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Anonymous No.723990639 [Report] >>723990963 >>723991025 >>723991308 >>723991386 >>723991386 >>723992737 >>723994117 >>723994481 >>723995450 >>723995538 >>723997103 >>723997840 >>723999839 >>724000876 >>724001082 >>724001094 >>724001897 >>724002881 >>724003046 >>724003513 >>724003985
I feel like the oldfags gave me a bad recommendation, to play this game.
95% of the time is on autopilot, killing trash mobs the most mind numbingly boring experience ever, until you finally come across an elite or boss.
This was suppose to be my introduction to og roguelites but so far it's slow and boring beyond belief, and this is coming from someone who prefers to spend their afternoon binge reading old fantasy novels.
Anonymous No.723990963 [Report] >>723991486
>>723990639 (OP)
>95% of the time is on autopilot, killing trash mobs the most mind numbingly boring experience ever, until you finally come across an elite or boss.
Most games are like this.
Anonymous No.723990979 [Report] >>723991597 >>723993230 >>724012957
It was fun for a couple of hours, but it's too slop for a roguelike.
Too easy to go from underpowered to overpowered to underpowered simply because you leveled up and your equipment numbers didn't keep up.
>This was suppose to be my introduction to og roguelites
You got trolled or baited by a contrarian.
Play Dungeon Crawl Stone Soup.
Anonymous No.723991025 [Report]
>>723990639 (OP)
this game is all about seeing how far you can get until you meet that one elite mob that will rape your build
Anonymous No.723991154 [Report]
On a first run I think the varied environments, gimmicks, and fun of developing a build should carry it, but past that it's only REALLY good on Insane where there are elites / bosses in almost every room.
Anonymous No.723991308 [Report] >>723994803
>>723990639 (OP)
It's far from my favorite. I personally like Caves of Qud and CDDA. CDDA and Infra Arcana are free, give those a look.
Anonymous No.723991386 [Report] >>723992352 >>723992737 >>724010186
>>723990639 (OP)
>>723990639 (OP)
I'd say Path of Achra is an improvement on the formula
Similar concept of assembling Rube Goldberg machine in a roguelike, but better and cleaner execution
Anonymous No.723991486 [Report] >>723991596
>>723990963
Play a good competitive multiplayer game faggit most games are NOT like this.
Anonymous No.723991596 [Report] >>723991692
>>723991486
>most games are good competitive multiplayer games
are you braindamaged?
Anonymous No.723991597 [Report] >>723991692 >>723991939 >>723992330 >>723992357 >>724012957
>>723990979
What does dccs do better than mayjeal if you dont mind me asking? I plan to try it.
Anonymous No.723991692 [Report] >>723991836 >>723993952 >>723996958
>>723991596
Go play street fighter, age of empires 2, starcraft, quake, hunt showdown, no loser most games are not meaningless and boring unless your facing retards.>>723991597
Anonymous No.723991836 [Report] >>723991932
>>723991692
Why are you just replying with random rants you retard, stfu already
Anonymous No.723991932 [Report]
>>723991836
Cope proved my point.
Anonymous No.723991939 [Report]
>>723991597
NTA but DCSS is a more traditional roguelike that has less "build autism" so to speak. That said I haven't played the recent updates of that and stick to the older versions
Anonymous No.723992330 [Report]
>>723991597
significantly tighter design
active development
you complained about
>95% of the time is on autopilot, killing trash mobs the most mind numbingly boring experience ever, until you finally come across an elite or boss.
DCSS is designed to reduce these 'popcorn' encounters as much as possible.
Anonymous No.723992336 [Report]
ToME is a massive fukken roguelike that Dark God has put years in to. he has layered new gimmicks in just because he wanted to try something out, and if the gimmick sucked ass in practice oh well consider it a new challenge to try to push through the game using it anyway.
but GENUINEfags would point out the fact the base campaign of ToME is free on his website. You won't have all the content but you'll have a big enough chunk to chew on to decide if you want to keep chewing or not.
Anonymous No.723992352 [Report] >>723994330 >>724012471
>>723991386
Does it more engaging moment to moment gameplay?
Anonymous No.723992357 [Report] >>724009160
>>723991597
nta but DCSS is that same experience winnowed down to the bare essentials, all the fat and flavor trimmed. It's probably best for not wasting your time, it even plays itself most of the time with its auto functions so you can speed through the earlygame and trash encounters.

