterpiece and mog even fromsoftware.
>>712813125 (OP)Thank you for starting an actual discussion on why modern Fromsoft games are shit. Most people just say 'skill issue hurrdurr' without realizing they are trending towards retarded unfun boss designs. It's getting more and more ridiculous with every new game/dlc they put out.
>>712867241Hes fucking easy dude. No one pushed me like elden ring did with their boss battles
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>>712867427Radahn was better. You just suck at the game
>>712867932>Boss provides no feedback on if your attacks are effecting them or notEh...
>>712868069>health bar lowered>flinched after enough damageDo you want them to flinch after every attack or something?
>>712865784>>712867932Rose Sword might be stronger, but Pale Knight is my favorite weapon. The way its moves flow together just feels incredible. By far the most satisfying R1->R2 of the game
>>712867482Continuing, I strongly feel that these games are for brownoids. All the people I know that like them are nonwhites with shit taste in games, music and other forms of entertainment. Only a nonwhite could derive enjoyment from this 'gameplay'.
>>712823000Wat, you don't restore your stagger by sippys. You just needed to hold guard for a while without taking a hit and it's back.
>>712868882The entire era of the game is about white greatness and white civilization. A world without brown people. Europe was once a beautiful place and America in its cities niggers were extremely rare and not around the rich folks in the 1800s. A much better world, you wouldn't see nonwhites except for slum environments in just about any western and eastern nation of any kind of status. Lies of P is the closest thing Ive seen capture that era without ugly nigger mutts everywhere.
>>712870107hey, you're not me!
>>712869641reading comprehension my dude, he's saying that the less health you have, the faster you stagger which is true for both the ennemies and the player
>>712870569Oh yeah, I totally forgot about the debuff to your stagger gauge from losing health.
I'm sorry but I want to lick Markiona's pussy until she pees on me
>>712865784>I swore an oath to Carlo. I swore I would never be late again! I won't lose anyone else! Not Romeo! Not anyone!Man, they really undermined this dialogue with that shitty ending.
>>712871595It's meant to be a tragedy anon. Gepetto is a bastard for that though
>>712813125 (OP)A year ago, people here were saying “Lies of P has surpassed all FromSlop.”
Honestly, I’m proud of myself for not buying into that.
>>712813125 (OP)Bring back Slow Souls. I want to play as a knight again, not a ninja cosplaying as one.
>>712816807Having a block that doesn't demand perfection. Like, I dunno, A functional shield.
I love that these games keep selling better and crybaby faggots keep screaming "parryslop". Kill yourself.
>>712872648This is not a knight game. You are still very slow in Elden Ring though. Those bosses on the other hand...
>>712867565Not even close. Radahn's just a recycled character with Pontiff's animations but you can't see shit.
Arlecchino's an actual unique boss that's better designed than any final boss of any Souls game. Which doesn't say much, considering they've always been notoriously bad at final bosses.
t. person who had no trouble with Radahn
>>712867241No, his moveset's actually well thought out.
>>712868138He wants to be able to permanently stun-lock them like in Elden Ring by spamming jump-heavy, rendering all bosses to feel the same because they can't interact.
>>712853271Looks the same as any Western game of this type.
Really wish the devs went the Stellar Blade route and gave us a hundred outfits to put P into. Some of them could have been swim trunks, a speedo, and an asymmetrical thong.
Must be nice attacking forever with infinite poise.
Anyway, what should I do with this faggot?
>>712873730Reused animations arent a big deal at all when the game is almost a decade old. The challenge of radahn is what makes it worth while. Also, you actually feel like you are fighting a god.
>>712874482Everyone kills him
>>712874563What gets you the true ending?
>>712874586The warm heart thing? Its killing him. There are no alternate endings to the dlc if thats what you mean
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I hate the short hair. Makes him look gay. Long hair is cool. Also, i love this weapon
>>712815451i installed a mod that made the parry window the same as sekiro and still felt like utter shit because that doesnt matter at all when the mobs in this parry focused game act like they arent even designed to be parried, it felt like playign elden ring with a sekiro parry mod instead of playing sekiro where all the mobs animations are finely tuned to be parried
that fucking aliexpress sekiro clone samsara shit and that touhou game somehow understood what makes the parrying feel good in sekiro better than lies of piss devs did
>>712868882Pray tell, what games are we playing fellow white man? (1488 hh btw)
>fight boss
>he does R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 then gives you 5 seconds to get a hit in
>repeat
>>712875161Did you consider blocking attacks you don't know how to parry?
