>>719780676
The thing about Metal Gear plots is that tangibly speaking, every piece is there in-game prior to 4 to make each plot internally consistent with itself, it's just the Kojima diatribes and weird bits or long monologues tend to convolute and obfuscate a lot of things, muddy the waters. MGS2 technically makes sense, the characters themselves even point out that shit like GW going postal is thanks to Emma's virus and all and it's really just the ending revelation of the Patriots being "long dead" that was clearly an unplanned spook, but you don't need MGS4 to retroactively make sense of its plot points otherwise.
It's really just 4 excessively stitching and duct taping everything together like a Cronenberg abomination of a plot, retconning things liberally in ways that don't make sense without its own internal logic, having random shit pop up without explanation like the Dr. Madnar survival, Ocelot replacing his Liquid arm off-screen to fake being possessed, and various other bullshit, that fucks everything up. It retroactively makes everything that came before it worse, and insists on itself in ways I don't think I've ever seen any other video game accomplish, even arrogant and retarded ones thinking they were gonna be the hottest shit around. MGS4 genuinely just holds itself as some cornucopia of cinematic brilliance when it may as well be Kojima getting high as fuck off his own mental flatulence.
You can see that with Peace Walker and V, too. Dude just spun his wheels dancing around a lot of arbitrary bullshit to make Big Boss / Venom Snake extra mad, and just made two separate finalizations of his villainy because he couldn't come up with anything else to do.