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Now that the dust has settled, it's time to admit it.
>Better combat with less RNG
>More varied builds for each character
>No shitty hamlet management but Kingdoms mode offers a much better alternative to it
>Better visuals
Also, a few days ago, I went through hell to beat Kingdoms.
>>715635671Now that I knew how the boss worked in advance, I went in prepared. Get fucked, buddy.
Until it has the same level of lewd mods as the first game it will always be shit in my mind.
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>>715989273Here's my run. Now I am truly satisfied. I'll play chapter 2 of Kingdoms in a few months. Also still want to get the "Kill 100 pigs" and "Kill 7 slimes in one battle" achievements.
>>715989332based coomerGOD
>>715989332>>715989621You need a lot more effort to mod in lewd shit on this one. Animations are more involved.
>>715989203 (OP)Why did it flop, then?
>>715989203 (OP)still overpriced on steam for no reason
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>>715990806Not a bait. I love this game. See:
>>715989273 and
>>715989505
>>715989203 (OP)Ahh, classic 4chan contrarianism.
>>715991007Not an argument
>>715989203 (OP)It is still too easy, stress and good relationships make it a long but boring game. Needs more elite enemies, virtues and afflicitions.
I just boughted the first one on Steam. I didn't get the DLCs because anons told me not, at least yet.
What am I in for
>>715990160Typical BS epic store, that thing is poison
Is it actually worth playing? I got it day one in EA but I was so dissappointed
>>715991164Kino until you realize there's too much grinding. Darkest Dungeon 2 solves this.
>>715991193Disappointed about what? I heard they made a lot of changes since the EA days to make it better, but I don't know any specifics. Depending on what you were disappointed about, maybe the game is better now.
I first played it near the launch of the Crusader DLC and I thought it was great. Then they added the Kingdoms mode, which is pretty cool too.
Repartee
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Why are people still sleeping on Repartee?
Repartee+ is the best ability in the game.
It is better than DD1's OP stun nade.
- it dodges = nullifies = stuns 2.25 enemy turns on average
- it can't get "resisted" unlike PD stun
- it's effective vs all enemies unlike PD-stun which only targets R3R4
- redirecting potential damage to GR is great as she has extremely good self heal
>>715991164An infuriating game with 10/10 atmosphere and visuals
>>715991483Not an argument
>>715991606I love the Repartee from another path where she gives herself a dodge (and a stealth, I think?) and gives someone else in the party a taunt.
Duelist
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>*Is the most overcomplicated class of all time in you're path*
>>715991164You know how people go "YOOO DARK SOULS IS SO ABSURDLY DIFFICULT IT'S SO OUT TO GET YOU IT'S INSANE" when in reality it's a rather fairly balanced game that simply asks for patience?
Well Darkest Dungeon is actually that. Just a game full of bullshit to fuck you over and your job is to try and minimize that as much as possible.
>>715991007No, that would be shitting on the game without ever having played it. Which is /v/'s default for every fucking game regardless of quality.
>>715992373Jester but bad
>>715992373>Character built around dodgetanking>Single hit takes her to DD with no way to recoverWhat were they THINKING?
>>715992373I hate her so much lol
I also hate how half the character-specific trinkets are dogshit
You make this thread a lot and you're still a fucking wrong retard
>>715993123Not an argument.
I would like the game to get more areas (Not underground shit)
I really can't bring myself to learn how the all the new paths work after the various updates.
>>715993738They just did another update that changed all that shit a few days ago lol
>>715993712Any ideas for them?
I want one that brings back the Madmen from DD1. Something urban, like The Sprawl, but dark and stormy.
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>>715993957Desert area with pyramids but at night. Gimmick is that it's very cold.
>>715993992Not an argument. Thanks for the bump.
Why are DD1 fanatics incapable of arguing? Is it cause all of the points I brought up in the OP are true?
>>715989203 (OP)Let this shit gay game die, shill
>>715989505The Witch module is a million times easier, beat it first try when Beastmen took more 10+.
>>715994572Cool. I now know the overall strategy on how to beat it too (Upgrade the peasant militia to maximum level everywhere). I look forward to doing it later.
>>715990160Timed Epic exclusive. It's basically poison unless you know what you're doing, like Supergiant who just used Epic exclusivity to advertise Hades, but then did the full release on Steam and treated that like the actual release.
>>715994173sorry, returned the game after playing the stupid cart section a couple of times. you have to be legit mentally ill to put up with shit like that, which means that I'm gonna ignore your opinion since you're incapable of arguing honestly due to your mental illness.
>>715994572I've been struggling a lot with the Witch module just because of the boss rush you have to do in second escalation. I usually lose a hero or inn at some point when you get a bad siege roll and have to cover like 6 different areas at the same time.
>>715994884You're autistic. How is it any different from walking in the dungeons?
