Gamedev Thread - /v/ (#716401716)

Anonymous
7/25/2025, 3:02:58 PM No.716401716
GamedevThread
GamedevThread
md5: c05c200e46de8f427c78b4da0ff70d03๐Ÿ”
Is it just me, or are these threads less popular than they used to be? Are fewer people trying to become indies?
Replies: >>716402537 >>716411781 >>716412546 >>716414763 >>716416652 >>716419505 >>716420064 >>716427675 >>716433412 >>716452212 >>716452302 >>716452495 >>716473848
Anonymous
7/25/2025, 3:04:36 PM No.716401834
Gotobedfinal2_thumb.jpg
Gotobedfinal2_thumb.jpg
md5: 2e2ef01513828d612a349e35a006ce84๐Ÿ”
I'm about to drop a demo on steam and have less than 140 wishlists... Is it over /v/ros? Do demos help?

https://store.steampowered.com/app/3595850/City_of_Spells/
Replies: >>716402140 >>716402537 >>716402595 >>716402648 >>716405881 >>716406345 >>716434215 >>716468209
Anonymous
7/25/2025, 3:09:23 PM No.716402140
ConvinceluketrimWebm_thumb.jpg
ConvinceluketrimWebm_thumb.jpg
md5: 5dc0b04c35601f843c2c887b79f52bed๐Ÿ”
>>716401834
bump
Replies: >>716402648
Anonymous
7/25/2025, 3:16:36 PM No.716402537
inventory_thumb.jpg
inventory_thumb.jpg
md5: 0fed0ecb8775cf97eff4a28007898012๐Ÿ”
Made some inventory progress
>improved navigation on the grid
>load 3d models on demand
>fixed lighting on 3d model
>can manually spin the 3d model with the right stick
still a lot of work left here but it's coming along
>>716401716 (OP)
>Is it just me, or are these threads less popular than they used to be?
I made one the other dfay and it got lots of progress posting, at least on the first 150 posts or so. It's summer, so things might be going slower for many because of that.
>>716401834
good luck with the demo! always liked your char design, the protag is a qt3.14
Replies: >>716404872 >>716427804
Anonymous
7/25/2025, 3:17:28 PM No.716402595
>>716401834
I'm not sure if demos help sales, but I think they help get more eyes on your stuff, it also means your game gets 2 visible spots on the store.
but I would recommend to stop hoping for getting back the 100$ steam fee
Replies: >>716406345
Anonymous
7/25/2025, 3:18:25 PM No.716402648
>>716401834
>>716402140
Successful indie devs have social media accounts and shill campaigns, and no 4chan doesn't count
Replies: >>716404872
Anonymous
7/25/2025, 3:31:33 PM No.716403420
Every time I look at other languages or frameworks, I keep returning monogame.
Anonymous
7/25/2025, 3:46:34 PM No.716404367
2025-07-25 15.46.08
2025-07-25 15.46.08
md5: 2c2f741907a22503e4b803d880c72968๐Ÿ”
vehicle sale stuff
Anonymous
7/25/2025, 3:54:54 PM No.716404872
>>716402537
Thanks! I'm hoping I can get picked up by some steamers potentially.
>>716402648
I tried shilling it on reddit and got chewed out for using AI in my dialogue system
Replies: >>716405194 >>716474396
Anonymous
7/25/2025, 3:59:48 PM No.716405194
>>716404872
>I tried shilling it on reddit and got chewed out for using AI in my dialogue system
People should praise innovative use of modern tools instead of going against them, the damnluddites. Don't feel bad because of them anon.
Replies: >>716475047
Anonymous
7/25/2025, 4:11:25 PM No.716405881
>>716401834
140 wishlists is dead on arrival. You absolutely should do a next fest if you can (and you'll need a demo for that)
Replies: >>716408863
Anonymous
7/25/2025, 4:13:59 PM No.716406051
Bow to your sensei, BOW TO YOUR SENSEI
Bow to your sensei, BOW TO YOUR SENSEI
md5: fe7eaae807f9a669f3e5d6c7586b0fb3๐Ÿ”
Still working on my computer game, but better opportunities have sprung up and I seek to take them. Consequently, development has temporarily slowed down.
Replies: >>716406145 >>716489285
Anonymous
7/25/2025, 4:15:25 PM No.716406145
>>716406051
>but better opportunities have sprung up
tell us more senpai
Replies: >>716410414
Anonymous
7/25/2025, 4:15:45 PM No.716406161
dungeon
dungeon
md5: 991abc6e934c596100c907a835ec1c71๐Ÿ”
Followed this through and his other video about making some trees, fireplace and a night scene from scratch. Enjoyed them, now I'm doing more tilesets from different materials and figuring out how to do multiple floors with ladders and stairs.
Replies: >>716406548
Anonymous
7/25/2025, 4:17:17 PM No.716406247
any tips on making an interactive ui? i wanna have my buttons react when i hover over them but im a brainlet who hasn't really touched ui coding beyond java swing.
Replies: >>716427915
Anonymous
7/25/2025, 4:18:39 PM No.716406345
>>716401834
Demos are a double edged sword, nintendo held off on releasing one for star fox zero because they knew they had a stinker on their hands, it was only after it bombed that they released one, and after playing it it made me not even want to pirate the full game, on the other hand, the Haste demo made me pirate the full game
>>716402595
The project turboblast demo actually made me want to buy the game, even though I find playing racing games on a keyboard physically painful
Anonymous
7/25/2025, 4:21:58 PM No.716406548
>>716406161
I love this dude's videos.
Replies: >>716409510
Anonymous
7/25/2025, 4:29:50 PM No.716407087
complex0017_ntsc
complex0017_ntsc
md5: 343dc1bf6f63830abbce2366e1e6aa38๐Ÿ”
I'm having too much fun taking screenshots of this map and then turning them into 'found footage' stills
Replies: >>716411162 >>716474894
Anonymous
7/25/2025, 4:53:58 PM No.716408863
>>716405881
Yeah, it's pretty demoralizing working on a game nobody will play.
Replies: >>716423919
Anonymous
7/25/2025, 5:03:27 PM No.716409510
>>716406548
They're my favorites, shame he hasn't uploaded in a while but what he has done gets anyone started.
Anonymous
7/25/2025, 5:16:00 PM No.716410414
>>716406145
In a world where 25% of my generation can't even fathom getting a decent job, I have that chance. The government was only a temporary solution.
Anonymous
7/25/2025, 5:25:30 PM No.716411162
cat
cat
md5: bfb47da3accedd509ab658eae9e56419๐Ÿ”
>>716407087
Replies: >>716411408
Anonymous
7/25/2025, 5:28:32 PM No.716411408
complex0010_ntsc
complex0010_ntsc
md5: ecb8ed685069226df6bae3d4b8808055๐Ÿ”
>>716411162
That's not a person...THAT IS NOT A FUCKING PERSON!
Anonymous
7/25/2025, 5:33:28 PM No.716411781
>>716401716 (OP)
don't want my game associated with this sewer
people feel high and mighty when they tear you down, and I refuse to let them taint my hobby that I actually enjoy
discussion culture here is even more dead than on the rest of the internet
Anonymous
7/25/2025, 5:38:55 PM No.716412165
Bolt45
Bolt45
md5: 47c181fd60da344f5cfcbe09f95b5707๐Ÿ”
Bolt 45. This one took an extremely long time to finish but there are now only 2 enemy weapons left to design.
Replies: >>716412415 >>716412427
Anonymous
7/25/2025, 5:42:39 PM No.716412415
>>716412165
>minigun with oversized novelty revolver attachment
>belt feeds into revolver cylinder
nani the FUCK
Replies: >>716412881
Anonymous
7/25/2025, 5:42:43 PM No.716412427
7-25-25, Me or You Sprites
7-25-25, Me or You Sprites
md5: 7fb77d6dbef369c068db2194b28436cb๐Ÿ”
Let's just have fun, I'm chipping away at the art assets for an arcade concept.

