>>535832491
Not him. ZZZ combat's baseline is way better than Genshin's and it isn't even close, but
>when it comes down to exploding enemies with "elemental reactions", we have it kinda better here as well.
is cope. There's no real interactivity with the elemental system or differentiated combinations. Mp multiple reactions with Disorder being the catch-all mechanic instead. Wuwa also handles it like this after it actually moved away from a real combination system after one of the earliest betas.
I've been wondering for a long time why every new gacha started abandoning the element combination system when they insist on having some sort of mechanic for different elements that make them all the same. It's clearly not beneficial to have a full interconnected system, but I wonder if that's a balancing thing or needing to make so many characters to fill roles issue. Too complex for the intended audience?