>>715991164If a character is going to be too costly to fix because they're crippled or too stressed, don't be afraid to just boot and replace them. Bad shit WILL happen, you WILL get fucked over by completely random chance, and you just need to learn to suck it up, deal with it, learn from it, and do what you can to minimize the damage random bullshit will do to you in the future.
>>715994951I like DD2, but I do think something intimate was lost with the removal of physically walking through a claustrophobic dungeon.
>>715989203 (OP)Yeah that's nice and all but
>Stagecoach existsShit game.
>>715995049I don't disagree that it's a worse conceit. I wouldn't even mind the stagecoach at all if it also had proper dungeons. (The slime "dungeon" where you're still using the stagecoach doesn't count)
But I cannot understand how that's supposed to be a deal breaker.
>>715994572Witches can waste entire turns dumping shit into the cauldron, that's why. The thin generic mook ones can also waste a turn using shadowcap which makes them invisible but is just whatever. They just don't put out as much damage as the beastmen.
Fuck Beastmen can also just get free turns with the whole "100% damage resistance" they get from max fury stacks.
>>715995059It's literally the same as hallway walking in DD1.
>>715992373Both her and the Runaway are absolute TRASH, the fact that they did such a terrible job on the new heroes tells you how bad the current team at Red Hook must be. Especially since they had a metric fuckton of cool and fun class mods from the first one to rip off from, and still they failed. Pathetic.
>>715995163No it isn't you faggot, exploring a dungeon was not the same as them doing a bad copy paste of Slay The Spires maps, and it felt far better than the GARBAGE that is the stagecoach in DD2. And since it's baked into the game so completely they can't get away from it and so the game will forever be shit. Now fuck off with trying to make this game seem like anything other than the trash it is, you disgusting muck eating shill.
>>715995212Nah, Runaway is good. Lots of different cool utility abilities. She's harder than the most standard classes but she definitely has her uses. Duelist is just shit because it asks way too much of you for a lower return on what the other classes do.
>>715993957I think that'd do well with a gaslamp, mad scientist theme, since there's a bit of a Frankenstein-shaped hole in the gothic horror pastiche of the setting. There are bits and pieces of it with the Alchemist's story, but I wanna see some man-machine body horror enemies.
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>>715995356It's the same shit. Kill yourself, nigger.
>>715995513Yeah runaway is the completion of the trifecta with Highwayman and Grave Robber
Duelist is jester but bad
>>715989273jesus abom looks jacked
>>715995672based dd 1 + 2 enthusiast shitting down the throats of the autismos
>>715991164Downloading Cheat Engine if you don't have it on your drive already and setting the game speed to 1.3-1.5 so you don't die of old age
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>>715995792While I prefer 1 overall, 2 is still fantastic.
>>715989203 (OP)The game's story mode is fun but is pointless to play after.
The kingdom mode is just not for me at all.
I like the game and got like 45 hours out of it, so it was worth it and I do think it is over hated, but I also miss the hamlet.
>>715995896Oops nvm just realized it's 1 you bought. Just enjoy the kino.
>>715995943GR lips and mole sexo
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>>715989203 (OP)>A game so bad it even killed the narrator
>>715995896Didn't the DD2 update from a few days ago add a speed increase option?
>>715989203 (OP)it doesn't run on windows 7 so it's shit
>>715989203 (OP)Shit game, fan favourite crusader is locked behind dlc. And the game has homosexuality
>>715989203 (OP)I don't understand Kingdoms
>Start it up with my team>Realize that it isn't the most self sufficient team and I'd rather swap stuff up>Heroes are SUPER spread out, the only nearby heroes seem to be healers (the one thing I am not trying to replace)>There is constantly an inn under siege>Have to upgrade inns individually to get basic shit before going to the next one where it is back to square 1>Just feel like I am spinning wheels (no pun intended) going from inn siege to inn siege making no progressI don't really know what to do so I gave up after like 10 days of the same heroes and fatigue leaving them at like no HP but not being able to get good replacements.
>>715995896They just updated DD2 to have speed options, though it should have been there sooner.
>>715989203 (OP)>Better combat>Better art>Better animations>Good writing/narration (though I like the narration in the first game more)>Playable backstories are interesting>Decide to take all that and remove one of the core parts of DD by getting rid of the hamlet which completely removes all tension from the game because any death or loss is just starting a new runThis is some monkey paw shit. I can't go back to DD1 because the combat/art is so much worse, but I just don't like Kingdoms and I can't be bothered to just replay the story because it is too easy once you unlock shit.
>>715989203 (OP)When they add Houndmaster it would be better
>>715996247>>Realize that it isn't the most self sufficient team and I'd rather swap stuff upWell, you should have just restarted at that point. The team you start with is pretty important.