>>716412165
That looks neat, man.
Replies: >>716413830 >>716416437 >>716417235 >>716418289
Anonymous
7/25/2025, 5:44:13 PM No.716412546
>>716401716 (OP)
>Is it just me, or are these threads less popular than they used to be?
I stopped posting in these threads when you guys started spamming them every day.
I dunno if you still spam them every day but the experience soured me enough to not bother for the next 1-2 years.
Anonymous
7/25/2025, 5:48:35 PM No.716412881
Downbarrel
Downbarrel
md5: 70d084abf1e2cf8ddfcab6af78576576๐Ÿ”
>>716412415
The rotary component is the same for both the minigun and the revolver, but the revolver cylinder chambers hold grenades for the lower barrel. Think like an M32A1. The linkages feed from the ammo drum at the back-top (the "bottom of the handle" if you picture it like an upside down revolver) like on an M61.
Replies: >>716419212 >>716419687
Anonymous
7/25/2025, 6:01:14 PM No.716413830
>>716412427
GRAND DAD
Anonymous
7/25/2025, 6:14:02 PM No.716414763
Nun Gravity-1_thumb.jpg
Nun Gravity-1_thumb.jpg
md5: a853080b64743db6d2a7cb171d6c889f๐Ÿ”
>>716401716 (OP)
I enter to /v/ for short periods of time, so most of the time I miss this gamedev threads. I don't chat too much, I mostly spend the time working in my project and I post my progress on twitter mostly. The last weeks I was busy figuring out how to make custom gravity on Unity... and it pay off.
Replies: >>716415791 >>716416267 >>716436284 >>716486561
Anonymous
7/25/2025, 6:15:56 PM No.716414913
my project down taken down from itch because of the NSWF purge from yesterday so there is no point in continuing to work on it.
Anonymous
7/25/2025, 6:28:34 PM No.716415791
>>716414763
I want to sex the nun
Anonymous
7/25/2025, 6:34:52 PM No.716416267
>>716414763
what's your twitter?
Replies: >>716417057
Anonymous
7/25/2025, 6:37:09 PM No.716416437
>>716412427
soul
Replies: >>716416894
Anonymous
7/25/2025, 6:39:36 PM No.716416652
1424576222538
1424576222538
md5: 7767d36bee27b6d8f7022f8eb847f3b6๐Ÿ”
>>716401716 (OP)
The money cucks got filtered
Replies: >>716416725
Anonymous
7/25/2025, 6:40:43 PM No.716416725
>>716416652
what does this mean anon
Replies: >>716417972
Anonymous
7/25/2025, 6:43:00 PM No.716416894
Molta Chase
Molta Chase
md5: 1f97faa9fa406790e3062ef3e4fe9540๐Ÿ”
>>716416437
Have this goofy GIF
Anonymous
7/25/2025, 6:44:59 PM No.716417057
>>716416267
https://x.com/RM120_
Anonymous
7/25/2025, 6:47:22 PM No.716417235
>>716412427
that's the good shit
Replies: >>716420750
Anonymous
7/25/2025, 6:52:51 PM No.716417659
inv
inv
md5: 488c9d2c725569ac316ef6f2b62947cf๐Ÿ”
recycling the slots from my previous project :)
hope it looks fine
Anonymous
7/25/2025, 6:57:07 PM No.716417972
Simple put we need to go lewder
Simple put we need to go lewder
md5: b1252d627bc75eea2ad9f57fb140d205๐Ÿ”
>>716416725
it means they were making goon slop and now they can't make money from it.
True gooners do it for free.
Anonymous
7/25/2025, 7:00:57 PM No.716418289
GibsLow_thumb.jpg
GibsLow_thumb.jpg
md5: e819b1915463c8cc26365c88f0e4de1a๐Ÿ”
>>716412427
ah, finally some soul!

Getting shrimp game rdy for next fest
Replies: >>716418474 >>716420750
Anonymous
7/25/2025, 7:02:57 PM No.716418474
>>716418289
>Descent but it's shrimps
does it have a single-player campaign? if so, sign me in
Replies: >>716419012
Anonymous
7/25/2025, 7:10:40 PM No.716419012
duneaura
duneaura
md5: 659edbc706a6ed45aa9e24a8a84d79bc๐Ÿ”
>>716418474
yessir anon
I'm working on it as we speak... it'll be co-op too
You begin in this desolate hubworld where a mask on a giant TV instructs you you'll need to enter [dungeons] to bring back [elemental stones] to rejuvenate the hub world. There are retarded and asshole and friendly shrimp NPCs that help / hurt you on your journey too
Replies: >>716419075
Anonymous
7/25/2025, 7:11:33 PM No.716419075
>>716419012
I like it! post the steam page please, I want to wishlist
Replies: >>716419687
Anonymous
7/25/2025, 7:13:24 PM No.716419212
>>716412881
this is so dumb and cool at the same time, love it
Anonymous
7/25/2025, 7:17:07 PM No.716419505
maxresdefault
maxresdefault
md5: 54a51bc02b4debef19b9bff7cc6a77a6๐Ÿ”
>>716401716 (OP)
Trying to come up with good ideas for LSD jam this year. Don't really want to just clone the game, but coming up with alternative control schemes is difficult.
There was one I played that used mario kart controls, which was cool. If anyone has ideas I'd appreciate it.
Replies: >>716488828
Anonymous
7/25/2025, 7:19:18 PM No.716419687
horriblething
horriblething
md5: 84b313a3c6e575b9b8fa0c42108f6ef1๐Ÿ”
>>716412881
nice
>>716419075
thanks anon
https://store.steampowered.com/app/2824880/SHRIMP_GAME/
Replies: >>716420258
Anonymous
7/25/2025, 7:23:59 PM No.716420064
Capture
Capture
md5: 85708322fff0bdf47b2e2112a47f2ffb๐Ÿ”
>>716401716 (OP)
>Are fewer people trying to become indies?

The gold rush really seems to be in it's final days, market is so flooded now with flops that maybe people are re-evaluating what they're doing. You go to plebbit and see just how many games are in the works and then compare to your own and think how is my game any different? Also the wave of people who lost their tech jobs and thought they would make the next lethal company with a few months of work are probably burnt out already.