>>712875947>parry his attacks>break posture>use those 5 seconds to get a big hit in and visceral attackez
>>712876064>cant parry because the boss is intentionally designed to throw your muscle memory off
>>712876298So... get better?
I cant think of any bosses that intentionally fuck with you to such a degree
>>712876810I'm just salty about manus and nameless but I was on NG+.
Also is the DLC doable on NG+2? Am I gonna mald?
>>712877226Fair, Manus is kinda a bitch. Nameless is great though
>Also is the DLC doable on NG+2? Am I gonna mald?Fairly likely, yes.
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>>712874838This thing made me think of the Dildozer from idiocracy
Is Monstro still not a boss?
Thank god; finally a new outfit that isn't a fucking trenchcoat. Better yet, it's slimness justifies the long hair since the short hair is my preference. It's almost a perfect thematic step from sticking with the default White Shirt and the Short Hair.
Still, I'm wondering where the fuck is the outfit used in the trailers and all the promo art? Is it some bait and switch and it's cut-content??
How is this getting shit on so much? Shadow of the Erdtree was 10x worse. No boss in the LOP DLC took me more than an hour and a half while Shadow's bosses were all fucking bullshit who just never stopped attacking.
>>712877639>Still, I'm wondering where the fuck is the outfit used in the trailers and all the promo art? Is it some bait and switch and it's cut-content??You missed it
https://liesofp.wiki.fextralife.com/Blue+Blood's+Tailcoat
>>712877639You get the blue coat from one of the locked rooms you open by doing a phone riddle
>>712877753aw fuck; they've been easy so far but what if that one is actually difficult. It'll be the end of my run if don't get it
>>712877801They're all pretty easy honestly - it helps that there's only two possible answers
>>712813125 (OP)Just got the notice Im about the finish the DLC. Anything I should make sure to take care of before I go into the final fight?
>>712877895If you're on NG+, try to get all the records for cheevofagging
There's a hidden bag in the ship area that can expand Klaus's inventory a bit more
Cryptic Vessels with Alidoro
Besides that I think that's all
>>712877748>content??>You missed ityou've got to be wrong...
>>712873293Your character is nowan acrobat whose rolls don't feel like they're wearing armor. That's Ds3 and Elden Ring. The bosses are worse. I came for unique encounters, not Artorias x20
>>712878050If you have a spare Trinity Key you should be able to go back to the door and open it - it's in the Venigni Workshop area
If you correctly do all the riddles then you'll get enough keys to open it all
>>712877609Terrible Dogfish, Disneyfag. And Manus is the Dogfish.
>>712877978Thanks. I think I have everything then. At least everything I can think of. I got all the black rabbit hideouts. Im sure I missed something or other while exploring but I think ive gotten almost everything important.
>>712878097I havent got a single one wrong and I have been fully exploring the areas so far (I'm not using guides)
>>712877725If you havent realized yet, people on /v/ are genuinely awful at games, but can't accept that so they blame the game. Anything remotely challenging is an instant shitpost magnet.
>>712878050Nope. You find it really early on, before the Flame King boss
>>712877219He was more challenging than I would have expected for a boss that just gives a quartz. Only took me 3 tries, but still.
>>712878191So what. Dark Souls was nowhere near as difficult as the medias said it was. "Prepare to die" did irreversible damage to the game's image.
>>712854140???
That's literally the hardest part of the boss. Once you find out how to get past his phase 2 opener the rest of the boss goes pretty easily.
>>712875050I need to try a playthrough with non boss weapons and give some of the DLC options some tries. There are some really neat heads and hilts.
>>712878187Where are you in the game now?
If you have an extra key you can use it - the last phone call is in the area under the hotel
>>712872732I mean, Elden Ring has that and people bitch about that too.
