>>715660983 (OP)OP there's a fascinating discussion to be had here but this board is far too retarded to ever have it.
They don't know what "define" means.
They post a picture of Battletoads or some random game that nobody actually gives a fuck about and says that it has "charm" or some random similar adjective. End thread.
Here's a quick rundown:
"Soul" doesn't mean "pretty". It means "charm". "Charm" is not the biggest and the coolest and "the best", but it has artistic merit because it makes its limitations part of the art.
There's something to be said about Castlevania looking cool, but Castlevania is not "charm". Castlevania is the most lifelike depiction of something that could be managed with specific limitations.
I wouldn't say Super Mario is "charm" either. It's what happens when the idea of moving graphics is a novelty.
I'd look at Fez or Super Meat Boy if you want an example of graphical limitations being used as a point of novelty without just looking at a game that's old and was forced to.
FEZ is in a similar boat, because it's effectively a brand new kind of engine and the world gets imagined with voxels.
Super Meat Boy is heavily inspired by old graphics, but it doesn't really rip anything off. It's basically a passion project for the guy that made it that grew up on extremely difficult NES games and the graphics kind of just formed around it. The animations are a Newgrounds esque cartoon and the game is pixelated like an NES game.