I'm rethinking whether I should continue with VR development, I really don't have the time to put out assets with the amount of detail that I would like to have for VR and it seems like PC VR is dead anyways.
Replies: >>716434182 >>716440686 >>716473691
Anonymous
7/25/2025, 7:26:36 PM No.716420258
>>716419687
I'll make sure to try the next fest demo. If I like it I'll shill it in some places.
Anonymous
7/25/2025, 7:27:10 PM No.716420297
jump_thumb.jpg
jump_thumb.jpg
md5: 7683c0f927b2fceaa0dbbba14bedc2b1๐Ÿ”
Writing speed tables manually can make shit looks really goofy.
Use math to generate em if you want realism, but don't if you want to look like a kid playing with an action figure.
Replies: >>716421118
Anonymous
7/25/2025, 7:33:48 PM No.716420750
>>716417235
>>716418289
Thanks fellas. Trying this time because it's such a simple concept, started reading through GameMaker's manual online. Unfortunately wraparound is a mess at the moment with my guy falling through the floor.
Anonymous
7/25/2025, 7:39:18 PM No.716421118
>>716420297
glad to see you are still at it MSX bro
Replies: >>716421639
Anonymous
7/25/2025, 7:46:17 PM No.716421639
>>716421118
Not been very active because real life work, but still touching it from time to time.
I want this zombie dude to be more like the skeletons from castlevania, but also be able to jump as the penguin has a long range weapon.
Anonymous
7/25/2025, 8:08:16 PM No.716423361
abandoned_ntsc
abandoned_ntsc
md5: d8383fc93de32b7026cc9ecf7ec09706๐Ÿ”
spoop
Replies: >>716424128
Anonymous
7/25/2025, 8:15:42 PM No.716423919
>>716408863
then stop working on it and move on with another project
Anonymous
7/25/2025, 8:17:31 PM No.716424036
rokokotest
rokokotest
md5: 84a24af1ced2f8dfbfb80c391cbab1a1๐Ÿ”
Bought a (second hand) Rokoko mocap suit this week and did some testing today. The Unity plugin is janky as fuck. It works, but not with custom blend shapes. The remapping script is fucked and now I have to send in a support ticket.
Replies: >>716424327
Anonymous
7/25/2025, 8:18:35 PM No.716424128
saw doll
saw doll
md5: 2dcbcca0b2269bcdd4fcbc27d9ad8a4d๐Ÿ”
>>716423361
>i want to play a game with you. it's pretty simple, you must press the button that has a skin color, pressing it release you from the contraption, but if you press the pink one, you die.
>you will be looking at the buttons thru this NTSC camera
Replies: >>716424697
Anonymous
7/25/2025, 8:20:59 PM No.716424327
>>716424036
damn that's gay
Replies: >>716427578
Anonymous
7/25/2025, 8:25:33 PM No.716424697
complex0020_ntsc
complex0020_ntsc
md5: 67c97950c21c12a6b9b93f38f81eeda3๐Ÿ”
>>716424128
at least he's not making me find a key hidden under a beige patch of tape stuck to a random wall somewhere down here
Replies: >>716426802
Anonymous
7/25/2025, 8:35:50 PM No.716425420
retrosprites8_thumb.jpg
retrosprites8_thumb.jpg
md5: 2e9ca5596407e708c4d87a2592eb5a94๐Ÿ”
Been working on a survivors like. Put in the foundations of the upgrade system today but webm from yesterday.
Replies: >>716426751
Anonymous
7/25/2025, 8:53:01 PM No.716426751
>>716425420
ganbate anon. If it were me I'd put some kind of spin on it, like how Puzzle Quest is a puzzle game on top of an RPG.
Replies: >>716428464
Anonymous
7/25/2025, 8:53:35 PM No.716426802
>>716424697
Yep
Anonymous
7/25/2025, 9:03:53 PM No.716427578
>>716424327
Tell me about it. Rokoko support is like rolling a nat 1 every time you need help. Had a buddy spend two weeks just trying to get finger tracking synced with his model before giving up and turning it into a static puppet rig instead. Honestly might be easier to just keyframe the damn thing by hand if you're only doing short loops.
Anonymous
7/25/2025, 9:05:20 PM No.716427675
>>716401716 (OP)
>Are fewer people trying to become indies?
Posting on 4chan in general has died down as this website becomes increasingly full of retarded 3rd worlders and faggot culture warriors who don't care about anything other than regurgitating political buzzwords they learned on twitter.
Anonymous
7/25/2025, 9:06:03 PM No.716427726
>The best performing gdscript code is 100x slower than C++, 10x slower than C#.
chat is this true?
Replies: >>716428161 >>716428445 >>716428932 >>716429084 >>716473567
Anonymous
7/25/2025, 9:07:04 PM No.716427804
>>716402537
your game actually looks good anon Iโ€™d love to play it
Replies: >>716432549
Anonymous
7/25/2025, 9:08:37 PM No.716427915
>>716406247
What fucking tech stack are you using? Learn how to ask for help.
Replies: >>716429521
Anonymous
7/25/2025, 9:11:58 PM No.716428161
>>716427726
Yeah, it's pretty slow. Performance critical code should use GDNative for native performance. But just some game logic does not need any speed.
Replies: >>716428932
Anonymous
7/25/2025, 9:16:27 PM No.716428445
>>716427726
Yes and it doesn't matter in the slightest because all the rendering under the hood is still C++ and even a 100x slowdown of behavior scripts compared to C++ is meaningless for video games.
Replies: >>716428932
Anonymous
7/25/2025, 9:16:43 PM No.716428464
>>716426751
I have some ideas for that I'm just working on getting the basic structure up. Should be easier to experiment with that ground work done.
Anonymous
7/25/2025, 9:23:23 PM No.716428932
shek
shek
md5: 7d9c866e1c0974451c113dd1929a2b40๐Ÿ”
>>716427726
>>716428161
>>716428445
Game code is like an onion. there's layers of "how many times per second this thing is running".
Stuff that runs only once or once per frame you don't need to optimize like a madman, but you should make it as readable as possible.
Stuff that runs a thousand times per frame you start to worry about optimization.
Stuff that runs a million times per frame you should consider shoving on the GPU somehow.
Replies: >>716430985
Anonymous
7/25/2025, 9:25:20 PM No.716429084
>>716427726
godot isnt a serious engine. its for people to larp as game developers.
Replies: >>716429196 >>716429589 >>716430209
Anonymous
7/25/2025, 9:26:32 PM No.716429196
>>716429084
Nah its fine.
If what you're doing is 2D, you should not even consider something like unity.
3D you should.
Anonymous
7/25/2025, 9:31:05 PM No.716429521
>>716427915
raw glsl and C++ but im willing to use anything
Anonymous
7/25/2025, 9:31:48 PM No.716429589
>>716429084
people love to say this while actual games have been made with it that are making actual money unlike whatever the fuck youโ€™re making
Replies: >>716430708
Anonymous
7/25/2025, 9:39:39 PM No.716430209
>>716429084
Ah let me guess you're too smart to use godot but too stupid to make xir own engine.
Replies: >>716430546
Anonymous
7/25/2025, 9:44:02 PM No.716430546
>>716430209
Correctamundo
Anonymous
7/25/2025, 9:46:13 PM No.716430708
>>716429589
>people love to say this while actual games have been made with it that are making actual money
Name 3
Replies: >>716430814
Anonymous
7/25/2025, 9:47:38 PM No.716430814
>>716430708
Cruelty Squad
Buckshot Roulette
Dome Keeper
Brotato
Case of The Golden Idol
Etc etc
Replies: >>716431073 >>716431086 >>716431269
Anonymous
7/25/2025, 9:49:54 PM No.716430985
>>716428932
You profile your game, and optimize the worst offenders in ways that make sense. You won't optimize a code path that runs millions of times per frame if it only takes 0.0000002ms to execute.
Anonymous
7/25/2025, 9:50:54 PM No.716431073
>>716430814
Thanks, anon! That makes me feel a lot better about Godot.
Anonymous
7/25/2025, 9:51:11 PM No.716431086
>>716430814
>not a single AAAA game
doesn't count.
Replies: >>716431218
Anonymous
7/25/2025, 9:52:50 PM No.716431218
>>716431086
And you're working on an AAAA game?
Replies: >>716431294
Anonymous
7/25/2025, 9:53:21 PM No.716431269
>>716430814
Absolutely grim.
Replies: >>716431356
Anonymous
7/25/2025, 9:53:46 PM No.716431294
>>716431218
Got my team of LLMs working on it right now.
Anonymous
7/25/2025, 9:54:40 PM No.716431356
>>716431269
Whatโ€™s grim about it? The fact that you havenโ€™t done shit?
Anonymous
7/25/2025, 9:59:54 PM No.716431731
aaa
aaa
md5: f1df4c7d04115a6f5032c3266a780301๐Ÿ”
Anyone here got this "letter"?