>>712872732LoP has the Aegis arm
And just weapons with high Guard Regain rate
>>712878262So what? Its the main reason people shitpost any souls game on here. It filters the fuck out of them and they come on here and complain the game is made wrong.
>>712878372It's not as effective when every boss can attack faster more than I can consistently handle. When the bosses(RELLANA) dance behind your shield to specifically hit you behind it.
>>712878432Or high block rate.
The La Vendetta blade is Aegis in blade form.
>>712878327The last boss I passed was the Monster Eating Puppet. I finally got a sidequest from the blonde girl and her boyfriend got infected and turned.
Also I cant return to first area currently.
>>712867565>>712873730Release Radahn literally had an undodgeable attack. It was a shit fight.
>>712878440Worked on my machine?
>712878523
*puppet eating monster
>>712878523You will never be able to go back.
>>712878523There should be another phone riddle in Chapter 9 that you can do to get another key - then go back to Venigni's workshop and find the door
>>712878651is there a random element to what you get from each trinity door?
>>712878437It's something that applies to the new games, not the original. From wanted to make a meme out of their games. Dark Souls restrained itself, and the new games do not.
>>712878706Nope, don't think so
>>712867565Radahn is a worse boss than Bed of Chaos.
>>712870146I feel homicidal when I see how far Miyazaki has fallen.
>>712878735I suppose, it's possible I could have missed some inconspicuous phone but I do try to fully explore an area before I fight the boss.
btw what exactly defines the chapters? Is it the numerals on the teleport selection screen?
>>712874412Based taste. Seeing a cute boy wearing barely anything is the only reason I would ever play Lies of P desu. Too bad there aren't any good nude mods.
>>712878558RELLANA. These new bosses were not designed with anything less than the most optimized builds.
>>712878931Maybe - there's one in Chapter 2 near the area just before the workshop, then one in chapter 5 (malum district), then one in chapter 7 in the grand exhibition, then one in chapter 9, then the last one in chapter 10.
Pretty sure you can go back to any old one you missed as well
>>712878056To be fair, irl armor doesn't affect movement that much like video games told you. Nobody rolls irl though. That's stupid.
>base game permanently became an 8-hour victory lap after all the bullshit from the dlc
they should have balance things out a bit more
>>712813125 (OP)It's so wild when you remember that the simple, slow paced combat was the selling point of Demon's and Dark Souls back in the day. It was precisely what made it stand out from button mashers.
Now, it's become a cancerous blight that somehow manages to be the worst of everything - a basic bitch combat system that the devs are desperate to turn into a rapid paced button masher. Bosses that they have no ideas for, so they just do Artorias with weird attack animation delays and extra AoE effects for the hundredth time.
It really is sad, pretty sure Miyazaki will never make a good game again.
>>712879562THIS. ABSOLUTELY THIS. That was Dark Souls's appeal to me in particular. No need for juggling and 20 different cancelable combos. Just a sword, a shield, and your spells.
>>712879475That's intentional
>>712879562But nobody boughted those slow paced soulsclone though.
>>712879708Literally my favorite game, deflied to become unrecognizable.
>>712879252HOLY fucking cinema Anon, I went back and I just found this phone
Wish me luck
>>712879973I would. I'd buy it in a heartbeat. It had a niche audience once, it have be so again.
https://www.youtube.com/watch?v=gDPADDJWdls
what is the parry looking fable art he uses that spends no mana?
>>712879792sure it makes sense in gameplay, but they sacrificed the ludonarrative experience if you beat it entirely b4 arche abbey no?
>the first one to be completed from ego and an ascended god is weaker than a Stalker with an umbrella
>>712880752Special property of the Two Dragon Sword - the boss weapon from the Green Monster
Arguably the best Technique weapon in the game but has a high skill ceiling with that special r2 parry
>>712814394Destroyed Froms flawless record desu. Went in the wrong direction with parry-fest faggotry.
