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Thread 723945515

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Anonymous No.723945515 [Report] >>723945825 >>723945967 >>723946564 >>723946665 >>723946720 >>723946830 >>723946858 >>723947041 >>723947161 >>723947239 >>723947286 >>723947802 >>723948115 >>723949131 >>723949386 >>723949604 >>723949958 >>723950056 >>723952452 >>723952462 >>723953191
Why couldn't Sega win a single generation?
Anonymous No.723945632 [Report] >>723945684 >>723945776 >>723945897 >>723945928 >>723946071 >>723947308 >>723948403 >>723950926 >>723953579 >>723954675
given what the dreamcast had to offer at the time compared toeverything else on the market, how the fuck did they NOT win?
Anonymous No.723945684 [Report] >>723945945 >>723946380 >>723948373 >>723948948 >>723948992 >>723951516 >>723952093 >>723952393 >>723955412
>>723945632
>given what the dreamcast had to offer at the time

One of the shittiest controllers ever?
Anonymous No.723945776 [Report]
>>723945632
they fucked with consumers too much in the 90s, nobody trusted them by the time they actually delivered
Anonymous No.723945825 [Report] >>723945895
>>723945515 (OP)
>Master System
tell that to europe and brazil
>Genesis
it was neck and neck with the SNES up until like 94
Anonymous No.723945892 [Report]
Whoa, I think I saw this exact same thread on /vr/.
Anonymous No.723945895 [Report]
>>723945825
>it was neck and neck with the SNES up until like 94

BUT THEN THEY LOST LIKE LOSERS
Anonymous No.723945897 [Report]
>>723945632
They threw in the towel too early. But they would've lost eventually regardless.
Anonymous No.723945928 [Report]
>>723945632
you could burn the .iso file on a consumer grade burnable compact disc and play the games without buying them.
Anonymous No.723945938 [Report]
>tendies still mad about blast processing
kek
Anonymous No.723945945 [Report] >>723946005
>>723945684
>the entire reason the xbox controller exists
>shitty
Respect your elders, son
Anonymous No.723945967 [Report]
>>723945515 (OP)
SEGA did what Nintendon’t, and Nintendon’t lose
Anonymous No.723945990 [Report]
Their timing was off.
Literally everything time.
Anonymous No.723946005 [Report]
>>723945945
the xbox controllers are shitty too.
Anonymous No.723946030 [Report]
OP made this thread because someone insulted his precious normalfag DVD player.
Anonymous No.723946071 [Report] >>723946664
>>723945632
It did everything great, but nobody was beating the PS2. It was a god damn cheap DVD player on top of playing games. The best you could do was have a war chest and weather the storm.
Nintendo had the reserves to survive, Microsoft had money to burn to keep warm.
Sega had no stockpile thanks to the Saturn. So they got blown away in the hurricane.
Anonymous No.723946227 [Report] >>723946273 >>723946328 >>723948283 >>723949735 >>723950268
>invents true 3d gaming
>creates the greatest racing games of all time that still inspire today
>puts lockheed-martin aerospace grade simulation hardware in every arcade in the world
>even nintendo capitulates and hands over f-zero to segagods
to be this good takes AGES
to be this good takes SEGA
Anonymous No.723946273 [Report]
>>723946227
>>even nintendo capitulates and hands over f-zero to segagods

That was just Operation Paperclip 2.0
Anonymous No.723946328 [Report] >>723946530
>>723946227
>emulator
Nice try
Anonymous No.723946380 [Report]
>>723945684
Still had a better D-pad than whatever the fuck that thing was on the Duke.
Anonymous No.723946530 [Report] >>723948051 >>723948283
>>723946328
mame kinda fucks up the colors
Anonymous No.723946564 [Report]
>>723945515 (OP)
The Japanese hated the N64 and the Saturn was Sega's mist successful console in Japan
Anonymous No.723946664 [Report] >>723948404
>>723946071
I wonder how many kids convinced their parents to get it based off of the DVD player
>Y-you can use it as a DVD player too! Please mom, dad!
I was only 1 when it came out but I had a lot of fun playing PS1/2 games on it eventually
Anonymous No.723946665 [Report] >>723947151
>>723945515 (OP)
Literally a timing problem every time. I said this but reiterating it

1983
Videogame crash
1985, master system releases nearly a year after NES revived North America gaming.
Too late!
1989
Genesis was actually successful for SEGA despite not winning the generation. This is an issue, because instead of directly putting their eggs in one basket you had
>1992 SEGA CD
>1994 SEGA 32X
Ultimately these add-ons were confusing to consumers and 3rd party developers alike when they didn't know where to focus their attention and flopped.
>1994
And to make matters worse, just months after the 32X attachment released, SEGA rushed the Saturn out to launch 4 months early. This lead to the retailers not a part of the surprise launch who were expecting to sell Saturns for the holiday season getting completely blindsided by their competitors. Leading to major gaming retail chains boycotting the Saturn altogether when Sony swoops in with a slick new PlayStation of the future, that was $100 cheaper to boot.
>1998
And after all that, they had a winner, out the door first selling out their competition early on, innovative and powerful hardware, they get beat by the first all in one home entertainment system in the PS2, Sony slamming the final nail in their coffin.
Something SEGA could never have hoped to compete with at the time.


Truly the masters of shit timing.
Anonymous No.723946720 [Report] >>723946750
>>723945515 (OP)
Sega of Japan is notoriously retarded even in the modern era
Anonymous No.723946750 [Report] >>723946787
>>723946720
they're owned by the literal yakuza so no shit
Anonymous No.723946787 [Report]
>>723946750
Zoomers killed the Yakuza
Anonymous No.723946825 [Report]
Anonymous No.723946830 [Report]
>>723945515 (OP)
Directly insulting the competition is never a smart idea
Anonymous No.723946858 [Report] >>723948892
>>723945515 (OP)
Infighting mostly caused by this retard.
Anonymous No.723947041 [Report] >>723954370 >>723954467 >>723954838
>>723945515 (OP)
We've seen it multiple times, even outside gaming with betamax vs vhs. The superior alternative loses because the worse alternative somehow gets the games/movies.
Anonymous No.723947151 [Report] >>723947638
>>723946665
Sega have always been risk averse. The problem is that people view Sega from the western viewpoint, which is wrong, because they're a Japanese company.