and if you got it what did you do?

what it's about?
https://www.youtube.com/watch?v=us6IKKOZWi8
Replies: >>716431882 >>716432034 >>716433067 >>716435880
Anonymous
7/25/2025, 10:01:51 PM No.716431882
>>716431731
Nothing, because the lawsuit is so encompassing I'd maybe get about $20 bucks out of it.
Replies: >>716432034 >>716435880
Anonymous
7/25/2025, 10:03:51 PM No.716432034
>>716431731
>>716431882
>tfw I set up my page in 2024 December
Can't believe I missed out on free money...
Anonymous
7/25/2025, 10:11:35 PM No.716432549
inv progress_thumb.jpg
inv progress_thumb.jpg
md5: c352e030648f5e3ec9ffeffb4b00419a๐Ÿ”
>>716427804
thanks anon, I'd also love for you to play it
Anonymous
7/25/2025, 10:18:44 PM No.716433067
>>716431731
I got something like this, ignored it. If you say nothing they sue on your behalf, but valve isn't going to ban all 200m people rolled in to this.
I really have no interest in getting more involved with the store front I publish my shit on, best that neither side knows I exist in this case.
Anonymous
7/25/2025, 10:23:13 PM No.716433412
>>716401716 (OP)
These threads are just not as good as they used to be and them being too frequent for some time contributed to that.
Anonymous
7/25/2025, 10:33:56 PM No.716434182
>>716420064
I think the biggest problem is that so many people are doing it to try to be the next 'big thing', doing it more for money than passion. A tale as old as time.

I think if you imagine a situation where you make 0 money then you'll enjoy the process more
Replies: >>716434417 >>716479273
Anonymous
7/25/2025, 10:34:18 PM No.716434215
>>716401834
the demo is supposed to help discovery right? Try Next Fest
Anonymous
7/25/2025, 10:36:55 PM No.716434417
goblins
goblins
md5: 9980af51574b672b5ba9981aeaaa78fb๐Ÿ”
>>716434182
I agree. That's what I'm doing and it lets me focus on stuff I find fun rather to appeal to market trends, all while having fun developing a game with 0 pressure. Thing is you need a job or some other way to support your hobby, and I can understand anons going in for the money if they don't have any other influx of money.
Replies: >>716434784
Anonymous
7/25/2025, 10:41:38 PM No.716434784
>>716434417
Yeah regarding the no other income, there is almost literally no worse choice to make money when you have none than gamedev right now - either indie or professional. Maybe photography is worse, but you would legit be better to just get a job in a grocery store and you'd probably make more there in a week than you would in a lifetime of gamedev
Replies: >>716435035
Anonymous
7/25/2025, 10:45:06 PM No.716435035
>>716434784
>you'd probably make more there in a week than you would in a lifetime of gamedev
Out of probability? yeah, for sure. Releasing a game is kinda like playing the lottery: you might won big time, but you probably won't. That's why I think it's best to just do it for fun and make something you really love or want to play. The industry is already full of greedy companies that only look for the money, and it would be sad if the same happened to indie devs.
Replies: >>716436209
Anonymous
7/25/2025, 10:50:11 PM No.716435393
So do adult game devs now have to implement some face id scan fuckery for the United Kingdom cucks or wha?
Replies: >>716438114
Anonymous
7/25/2025, 10:57:35 PM No.716435880
>>716431731
>>716431882
If you do nothing you automatically you are suing Valve. If you dont want to be part of the lawsuit then you need to opt out by filling up your credential.
Anonymous
7/25/2025, 11:02:23 PM No.716436209
>>716435035
Exactly. If you're rolling the dice anyway, might as well at least enjoy the game youโ€™re making while youโ€™re likely not getting paid. Chasing trends just turns you into a poor man's version of a worse game. At least if you make your weird little passion project, you get the satisfaction of making something you care about-even if only 5 people play it. And those 5 might love it way more than 5,000 who barely noticed your soulless roguelite deckbuilder farming sim.
Anonymous
7/25/2025, 11:03:36 PM No.716436284
>>716414763
My only gripe with this is how the back of the gun's slide, where the hammer is supposed to strike, is just a slab blank stretched texture. Hell, even the gun's slide doesn't look like it would recoil upon firing.
I know it's stylized art, but had to point this out. Even CS1.6 from 1999 had a texture at the back of the slide and a moving slide.
t. /k/
Replies: >>716436482
Anonymous
7/25/2025, 11:06:35 PM No.716436482
>>716436284
he can't texture he just took a photo of a deagle and used it as the side plane texture
Replies: >>716437086
Anonymous
7/25/2025, 11:15:43 PM No.716437086
>>716436482
Yeah that's obviously the case but at least finish up that side of the gun because it's awful to look at.

By the way, I can't texture for shit either, but generally how is one supposed to texture items like say guns, cars, plants, furniture...etc?