>Heroes are SUPER spread out, the only nearby heroes seem to be healers (the one thing I am not trying to replace)You can move each one of them once a day. I basically form 3 squads of 4. The main one I'm using, and then two of 4 each. At the start those extra squads go to the sieges, then, when the kingdom is self sufficient, I have one of the squads follow my main squad so that I can switch in between its members at any point I want.
>There is constantly an inn under siegeEarly on in the game you want to get as many inn materials as possible. Ignore all other upgrades, just get the Inns to have level 3 Peasant Militia. When you do that, you become able to defeat any sieges on that inn without needing your heroes there.
>Have to upgrade inns individually to get basic shit before going to the next one where it is back to square 1Yeah, as a rule of thumb, most of the upgrades (Especially all the level 2 stuff) are for later when your kingdom is self sufficient. All I do until that point is some occasional provisioner upgrades to try to get good items and mastery stuff to unlock new abilities. It's later on when you start having plenty of inn materials with no place you need to spend them on that you start creating the area that you want to be in the most and that's where you upgrade all those inns to the maximum.
>Just feel like I am spinning wheels (no pun intended) going from inn siege to inn siege making no progressAgain, at the start, just make a run through the whole map and upgrade every inn to level 3 peasant militia. After that, the kingdom is your oyster. You don't have any pressure to go anywhere that isn't quest related.
>>715996735You can have multiple teams?
>>715996105>>715996291Hey alright, took them a while
>we will move on to our final two hero reworks for Hellion and LeperGuess I'll hold off on trying for that grand slam with leper+hellion and play around with the rapier nigger and Reynauld for now.
>>715989754Devs fault, not mine. No good coom mods then no play
>>715996826You can only play as one team at a time, but you can bunch up heroes together in the same spot. This means that when sieges happen, they will be defending that siege as a team.
More importantly, if heroes are in the same spot as you, you can switch them up, so on the end game you basically have 8 heroes with you, and you're able to switch the team composition with any of them every time you're at a camp or an inn. The reason why you can't (or rather, shouldn't) do this early on is because you're gonna want those 4 covering the rest of the map to defend the inns that don't have a good militia yet.
>>715989203 (OP)>Better combat with less RNGCorrect.
>More varied builds for each characterCorrect.
>Better visualsCorrect.
>No shitty hamlet management but Kingdoms mode offers a much better alternative to itHere's where you went wrong. Darkest Dungeon 2, while having the same sort of combat system, is ultimately a very different game because it discards most of the strategic aspect in favor of the tactical. The management gameplay in DD1 is pretty good, though I'd agree it's a bit too grindy as well. Ultimately they're pretty different games, and Kingdoms wasn't as much of a strategic oriented compromise as what this part of the fanbase wanted. Essentially they only got the people that loved the combat to stay, while the people who loved the management left pretty fast.
>>715997065Also, just in case this isn't clear and you missed on this mechanic, if you have 4 heroes in a siege spot and the siege timer runs out, you just defend the siege with those 4 heroes there. That's what I mean by having different teams.
>do my first champion run in dd1
>swine skiver aoe crits my whole party for 20
ow my dick
>>715991606Counterpoint: I want my GR to deal shitloads of damage or poison stuff instead.
Any mods swapping characters with big titted versions yet? Horny mods are integral to DD.
>>715996247You want to consolidate your teams at the start with the A team in the wagon and then B and C covering parts of the map while you upgrade the militia. Try to plan on swapping heroes before they hit 15% fatigue, otherwise the penalty builds really quickly.
>>715990160>don't learn from DD1's development cycle>take Timmy's money and release another half-baked Early Access product that took years to fix
>>715989203 (OP)Looks like shit, also pozzed devs.
>>715995212What's funny is that they recruited the gook who made many popular class mods
>>715989203 (OP)I don't like the candle system where your chances to beat the game increase over playtime, that being said I managed to beat the first two bosses in less than 10 runs so maybe it isn't that bad.
also the token system is really good and I enjoy the simplified maths
>>715998748All of which would've been better and more interesting choices than Runaway or Duelist. Fucking retards at Red Hook can't hit the easiest layups of their lives.
>>715992373I don't know what the fuck she does, honestly.
>>715995212Runaway is really good. It has a lot of strong synergies and is even strong as a sole Burning applier. Comes with heals and other useful stuff. Good generalist.
>>715999032Runaway is boring and lame. Nowhere near the charisma and appeal of the original DD1 characters. I don't know how you manage to make a "everything must BURN" character so lifeless and bland, but Red Hook found a way.
what that other guy said, if I can't cum it's not fun
>>715998885Back on release I was stonewalled by Act 2 for like 30 hours. I've been able to pull off four fresh-file zero-death clears since then, but yeah the candle system is really unforgiving. It doesn't feel like you are progressing anything, it just feels like you are artificially blocked by a lack of numbers.
I like how Kingdoms mixed things up. I wish they had done something like that for the main campaign, but I don't think you can change any of that at this point.
>>715995212Runaway rules, you fool
>>715995212Runaway's fun and her origin skin is cute.