>>712879054I dont think the build I went into the DLC with a heavily optimize build and most of them took 5 attempts or less without any real changes. The only one I made adjustments for was Radahn prenerfs.
whats a fun weapon to playthrough the game with I am gonna play through again cause I always beat souls games within a week of release then promptly forget everything I know. I used bramble curved sword my first playthrough and towards the end I used two dragons sword. I see I upgraded the sword of the ark but I dont recall using it much. upgraded this dancers blade but I dont remember using it either. Same with the tyrant dagger.
>>712841362uh i can see his penis
This is the only thing that made that game fun.
Souls games were always fucking cringe.
>>712877725>Shadow's bosses were all fucking bullshit who just never stopped attackingno they don't
>>712881430Clearly you haven't seen the gunblade
>>712822850>>712823025>>712833875Sekito had 10 million sales you disingenuous nigger
based OP, you get it
I posted this webbum in a stellar blade thread earlier and 80% of the replies just called me bad for criticizing this slop
fucking retarded fakeout animations every other attack is not fun. It goes against the underlying design philosophy of the genre in pursuit of muh difficulty. It can be cool every once in a while, maybe a particularly elite enemy or boss can do it as a gimmick, but when you have enemies doing it all the time you just ruin the integrity of the gameplay.
The entire point of the soulslike combat system is fair, clear telegraphs. Only on this foundation can you restrict the player such that all their moves must be deliberate and committal. If you can't trust the telegraphs, the player has no reason to respect the challenge.
It's dogshit. Devs might as well go back to the old paradigm of action games where skill is derived from combo execution and reflexes. At least games like Bayonetta and DMC actually understand the type of game they're trying to be.
>>712882607desu I just like the positioning for souls games and sometimes parries are fun. Souls games dont require as many inputs as DMC games so its more about timing and character builds and setups. Was hoping an anon would give me some weapon suggestions for my next playthrough cause idk if I wanna do a 2nd two dragon playthrough.
I just got to Arlecchino
what the absolute fuck is that phase transition move
It's just swords flying everywhere for a straight minute
>>712882607>>712883091Oh wanted to mention how its kinda funny cause in DMC universe dante doesnt like just using royal guard to parry everything cause its boring. Funny in this context with souls games being parry-centric some of the time. Of course theres sekiro which is the parry game lol.
Thank you anons yesterday for the tips about the crocodile. Finally got it with the salamander dagger and acid spear handle.
There was an anon that asked me to dump my soulslike grids from some reason
Hope he sees this
>>712836502Because Fromsoftware had the genius idea to make a timing based game and lock it to 60fps. It needs to be modded to be playable.
>>712883647Timing isn't about reflexes
>>712883604>>712883678>>712883760>>712883821all these games should pay part of their proceeds to miyazaki
>>712883821Path of Exile 2..what a fall from grace that game lost so many players I dont know what they can do to bring them back
>>712883898Making a diablo looter into rollslop was one hell of a decision.
I love Lea so much it fucking hurts
>>712883898Having the guts to committ to their design plan would help
Making it a new game instead of calling it PoE 2 would have also been wiser
>>712881108All the DLC weapons are fun if you happen to have played it. Otherwise, the smashy hammer from Manus is fun unga bunga, the nameless puppet sword is a crit machine with some neat moves, and I personally enjoy the puppet axe head on a faster handle, combined wtih an upgraded hook shot arm for massive stagger and damage.
>>712884206I played Nioh1/2 and it honestly barely plays like a souls game. If anything it has more in common with Sekiro at this point with Nioh 3.
>>712860728It’s two cakes. Stop being retarded.
>>712872732That's way too easy.
>>712814394The most overrated From game ever.
>>712883898They fucked up so bad everyone went back to POE1. Thats how fucked that game is
>>712814394The most underrated From game ever.
>>712881108These are my favourites.
Motivity Build
>Tyrant Murderer's Dagger blade + Pistol Rock Drill handle>Live Puppet's Axe blade + Krat Police Baton handle>[Slashing Blade] + Exploding Pickaxe handle>[Slashing Blade] + Coil Mjolnir handle>[Slashing Blade] + Silent Evangelists' Mace handle>[Slashing Blade] + La Vendetta handle>Pale Knight <--- This one is special!Technique Build
>Tyrant Murderer's Dagger blade + Lorenzini Bolt handle>Tyrant Murderer's Dagger blade + City Longspear handle>[Slashing Blade] + Booster Glaive handle>[Slashing Blade] + Master Chef's Knife handle>Two Dragons Sword>Death's Talons>Azure Dragon Crescent GlaiveThere are a few good choices of [Slashing Blade].