As far as I'm aware the usual method is using photos of stuff, making them seamless, then placing them onto where they're needed on the model. Like plants would use the green smooth texture of stems, photos of leaves stretched onto a leaf UV map, and furniture would be straight-up seamless textures of wood, plastic...etc.
How about guns or cars then? That's much harder to pull off.
Replies: >>716437419
Anonymous
7/25/2025, 11:20:59 PM No.716437419
>>716437086
Depends a lot on how detailed your model is and if you have normal maps or not. With a high fidelity model you can basically slap pbr materials on it and it will look right. With lower fidelity you need to paint the detail in the textures which can be achieved in various ways. With guns it's common to use pictures of the real things to texture them. You could do the same for cars in theory. Requires some image editing of course.
Anonymous
7/25/2025, 11:31:21 PM No.716438114
1731704019279786
1731704019279786
md5: 3601a4003a617315a1d9e008c85ea78b๐Ÿ”
>>716435393
No, they'd just have to make normal games like Kameo for the Bongs.
Anonymous
7/25/2025, 11:54:14 PM No.716439814
screenshot
screenshot
md5: b1663b782d3d4ee9496b8d3d8810879b๐Ÿ”
GameMaker can't depth sort for shit, so I have to sort vertices in the model itself, and Blender doesn't really let you do that reliably. If I don't do that, the non-opaque parts would overwrite anything behind them. This workflow sucks, but so far the result looks nice with additive blending.
Replies: >>716439987 >>716441681 >>716446139
Anonymous
7/25/2025, 11:56:35 PM No.716439987
>>716439814
>3D in GameMaker
best of luck anon
Anonymous
7/26/2025, 12:05:53 AM No.716440686
>>716420064
>The gold rush really seems to be in it's final days,
The gold rush ended with Steam Greenlight retard, we're smack dab in the middle of the dark ages, where success is entirely algorithm driven, and the algorithm only promotes shitty gambling-like trash or "fun with friends" slop.
Replies: >>716440859
Anonymous
7/26/2025, 12:08:05 AM No.716440859
>>716440686
If the game is really good people will end up finding about it.
Replies: >>716441271 >>716444236 >>716445710 >>716470560 >>716472041
Anonymous
7/26/2025, 12:14:04 AM No.716441271
>>716440859
Long after the dev has given up on gamedev entirely and it will max out at 300 reviews, remaining very niche at best. You have a very out of date view of the gaming market and culture nowadays. Nobody cares for passion or vision anymore, despite what /v/ says.
Replies: >>716441460 >>716444236
Anonymous
7/26/2025, 12:16:28 AM No.716441460
>>716441271
>Nobody cares for passion or vision anymore
Most people don't because most people are midwits. Cool gamers still care about it, and dare I say now more than ever since the AAA industry has abandoned them.
Replies: >>716441612 >>716464983
Anonymous
7/26/2025, 12:18:27 AM No.716441612
>>716441460
>Cool gamers still care about it, and dare I say now more than ever since the AAA industry has abandoned them
There's only like 50 "cool gamers" compared to 50 billion midwits. They're not exactly an audience you can sustain off. That's why most indie games appeal to the midwits. Devs want to eat too.
Replies: >>716441796
Anonymous
7/26/2025, 12:19:14 AM No.716441681
>>716439814
>gamemaker
>in 2025
lmao
Anonymous
7/26/2025, 12:20:59 AM No.716441796
>>716441612
turns out there's more midwits than people on earth
Anonymous
7/26/2025, 12:55:55 AM No.716444236
10c514028339f9e6a2d46649446b45c6
10c514028339f9e6a2d46649446b45c6
md5: 9c981b650fe46a0693b9869e94ce5eb8๐Ÿ”
>>716441271
No, he>>716440859 is right because despite the huge number of games to play, most of them are appallingly bland(including some popular games) if not outright bad. Just make something unique and appealing and you'll get your due sooner(with marketing) or later(without marketing). The problem is that the most creative people(those who struggle with the puer aeterna) have difficulty finishing projects, therefore, most games are made by less creative people with proper work ethic, hence why most games nowadays are so drab and uninspiring.
Anonymous
7/26/2025, 1:10:08 AM No.716445184
image
image
md5: 0296e79de09197367ea4affd2d07d6d7๐Ÿ”
Just for fun. Still, itโ€™d be nice if there was some PC analog for Super Mario Bros so people didnโ€™t have to depend on fan games that could be C&Dโ€™d. Oh well, what are you gonna do, hahaha.
Replies: >>716445295
Anonymous
7/26/2025, 1:11:33 AM No.716445295
>>716445184
I thought the PC analog was Commander Keen
Anonymous
7/26/2025, 1:17:52 AM No.716445705
1684084522835024
1684084522835024
md5: 4c43419ff8faed528b5464b47dbd30fb๐Ÿ”
Is Godot ok for making a short, pixelshit crpg-like game that takes place in a single dungeon?
Replies: >>716445927
Anonymous
7/26/2025, 1:17:57 AM No.716445710
>>716440859
Ah, yes, the classic "good game will always sell", where "good" always turns into "marketable" if you do a bit of inquiring. The market has changed, the competition is tighter, the bar is higher and there are fewer things people will put up with, because they have so many alternatives, many of them catered to their individual tastes. A good game isn't enough, it has to be amazing.
Anonymous
7/26/2025, 1:21:28 AM No.716445927
>>716445705
Yes, it even already includes A* pathfinding for your little niggas.
Replies: >>716447668 >>716447794
Anonymous
7/26/2025, 1:24:49 AM No.716446139
>>716439814
The background doesn't really look like it needs a whole lot of sorting. Have you considered splitting it into separate models that you'd draw in the order you need in the engine?
Anonymous
7/26/2025, 1:37:39 AM No.716447004
loadtrack_thumb.jpg
loadtrack_thumb.jpg
md5: 69fbe4b6165c6738fee1089218740356๐Ÿ”
Loading tracks works (mostly) in my decomp project now.
https://github.com/Zizin13/Roller
Anonymous
7/26/2025, 1:47:54 AM No.716447668
>>716445927
on this, keep in mind you can call the A* class even without a nav mesh/navigation nodes, in case you want to do the calcs manually or just use the basic stuff without setting up all the stuff
Replies: >>716447794
Anonymous
7/26/2025, 1:49:57 AM No.716447794
1728333222995648
1728333222995648
md5: abddc9b5e43fe144d9b051f405344e69๐Ÿ”
>>716445927
>>716447668
What's the best way to learn Godot? I have very very basic bitch knowledge of programming
Any youtuber/book that you would reccommend?
Replies: >>716448072 >>716448754
Anonymous
7/26/2025, 1:54:31 AM No.716448072
1751140169262965
1751140169262965
md5: 5c461e2358aa08c6edd6812aee0917d2๐Ÿ”
>>716447794
Just start making the game you want using tutorials for everything you don't know how to do(i.e. everything). Then after getting a grasp on things, start over from scratch with your newfound skills because your frankenstien tutorial code game will be an awful mess.
Anonymous
7/26/2025, 2:04:19 AM No.716448754
>>716447794
>What's the best way to learn Godot? I have very very basic bitch knowledge of programming

Slap a camera in the scene, place some csg blocks to have something to look at, attach a script to the camera and then look up how to get keyboard inputs and then translate the camera to inputs. Best way to learn is to download a simple example project template and reverse engineer it. And read the documentation for basic node types in the engine.
Anonymous
7/26/2025, 2:44:32 AM No.716451257
Ok, who let in the faggerdaggers? They're not invited by virtue of being nodevs.
Replies: >>716452315
Anonymous
7/26/2025, 3:00:36 AM No.716452212
archtower skirmisher sub ult eng
archtower skirmisher sub ult eng
md5: 96ecad53fb87315b27d811bd2cf7d37d๐Ÿ”
>>716401716 (OP)
Working on new subclasses and their ultimates.
Replies: >>716452279
Anonymous
7/26/2025, 3:01:38 AM No.716452279
archtower ravager sub ult eng
archtower ravager sub ult eng
md5: f61572ae0786fcadcbd86332d82dc91d๐Ÿ”
>>716452212
Replies: >>716452343
Anonymous
7/26/2025, 3:02:06 AM No.716452302
>>716401716 (OP)
Keeping a thread around constantly and reposting it as soon as it dies, instead of letting it appear occasionally and organically, especially when you repost it with the same OP, same image, etc., effectively makes it a "general thread." And general threads attract people who aren't interested in discussing the thread topic alone but rather in socializing with a specific community for the sake of socializing, and it attracts schizos. The socializers/schizos proceed to drag the quality of the thread down with attentionwhoring and schizoposting and eventually everyone who would contribute good material avoids the threads.