>less "build autism"
wut? It's pure build autism. like the other end of the spectrum from Nethack
>That said I haven't played the recent updates of that and stick to the older versions
How old we talking, like "still has food" old?
Anonymous No.723992564 [Report]
>normal mode too few lives, fucking sucks to get 1shot by a random enemy you couldnt have predicted
>easy mode too boring with infinite lives
Other than its great
Anonymous No.723992737 [Report] >>723994330 >>723994345
>>723990639 (OP)
>This was suppose to be my introduction to og roguelites
It IS a bad game and a bad roguelike.
Stone soup, brogue, Infra Arcana, and doom roguelike, are what I'd recommend.
Frankly speaking roguelike as a whole are kinda shitty.

>>723991386
Path of Achra is also fairly bad.
Anonymous No.723993128 [Report] >>723993489 >>723994095
Don't want to come across as a clueless Newman, but how does the gameplay of the great nu-roguelikes l, like slay the spire compare to the og ones like soupstone, and stuff?
Is one better than the other?
Anonymous No.723993226 [Report] >>724010120
Half the posts in this thread are AI
Anonymous No.723993230 [Report] >>724001610
>>723990979
>anon complains about nu ToME being shit and mostly mindless
>recommends nu crawl
Anonymous No.723993489 [Report] >>723993727 >>723993891
>>723993128
>slay the spire compare to the og ones
Absolutely, completely, totally alien to each other. Like comparing chess to magic the gathering.
That's basically the reason people get pissed about the whole "roguelike" thing.
Anonymous No.723993727 [Report] >>723994095
>>723993489
I feel like the whole pick-3-nodemap subgenre should be called its own thing at this point and then quarantined
Anonymous No.723993878 [Report]
Does any roguelike do interesting stuff with class builds? Like something where picking the class actually changes the way you play and what abilities you can get.
Anonymous No.723993891 [Report] >>723994730 >>724003057
>>723993489
Between slay the spire and soupstone which have a higher skill ceiling?
Anonymous No.723993952 [Report]
>>723991692
Comptetitive games are for kids that never grew up.
Anonymous No.723994095 [Report] >>723994326 >>723994350
>>723993727
They are called roguelites.

>>723993128
Slay the Spire is a roguelite.
Anonymous No.723994117 [Report]
>>723990639 (OP)
If you're autopiloting mid and end game you're going to get fucking annihilated. You can only really do that if you're playing on the easiest of difficulties.
Anonymous No.723994326 [Report]
>>723994095
I prefer "memeshite".
Anonymous No.723994330 [Report] >>723995097
>>723992737
>Path of Achra is also fairly bad.
I don't see why its bad, but its an entirely different and kinda removed thing that uses traditional roguelike as a framework for something else.
It still requires a lot of same things that more typical members of the genre require of you like being mindful of your positioning and recognizing good vs. bad matchups (which is most of DCSS gameplay really, except you get to invoke legs)
>>723992352
Its a lot more "tactical" but your #1 tactic should and will be running away or pillardancing (is that a thing still?) in any remote case of danger
Anonymous No.723994345 [Report]
>>723992737
>doesnt elaborate
Why even bother posting?
Anonymous No.723994350 [Report] >>723994463 >>723994629
>>723994095
Roguelites used to resemble roguelikes a lot more, nowadays they just stick this shit on any game so now shit like VS and Enscryption are "roguelikes"
Anonymous No.723994463 [Report] >>723994967
>>723994350
>so now shit like VS and Enscryption are "roguelikes"
FUCK I meant roguelite
Anonymous No.723994481 [Report]
>>723990639 (OP)
Play higher difficulties, you get a bit more experience, more drops and more elites, meaning the game is more fun as you can't just ignore everything all the time.
Anonymous No.723994537 [Report]
I love roguelikes but I'm not ashamed to admit that most ASCII tilesets filter the fuck out of me. But it's either that or something that looks straight from a chink mobile game, so I guess I'm going to have to do my best daytrader impression and just suck it up.
Anonymous No.723994629 [Report] >>723997397
>>723994350
True but that's why it's important to separate roguelikes from roguelites. Roguelite is really forming into its own thing now yet some retards call them roguelikes.
Anonymous No.723994730 [Report]
>>723993891
Depends what you mean.
I beat the last boss of Slay the Spire in five or six runs. But the game has multiple difficulty levels and custom paramenters which can probably make it nigthmarely. By default it's a very easy game.