The reason the DC failed and got shitcanned was quite simple. It didn't outsell the Saturn.

That's it. The Mark 3 was outsold by the Mega Drive, the Mega Drive was outsold by the Saturn, the DC didn't outsell the Saturn, so they shuttered the console business because their philosophy was always "the new console should do better than the last one, or what's the point?".

Westerners don't understand this philosophy because of the Genesis and Saturn. The Genesis did extremely well, not because SoA had some secret sauce marketing strategy, but because their main competitor, the TG-16, failed to launch in the west due to a pointless delay. The failure of the Saturn in the west is due to SoJ not understanding the western market (VF was huge in Japan and nobody cared about it anywhere else), and SoA being completely incompetent but this time their actual competitor showed up on day one and beat them to death.
Anonymous No.723947161 [Report] >>723947278 >>723947330
>>723945515 (OP)
Sega Saturn sold more than the N64 in Japan.
Anonymous No.723947239 [Report]
>>723945515 (OP)
Because Sega does what Nintendon't.
Anonymous No.723947278 [Report]
>>723947161
Anything sold better than the N64, anon, that's not a high bar to clear...
Anonymous No.723947286 [Report] >>723947489
>>723945515 (OP)
Losers in 2025
Anonymous No.723947308 [Report]
>>723945632
Sega was ahead of their time. They blew their load too early and often invested in tech before it was ready for traction.
Anonymous No.723947330 [Report]
>>723947161
Still sold like shit though.
Nintendo still had the Game Boy to bring in the money.
Anonymous No.723947489 [Report]
>>723947286
>2022
Anonymous No.723947638 [Report] >>723948147
>>723947151
>The Genesis did extremely well, not because SoA had some secret sauce marketing strategy
yeah it was just coincidence that it didn't take off until SoA started their blitz, totally.
it was because of that other console that also came out in nineteen eighty fucking nine.

face it. SEGA was *around* before '93. they were competitors *after*.
Anonymous No.723947735 [Report]
also, calling NEC Sega's "main competitor" is lol
Anonymous No.723947802 [Report] >>723948686
>>723945515 (OP)
Megadrive was the best of it's generation.
SNES had Donkey Kong Country Trilogy.
Shouldn't have. It didn't deserve it. It is all it has on it worth playing. Rock N Roll Racing & another I won't mention for the moment too.

Megadrive looked better it was nicer. I'm sorry I threw mine away. I had nowhere to store it and it wasn't likely anyone would want it. Should have gone door knocking. It was a very good present. The best one I think. And has some memories attatched. Before emulators and eBay I collected things so they didn't disappear entirely. God things were valuable. Wouldn't sell them, sometimes wouldn't playvthem. Just know they were special. Read the manuals and stuff. Highly precious. Non platinum etc.

Looked for what I wanted. It was good reason to travel, looking for what stores had, looking for what I wanted and finding some I might too.

Online archive is good, thepiratebay etc, preservation done for free, passionately, but the presentation should be better and bad stuff I won't mention for the moment too shouldn't be available on piracy sites either. It gives bad taste a chance to be all that can be for some people.

People need to be looked after. No chance of seeing bad atuff.
The best obscured does protedtbit, reserving it for who looks. But better ppeople get things easy get some standards and expect them.

I'm a pusher of low resolution as the solution to performance increase.

Even the megadrive could easily outclass the SNES at lower resolutions. Megadeive had a great library for rentals. They were kid stuff. Adventures. The first level was easy and usually best. All people needed to feel the game was big or endless.
Anonymous No.723947928 [Report] >>723948147 >>723948686 >>723949398
Model 2 board (Sega Rally)
Should have been a console+PC.
Everyone with one getting capable graphics that wouldn't be outclassed for a decade. Speed so everything was real time. More not real time is less. To me. Doesn't feel in game. It isn't you using skill trying, it's you doing as the game demands instead of fighting it.
Fighting when provided a way to win is still fighting. But presentation to participate in isn't much of a fight.

It isn't a struggle you enjoy and feel. Impressive sonetimes. But not you that's inpressive.
Anonymous No.723948051 [Report] >>723948892
>>723946530
Anonymous No.723948115 [Report] >>723948139
>>723945515 (OP)
Cubies won’t like to hear it, but the Dreamcast spiritually won the 6th gen considering it had to carry itself and the shitcube with its games.
Anonymous No.723948139 [Report]
>>723948115
Xbox also got some.
Anonymous No.723948147 [Report] >>723948493 >>723948589 >>723949932
>>723947638
>>it was because of that other console that also came out in nineteen eighty fucking nine.
You do not understand the market differences.

By the time the Mega Drive was coming out in Japan with 16 bit as a selling point, the PCE had a CD drive with voice acted games and full screen sprite cutscenes.

There's also no way in hell those numbers are remotely accurate. The MD sold 2.6m by 1992 in Japan alone, the international figure was 8.5m, so at least 5.9m units were sold in the west by then.

>>723947928
Model 2 was absurdly expensive hardware, are you retarded? Would've cost more than a Neo Geo.
Anonymous No.723948283 [Report] >>723948892
>>723946227
>>723946530
holy SOVL
Anonymous No.723948302 [Report] >>723948686
Model 2 Game:

Virtua Cop gun. 6 button cylinder flip out to press to reload the lit one. One button in centre for fast reload.

On rails action in between exloration.

Start on a mission. Shoot well equipped adversaries that are intending to abduct people. What they call criminals, withead etc free people.

Not happening. They have what you should have. But you have the only thing that truly matters: Being right. Being good. Caring about good things.

The enemy shot. Their prey freed to resume life. Rescue and right normality whatever the odds say otherwise.