It happened to /agdg/ on /vg/, then it happened to /gedg/ on /g/, and it's also happened to game dev threads on /v/ due to posting them TOO FUCKING OFTEN.
Anonymous
7/26/2025, 3:02:16 AM No.716452315
>>716451257
shut up faggot russian
Replies: >>716456115
Anonymous
7/26/2025, 3:02:40 AM No.716452343
archtower assassin sub ult eng
archtower assassin sub ult eng
md5: 22d7ec4c2532e5c44b7a38fe8fd08375๐Ÿ”
>>716452279
Replies: >>716468934
Anonymous
7/26/2025, 3:05:01 AM No.716452495
Screenshot_20250713_074109_Brave
Screenshot_20250713_074109_Brave
md5: 9f993b31c8cc540f5ba1db970a10f4a2๐Ÿ”
>>716401716 (OP)
>Game devs
>Less popular
Because game devs went from the beloved crafters of the experiences we cherish, to sales reps for dog shit slop that ruin the games we love, to cliques of clueless clout goblins trying to be part of a scene.
Replies: >>716463537
Anonymous
7/26/2025, 3:46:49 AM No.716454915
making car paint
Anonymous
7/26/2025, 4:08:33 AM No.716456115
1733122864528741
1733122864528741
md5: 02123f0667e82924220880242bb7a0ce๐Ÿ”
>>716452315
>No game fag is offended by facts
Anonymous
7/26/2025, 4:10:42 AM No.716456225
seeing the game dev thread get bumped every time it's about to die is one of the reasons why it's has gone to shit
people want it to be a general or something, just let it die baka
Replies: >>716456554
Anonymous
7/26/2025, 4:16:44 AM No.716456554
>>716456225
Not going to faggydaggy.
Replies: >>716482476
Anonymous
7/26/2025, 4:50:22 AM No.716458467
084399c65057541e9025704b6095e538
084399c65057541e9025704b6095e538
md5: de3254c39cf55a3d0bfb43d8754ad060๐Ÿ”
Sorry bros, I should have posted something today and contributed. Please forgive me.
Replies: >>716465038
Anonymous
7/26/2025, 4:57:07 AM No.716458859
Spent 3 days trying to implement the first weapon for my game. I failed miserably at understanding how to properly mirror angles when inverting the scale of the character. At least now I can just use the one working weapon as a base to build the other ones, things are gonna faster now unless I decide to make something too different that fucks everything up. Iยดll likely do just that
Replies: >>716459116
Anonymous
7/26/2025, 5:01:23 AM No.716459116
>>716458859
>properly mirror angles when inverting the scale of the character

Dafug did i just read?
Anonymous
7/26/2025, 5:17:58 AM No.716460039
Old People Gamblecore_thumb.jpg
Old People Gamblecore_thumb.jpg
md5: ee10b30c19cbfee40b015dee4721f17e๐Ÿ”
Fuck it, heres a progress update on my old people gamblecore roguelite, shop and passive items work, other systems are nicely in place, just need to think of and make like 100 items with my item system.
Just got my tooltips implemented, Still working on art assets for the super special background shader i made
Anonymous
7/26/2025, 5:31:33 AM No.716460837
I got really good at coding, but I have a problem: I dont know what game to make

I feel like any passion project would take more than a year to complete. Also think that anything remotely profitable would require good art

Any ideas on what game should I make? or any idea of a game you want to be made?
Replies: >>716463780
Anonymous
7/26/2025, 6:22:30 AM No.716463537
>>716452495
How do you work 15 years and save up nothing?
Replies: >>716467698
Anonymous
7/26/2025, 6:27:32 AM No.716463780
>>716460837
what sorta games do you like? is there a feature in those games that you think is missing? or something that you would tweak?
Replies: >>716467362
Anonymous
7/26/2025, 6:52:03 AM No.716464920
all games in this thread look like shit, there has never been one good game in this thread EVER AND YOU'RE NOT GONNA MAKE IT GIVE UP SUCKER YOUR WASTING TIME LOOOOOOOOOOOOOOSERRRRR LOOOOOOOOOOOOOOOOOOOSSSSSSSSSSSSSSSURRRRRRRRRRRRR
Anonymous
7/26/2025, 6:53:23 AM No.716464983
>>716441460
>Cool gamers
I chuckled a hearty chuckle at this one desu
Anonymous
7/26/2025, 6:54:48 AM No.716465038
>>716458467
Strange beast. Pretty strong for it's size, fur ball, mega reflexes, sleeps a lot, eats so much meat, doesn't need water, it's original form is basically invisible to its prey; cute af killer machine.
>how did it do it?
Anonymous
7/26/2025, 6:59:09 AM No.716465221
Does the nsfw ban on itch/steam effect blood and gore?
Anonymous
7/26/2025, 7:15:37 AM No.716466056
>have sound effect
>sounds fine if i only play it once
>sounds awful if i play it over and over
>but if i don't play it, the game feels really awkward since there's no sound besides music
what do i do here
Replies: >>716467251
Anonymous
7/26/2025, 7:18:07 AM No.716466161
brute_atk_parried4-(1)
brute_atk_parried4-(1)
md5: 598b2194f58e8e8d36ed557fbac4b39a๐Ÿ”
heavy attack parried
Anonymous
7/26/2025, 7:24:22 AM No.716466465
video-006_thumb.jpg
video-006_thumb.jpg
md5: 07316d940eb84473f5a4a703af1125c8๐Ÿ”
morphing jam game into big kid version
jan 1st is when we can make 1 million?
over 1 million dollars on steam store....
1st place jam game =
1 million bucks

message me if you want to play it now
Replies: >>716466983 >>716467328
Anonymous
7/26/2025, 7:34:55 AM No.716466983
video_0007_thumb.jpg
video_0007_thumb.jpg
md5: 234f6db7776344924d46bf1544bf785c๐Ÿ”
>>716466465
just play the game you guys
just sit back and press play the game

https://house2.neocities.org/page4
Replies: >>716467328 >>716479892
Anonymous
7/26/2025, 7:40:19 AM No.716467251
>>716466056
make a 3-4 similar sounds and randomize it
Anonymous
7/26/2025, 7:41:48 AM No.716467328
>>716466465
>>716466983
yeabuddy we're cringing at this one!
Replies: >>716468105
Anonymous
7/26/2025, 7:42:33 AM No.716467362
1620305-2310688724
1620305-2310688724
md5: 683b85a8538ed8e658110cb91ae6685f๐Ÿ”
>>716463780
I like many genres
Dota2, Dont Starve, Stalker, Zomboid,Yugioh,Soulslike