>Master Chef's Knife blade is the fastest>Bramble Curved Sword blade has a little more damage and range in exchange for being a little slower>Bone-Cutting Saw blade trades even more speed for more damage and range.>Arche's Guardian blade is freakishly strongMonad's Rose Sword and Proof of Humanity are less affected by soft-caps to scaling because they have 2 B scalings. They pull ahead on NG+ and beyond. Well, the Rose Sword is insane, even if it had bad scaling.
Writing this out to organise/log my own thoughts.
>>712821874I started with DS1, played pretty much everything the genre has to offer, and only recently did i play Demon's Souls Remake for the first time. While i absolutely love games like Lies of P and Khazan, the general difficulty escalation in the genre annoys me a lot, and i absolutely loved that Demon's Souls was easy.
>>712814873>>712814645>>712817562It's literally impossible to perfectly deflect the first time a lot of Sekiro bosses
Attacks that come out with near no telegraphing are for every boss
You are just an hypocritical dickrider
>>712886247That fella makes a flash and a sound before swinging.
>>712886304Which can only be exploited through rote memorization of the timing in trial and error fashion, since the actual attack is inhumanly fast to react to, as is the follow up which is also obscured by the SFX
Elden Ring bosses are a lot more fair and possible to first time, since their skill ceiling is positioning and frametrap attacks, but the actual telegraphing is always clear. Nothing comes up in 100ms total because you have to be able to move and properly react
People who like Sekiro don't want fair bosses, they want basic but unfair bosses they can trial and error constantly until they are done memorizing the L1 chain they need to perform
>>712870789same my bro everytime a boss is bullying me i just spam puppet string and voilà he's dead, thank you gookazaki
>>712837463>which is just the tutorialHilarious cope. NG+ is just another difficulty mode, a game is over when you reach the credits.
>>712886624youre just blind
you see him grab his sword and being prepared to strike, advancing slowly.
as soon as you see the flash visual effect (which has been used in the game before) he strikes. and based on tropes and his body la guage, you know it's coming out fast
>get to the final boss of the dlc
>it's none other than salvador dali after he escaped from hell
>and of course phase 2 starts with a ridiculously long move
fuck this, i'll try again tomorrow
>>712814394this game doesn't have delayed attacks though.
>>712886624bruh just said you're bad and save yourself all that typing
arlekino
md5: 3349d03f9bc298622df10e63d043c8da
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>>712889023>Sir manus, I understand wanting to study this serial killer puppet but do we really need to give him buzz saws and flame blades
>>712889023This guy is fucking ANNIHILATING me, his second phase is ludicrous
>>712837336I haven't played the game, but couldn't you side roll and punish earlier instead?
>>712889023TICK TOCK TICK TOCK
>>712889190>Simon: take this nonbeliever to the penis explosion chamber
>>712887142>as soon as you see the flash visual effect (which has been used in the game before) he strikeIf you deflect after seeing the flash you will get hit, and he STILL doesn't telegraph the second slash
It's clearly a move created to fuck over anyone who never fought him. Sekiro enemy design is probably the most unpolished and unfair From has ever made.
It's funny how Sekirofags act high and mighty over other games and how much faitr Sekiro is because deflect is broken when Sekiro is full of gotcha at speeds that require trial and error
>>712889023His VA is kind of goofy in the main game, but damn, he nailed it in the DLC. Would have liked it if he recognized you when you run into him plugged into the tower though.
>>712887314If it makes you feel any better, once you get his mega dance skill down its a breeze.
>>712885846>Well, the Rose Sword is insane, even if it had bad scaling. Even if it wasnt so broken, I think I would have a hard time giving it up just because I couldn't stop being the storm is approaching.
All the boss weapons from the DLC are ridiculous fun.