Nobody gets shrunk. Nobody adjusts to being cut off, their world stolen and enjoyed but destroyed.

You're serious. The enemy isn't even exiatant. Just asking to be. Posing with weaponary asbyou.

Shot. Fast. Faster. Reload sets you back. All shots hit and you progress.
Anonymous No.723948373 [Report] >>723949525 >>723950652
>>723945684
Still better than all other console makers, as it had Hall effect analog and triggers. Meaning it was basically drift-proof. (Fuck you, Nintendo!)
Anonymous No.723948403 [Report] >>723949525
>>723945632
The Dreamcast in itself wasn't really the problem but everything leading up to it. I think it was because of the rivalry between Sega of America and Sega of Japan that resulted in a lot of weird decisions with the Saturn and Genesis.
Anonymous No.723948404 [Report] >>723948538
>>723946664
You know you might know, why was there a guy freaking out about the SEGA logo in the deltarune thread yesterday? Something about the font or whatever?
Anonymous No.723948493 [Report] >>723948632 >>723948686
>>723948147
It was expensive to aquire the tech. Better to mass produce the best. Initial can be arcade for advertisement. The rich get something money can but that makes them feel rich. Poor later feel as rich getting the same high quality product, now with a larger library. And the cost of the console cheep, second hand as better appears or in revisions that have it produced with less cost and less power requirements.

Of it doesn't impress there is no point.

Nothing should ever get thrown away that is made by mad. Never inferrior. Good in it's own way. The best at it.

Not that aim is an abomination and rewason. Everything should be the absolute best it can be.
Liked enough to be repaired forwver.
Anonymous No.723948538 [Report] >>723948580
>>723948404
Oh Idk, I just started checking out DR threads again for the first time in like 2 months today
Anonymous No.723948580 [Report] >>723948713
>>723948538
Is there like a skeleton named Sega font or something?
Anonymous No.723948589 [Report] >>723949225
>>723948147
>You do not understand the market differences.
you do not understand how little most Americans cared about either console, because you were not alive. both consoles not only launched the same year, but the same month.
the difference is, one was backed by great marketing from its American branch.

>the PCE had a CD drive with voice acted games and full screen sprite cutscenes.
further dissuading American consumers by coming out less than a year after the console you would need to purchase in addition to even make use of it.
>hey, parents! buy our new console at full price and don't forget the $399.99 CD attachment!
i think it's (You) who doesn't understand the market topology of early '90s America.
>There's also no way in hell those numbers are remotely accurate.
ah, i see the problem. you can't read. those are in fact the NA numbers, as evidenced by the North America sitting there at the top.
>so that means 5.9 must have sold in NA alone because NA is the rest of the Western world!!
Anonymous No.723948632 [Report] >>723948795
>>723948493
Sorry, I didn't know you were a fucking retarded autist. Get some help man, and I say that as someone who considers Virtua Cop 2 the finest game ever made.
Anonymous No.723948686 [Report] >>723948842
>>723948493
>>723948302
>>723947802
>>723947928
Stop posting any time
Anonymous No.723948713 [Report] >>723948978
>>723948580
No
Anonymous No.723948795 [Report]
>>723948632
No cowards on v.
Thinking, competence, ability, concern, independence, autonomy are some of the heights of humanity.
Destroying them is not you better even if conditions for you are improved by it.

You don't deserve to be here. You never will.
Anonymous No.723948842 [Report]
>>723948686
COWARDICE is not my commander.
Anonymous No.723948892 [Report]
>>723948051
first one i posted is the switch port running in yuzu
second one is actual arcade rom in mame

>>723948283
daytona usa was supposed to have a similar sequence
instead we got takenobu mitsuyoshi in a cowboy hat

>>723946858
from what i know, the "rockstar" devs like yuji naka and yu suzuki basically dictated what projects everyone did while b-listers like juro watari had to fight to get their games made
Anonymous No.723948948 [Report]
>>723945684
Better than N64.
Anonymous No.723948978 [Report]
>>723948713
Well that's unhelpful, I'd ask but it seems like they're busy cranking it.
Anonymous No.723948992 [Report] >>723949525
>>723945684
It was actually a very good controller for the time.
Anonymous No.723949102 [Report]
sega does what nintendon't
Anonymous No.723949131 [Report] >>723949419
>>723945515 (OP)
Retarded Japanese boomers who never wanted to listen to the American division
friendly reminder SoA is the reason the Genesis was a worldwide success by making Sonic The Hedgehog the pack in title, SoJ wanted to push Alecc Kid
SoJ never let this humiliation live down
Anonymous No.723949225 [Report] >>723949645
>>723948589
>so that means 5.9 must have sold in NA alone because NA is the rest of the Western world!!
Solid strawman.

The Genesis sold 400k in 1988, TG-16 did 300k. By 91, the Genesis had sold 1.3m in NA alone. In 92, it sold 3m by March, 5m by September, so your "220k" figure is complete gibberish. By 93 it sold +1.8m.

There was a significant bump in 1994, to 11.85m total, but to say it was "around" before then is delusional. The marketing push in America gave a boost of around 3m unit sales, or 1/4th of their total sales.
Anonymous No.723949232 [Report]
Another Model 2 game:

Megadrive games compatible and still produced. Donkey Kong Country ported and better for it. Faster. More responsive.

Anything on the megadrive better on the Model 2.

Gun controls move character. Quick double trigger pull to do an action a single wont. Etc.

Make multiple points on screen to go to. Or shoot where to go to adjusting regularly and in the moment. Avoiding hits.

Rapid fire possible too with fast flashes.

Megadrive joypad compatible too. Just gun the main controller of Model 2. That and wheel.

Do some real driving. Learn road rules.
And use the gun at the same time.