Also Pokemon, Cult of lamb, Genshin, Recettear, Ys, Mirage Feathers

Usually something along the lines of dreadful complexity with small soulful interaction

The only things I would change about these games are small nuances that force you to play a certain way. Probably just add more customizable sliders for many of the features
Anonymous
7/26/2025, 7:46:34 AM No.716467581
mr_fraudaton
mr_fraudaton
md5: 81bb8bf8ce06b5d40921c60132c1cdf6๐Ÿ”
he's going to get away with it isn't he?
Anonymous
7/26/2025, 7:48:49 AM No.716467698
>>716463537
because shes not a vet like she claims
shes one of those pests that managed to destroy the gaming industry in the west from within
Anonymous
7/26/2025, 7:52:10 AM No.716467873
Unity_bG1dtaQNpr_thumb.jpg
Unity_bG1dtaQNpr_thumb.jpg
md5: edb3a66d448e8082ffb31287c49fd1ac๐Ÿ”
mostly done with this new ability, it's an alternate attack combo that can be used alongside the normal attacks.
Replies: >>716468032
Anonymous
7/26/2025, 7:55:37 AM No.716468032
1752786322541656
1752786322541656
md5: 8de5828a72b41e22b65980af1c0cc1b5๐Ÿ”
>>716467873
Nice.
Anonymous
7/26/2025, 7:57:27 AM No.716468105
43
43
md5: ef0b9dd269193eefcbd10df0b575bfc9๐Ÿ”
>>716467328
cringe this
*starts dancing wicked fast*
say what?
*dances even faster*
Replies: >>716468429
Anonymous
7/26/2025, 8:00:09 AM No.716468209
>>716401834
Neat! I wishlisted this just now
I love supporting de/v/s
Replies: >>716486553
Anonymous
7/26/2025, 8:03:53 AM No.716468374
I've started trying to learn SDL and I feel so confused
Anonymous
7/26/2025, 8:04:59 AM No.716468429
>>716468105
yeabuddies...
Anonymous
7/26/2025, 8:16:20 AM No.716468934
>>716452343
cool looking game, the mini skill trees look fun
that font size is tiny will your game ship with a telescope
the random pixel sizes everywhere triggers me but I guess it's no big deal
Anonymous
7/26/2025, 8:28:34 AM No.716469514
retrosprites11
retrosprites11
md5: 7b383023baf488b82cb7289bd253f74d๐Ÿ”
Levelup screen.
Replies: >>716471093
Anonymous
7/26/2025, 8:36:33 AM No.716469917
Yes, finished some effects and animations for an ememy, no pictures again because NDA please understand one day I'll reveal who am i.
Anonymous
7/26/2025, 8:46:02 AM No.716470393
genie
genie
md5: f2cbec9d0f064477166e2e2359904de2๐Ÿ”
i for one just don't wanna post in these threads because i fucking HATE the thread culture agdg gets. it's always shit like "i've been working on this past week" and it's one square on a screen that can jump. every time i check these threads, everything looks like it's in pre-pre-pre-pre-prealpha and i never see these games come out.
especially when the post is like
>improved navigation on the grid
>Still working on my computer game, but better opportunities have sprung up
wow, thanks for the technical talk and blogposting you, bore me before i even played the fucking game
Replies: >>716470545
Anonymous
7/26/2025, 8:49:23 AM No.716470545
>>716470393
tldr?
Replies: >>716470652
Anonymous
7/26/2025, 8:49:42 AM No.716470560
1753478336316177
1753478336316177
md5: 274c8ce76830ae48cfb1f18400054682๐Ÿ”
>>716440859
300 review is like 3000 in sales, so if the price is 10$ you've made 15 000$
of course you need to adjust dev time and not spend more than 10 months fulltime on the game for this to make sense
Replies: >>716470725
Anonymous
7/26/2025, 8:51:25 AM No.716470652
>>716470545
first sentence
Anonymous
7/26/2025, 8:53:07 AM No.716470725
>>716470560
>he thinks you make 15k with a 10$ game that sells 3000 copies
lmao that's very optimistic
Replies: >>716470997
Anonymous
7/26/2025, 8:58:28 AM No.716470997
>>716470725
so what do you make?
Anonymous
7/26/2025, 9:00:22 AM No.716471093
>>716469514
>level up scream
Pig boy?
Anonymous
7/26/2025, 9:03:08 AM No.716471221
file
file
md5: b5205fad1d312ab91792d084e71e981d๐Ÿ”
this seems like it treads "donut-steel" levels of "cool" but it this design lends too well to brainstorming combat maneuvers.

the idea is that you collect program disks to equip in your visor (defensive) or weapon (offensive)
Replies: >>716471618
Anonymous
7/26/2025, 9:11:27 AM No.716471618
file
file
md5: 5962d19457a43f118d51dede563153da๐Ÿ”
>>716471221
aaaand ive just set up a system for generating these pinwheel flowers i'll be using lots of for visual flourish (:
Anonymous
7/26/2025, 9:11:42 AM No.716471632
i think the real way to make game is to design a simple level editor so that designing your game areas is simple
Replies: >>716471741
Anonymous
7/26/2025, 9:14:23 AM No.716471741
>>716471632
this takes time, I recommend using a engine or 3rd party map editor
Anonymous
7/26/2025, 9:21:14 AM No.716472041
>>716440859
This is an unfalsifiable claim and thus untrue.
Replies: >>716472147
Anonymous
7/26/2025, 9:23:27 AM No.716472147
>>716472041
go on steam and try finding a game with less reviews than it deserves
Replies: >>716472628 >>716473676
Anonymous
7/26/2025, 9:34:19 AM No.716472628
>>716472147
i know dozens
Replies: >>716472767
Anonymous
7/26/2025, 9:37:32 AM No.716472767
>>716472628
post some
Replies: >>716472837
Anonymous
7/26/2025, 9:39:19 AM No.716472837
>>716472767
why?
so you can go
>all shit
without playing them?
Replies: >>716473156
Anonymous
7/26/2025, 9:47:09 AM No.716473156
>>716472837
maybe, but I like browsing steam for obscure games even if they aren't good, so if you know any please post
https://store.steampowered.com/app/2734270/Sector_Unknown/
Found this game on its release a week ago, and the review count is steadily rising, so I think good work is usual rewarded on steam
Replies: >>716473491
Anonymous
7/26/2025, 9:55:42 AM No.716473491
consider-the-following
consider-the-following
md5: a0c5875edf8cb64d0a1f89ca00502169๐Ÿ”
>>716473156
ok here goes:
The Oldest Edda
Fish Fillets 2
Wispy Dreams
The Consuming Shadow
Streets of Fury
Comit the Astrodian
Willful
Deepwell
The Bridge
The Strange and Somewhat Sinister Tale (not on steam, freeware)
>even if they aren't good
The Risers
Replies: >>716473691 >>716474057
Anonymous
7/26/2025, 9:57:51 AM No.716473567
>>716427726
Yeah but in most cases that means 0.001ms vs 0.1ms, so literally does not matter in practice.
Performance shit seems scary in a vacuum, but when you notice that benchmarks often compare doing an operation a million times per frame, when you'll do it only once or twice, you realize it's often a meme comparison for autists.
Anonymous
7/26/2025, 10:00:58 AM No.716473676
>>716472147
how do you define something deserving more reviews?