Soupstone I won it only once. But it's also a game in active development so the level of challenge is hard to judge.
Anonymous No.723994803 [Report] >>723995418
>>723991308
>CDDA
Which version do you recommend?
I do want to get autistic with it but apparently there's several versions including a non-free one which always left me in "choice limbo".
Also how much can you grind yourself into a broken monster?
I love roguelikes where you can slowly but surely build yourself into a deity, a bit how in Qud you can get be a True Kin with mutations by exploiting Gamma Moths.
Anonymous No.723994967 [Report] >>723995118
>>723994463
>Inscryption
>roguelite
Kaydee mod or whatever it is called maybe but the game itself isn't by any metric a "roguelite", it just pretends to be one.
Anonymous No.723995097 [Report] >>723997125
>>723994330
>I don't see why its bad,
It's all about the build. And there are like 4 different characters you can play:
- melee dude
- ranged dude
- summoner
- miracles user?

It doesn't matter if you are shooting fire damage or mind damage, or if you are summoning zombies or plants. Those are just minutiae.
The --actually playing the game-- part is really shallow. Also, the game is messy.
I found RiftWizard2 a cooler game, even if that game has issues with balance.
Anonymous No.723995118 [Report] >>723995421
>>723994967
my bad, it's a roguelike after all apparently
Anonymous No.723995418 [Report]
>>723994803
>including a non-free one
Do you mean the outdated version of DDA on Steam? You can safely ignore that. Also pretty sure there are no active "versions" of DDA itself, only forks that are significantly different to the point of taking their own names.
Anonymous No.723995421 [Report] >>723997676
>>723995118
No, it isn't, that description is retarded.
You have a pretty much linear progression you go through, sure you get to build a deck and sure you can fail here and there but the game isn't a "roguelike" because you never reset anything.
By that metric otherwise Silksong or Dark Souls are roguelikes because if you die at a boss you often have to walk all the way back to challenge them again.
Anonymous No.723995450 [Report] >>723996025 >>723997936 >>724001368 >>724001897
>>723990639 (OP)
>95% of the time is on autopilot, killing trash mobs the most mind numbingly boring experience ever, until you finally come across an elite or boss.
Yes, it's like World of Warcraft in that your character has a set rotation and for most of the game you are mechanically just executing your rotation while you blow through millions of trash mobs.
Part of the fun is maintaining awareness so that when an elite mob pops up, which they will often on harder difficulties, you notice it early and can break from your usual rotation.
Elite mobs and bosses are where you have to draw out your lesser used skills, for the harder elites you will be maxxing out every single resource you have to win.
Most of the enjoyment comes from running through with different classes which are COMPLETELY unbalanced, some have WAY more powerful and useful skill sets than others. You learn to navigate through the same challenges with different skill sets.
I'm trying to clear nightmare roguelike with every class, temporal warden was a lot easier than doombringer.
It does get tedious evaluating all the gear drops at the end of each screen, this game throws tons of drops at you just like it throws tons of mobs at you. A little bit too much.
Anonymous No.723995538 [Report] >>723996120
>>723990639 (OP)
>until you finally come across
You aware that easy difficulty is here for you to learn ropes, not actually play the game?
Anonymous No.723995917 [Report]
Halo is a roguelike because you play the role of Halo whom is kinda like a rogue agent if u think about it.
Anonymous No.723996025 [Report] >>723996114
>>723995450
I dont give if a fuck if its suppose to be fun, I find it mind numbingly boring and that's also the reason I only played 3v3 arena in wow
Anonymous No.723996114 [Report]
>>723996025
Increase difficulty then
Anonymous No.723996120 [Report] >>723996739
>>723995538
Nightmare is more or less the same anon.
Trash mobs are still braindead easy if you have the slightest clue what your doing.
Anonymous No.723996739 [Report] >>723997012
>>723996120
There is two more difficulty levels after Nightmare. Set difficulty to madness if you want real fun, good luck finishing tutorial area, lmao
Anonymous No.723996806 [Report] >>724004358 >>724009305
For some reason i've bounced off every other roguelike, but this one.
Anonymous No.723996958 [Report]
>>723991692
>A comp nigger
Just go back to your endless looping genre.
Anonymous No.723997012 [Report] >>723997862
>>723996739
>if you increase the difficulty so much that the game becomes a pure rng slot machine is actually good!
Dumbass
Anonymous No.723997103 [Report] >>723998067 >>723998127 >>723998392 >>723998506
>>723990639 (OP)
>I feel like the oldfags gave me a bad recommendation
There is a massive push by the AAA games industry to discourage people from playing older generation games, retro games, emulation, Etc.