>>715990160>First the devs accepted the Epic bucks then holed themselves inside of a discord server, so there's barely any feedback during early access in comparison to steam>Copied the gameplay structure of Slay the spire, but focused on presentation and animation to a point that runs are 2+ hours long and the rewards for beating a run are dogshit.>There's not enought novelty and differences between runs>Strongarmed retarded design decisions like the carriage with no skip, battles with no speed up, 5 minutes intro whenever you start a run>Removed the hamlet instead of improving it, then put items and trinkets inside of a gacha unlock system>Enemies can start the combat with retardedly high speed rolls and kill your characters before you can even act>If the rng decides to fuck with you, you can be forced to fight up to 3 roaming bosses in a row with no chance to heal or escape between figts>When the game finally launched on steam it was an unbalanced mess, the chapter 3 boss was a giant fuck you with a gimmick that can end your run in a matter of turns>Spent the next 2 years rebalancing character kits nonstop, but left most of the unbalanced annoying shit to be fixed way later and NEVER touched PD and Flagelant, the most op characters>The vestal was pure dogshit for a full year>Refused to understand why everyone that played DD1 had different expectations>2 years later the playerbase is now reduced to only one third of DD1, which is a decade old game>The toad spent too much time inside the boiling pot>The kingdoms updates are free, but came way too late and players are not coming back>A couple weeks ago the option to speed up the carriage and battles was finally added, but who fucking cares at this point>Entire character kits are being rebalanced and remade againAs much as Black Reliquary is shit, there's a real chance that it might get more players than DD2 once its fully released
>>716000759Yeah DD2 should be a case study in how to fuck up a guaranteed success, all they had to do was iterate on DD1 and they had it in the bag. The fact that DD1 has triple the players of DD2 is brutal.
>>715989203 (OP)It's a worse game.
>>716001054This one has become vestigial, useless.
>>715989332This game has lewd mods? Is it just shitty asset flips or do they actually add anything worthwhile?
>>716000759I had my fun with it. Not as much as I did with DD1, but still a good 50 hours or so. Could have been a lot more. I'll still check out their next game and further updates since they have it in them to make some great RPG combat for sure.
>>715989203 (OP)All valid points however the downsides of 2 hold it back more than 1 even if there are significant improvements
>>716001210DD2? Almost all games that goes for EPIC's money for the first year
>>716001397There are no lewd mods for DD2, in fact there are barely any mods for it at all because Red Hook in all their vainglorious stupidity decided to make the sequel incredibly difficult to mod for despite the first game largely getting carried by its mod support. True men of genius.
>>716001775Sorry "this game" referred to DD1, forgot I was in a DD2 thread.
>>715989203 (OP)I loved Darkest Dungeon for about 20 hours. Then all the Rougelike mechanics actually started mattering. Like the fact that your party members stopped progressing and only got stronger if you hired a higher level version who you then had to level again. It was lame and reminded me why I hated Rougelike games.
Mobile game tier mechanics meat to bloat the game.
>>716001775But they made modding easier to do and released mod tools much soon than they did in DD1. You're only mad because it takes more effect to create 3D models and rigging animations than making low effect sprites.
>>716002258>low effortYou've never modded DD1 sprites.
Probably my most played game this year, Kingdoms mode finally fixed all the issues and made it fun overall. Also there is full mod support.
Waiting for the vampires faction now.
>>716002059DD2 doesn't have that gay shit
>>71600237395% of DD1 mods are ugly, low effort shit. In time, DD2 will have the same amount, and same ratio of good-shit, as DD1.
>>716002486Doesn't mean that making sprites is low effort. You have no idea how aids modding DD1 actually is.
>>716002463Really? What did they change as far as the Rougelike mechanics go? Is it still mainly going out to clear dungeons to slowly get meta level progression via town upgrades?
>>715989203 (OP)>no progressionbad game
>retard rng romance shit for no reasonbad game
look if you didn't understand that 99% of the fun in darkest dungeon came from levelling up your guys, levelling up their gear, and levelling up your town, you're ngmi
>>716002725Both of the things you said are wrong. Learn what the fuck you're talking about before speaking.
>>715989203 (OP)This. So much this.
>>716002804Both things are correct. You need to stop shilling shit games.
>>715993893yeah why? shit isn't complicated.
>new surgeon: changes some skills so that they work from rank 1 but don't work from rank 4>new alchemist: changed to work best when combo'd with a bleed character or a burn character or ideally both (as the alchemist attacks get stronger when enemies have burn/bleed)>new physician: has changes to the team-support skillslike, that's all there is to it. how is this confusing?
>>716002719No. The only meta progression is that you can upgrade your characters and get new items that then can show up in your runs. It's a more traditional system.
Kingdoms is a bit more like the Hamlet but not even close to being as grindy. It has a time limit so you either win or lose within a bunch of turns and it's balanced around that.