>>712889836He has new dialogue options if you wear Lea's outfit when speaking to him.
>>712889836He recognizes you when you wear Lea's clothes.
>>712889918>>712889927Damn it. Can I go back and do it or did I screw myself?
>>712889946If you killed him, he's dead.
>>712889946https://www.youtube.com/watch?v=3tvifAJCw30
>>712813125 (OP)People keep misunderstanding the actual prime directive of the Soulslike formula, as it was originally. It's not meant to be an action game. It's not meant to be a skill check. It's not meant to be a memory test.
It's Miyazaki's fetish — a ballbusting simulator where you are abused until you learn systems and strategy and start leveraging every advantage the game has on offer. You were never expected to "get good" by learning the timings and mastering the combat, you were expected to "get good" by taking advantage of the variety of weapons and systems to stack the deck in your favor until you effectively cheat your way through blatantly unfair fight. Miyazaki does not care if you want to win every fight by just playing a dude with a straight sword — that's your choice to do so, but it's very clearly a self-imposed challenge run and it's entirely on you to "get good" if you refuse to take advantage of everything the developers prepared for you.
Do I need the DLC before I beat the game it can I play base and then buy it or will I miss out on stuff?
>>712890315Depends. The dlc only unlocks at chapter 9 out of 11 and doesn't change anything before that. If you do it at Chapter 9 then there will be little differences in the later chapters, but then it's also harder than anything in the base game so the last two chapters will seem trivial now
>>712890174>Miyazaki does not care if you want to win every fight by just playing a dude with a straight sword — that's your choice to do so, but it's very clearly a self-imposed challenge run and it's entirely on you to "get good" if you refuse to take advantage of everything the developers prepared for you.This would make sense if Souls bosses weren't universally designed to only work around playing solo melee only.
Nightreign is the first From Soft game ever made where the bosses don't have World of Warcraft aggro and goldfish memories, no boss before it was ever made to be able to respond to fighting more than one opponent. And of the entire From Soft catalogue only two bosses (Radagan and Malenia) are designed to be able to respond somewhat meaningfully to ranged builds.
>>712840370It is. The DLC is not designed for NG+ of any level. I played that slop on NG+3 it was actual hell. I could get 2 shot by the regular grunt mobs. I think the nigger koreans intended people to start a new run from regular new game to get to the DLC, which sneakily also guarantees you will use up your 2 hour refund window getting to the DLC in the first place before you can even discover how imbalanced it is.
>>712891228>I could get 2 shot by the regular grunt mobs.Skill issue. By Ng+ you can spam legion arms all day long. Puppet string turns every level into a joke because you can make every mob your plaything, and that's not even counting the new ones like icarus or cataclysm
>>712891228I had an easier time with the whole dlc content on ng+1. You just upgrade your p-organ abilities to be stronger.
>>712891434How is it a skill issue when I beat it? Lmao do you even read? I'm stating it's imbalanced on NG+3 because it is. Regular ass grunts should not be doing more than half my health. I was not underleveled.
>>712891527Because the mobs and your tools are designed in a way where you never even need to get hit by them. Yeah they hit harder, but you've got more tools to deal with it. I was also on NG+3 and I did not have a problem with the mobs at all
>>712890580Can you do it just before the last boss or do you have to do it in chapter 9?
>>712891663You can technically do it after the final boss, ng+ doesn't start right away. You just miss a couple scenes. It's nothing major though so you might as well just play the dlc around the last level. I would go up to the final boss, play the dlc then finally beat the boss and hit the credits
>>712891642So you're saying that you should just play perfect hitless runs instead of the developers letting you scale properly with the enemies? This is actually one of my favorite games of all time and I rate it higher than all of the fromslop games except for Bloodborne. I'm just willing to criticize the game when I see faults, and I don't believe the DLC is properly balanced in terms of scaling when compared to the base game. Yeah you can get through the game by spamming legion arms and playing safe, what do you think I did to beat it? Lmao. But that being said I don't think it's as well done as the base game, sorry.
>>712872648>Bring back Slow Souls. I want to play as a knight again, not a ninja cosplaying as one.Attention:
Thank you for your attention