They of course are paying Street shitters to trick people into playing terrible games to put a bad taste in people's mouths to get them to re-enter the ecosystem of slop that they are losing money from our Mass exit.

There are leaked memos stating exactly that. It is a joint effort by many top executives. Believe me or not I don't give a fuck but I am definitely enjoying knowing we have made them suffer so much to fall back to such desperate stupid ass tactics.
Anonymous No.723997125 [Report] >>723997979
>>723995097
>The --actually playing the game-- part is really shallow. Also, the game is messy.
Sorry but you clearly haven't gotten to higher stakes, the first run is basically a tutorial.
There is a lot to figuring out how to assemble a proper numbers machine, not to mention that the archetypes you've listed are kind of erroneous and its more like
>stand build
>attack build
>pray build
>step build
with hybrids between the two and funneling things around and into each other.
>It doesn't matter if you are shooting fire damage or mind damage, or if you are summoning zombies or plants
There is quite a massive difference between those and the respective archetypes, they care about and enable quite different things.
Are you a go wide summoner? Are you a go tall summoner with just 1 strong companion? Are you a sac summoner that just uses summons as batteries for your self-buffs? Are you go wide with wideness funneling your attacks? Are you attacking your own summons? Are you summoning just for the summoning procs to set off other effects? Are you using your summons to deliver your own On Hit effects? Are you a STR summoner? Are you a DEX summoner? Are you a WP summoner? etc. etc. etc.
Anonymous No.723997276 [Report] >>723997357
>ToME 4
>Dungeon Crawl
Shit sucks, try some actual kino like Furyband or Incursion.
Anonymous No.723997357 [Report] >>723997841
>>723997276
>anythingband
Eww I mean at least its not ADoM but eww
Anonymous No.723997397 [Report] >>724004594
>>723994629
From what I've seen it's mostly youtubers who do it to farm rage engagement, ie getting people to click on their videos to angrily correct them in the comments section.
Anonymous No.723997676 [Report]
>>723995421
Don't forget the retarded time-gating. If you're about to clear a boss before the game wants you to, it drops a shitton of flying bears on you to basically instant kill you while the gamemaster starts screaming "NO, TOO SOON, YOU'RE GOING TOO FAST." The flying bears are technically beatable but only if you go in with a specific deck in mind custom geared towards beating them.
Anonymous No.723997840 [Report]
>>723990639 (OP)
Best one is ADoM. It has an overworld so you have a little better control of the difficulty of the area you go to. Game arguably declined after the tile version and sequel is complete garbage.
Brogue is worth a mention for first roguelike for its simplicity.
Anonymous No.723997841 [Report]
>>723997357
Furyband plays better than probably any other *band and has fun and really unbalanced classes and skills
Anonymous No.723997862 [Report]
>>723997012
>easy difficulty is boring
>hard difficulty is hard
It's all in your head, you need to do something about it
Anonymous No.723997872 [Report]
Go play DCSS .10
Anonymous No.723997936 [Report] >>724001368
>>723995450
Temporal Warden and the Chronomancer(I think that was it's name?) are some of my favorite classes.

And the Annihilator but mainly because I had a stupidly busted god run that curbstomped everything. Even put on the Hunter's Ring and the annoying shit it spawns that's supposed to torment you couldn't do shit to me. If anything it was completely beneficial because it would constantly destroy walls that enemies could hide behind.
Anonymous No.723997979 [Report] >>723998376
>>723997125
>higher stakes
That's what I reached before losing interest in the game.