>>715989203 (OP)>less RNGWrong with the very first point. The whole game is just RNG.
>>716002725Yeah the lack of real, solid progression is absolute ass in DD2. You slowly built up YOUR GUYS and it really felt amazing when they came through and it really hurt if you lost one. None of that exists in DD2, you genuinely do not give a fuck about any of them since they're not YOUR GUYS anymore, and it doesn't really matter if they succeed or fail aside from getting yet more gacha currency if they make it to the end, and then maybe you can slip a tiny buff on them with memories. To say nothing of building up a collection of trinkets and building up your base to the point where you could power level your new guys, stuff like that felt great in DD1 and it's all gone in DD2. Absolute garbage.
>>716003052>game CAN screw you over and does sometimes>entire game is about mitigating these scenarios as much as possible>retreating from battle is pretty reliable if things go wrong quickly>you can cut your losses and leave the dungeon if the situation is bad enough>even considering all that good play reliably gets you to the end with few deaths>people still complain that the game can punch backI get it because it's fucking bullshit to lose a character to getting focus fired 10 turns in a row but these things don't happen much. And pretty much never in bosses, there's tons of reliable parties for all of them. Just bullshit random encounters.
>>716002996I don't mind them adjusting stuff for the better, but it gets confusing having to figure out what changed every time I play the game after updating.
In general, I think the UI isn't bad, unlike what people say, but they absolutely need to make it much easier to immediately see all the differences between paths in an easy to grok format. They need that shit ASAP. Right now it's a pain in the ass to switch between paths and look at the what changes in the moves.
>>716003052You've never played either Darkest Dungeon.
>>716002486No, it won't, because the game is not nearly as popular, because it is not nearly as good.
>Make an incredibly flawed game that people still love
>Make a sequel that improves on all of its flaws
>It's too different and your fans are too autistic and hate change
Damn...
>>716003645DD2 is also significantly harder to mod and that's created a double bottleneck, why try to spend time modding a game that nobody plays when it's really fucking hard to do it? It's never going to get even a tenth of the mod support DD1 got as a result.
I don't play mods so I don't care
>>716003767>make a game 1/3rd as replayable as your old game>people play your game 1/3rd as muchIt's that simple.
Sooooo...about those DD1 lewd mods...any recs?
>>715997152fun fact: inn item effects last forever if the hero in question isn't stagecoaching through regions, just riding through regions and doing siege fights
>>716004287That's pretty sweet intel. Some nice rules lawyering there, since they're technically not going to any regions :^)
50/50 odds they patch that out soon, though lol
Would love to play it but amorous is gay subversion, so the game is gay.
>>716007663kek it do be like that
>>716000759They fucked it up by changing the winning formula. I understand that you want to be different in the sequel but they already had a unique premise that worked, there was ZERO need for such a hard right turn. You take drastic measures when something is failing, not when it's succeeding. Best thing they can do, is throw DD2 into the trash, and go back to what worked for DD3 or a new franchise since it's reputation took a hit.
>>716008054>DD3Wayne June is dead. It's got to be a brand new IP.
I'm glad DD2 exists and I'm glad they keep trying new things
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Got a bunch of new items I had never seen before in the Kingdoms mode :)
>>715989203 (OP)>less rng>most tokens and effects are a 50/50 chance, which is the highest level of rngjust because you cannot conceptualize risk management and played the first one or xcom as if it were a slot machine doesn't mean this game is less rng
>>716008054Devs specifically mentioned years before DD2 fully released that they didn't want to just make DD1 again. They wanted to make another game that didn't invalidate the first one so there'd be two games to play instead of completely abandoning the original.
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This one rules. I don't think I won that run, but the item came in handy. It's just so much more likely to help you than not. Stunning some opponent's party composition can be devastating and the game is already balanced your way so it's not as big a deal to lose one turn for one of yours.
>>716008738it's the endless harvest
>>716008689>enemy can, key word, get a Dodge token>vs>enemy has permanent 50% DodgeI'll taken the token.
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This one rules too but it got my Grave Robber killed in this last kingdom run I had before I eventually won it.
It was doing great work but then I had the brilliant idea of facing the Tangle Boss while having this equipped. Turns out that every single time that a vine encroached or fell back, this would activate. My poor Grave Robber stood no chance at 10 poison, 10 bleed and 10 burn.
Still used it at the end, though,
>>715989273 aside from that small mistake, it's a phenomenal item.
>>716008858>risk mitigation, party comp, buffs and unit accuracy>vs>lmao 50/50 dodge token
>>716009128Bitch all you want but everybody agrees the combat in better in DD2.
>not meDon't care.
