>>718989153
Only if you're huge into Fallout. It's the best-written non-Interplay/Obsidian Fallout game. Unfortunately, the gameplay is abysmal and it will take you ~40-60 hours to complete the entire thing. First ~10 hours are sort of fun, but you can see the cracks from the start. Instead of focusing on what it does relatively well (story, dialogue) or what it doesn't do enough of (role-playing elements), it focuses on combat, the absolute worst part of the experience. And the more you play it, the more they double down on it, making an already difficult and broken system even more difficult and broken with every mission.
It's not a good tactical game (perception doesn't affect sequence, formations don't work, stealth barely functions, both real-time and turn-based mode are equally broken but in different ways), it's not a good isometric shooter (no mouselook, surprise attacks are broken, enemy selection is pixel-perfect, critical hits too critical for a fun time), it's not a good role-playing game (skills don't affect story, skill checks extremely underutilized), so in the end it just isn't particularly good at anything other than the story. Even then, there are some massive plot holes that make it hard to call the game canon.
If it was 30 hours shorter, I'd recommend it, but it's not really worth it unless again, you're huge into Fallout.