>>718530087 (OP)
i recently played tale of two wastelands.
DC area > vegas strip
mojave wasteland > capitol wasteland
i feel like i need to address that because people always try to claim like the entire map of fallout 3 is great/better and its simply not. other than that NV obviously had better guns, gunplay/gameplay, better factions, better writing, better story etc.
fallout 3 had a... unique tone. playing it again it feels more like a sequel to BoS than fallout 1. its charming in its way but unlike NV it doesnt feel at all related to 1&2 in any way other than aesthetics. there are vampires, the necronomicon, whatever the fuck that harold quest was, aliens, giants, the brotherhood are just nice people that save the wasteland with big guns now and the outcasts that wear different armor are the bad guys who are actually the real brotherhood, and of course they set the whole thing on the east coast for absolutely no reason. like they moved the whole game there only to fill it with bastardised versions of the previous games lore/factions anyway. whereas NV despite its myriad branching paths and choices feel like a complete and cohesive story, fallout 3 feels like every quest was written by a different person.
the shallowness of the story really stands out. its a track to move you from set piece to set piece. you can accidentally skip parts of it early on but other than that your experience of the story will be the same in each playthrough and even for each player. the companions are basically mercenaries. they add nothing to the story. at one point even the ghoul and super mutant forced you to die to radiation.
despite all that i'd have to say fallout 3 is an 8/10 on its own merits. as the first game to properly take fallout 3D it did an impressive job even though a lot of the soul was lost in translation. and it is fun, most importantly. NV is of course a 9/10