>>716009319>everybody agreeshaha
hilarious
>>716009319yeah because you're midwits
you're the same people complaining that xcom is bullshit because your entire strategy revolves around a 80% shot hitting
its great but man do i suck
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Gonna try this wacky party composition on level 2 (The scrub level where I feel like I can experiment without getting too punished)
I always play Vestal or Plague Doctor over Occultist and the other 3 are my least used characters aside from Duelist. Let's see how it goes.
>>716010927Another soul battered and broken - cast aside like spent torch.
>>715989203 (OP)>Darkest Dungeon 2 is better than the first oneno. turning the game into Oregon Trail with crippled party options is far, far less interesting than what they had before.
>>716010828Bro... Your stress management.
>>716009128>80% accuracy le good>50% or 100% accuracy le bad
>>716008380Fucking loved Wayne June RIP but I honestly think there's nothing wrong with a new narrator. Every friend who played DD2 was like "So wait is this the same guy?"
Just get some sinister sounding bitch.
>>716011876>bitchYeah, no. Male or nothing.
>>716008054The only thing I can think of that can justify such a hard turn is that DD2 was a retarded form of backlash, like RH got pissed for people liking DD1 for what it turned out to be.
The second fuck up was that whoever manned the project either got jealous or was obsessed with Slay The Spire. Then came the Epicbucks and they acted as if this infinite budget made RH free to spin whatever bullshit they wanted.
It's the only way to explain shit like that completely out of tone relationship system and the retarded, out of place hero shrine battles to unlock full kits. The DD1 comics were perfect for what they were, but DD2 went out of its way to give it an epic reddit twist.
Either way, RH did managed to make a blueprint of the winning formula with DD1, all that is left is for some other developer to build a new game based on it.
before I forget, the lore in DD2 is absolutely garbage and if RH wanted Wayne back, they could had as well had spun a story with an younger ancestor travelling around the world with hired characters to explore eldtrich dungeons or shit like that.
>>715991164dont be afraid to use the antiquarian character. having her in your comp makes it so you find more valuable shit and make more money but shes pretty worthless as a fighter. it took me like 30 hours into my first playthrough to realize this since i avoided her at all costs cause her abilities seemed like complete shit
>>716012334>the only thing I can think of is stupid shit that makes zero senseSometimes the simplest answer is the correct one.
>"We didn't want to make the same game again"
>>716012710Based. Everyone would have loved them if they just made more but better Darkest Dungeon 1. I respect it.
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Woah
Cool
>>716013538>Ineffective against BossesInto the trash it goes.
>>716013538Shit item. Chances if you're critting something you're just killing it anyway.
>>715989203 (OP)Do character still get mad over retarded things like kill stealing?
I ain't touching it if so.
>>716013538Works well with multiple attack abilities like Crusader's burn thing. Or that gravedigger attack that attacks 3 people at once.
>>716013538I really can't think of any situation this would be more useful than a regular trinket. Maybe if you had a way to force a crit token onto an attack that cleaved the entire enemy party, but at that point you may as well just nuke one of them?
>>716014376Nah, they actually like it when someone else follows up on their attack. They mainly only get pissed at each other if they disagree at encounters or if they are low HP and someone else gets healed. The game also tells you if the move you're about to make is going to piss someone off.
>>715994173>Why are DD1 fanatics incapable of arguing?Because they legitimately hate the game. Always have. They jsut pretend otherwise because /v/ contrarians can't help but assume the worst positions and opinions anywhere they go.
>>716000759>As much as Black Reliquary is shit, there's a real chance that it might get more players than DD2 once its fully releasedLulno. SPurp can't fucking help himself and the final update was supposed to release sometime this summer and they've been redoing everything they can instead of actually releasing the final dungeon. Not even mentioning the sheer fucking medium they added to a game already full of it.
>>71600237399.9% of DD1 mods are copy-and-pasted anime waifus with humongous artstyle and immersion breaking tits. They are not hard to make at all.
>>716012334>all this retarded conspiracy theorist niggershit>when the actual answer is that no, RH does not hate their fans and simply wanted to provide two games instead of pulling a triple A company move and abandoning one game for anotherSometimes I forget that /v/ is more retarded than Reddit, ResetEra and Twitter combined.
>>716011858yeah pretty much
difference being that 80% is the product of a bunch of decision you made throughout the game and that 50% is a random coin toss you're suddenly presented
this is also why fights are mostly attrition battles now and why individual decisions are pretty inconsequential, because you can't work your way around a coin toss so the game needs to be more forgiving
then there's a bunch of other bullshit like characters upgrading once because what would be the point of having a party of 4 when it's basically game over if someone dies, because the replacement would be too low level to matter
in a fucking roguelike
whoever designed this shit should switch careers
>>716011342>with crippled party optionsRetard.