Feel some freedom at least in a car. On rails sections out of it. But fun, know there is something interesting prepared at any point worth stopping. Anywhere else just a sequence lazing about, checking tyres, water etc. Stretching and talking. Getting some idea where to go, reading a map, commenting on what has come so far. What was mossed.
Anonymous No.723949386 [Report] >>723949456 >>723949510 >>723949513 >>723949548 >>723951247
>>723945515 (OP)
95'fag here
One thing i never got is how the GameGear got so completely mogged by the gameboy
>Color
>Backlit screen
>Had a much higher graphic output than the GB
>Genesis ports that actually looked close to the console version

Was it really just the price?
Anonymous No.723949398 [Report] >>723949513 >>723951102
>>723947928
Just how much would a Model 2 home computer cost? Daytona USA launched for $15,000 -- the same year a Genesis cost $90. It'd be way more niche than the X68000 or the FM Towns.
Anonymous No.723949419 [Report] >>723949750
>>723949131
SoA had three years of making a profit, then it was loss after loss after loss.
At least SoJ kept the company afloat with their arcade division.
Anonymous No.723949456 [Report] >>723949548
>>723949386
Because it's batteries lasted for 45 minutes?
Anonymous No.723949510 [Report]
>>723949386
Batteries.
>Game Gear
>6 AA
>2 hour play time
>Game Boy
>4 AA
>6 hour play time

Also Tetris on GB. Honestly, probably mostly Tetris.
Anonymous No.723949513 [Report]
>>723949386
Price, being a battery guzzler, not having any of the major hits of Nintendo.

You also have to remember the GG was later to the market. Nintendo had a very strong lead by then.

>>723949398
You should've looked at his other posts first, he's a schizo.
Anonymous No.723949525 [Report] >>723949595 >>723951335
>>723948992
>Cord is only six feet long.
>Cord goes into bottom of controller rather than top, effectively cutting the length by a foot, meaning you had to sit directly in front of the tv instead of on the couch.
>Large slot for VMU pushes handgrips into narrow parallel position, leading to hand cramps when you played long enough.
>Letters on face buttons have sharp relief, eventually leading to blisters.

It had great features but desperately needed a 2.0.

>>723948373
Too bad the GD-ROM reader could fuck itself over and the laser would just die.

>>723948403
They probably would have stayed in the race if the Saturn could play 32x games like originally intended. PSX would still have the price advantage but at least the third parties wouldn't feel like Sega had screwed them over.

Also I really have to wonder who thought using Nights Into Dreams for demo cabinets was a good idea. Here Sony is showing off 3d games and Nintendo has Mario 64 and you're trying to entice people with a demo that looks like a prettier version of a last gen platformer with weird floaty controls and no real enemies in the demo level.
Anonymous No.723949548 [Report]
>>723949386
>>723949456
I always had to play it connected to a wall because. I think Gameboy, despite the shit quality, you could probably play some game the whole way through.
Anonymous No.723949595 [Report]
>>723949525
Literally every flaw of the DC controller was fixed. On the Saturn 3D pad, which came out years prior.

Honestly, whoever championed the controller and the VMU shit deserved to be fired for it.
Anonymous No.723949604 [Report] >>723950042
>>723945515 (OP)
Anonymous No.723949625 [Report] >>723949764 >>723950178
What is the actual Sega font called? Does it have a name? Is it something goofy like AGES Sans or some shit?
Anonymous No.723949645 [Report] >>723950071
>>723949225
>Solid strawman.
is that why you made it?

but i'll throw you a bone. turns out those are actually the numbers for Sega CD sales. let's take a look at Genesis!

>"Genesis Does What Nintendon't" marketing, 1990.
>"WELCOMETOTHENEXTLEVEL" marketing, 1992.
>Sonic comics and cartoons and parade balloon plastered all over TV, 1993.
>sales basically double every year from '91 to '93 while Turbografx stalls out around '91 because the best they could come up with was Johnny fucking Turbo.
wow guess you sure showed me huh!
lmao
Anonymous No.723949701 [Report]
why can't OP post an original thread? was the one in /vr/ not enough
Anonymous No.723949735 [Report] >>723950001 >>723950065
>>723946227
>invents true 3d gaming
Anonymous No.723949750 [Report]
>>723949419
>At least SoJ kept the company afloat with their arcade division.
of wich the market was moving away from too, wich Peter Moore saw coming but SoJ was too fucking stuborn to listen
Anonymous No.723949764 [Report] >>723950178
>>723949625
Retro Stereo Wide
Anonymous No.723949932 [Report] >>723950071
>>723948147
It's weird, the PCE never impressed me. Animated cutscenes? Guess what, you can get that out of a cartridge too:
Out of this World https://www.youtube.com/watch?v=H8QZjvU8ea4
Flashback https://www.youtube.com/watch?v=LJdy7dNcV5A
Beyond Oasis https://www.youtube.com/watch?v=c-n_NRAQ3nQ
Batman & Robin https://www.youtube.com/watch?v=ntOA5PTSATE
Monster World IV https://www.youtube.com/watch?v=xcHOcg0A8V4
Splatterhouse 3 https://www.youtube.com/watch?v=VbW7jlRI_0w
Gundam Wing https://www.youtube.com/watch?v=ul-EbxTXP5M
Metal Warriors https://www.youtube.com/watch?v=_kVPStKzLes
Nosferatu https://www.youtube.com/watch?v=kJk0RI7tLt8
Anonymous No.723949958 [Report] >>723950015 >>723951853
>>723945515 (OP)
Don't talk like if nintendo was a "winner" in all of this. After the fall of Sega, they basically turned into the "baby console" and were going further into soulless casual games, surviving only because of beloved old licenses.

The truth is that Sony and later Microsoft won the console market because they have convinced normies that both their games and consoles are more cool and mature. Sega could have done it if they still had a console.
Anonymous No.723950001 [Report]
>>723949735
>quake: 1996
>virtua racing: 1992

suck it down idtranny
Anonymous No.723950015 [Report] >>723951853
>>723949958
this
the Nintendo that was battling SEGA gave up after the Gamecube and the Nintendo post Wii is a entirely different beast
Anonymous No.723950042 [Report]
>>723949604
That right-wing Sonic blasted that binger tho
Anonymous No.723950056 [Report]
>>723945515 (OP)
The dreamcast was fucking sweet and all my friends had one. I can't think of a single one that bought a game though.
Anonymous No.723950065 [Report] >>723950478 >>723950849
>>723949735
2 years before Quake:
https://www.youtube.com/watch?v=qca_bXtxIe4
Anonymous No.723950071 [Report] >>723950349 >>723950572
>>723949645
Oh, so you were comically wrong, nice.