>The --actually playing the game-- part is really shallow
By that I mean, not the character building, which is the focus of the game, but the combat itself.
You do what your build do. There is barely any choice during combat.
Anonymous No.723998067 [Report]
>>723997103
We can see the nonsensical hate posted for Souls games which are practically the only worthwhile games from companies in the last 15 years. Most good games are still made by under 10 people if not just one guy who maybe payed for art or music.
Anonymous No.723998127 [Report] >>723998578
>>723997103
Anonymous No.723998376 [Report]
>>723997979
7/32 is kind of not even past the quarter
>You do what your build do. There is barely any choice during combat.
I mean assembling the build rightly is a game in of itself
On higher cycles monsters in early areas will just kill you if what you made is stillborn or failed to take off
Yes, the combat is deliberately simple, but there will still be considerations such as takign cover or rushing to the stairs while ignoring enemies
But if you dont consider brewing and building to be part of the game when playing then its not just a game for you really
Anonymous No.723998392 [Report]
>>723997103
All those suits have names. You can write to your Senator right now explaining how dumbing down of young men who tend to primarily become inventors, engineers, doctors, indeed competent politicians is literally a threat to National Security.
>but what if the suits use lobbying
>but what if the suits blackmail him
>but what if
You either find excuses or ways to make your goal come true.
Anonymous No.723998506 [Report] >>724006598
>>723997103
another bot post
Anonymous No.723998578 [Report] >>723999049 >>723999615
>>723998127
You forgot that it was US government who was spreading ALIENS?
or how about fact that it was US government who flooded US with drugs at the end of segregation to keep niggers down by overdosing them on drugs?
never underestimate people in power, they will ALWAYS do fucked up shit
Anonymous No.723999049 [Report] >>723999615
>>723998578
don't bother trying to convince idiots that the people in charge have their own brand of violence, they can't wrap their brains around evil unless it's as plainfaced as cartel killings
Anonymous No.723999615 [Report] >>723999959
>>723998578
I dont and i dont really care about Africa 2.0 problems i just hope Russia annihilates you with China so world can be better place.>>723999049
Not everything is conspiracy of space jews take your meds. God US people are retarded that shit is obvious for everyone living out of US you are not special.
Anonymous No.723999839 [Report] >>724001670
>>723990639 (OP)
>I feel like the oldfags gave me a bad recommendation
No oldfag has ever said this game is good, huh??? It's turn based diablo and was made by a morbidly obese redditor, refund it and go play a real video game
Anonymous No.723999959 [Report] >>724000427
>>723999615
Russians in a wartime economy and once the war ends they will be left in shambles.
Anonymous No.724000338 [Report] >>724000648 >>724000695 >>724000739
>2025
>all kinds of roguelites and tabletop games have been made
>still none that surpass the depth and engagement of chess and go, 1000 year old games
Lmfao
Anonymous No.724000427 [Report]
>>723999959
You are absolutely right John. God bless Jewish states lmao.
Anonymous No.724000648 [Report] >>724000768
>>724000338
>competitive multiplayer pvp analog game with literal 1000s of years of updates has more depth than a human vs calculator game developed by a couple dudes
no shit, a human is replacing the role of a state machine
Anonymous No.724000695 [Report]
>>724000338
Tafl is better
Anonymous No.724000739 [Report]
>>724000338
what are you even doing here chesscel
Anonymous No.724000768 [Report] >>724000972
>>724000648
Chess and go did not receive new changes to the game lmfao they were discovered as is with very minute changes in the following decades.
Anonymous No.724000876 [Report]
>>723990639 (OP)
its not really og roguelike but not really a roguelite either
spent about 400 hours playing it so it isn't particularly bad but adom, netchack variants. older versions of stone soup etc are better
Anonymous No.724000972 [Report] >>724001159 >>724001205
>>724000768
i spit on you with an ai response
The history of chess rules is marked by a series of major changes, most notably the late 15th-century \"Queen's Chess\" reform that gave the queen and bishop their modern, powerful moves to speed up the game. Additional key changes include the introduction of en passant and castling in the 15th to 18th centuries, the 19th-century standardization of time controls and the "white moves first" rule, and the 1880s formalization of the threefold repetition and 50-move rules.
Anonymous No.724001082 [Report] >>724001274
>>723990639 (OP)
>95% of the time is on autopilot, killing trash mobs the most mind numbingly boring experience ever
Any from software game
Anonymous No.724001094 [Report]
>>723990639 (OP)
>was suppose
paco
Anonymous No.724001159 [Report] >>724001265
>>724000972
OK some changes to the rules.
They still aren't any way comparable to a massive update a game goes through.
Its more like some people at a table being like this should be this way instead of this!
Anonymous No.724001205 [Report]
>>724000972
>yas queen slay ruining games since time immemorial
Anonymous No.724001265 [Report]
>>724001159
Retard, there are hundreds of card games using the standard 52
Anonymous No.724001274 [Report]
>>724001082
Difference is you get to experience a new creative world with new ost and npcs.
In tome your staring at an excel spreadsheet in ms paint
Anonymous No.724001368 [Report]
>>723995450
>>723997936
more games need to give you a spell to go chill in your pocket dimension while all the mobs scratch their heads. being a mage is so fun
Anonymous No.724001490 [Report] >>724001670 >>724002083 >>724002828
>dcss just evolving into a shittier ToME
I don't know what to say, I guess being trash mob turn based diablo is the end state of RLs
Anonymous No.724001610 [Report]
>>723993230
>anon complains about slop game
>recommends non-slop game in case he wasn't "filtered", or dislikes the genre, but well the game he played is kinda sloppy
Anonymous No.724001670 [Report] >>724001950 >>724001962 >>724002113 >>724002891 >>724005116
>>723999839
>>724001490
diablo, one of the most popular and influential PC games of all time? hate it if you want but you can't say oldfags don't salivate over it unless you wanna no true scotsman it
Anonymous No.724001897 [Report] >>724002036
>>723990639 (OP)
its legit the best roguelike you can play atm. over 1k hours easy, love doomed and cursed. the idea of using HATE as a resource is so raw to me