DD1 gets really consistent and its all about planning and smarts really, some knowledge here and there
Its only RNG reliant in
>some bullshit farmstead bosses
>maybe crimson court enemies have too high dodge, but the whole thing about the crimson court quest is that it can be done over multiple expeditions and youre always making progress, no need to lose characters there
and its much more doable to work your way out of fights you never saw before. if its completely fucked, no big deal, call it quits, take the bit of progress you can have back home, use the new knowledge and very very quickly get yourself back on your tracks
meanwhile in dd2
>99 hour long run
>reach boss
>actual trial-and-error shit that you will need a specific party to counter
>go back to start
>time to repeat the 99 hour run so you can do the boss again
its shittier
Friendly reminder the vast majority of people that hate DD2 play DD1 with corpses off. They've been seething at Red Hook for a decade straight.
I like DD2's gameplay, graphics, narration, and BOTH campaigns. I just wish there was actual dungeon exploration. Love the skeleton enemies in DD1.
>>716018627Same. I miss dungeon exploring.
>>716017806mongoloid
https://darkestdungeon.fandom.com/wiki/Party_Combos
>>715991179>Typical BS epic store, that thing is poisonUnironically true. I am so proud of the vidya community to hard reject this shit.
So is now a good time to play? I bought the game day 1 but i couldnt play it because of extreme lag in the chariot sections, so I just kind of let it there. I eventually got a good computer but I waited for all the dlcs and updates and everything to hit first.
>>716019635Sure. It's still probably too slow but just use speedhack in Cheat Engine.
Did they ever fix the problem where if you didn't run a specific party comp you would insta-lose to a boss that can only be beaten one way?
>>716020056You can use any comp you want now, more or less. It's just that some are more effective against the Act bosses like the Seething Sigh or the Fault.
>>715989203 (OP)Nope.
Its a shit imitation of slay the spire, a rogue-like with overlong loops and a ton of grinding.
The distinctive artstyle has been replaced with 3D trash that resembles a mobile game.
What original additions it does implement are annoying at best and objectively reduce the game's quality at worst.
Can never match the original's modability due to how it was made.
>>716020056>Acts 1 and 5The least restrictive, can be beaten by any team that is functional and covers all its bases
>Acts 2 and 3Way better than it used to be, new mechanics and hero paths allow a number of ways to counter them, or if you're feeling ballsy you can feasibly damage race them with a bit of planning and luck
>Act 4Still fucking sucks to fight, god I hate RR
>Make a sequel to "darkest dungeon"
>remove the dungeon
>no one wants to play it
It is literally just that simple, all the people here spewing shit about gameplay, atmosphere, pacing all of that are completely retarded, like clinically retarded.
They should have made a separate game called "darkest roaming around on a horse carriage for 50 hours" and I garantee you it would have been a better success.
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>>716022357>cannot comprehend someone being ok with a formula change as long as the change doesn't suck
and I am over here, still binging butcher's circus
Here is my stress team
>>715989203 (OP)I really love the token system in this game. Leper always struggled in the first game no matter how much the devs tried to buff him while staying in his "high reward high risk" niche of having strong low accuracy attacks. But in the sequel his blind tokens can be more effectively managed or even benefited from. In a run I had I got a trinket combo that let him gain a 10% chance to crit every time he missed. So if you give him a couple of cheap items that "hit" the entire squad of enemies, you could potentially give him a +40% chance to crit that lasts the rest of the battle, uses up your blind token so you're sure to hit whatever enemy you target next, and doesn't even waste your turn.
>>715989754Hopefully someone pulls through and we can get Omen Seeker's tits jiggling around in 3D.
>>715992373>>715999032I've had fun with duelist. I usually try to put dodge, taunt, and counterattack tokens on her. Her default skills are kind of junk so you have to upgrade them right away though which is probably why people are struggling with her she isn't as good "right out of the box" like other heroes are.
>>715999201From what I remember, Red Hook didn't want to make a "generically cool" character because they thought it would be low effort and wanted to make someone more fitting to the new world of DD2 that you'd see living in it. Unfortunately, I think they went too far in the other direction because she looks like she'd fit right in with the various refugees you help out along the road. Her smokebombs are great though.
>>715993957>>715994085I had a similar idea except the gimmick would be that the people of the region were merchants, so many of the monsters would be made of precious metals or have large precious stones as attack organs like an enemy with diamond horns or is made of liquid gold reflecting a population literally consumed by greed.
is the "kingdoms mode" integrated with the main storyline? or is the retarded carriage/mountain system still the main story or whatever? i loved dd1 but had a hard time getting into dd2. i got filtered by the 3rd boss
>>716000759My biggest issue was that you couldn't preserve old characters, so the mechanic taken from X-com was missing and it couldn't serve as a crutch to fight really difficult bosses like the Chapter 3 eyeball boss. Only way to have your characters return to a new run is to defeat the Mountain boss, but the Mountain bosses are difficult enough to usually kill at least 1 of your party members and require very specific playstyles and classes so theres no fucking point.