TG-16 failed because NEC didn't understand the American market, and so Sega were handed it for free. In Europe, where SoE didn't go as hard, they still sold 7m+ units by 1994.

In the market where NEC actually showed up, the PCE sold 6 million units and the MD only sold 3.6m. Hell, the MD and Mega CD combined only barely outsold hucard only models (4m vs 3.92m).

>>723949932
You're still limited by memory constraints with a cart. If you were lucky you got one cutscene for the intro, one for the ending. Go play Tengai Makyo 2.
Anonymous No.723950178 [Report] >>723950418
>>723949625
Yagi Double according to segaretro
>>723949764
Everything about that font I can find online says it's from 2010
Anonymous No.723950268 [Report]
>>723946227
I never really watched the kind of competitions where the winner stands atop a podium at the end so I never really thought about the fact that first place would use 2nd or 3rd place a step.
Anonymous No.723950305 [Report] >>723954226
Genesis won against the SNES btw. Tendies have been coping since 1991.
They even pulled 500k out of their ass in 2003
Anonymous No.723950349 [Report] >>723950592
>>723950071
>Oh, so you were comically wrong, nice.
no, the numbers were exactly correct, it was just for the addon.

>TG-16 failed because NEC didn't understand the American market, unlike Sega's American division.
oh, so you're totally agreeing with me, nice.

the TG16 failed because all its "good" games were freely available on its competitors. what exclusives do you imagine were going to help sell it, J.J. & Jeff?
Anonymous No.723950418 [Report] >>723950494
>>723950178
It's based off old 70s logos that had thick letters, you'd see it on cars, toys, and stereos.
I don't think it really had a name in the 70s, it was just eye popping letters for advertisements.
Anonymous No.723950478 [Report] >>723950519 >>723950991 >>723954887
>>723950065
Namco invented the chase camera, beat Sega AND Nintendo to the 3d punch with Winning Run in '88 and established the dominance of texture mapping over vertex colors with Ridge Racer in '93, though Virtua Racing was still one of the first games ever to be in full 3D.
Anonymous No.723950494 [Report]
>>723950418
That's cool, but I'm gonna go with the autists on Segaretro on this one.
Anonymous No.723950519 [Report]
>>723950478
Anonymous No.723950572 [Report]
>>723950071
>If you were lucky you got one cutscene for the intro, one for the ending.
Flashback has about 6 minutes worth of animated cutscenes. It's easy to count because they're all replayed during the credits roll. Absolutely awesome game btw.
https://www.youtube.com/watch?v=qYBTdmEZuMo
Anonymous No.723950592 [Report] >>723951048
>>723950349
>the TG16 failed because all its "good" games were freely available on its competitors.
No, the primary factors were a pointless shell redesign that meant they were late to market, and a total failure to localise their biggest games which only got worse as time went on. Did you know Tengai Makyo 2 was the most expensive game ever developed when it came out? Joe Hisaishi did the OST, there's a fun interview floating around where Kojima is seething that Snatcher didn't do as well as it.

Oh, of course not, how could you know? It didn't get translated, you probably didn't even know the 1994 SCD Snatcher was based on the 1992 PCE version.
Anonymous No.723950652 [Report] >>723951242
>>723948373
I still have OG n64 controllers.
Played tons of mario party, banjo kazooie, MM/OoT, etc on them.
Neither drift to this day.
Take care of your shit.
Anonymous No.723950807 [Report] >>723951229
Sega's first error was trying to keep the Genesis/Megadrive alive by adding more extensions like Sega CD and 32X instead of doing their Saturn faster. Concerning Saturn, the available titles were not very numerous and they failed in innovating their beloved licenses. Thought Dreamcast was a good move.
Anonymous No.723950849 [Report]
>>723950065
>wow this looks like jumping flash
>look it up
>it is in fact a prototype of jumping flash made by the same dev team
Anonymous No.723950926 [Report]
>>723945632
I wanted to buy one as a kid, it was the only sega console I ever wanted but by the time I got around to buying one it was already dead. I remember going to another friends house and he only had the older sega consoles, it felt like going to your ghetto friends house who only had demo discs from a cereal box or one of those shitty Chinese boxes with 100 terrible games installed on it.

I think I wanted a Dreamcast because it was the only sega console I never associated with sega.
Anonymous No.723950991 [Report] >>723954904
>>723950478
I believe the first game with "cameras" (if aft view / front view counts as such) was Star Raiders for the Atari 8-bit computers, from 1979.
Anonymous No.723951048 [Report] >>723951149 >>723951452
>>723950592
>No, the reason this game console failed was how it looked, not the actual games.
ok

>a total failure to localise their biggest games
like what? Gekisha Boy? Akiyama Jin no Sugaku Mystery? Cosmic Fantasy 4: Ginga Shounen Densetsu: Gekitouhen? wooow, yeah, those totally would have given Mario and Sonic a run.

localizing any RPGs would have been a waste, JRPGs didn't start really taking off in the west until FFVII. Chrono Trigger had sold >2m by '96. localizing SHUMPs would have been a waste, they were falling out of style. Gradius 3 did not sell well in '92.

it had shit games and shit marketing so it died. SEGA had good games and amazing marketing so it beat the SNES in sales.
Anonymous No.723951102 [Report] >>723951542
>>723949398
I don't know. It'd be worth it.
PCs had bad specs and cost $2000 or more. They couldn't do much.

Arcades don't need a lot of machines. But they need good ones. One good one is more of an attraction than money stealers.

