>>715522464 (OP)It was before online infected the console market, so people were much more comfortable with couch co-op and just before online went mainstream, Lan parties were retardedly fun
There wasn't a huge demand for visual fidelity, so you could comfortably play like opicrel regardless if pc or console
There was a distinct difference between then and now in just how the game presented itself
You can tell it was made to be fun, and/ or the devs themselves had fun making them. Games didn't try to step out if their lane, or take themselves way too seriously, and they didn't feel like a reverse engineered audience tested and targeted soulless product
It may not have been as technologically as advanced as modern gaming, but there was a spark that midern gaming will never achieve, no matter how many k's and fps they throw at you