KINO STRANDING - /v/ (#715348779) [Archived: 353 hours ago]

Anonymous
7/13/2025, 2:28:34 PM No.715348779
1737224840580655
1737224840580655
md5: c334dd89b8289d7f3d082d08e66f91a1๐Ÿ”
If this is a walking sim then super mario and every platformer is a walking sim.
Replies: >>715348943 >>715349138 >>715349176 >>715349249 >>715349320 >>715349473 >>715350158 >>715350240
Anonymous
7/13/2025, 2:31:36 PM No.715348943
>>715348779 (OP)
Haven't read any threads yet, still on chapter 4. 40 hours in
Anonymous
7/13/2025, 2:33:24 PM No.715349048
The first game might have been the worst story ever told in mainstream media. I would put shit like Twilight above it. How is this sequel?
Anonymous
7/13/2025, 2:34:11 PM No.715349089
>If this is a walking sim
It is. And you called it a movie as well.
Anonymous
7/13/2025, 2:35:18 PM No.715349138
>>715348779 (OP)
No those are jumping sims
Anonymous
7/13/2025, 2:35:54 PM No.715349176
>>715348779 (OP)
Very good game. /v/ pretends it's not because theyre seething tendies. Reminder that they shill Wokey Kang.
Anonymous
7/13/2025, 2:36:56 PM No.715349236
why are there no transporter trikes? why don't ziplines actually interconnect with each other? why are there no roads across the mountain region? are they really saving all that for the DC?
Anonymous
7/13/2025, 2:37:10 PM No.715349249
kojimadrone_thumb.jpg
kojimadrone_thumb.jpg
md5: 47ddf4f10cd56de93dbce5a085834195๐Ÿ”
>>715348779 (OP)
>not a walking simulator
Replies: >>715349818
Anonymous
7/13/2025, 2:38:27 PM No.715349320
>>715348779 (OP)
So itโ€™s a platformer like super mario world?
Anonymous
7/13/2025, 2:41:08 PM No.715349473
>>715348779 (OP)
>kojimadrones: "it's not a walking sim! there are mechanics like weight balance and stamina!"
>extra mechanics are a big fucking nothing and are easy to manage
Replies: >>715349886
Anonymous
7/13/2025, 2:46:35 PM No.715349818
>>715349249
>zoomers so brain fried that they can't immerse themselves into a world and explore
Replies: >>715350005 >>715350126 >>715350175
Anonymous
7/13/2025, 2:47:40 PM No.715349886
Walk2_thumb.jpg
Walk2_thumb.jpg
md5: ce4a0edd2ab081e8f3911139b73d95e9๐Ÿ”
>>715349473
For those who haven't played it:
>Hold triggers to balance
>Auto sort cargo
>The entire balancing "challenge" disappears when you use vehicles
>Skiplines
Anonymous
7/13/2025, 2:49:42 PM No.715350005
Zipline_thumb.jpg
Zipline_thumb.jpg
md5: 183f61b5d4b77c99e9ecc2f05252c521๐Ÿ”
>>715349818
God forbid they want to do something interesting with their time. As opposed to spending tens of hours building a skipline to trivialise what "gameplay" is already in DS.
Anonymous
7/13/2025, 2:51:47 PM No.715350126
Walk7_thumb.jpg
Walk7_thumb.jpg
md5: 3d10c0ac59d0e363c516b7ff76fd8295๐Ÿ”
>>715349818
Explore what?
>See that mountain? You can go there.
>16 times the detail
Anonymous
7/13/2025, 2:52:19 PM No.715350158
>>715348779 (OP)
Babyfuck! Babyfuck!! It's AWWWWRIIIGHT!!
Anonymous
7/13/2025, 2:52:35 PM No.715350175
millennial vs zoomer games
millennial vs zoomer games
md5: 1b740430246e738498aef371d4caf5d3๐Ÿ”
>>715349818
Anonymous
7/13/2025, 2:53:59 PM No.715350240
1750694151920218
1750694151920218
md5: b877680502b011e27136089a0b191dc4๐Ÿ”
>>715348779 (OP)
Garbage
Anonymous
7/13/2025, 3:04:00 PM No.715350783
1722984530449267_thumb.jpg
1722984530449267_thumb.jpg
md5: e642e4c19a3214f42ae0a8e1c5d3159f๐Ÿ”
To be fair, you need an extremely high iq to enjoy Death Stranding.
Replies: >>715350932 >>715351028
Anonymous
7/13/2025, 3:06:49 PM No.715350932
brainlet
brainlet
md5: 3f88ab0e4638fef15250c451206a2921๐Ÿ”
>>715350783
>To be fair, you need an extremely high iq to enjoy Death Stranding.
Replies: >>715351028
Anonymous
7/13/2025, 3:08:24 PM No.715351028
1750075936129705 1710241905240184_thumb.jpg
1750075936129705 1710241905240184_thumb.jpg
md5: 012f888c2603d2119d27044034668528๐Ÿ”
>>715350783
>>715350932
To be fair, you have to have a very high IQ to understand Death Stranding. The gameplay is extremely subtle, and without a solid grasp of the trigger buttons most of the traversal will go over a typical gamer's head. There's also Kojima's nihilistic outlook, which is deftly woven into his writing - his personal philosophy draws heavily from Hollywood movies, for instance. The fans understand this stuff; they have the intellectual capacity to truly appreciate the depths of these references, to realize that they're not just films - they say something deep about LIFE. As a consequence people who dislike Death Stranding truly ARE idiots- of course they wouldn't appreciate, for instance, the meaning behind Amelie's existential catchphrase "Like Mario and Princess 'Beach'" which itself is a cryptic reference to videogame classic, Super Mario Bros. 2. I'm smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion as Kojima's genius unfolds itself on their television screens. What fools... how I pity them. And yes by the way, I DO have a Norman Reedus tattoo. And no, you cannot see it. It's for the ladies' eyes only- And even they have to demonstrate that they're within 5 IQ points of my own (preferably lower) beforehand.
Replies: >>715351318
Anonymous
7/13/2025, 3:14:24 PM No.715351318
1722247086754034_thumb.jpg
1722247086754034_thumb.jpg
md5: 2d5f8e44779cb62840cc3ed4e4bb8c46๐Ÿ”
>>715351028
Based.
Anonymous
7/13/2025, 3:24:48 PM No.715351884
These games and stories would be a lot better if they just let Kojima make it as silent hills. It would be all glorious and shiny linear bullshit and no tech optimism wanking. Writing wouldnโ€™t have to be contrived which Kojima gets artistically into offering peacemeal explanations and misnomers trying to set up his gigabrain conclusion in the end as some one liner โ€œwe live to connectโ€ and could instead lean into horror with far more showing/less telling.
Anonymous
7/13/2025, 3:39:20 PM No.715352719
GOTY 2025