Rich people need something to spend money on. The price isn't as important to them as it being impressive. They don't want to feel poor. It being prohibitively expensive counts in it's favour. Keeps bad ascociations off. Such as the mob that blamed Marie Antoinette for them being less. Them awperate.
I don't like money. But I've had rich friends and they were best friends. One of them. Who I let down by saying I didn't have any. You can have more than one best friend. Who you go to see and who you are with counts as one. Them at the time while you are there.

Games are more important than cars. Especially to people who stay where they prefer, at their home, hotel etc.

They are worth saving up a year or more for. Shared storage and processing network could change costs from hardware to whatever is rented to play, while it is being played. Scheduled properly and everyone could get their turn with all hardware in the world serving them.

Too serving as currency. Banking it. It the backing for money. A good experience, an adventure, a reason to say yes to a date.

With good spec for a PC that could handle 3D there could have been more effort to make 3D games, with action instead of exp as the incentive. Sightsee too. Essentials in game. The pretty parts. All the focus on them when not playing.
Games could be about getting to see the good.

Worked out anyway. Got some good stuff. Lenny's Music Tunes. Return to Zork. OOT.

Shouldn't make the same mistake now though and have what is out there not a PC, and not absolutely amazing. Inspiration needs assurance it doesn't end badly for it.
Anonymous No.723951149 [Report] >>723951282 >>723951325
>>723951048
>JRPGs didn't start really taking off in the west until FFVII.
Anonymous No.723951229 [Report] >>723951392
>>723950807
The Sega CD was fine. It made a profit, had fun games, and third parties were happy to develop for it.
The 32X was a response to the Atari Jaguar. Funny to think about now, but they thought it was a legitimate threat.
Apparently SoJ gave SoA the option to forget the 32X and focus purely on the Saturn, come out of the gate kicking with a ton of games. It was rejected because their developers weren't too experienced with 3D so they stuck to 2D.
I wonder what would happen if they chose the other path.
Anonymous No.723951242 [Report]
>>723950652
I meant the Switch's notorious joycons. As I understand, the N64's analog is also very unusual: it moves wheels that are read by an optical sensor, more like a ball mouse than anything else. It doesn't drift, but the shitty plastic structure wears out and it goes wobbly instead.
Anonymous No.723951247 [Report]
>>723949386
The Atari Lynx was even more impressive than the Game Gear but it got crushed by the Gameboy as well. That thing had some very neat tech like being able to reverse the display for left handed gamers. Same issues though really. Having an expensive handheld that just devours batteries is a poor selling point
Anonymous No.723951282 [Report] >>723951604
>>723951149
>FFVII: 6 million copies in a year
>FFIII(VI): 3 million copies in 3 years
Anonymous No.723951325 [Report]
>>723951149
P.S. you do know Nintendo Power had to give away copies of Dragon Warrior (Quest) for free because they had so much backstock because no one was buying it, right?
Anonymous No.723951335 [Report]
>>723949525
>They probably would have stayed in the race if the Saturn could play 32x games like originally intended.

The cartridge slot on the Saturn is a wasted opportunity really. If the thing had offered backwards compatibility with the Genesis/Megadrive library and maybe Sega CD support it would have been a nice feature that definitely would have helped sales
Anonymous No.723951392 [Report] >>723951535
>>723951229
>I wonder what would happen if they chose the other path.
they would have gotten a headache trying to push performance out of the Saturn. every single developer that worked with it has said what a nightmare it was to develop for.
Anonymous No.723951452 [Report] >>723951752
>>723951048
>it had shit games
Why did they outsell Sega in Japan, then?
Anonymous No.723951516 [Report]
>>723945684
>No second stick 2 fucking years after Sony had it
>less buttons than the Sega Saturn
>Retarded cord placement
>feels like cheap plastic shit

WOAT controller contender
Anonymous No.723951535 [Report] >>723952339
>>723951392
The architecture is often stated as a reasoning for this, but the actual issue was the dev kits.

Sony had god tier devkits, because they got them from Psygnosis. The original PS1 devkit was an expensive piece of shit, only slightly better than the Saturn's.
Anonymous No.723951542 [Report] >>723951581 >>723951946
>>723951102
Game systems require some mass appeal. If you make a super powerful system that only a handful of super rich people can afford, not many developers will be interested in making games for it. The Neo Geo got away with it because it had tons of arcade titles, and the price was not COMPLETELY insane.
Anonymous No.723951581 [Report]
>>723951542
Why did you see that wall of vomit and decide to reply to it?
Anonymous No.723951604 [Report] >>723952116
>>723951282
Nobody is arguing that FFVII, with it's 2 million dollar marketing blitz from Sony, wasn't a huge success.
But RPGs were the third most popular genre on the SNES, after platformers and fighting games. There were quite a few that were million sellers.
Companies just didn't invest too heavy in them because of economics. Cartridge memory was expensive, RPGs required bigger and more expensive cartridges, translating it could take up to a year. Or you could bring over the platformer on the smallest cartridge that only requires some dude with a kana book to translate in 3 days.
The Playstation changed the economics. Even a 4 disc RPG was cheap to produce.
Anonymous No.723951752 [Report]
>>723951452
Anonymous No.723951853 [Report] >>723951956 >>723953901
>>723949958
>>723950015
Middle-aged niggas still salty Nintendo won lmao
Anonymous No.723951946 [Report]
>>723951542
The Neo Geo is still the most expensive console ever released and had $200 games as well unlike the 3DO which was costly too but at least had normal software prices.
Anonymous No.723951956 [Report] >>723952146
>>723951853
>Nintendo won by giving up being a serious competitor and going all in on casuals
sad really
Anonymous No.723952093 [Report] >>723952148
>>723945684
>One of the shittiest controllers ever
One of the most retarded things I've ever heard regarding the Dreamcast, the controller was definitely one of the best ever to be made, drift-proof and perfect for fighting games.
Anonymous No.723952116 [Report] >>723952704
>>723951604
>But RPGs were the third most popular genre on the SNES, after platformers and fighting games. There were quite a few that were million sellers.
and not a single one broke into the top 10 sales until Super Mario RPG, in '96. and it came in at #6. Wave Race outsold it.
companies did invest in to pushing them. you had Nintendo Power givaways, you had big budget stop-motion animated commercials. Americans just weren't that into JRPGs in the early and mid '90s. the fact that Square would charge $80 for some of them certainly didn't help.
nah, man. it wasn't until FFVII that they finally started climbing out of the niche.
Anonymous No.723952146 [Report] >>723952278 >>723953960
>>723951956
>gave up being a serious competitor
>galaxy games are the highest scoring platformers ever
Damn, and that's with them not even trying. Meanwhile Sega explicitly tried to make the best Sonic game ever with Frontiers and they still failed kek.
Anonymous No.723952148 [Report]
>>723952093
>perfect for fighting games.

