>>717870615Nintendo didn't "kill" Rare, anything you'd argue as a failure for them was on Rare themselves and they make so much more sense when you look at the company's history as a whole
>Rare not wanting to make sequels?They stopped making Battletoads when the partnership with Nintendo started
Banjo-Threeie was never on the table either
With game development becoming harder and more expensive the studio chose to focus on making new things rather than reiterate on their past
>Rare choosing to do Kinect games?They've always been interested in new hardware
Banjo Pilot was gonna use GBA tilt controls and they shoehorned as many gimmicks as they could in the Diddy Kong Racing DS remake
Had they stuck with Nintendo they would've done all sorts of things with the Wii Remote, Wii U Game Pad, 3DS' gyro controls, etc
>Dinosaur Planet to Star Fox AdventuresWasn't something forced upon them
Rare has always compromised if it meant stronger sales
Pro Am 64 to Diddy Kong Racing, Twelve Tales to Conker's Bad Fur Day (admittedly this one might have backfired but the team said Twelve Tales simply wasn't a good game), Kameo's changes done to be more appealing to the more defined Xbox crowd, etc