In first Darkest Dungeon improving your characters with safe runs was the whole point. Max level max gear character was very strong but you were also nervous as fuck about losing him. DD2 didn't have the same the same carrot and stick approach going on, it was all just pure rng. Other problem is that Route bosses are all cool but theres no incentive to ever actually fight them if you're not doing a Mountain run because their rewards are shit and they're dangerous enough to potentially kill your party and fuck the run. Even if they kill just one of your Party members, then you're still fucked because you have to fight Exemplar at the end of the Route if you wish to save your Candles.
Oh your routes didn't have enough encounters and too many Loathings? Well the boss is fucked, the entire run is fucked, your characters are fucked, try again. Nobody is going to fight an empowered version of the stupid giant eyeball. Oh one of your heroes died prematurely because all the Empowered Tangle skeleton soldiers decided to all hit him and him only in first turn? If you end the run then and there you get bread crumbs amount of Candles and your last 2 hours were completely wasted by bad rng.
>>716017182>because you can't work your way around a coin toss so the game needs to be more forgivingActually you can. There are many skills that ignore dodge. Combat items can be used to make the enemy "waste" their dodge while not making you waste a run. Other trinkets give you buffs when you miss so even if you miss the enemy you still gain some benefit out of it. It's not just "50%" and that's it, there are plenty of ways to work around it or just ignore it with the right set up.
>>716023237The kingdoms mode seems to be a epilogue that takes place after the main storyline. The mountain is just another biome in kingdoms. The carriage is still there, but each route seems to be shorter in kingdom mode.
>>716025375>The kingdoms mode seems to be a epilogue that takes place after the main storyline. The mountain is just another biome in kingdoms. The carriage is still there, but each route seems to be shorter in kingdom mode.oh okay cool, i might get back into the game again, i'll let them finish the class rebalancing they seem to be doing first though.
>>716022357>atmosphere, pacing all of that are completely retarded, like clinically retarded.the poorly executed departure from that "dungeon" theme is literally what raped the atmosphere and pacing though
alongside everythinbg of the games' aesthetic including the character
>>716000759>As much as Black Reliquary is shiti disagree
>>716017182>this is also why fights are mostly attrition battles nowThats not really the case. Pretty much all the fights are trying to burst down one monster as quickly as possible and then worrying about the rest of the fight later. All Cultist fights start with you killing the little tentacle altar first and as fast as possible. All Fanatic fights begin with you killing the melted boob ladies first. When theres no obvious targets, you kill the one first that doesn't have the Mountain buff. Because managing attrition in 4v3 is much easier than 4v4.
>>715989203 (OP)>better than the first oneConsidering how grindy and repetitive the first one was it's not an achievement.
>>715989203 (OP)First game was better. Losing a "run" means nothing. Losing a full party in DD1 after several hours of training them and bonding with their quirks was soul crushing. There are no emergent stories in 2, like your greedy pawn killing himself because he's a klepto and couldn't say no to the trapped cupboard. Just the same dozen named inserts that never truly die.
>>715991007It's not, personally I like it more cause hamlet management was gay and annoying and cart drifting is pretty fun
>>715995212Runaway is good thoughbeit
I've had this game in my library for a long time now and I'm going to play it soon, if I like it I'd like to 100% the achievements.
But I don't have any dlcs, what do you guys think about a dlc-less playthrough? I dont even have the free ones installed. I could get all of them since they are cheap, but wouldnt that bloat the game too much? Im pretty much going in blind
>>716029975Sorry I meant dd1, forgot this thread was about 2 kek
>>716030026You can activate the DLCs later in your campaign. Play the game first and see if you like it, then get the DLC if you want.
was about to buy this game but forgot you expect me to be a paypiggy for dlc
il buy it once the game is actually finished and i can get the dlc in a cheap bundle, shill
>>716029975The DLC-less playthrough is fine. You'll get the core experience just fine enough. You might want to get a mod to increase scouting and walking speed, though.
The DLCs are pretty self contained. The Circus is just PVP. I never downloaded it. I got a mod to get rid of the ugly crown on the bottom of the hamlet that reminds you of it.
Colors of Madness is a new area that focus on wave encounters. It can be ignored for the main game without effecting anything. Doing the CoM area once will put a wandering boss in one of the dungeons but it's obvious which one it is.
Shieldbreaker add a character to the game. Only thing about her is sometimes she causes a special camping ambush to happen. You'll know when it's gonna happen and there only a limited number of them that can occur on a playthrough.
Crimson Court is the only one that can be considered added bloat. It adds a new dungeon and a new mechanic to worry about. You can ignore entering the dungeon for the first time and just get a small stress recovery penalty, but once you completed the first dungeon, then you been forced to engage the DLC's vampirism mechanics unless you beat the DLC's final boss.
>>716023237Kingdoms is set after Confessions. The Academic even mentions it if you end up in the Mountain biome - that around the base of the Mountain are the only remaining signs of the Great Loathing that once consumed the world.