Which were thankfully on the downswing at that point. What a worthless genre of games.
Anonymous No.723952264 [Report]
sega lost because their identity is fundamentally tied to arcades and they never were able to change their proposition therefore when arcades went out of fashion with the rise of 3D home consoles and the arrival of sony and their cinematic focused model they became obsolete

nintendo avoided this pitfall but pivoting to nongamers during the wii/ds era before going back to their historical strengths with the switch, and no they're the only ones still alive and healthy while segafags can only cry and shit blood on /v/ videogaymes
Anonymous No.723952278 [Report] >>723952298
>>723952146
>>galaxy games are the highest scoring platformers ever
yes games you could play with your eyes closed score high with western journos
why else do you think slop like Astro bot scores so high
Anonymous No.723952298 [Report] >>723952334
>>723952278
>cuphead was a hit on switch
hope you had fun playing it on your sega system sister OH WAIT AHHAHAHAHAHAA
Anonymous No.723952334 [Report]
>>723952298
>lost the scores argument and immediately goes to sales
you guys really are Applefags
Anonymous No.723952339 [Report]
>>723951535
I read that the real problem of the original PS1 devkit was that it needed a Sony NEWS workstation, very expensive and uncommon outside of Japan. Psygnosis said hell no, and commissioned a PC-based devkit from SN Systems, which Sony sensibly adopted.
Anonymous No.723952393 [Report] >>723952430
>>723945684
It had hall effect stick and triggers. "But muh hard plastics hurt muh thumbs". Shut the fuck up you faggot.
Anonymous No.723952430 [Report]
>>723952393
I love the Dreamcast, but I'll promptly admit the dpad was a pain.
Anonymous No.723952452 [Report]
>>723945515 (OP)
Xbox consoles mirror this exactly by the way.
Anonymous No.723952462 [Report] >>723952664
>>723945515 (OP)
sega was always pepsi
you only liked it if you were either poor or a contrarian
Anonymous No.723952664 [Report] >>723952974
>>723952462
But Pepsi was successful unlike SEGA
Anonymous No.723952704 [Report] >>723952920
>>723952116
I think Americans who were into RPGs back then played mainly on PC.
Anonymous No.723952920 [Report]
>>723952704

>Might and Magic
>Ultima
>Wizardry
>Bard's Tale
>Gold Box D&D

Definitely. There were tons of classic RPG series on the various computer platforms of that era that all sold decently
Anonymous No.723952974 [Report] >>723953050
>>723952664
was it tho
Anonymous No.723953050 [Report]
>>723952974
Gimmicky fad is short-lived, film at eleven.
Anonymous No.723953191 [Report] >>723953627 >>723953673 >>723953917
>>723945515 (OP)
The Genesis was actually better hardware than the SNES. When you saw sonic flying around at 100mph absolutely shredding levels without dropping frames, it was pretty clear where the muscle was. We see this a lot, though, where one console dominates sales due to brand loyalty, when it really shouldn't. You see it now with the PS5 and Series X. The Series X is a better piece of hardware with a better offering for consumers, but brand loyalists were too hung up on Sony.
Anonymous No.723953579 [Report] >>723953716
>>723945632
Sega was fucking retarded. They burned all good will with major retailers with the 32X and the Sega CD. Then they made the retarded decision to release the Saturn 4 MONTHS EARLIER and only at select stores. The early release pissed off the stores who got it (Sega still failed to meet preorder demands) and the stores who didn't get in on the exclusivity deal. EA also explicitly said they wouldn't make games for the Dreamcast.

It got so bad for the Dreamcast that they started including a free year of internet with each system and Sega's chairman paid for it.
Anonymous No.723953627 [Report] >>723953698
>>723953191
>it was pretty clear where the muscle was
I can't believe you unironically fell for the blast processing meme.
Anonymous No.723953673 [Report] >>723953762 >>723955353
>>723953191
Yeah, Sonic could never run without BLAST PROCESSING... oh wait.
https://www.youtube.com/watch?v=DlrxKECsogE
Anonymous No.723953698 [Report] >>723953771
>>723953627
its not really a meme when it showed in comparison
SF2 runs much smoother on Genesis and has higher speed options than SNES
No platformer on the SNES moves as fast as Sonic
games in general had much better preformance, SNES just looked prettier
Anonymous No.723953716 [Report] >>723953849
>>723953579
sounds like the Saturn burned way more goodwill than the CD did.
Sega CD was a moderate success, and came out 3 years prior. 32X was the flop.
Anonymous No.723953762 [Report]
>>723953673
>runs much choppier
>obvious framedrops
Anonymous No.723953771 [Report]
>>723953698
>games in general had much better preformance, SNES just looked prettier
Most SNES games ran at 60fps. It really didn't matter.
Anonymous No.723953849 [Report] >>723953925
>>723953716
>Sega CD was a moderate success
It was a commercial failure.
Anonymous No.723953901 [Report] >>723953951 >>723954063 >>723955217
>>723951853
Nintendo is totally out of competition in the console market since more than 20 years. It's now eternally the "baby consoles" and only survive because of the same licenses since years which are most of times the only reason to buy their consoles.