if a game is truly good it spreads through word of mouth
if it isn't good enough to spread through word of mouth then does it deserve more reviews?
Replies: >>716473734 >>716474151
Anonymous
7/26/2025, 10:01:22 AM No.716473691
>>716473491
for the record i don't believe what >>716420064
said with
>The gold rush really seems to be in it's final days
or whatever bullshit he's saying. i just think it's absurd to claim all really good games will eventually get recognized. the entirety of art history proves you wrong
Anonymous
7/26/2025, 10:02:23 AM No.716473734
>>716473676
>if a game is truly good it spreads through word of mouth
why would that be the case?
Replies: >>716473831
Anonymous
7/26/2025, 10:04:54 AM No.716473831
>>716473734
a good game makes people want to tell their friends about it
Replies: >>716473969
Anonymous
7/26/2025, 10:05:22 AM No.716473848
>>716401716 (OP)
i dabbled in torque 3D in high school 2009
gave up on game dev right after since during that time it wasn't something that was going to pay my real and immediate bills

currently back in school studying architecture and running a landscaping business, hoping one day to transition back to the games industry as a hobby down the line. hard to make something fun when you are down in a hole literally and figuratively.
Anonymous
7/26/2025, 10:08:31 AM No.716473969
>>716473831
not really
Replies: >>716474029
Anonymous
7/26/2025, 10:10:15 AM No.716474029
>>716473969
I didn't mean (You) but people who have friends
Replies: >>716474113
Anonymous
7/26/2025, 10:11:08 AM No.716474057
ss_131419f4d5929ec933ad063c40fbee0f666f4683.1920x1080
>>716473491
fish fillets looks weird and interesting
commit the astrodian looks like autism kino
willfull looks ok
Will buy those when I get home
Replies: >>716474218
Anonymous
7/26/2025, 10:12:58 AM No.716474113
>>716474029
i have friends, i just don't share every single game i enjoyed with every single one of 'em
Anonymous
7/26/2025, 10:13:54 AM No.716474151
>>716473676
if you look at a steam storepage and think
>"What!? only 13 reviews?"
that's my criteria, I've have never experienced this
Anonymous
7/26/2025, 10:16:40 AM No.716474218
edda
edda
md5: db26751cda98ee118773793294a28e3d๐Ÿ”
>>716474057
enjoy anon
really check out Oldest Edda if you like platformers. it's a bit janky but every level is pure fucking kino
Anonymous
7/26/2025, 10:21:43 AM No.716474396
>>716404872
>using AI in my dialogue system
Hope nobody will redeem your game.
Anonymous
7/26/2025, 10:36:34 AM No.716474894
>>716407087
What kind of game?
Anonymous
7/26/2025, 10:40:44 AM No.716475047
>>716405194
AI for mechanics 100% yes
for characters, it kinda just makes them more unrelatable
Anonymous
7/26/2025, 10:50:29 AM No.716475382
brute_atk_parried5
brute_atk_parried5
md5: 5c2a9894263db8761f17418973ab005f๐Ÿ”
almost done
Anonymous
7/26/2025, 11:31:48 AM No.716476765
2025-07-26 11.31.29
2025-07-26 11.31.29
md5: a41be029c6f5a793b2efaf4e16a0ad43๐Ÿ”
paintable cars
Replies: >>716485552
Anonymous
7/26/2025, 12:41:46 PM No.716479273
>>716434182
what if I don't really care about the money but am passionate about becoming a 'big thing' (I want plenty of people to play my gaym)
Anonymous
7/26/2025, 12:58:08 PM No.716479892
>>716466983
Nice style.
Anonymous
7/26/2025, 1:54:54 PM No.716482476
>>716456554
Ok
Anonymous
7/26/2025, 2:49:25 PM No.716485543
bump
Anonymous
7/26/2025, 2:49:37 PM No.716485552
>>716476765
Can other people paint them?
I want to be a serial dick drawer
Anonymous
7/26/2025, 2:53:32 PM No.716485775
Where do I find ideas for good & unique horror games?
Replies: >>716487563 >>716488498
Anonymous
7/26/2025, 3:06:37 PM No.716486553
>>716468209
thanks : )
Anonymous
7/26/2025, 3:06:43 PM No.716486561
>>716414763
youre probably one of the only yesdevs on agdg who has more than one game. Respect man.
engine?
Anonymous
7/26/2025, 3:22:43 PM No.716487563
>>716485775
What do YOU like personally? Itโ€™s not about the concept, itโ€™s about the execution. And thatโ€™s bound to be better when itโ€™s something you care about.
Anonymous
7/26/2025, 3:29:02 PM No.716487984
>Need to market game
>Try to post game literally anywhere
>"Fuck off shill"
Replies: >>716488347 >>716492301
Anonymous
7/26/2025, 3:35:03 PM No.716488347
>>716487984
if that's the reaction you get then in my mind it's one of two things
>you're doing it in the wrong place
>your game doesn't look appealing enough for people to care
Anonymous
7/26/2025, 3:36:56 PM No.716488498
>>716485775
what scares you?
expose yourself to that fear, feel it out, and understand what it really is at its core
the ideas will come
Anonymous
7/26/2025, 3:41:42 PM No.716488828
>>716419505
I was thinking of cloning ufo50โ€™s mooncat, but with surreal graphics.
Anonymous
7/26/2025, 3:48:08 PM No.716489247
I have about 10 shelved projects that Iโ€™ll get a few months into and fizzle out on. I think I finally found the one Iโ€™ll want to commit to. Hopefully I can have it done by the yearโ€™s end.
Replies: >>716489967 >>716490021 >>716490396
Anonymous
7/26/2025, 3:48:42 PM No.716489285
images
images
md5: cceb245d076ec3b777754e4dd2fb150d๐Ÿ”
>>716406051
Good news, so now you will never finish your turd.
Your "game will be in dev hell more than Bokube
At least now you have a job you useless Jeet
Anonymous
7/26/2025, 3:57:59 PM No.716489967
>>716489247
Same. I think I finally found something that is outstanding, so I'm abandoning my prior everything.
Anonymous
7/26/2025, 3:58:49 PM No.716490021
1731691715877528
1731691715877528
md5: 8127dd628111acf4b2e725b9b318048d๐Ÿ”
>>716489247
Many such cases. I am guilt of it too..
Anonymous
7/26/2025, 4:04:45 PM No.716490396
>>716489247
you have to commit to finishing something
Anonymous
7/26/2025, 4:10:12 PM No.716490762
1702776343094922
1702776343094922
md5: 691ad2e9606e7fa088f31e3bae154ecc๐Ÿ”
Will peopel boycott my game if I use a little bit of AI here and there?
Anonymous
7/26/2025, 4:34:11 PM No.716492301
1743091907703810
1743091907703810
md5: fd91c36894dcb798cbe8d9e3b3b8e2dd๐Ÿ”
>>716487984
I posted my game in a few other threads and people asked for the Steam link. Too bad I don't have one lmao
Replies: >>716492649
Anonymous
7/26/2025, 4:39:41 PM No.716492649
>>716492301
Well that's a good sign. Time to set up a Steam page.