Search results for "e819b1915463c8cc26365c88f0e4de1a" in md5 (9)

/v/ - Game De/v/
Anonymous No.717206108
>>717202494
Set a raycast on the camera that points at the player
Make the raycast collidable with things you want to clip out
When the raycast is triggered, change the camera's "near" value to whatever you want, or you could always lerp-move the camera translation towards the player.
That's what I do and it works fine

SHRIMP GAME campaign demo soon bros. plz redeem wishlist I love you anons
https://store.steampowered.com/app/2824880/SHRIMP_GAME/
/v/ - Thread 716419728
Anonymous No.716442930
>>716419962
I'm writing most of my enemy logic in C#
Also wrote this giblet system in it. Seems to save 5 frames or so than GD
/v/ - Thread 716419728
Anonymous No.716442930
>>716419962
I'm writing most of my enemy logic in C#
Also wrote this giblet system in it. Seems to save 5 frames or so than GD
/v/ - Thread 716419728
Anonymous No.716442930
>>716419962
I'm writing most of my enemy logic in C#
Also wrote this giblet system in it. Seems to save 5 frames or so than GD
/v/ - Thread 716419728
Anonymous No.716442930
>>716419962
I'm writing most of my enemy logic in C#
Also wrote this giblet system in it. Seems to save 5 frames or so than GD
/v/ - Thread 716419728
Anonymous No.716442930
>>716419962
I'm writing most of my enemy logic in C#
Also wrote this giblet system in it. Seems to save 5 frames or so than GD
/v/ - Gamedev Thread
Anonymous No.716418289
>>716412427
ah, finally some soul!

Getting shrimp game rdy for next fest
/v/ - Thread 716220264
Anonymous No.716229623
Added enemy giblets last week
Getting campaign mode ready for Oct next fest
/vg/ - /agdg/ - Amateur Game Development General
Anonymous No.531747863
keep posting games like this please >>531746961
Tell me more anon

Added a non-performant fish giblet system to shrimp game