Also Sega is still the eternal ruler of arcade games.
Anonymous No.723953917 [Report]
>>723953191
>where one console dominates sales due to brand loyalty
Yeah, nevermind the ridiculous amount of third party support the SNES had.
Anonymous No.723953925 [Report]
>>723953849
[Citation Needed]

anon, it's sales numbers are literally posted in this thread. it moved over a million extra units in between 1992 and 1993.
Anonymous No.723953951 [Report] >>723953998 >>723954089
>>723953901
>Sega is still the eternal ruler of arcade games
nigga they sold their arcade business
Anonymous No.723953960 [Report] >>723954691
>>723952146
Galaxy games are casual and boring, the most terrible 3d mario games that no difficulty at all, which is pretty bad for 3d mario games.
Anonymous No.723953998 [Report] >>723954105
>>723953951
>nigga
Stop trying to sound cool grandpa, you are cheesy
Anonymous No.723954063 [Report]
>>723953901
>and only survive because of the same licenses since years which are most of times the only reason to buy their consoles.
Meanwhile Sega has been doing nothing but Sonic and Yakuza with the occasional Atlus port while the majority of their IP catalog lies dormant. And even when they do dig one out like SoR, they throw it to a third party like they don't even want to touch it.
Anonymous No.723954089 [Report]
>>723953951
Sega sold their arcade places, but still make arcade games.
Anonymous No.723954105 [Report]
>>723953998
>Stop trying to sound cool
says the guy calling something a "baby console" and holding a 24 year grudge
Anonymous No.723954226 [Report]
>>723950305
No it didn't. Japan made the difference because of how curbstomped the mega drive was in Japan.

Keep crying. Your masters are never making consoles again.
Anonymous No.723954370 [Report] >>723954762
>>723947041
1: betamax tapes kept breaking
2: the porn industry opted for vhs for whatever reason. They also opted for blu-ray over HDDVD. You'd be surprised how much power the porn industry has when it comes to technology standards adoption
Anonymous No.723954467 [Report]
>>723947041
>somehow
>make a stupid expensive add-on
>twice
>then make an objectively bad console
>then launch a new console immediately after
>"Wwwwwwooooooooooowwwwwwwwwww how was I supposed to know the third-parties would abandon ship????"
Anonymous No.723954675 [Report]
>>723945632
Offer what? Sega lost because they didn't foster any innovation or consistency with their IPs like Nintendo did. They were all arcadey games with no room for growth. What did they really have, Sonic and what else...? Golden Axe? They did nothing to leverage the measly few franchises they did have. Nintendo had their Marios, Zeldas, Pokemons, etc.
Anonymous No.723954691 [Report]
>>723953960
Shit taste
Anonymous No.723954762 [Report]
>>723954370
>quoting tropic thunder
Anonymous No.723954838 [Report]
>>723947041
Betamax was the inferior system. Even if it had a *slightly* better picture quality, it had much smaller capacity.
Anonymous No.723954887 [Report] >>723954945
>>723950478
uhm, irobot sweaty?
Anonymous No.723954904 [Report]
>>723950991
I mean that Namco was the first company to adopt this view perspective for a racing game which is now the standard across the genre. Before Pole Position a racing game was usually a one-screen top-down affair or in first person as in Atari's Night Driver.
Anonymous No.723954945 [Report] >>723955007 >>723955010 >>723955139
>>723954887
OH NO YOU AIN'T
Anonymous No.723955007 [Report] >>723955204
>>723954945
not polygonal 3d
anyway 1976
Anonymous No.723955010 [Report]
>>723954945
https://www.youtube.com/watch?v=xhRIneQFmHA
Anonymous No.723955139 [Report]
>>723954945
Ahem...
https://www.youtube.com/watch?v=69iLOuRoU5Y
Anonymous No.723955204 [Report] >>723955245 >>723955727
>>723955007
nobody said anything about polygonal 3d and while that is definitely the first racing game to have a 3d perspective it isn't actually a chase camera, more like the helicopter camera which would later be included in sega's 3d racers.
Anonymous No.723955217 [Report]
>>723953901
>Nintendo is totally out of competition in the console market
in segatroon coping language this means:
>Nintendo is dominating the market right now and are the only hardware makers with exclusives left
Anonymous No.723955245 [Report] >>723955418
>>723955204
you did actually
>beat Sega AND Nintendo to the 3d punch with Winning Run in '88
Anonymous No.723955353 [Report] >>723955470 >>723955598
>>723953673

Is this your channel? This is very obscure and the demo shows a huge frame drop when the player is hit. Additionally, there is no boss fight and the game stops at stage one.
Anonymous No.723955412 [Report] >>723955491
>>723945684
I don't recall having a single issue with this controller.

You think it's bad because it looks big?
Anonymous No.723955418 [Report]
>>723955245
i thought i was clear that i was talking about racing games specifically
irobot is an interesting footnote and not much else
Anonymous No.723955470 [Report]
>>723955353
It's just someone's tech demo, but it shows the SNES can run Sonic without issue.
Anonymous No.723955491 [Report] >>723955541
>>723955412
If you've used it, you'd know anything more complicated than an arcade game had shitty controls that required crazy multiple inputs.

Also

>Face buttons to move your character

Dog shit
Anonymous No.723955541 [Report] >>723955590
>>723955491
Jesse what the fuck are you talking about
Anonymous No.723955590 [Report] >>723955689
>>723955541
Like I said, you never used it for anything that required complicated controls
Anonymous No.723955598 [Report]
>>723955353
the slowdown when you lose lots of rings at once also occurs on the genesis
Anonymous No.723955689 [Report] >>723955704
>>723955590
Sounds like an issue of console controllers in general.
Anonymous No.723955704 [Report]
>>723955689
>Sounds like an issue of console controllers in general.

Not the Dualshock.
Anonymous No.723955727 [Report]
>>723955204
This came to mind:
https://www.youtube.com/watch?v=AcQifPHcMLE
https://www.youtube.com/watch?v=tMlHDnbEIDA