>>723995450
thisprk2mu
Anonymous No.724001950 [Report]
>>724001670
Oldfags like Sony movie games to, and mmo skinner box slop.
Every generation has its shit games their into
Anonymous No.724001962 [Report]
>>724001670
Diablo is braindead normalfag dogshit
Anonymous No.724002036 [Report]
>>724001897
Your favorite roguelite huh? How do you get past the boring rotation of grinding trash mobs till time memorium?
Anonymous No.724002083 [Report] >>724002614
>>724001490
it's almost like hyperfocusing on shitty turnbased combat is how you end up like that
Anonymous No.724002113 [Report]
>>724001670
I don't hate it per se, but I think dcss sacrificing its identity by streamlining everything into an o-tab snooze fest instead of being able to MacGyver because a few sweat lords abuse weird mechanics is lame
Anonymous No.724002614 [Report] >>724002815
>>724002083
What is good turn based combat to you?
Anonymous No.724002815 [Report]
>>724002614
Anything more complex than equipping the biggest statstick and then bumping your torso against things repeatedly and occasionally (q)uaffing when you get in deep shit
Anonymous No.724002828 [Report] >>724002979 >>724003771 >>724005906
>>724001490
>>dcss just evolving into a shittier ToME
NOW you're concerned? DCSS has been shit for literally 15+ years or something, the devs have always been absolute retarded mongoloids with bloated egos and the biggest turboautist players keep whispering in their ears and making it even worse.

Mountain dwarves were always the point of no return and history has vindicated everyone who complained, we were right and the devs were retarded all along.
Anonymous No.724002881 [Report]
>>723990639 (OP)
I feel like a game like ToME is too big as an open-world game. Half the time you are just auto-exploring, and finding the right loot. Smaller roguelikes that take place in a dungeon has just enough going on that you don't get massively bored leveling up. Because you're constantly fighting and gaining new items. Honestly, the perfectly best open-world Roguelike I think is ADOM.
Anonymous No.724002891 [Report]
>>724001670
I played it for the first time like 8 years ago, after years of playing II and then getting fed up with it. It's a nice game but I'd rather play Angband instead.
Anonymous No.724002979 [Report] >>724003958
>>724002828
Hey bro, I understand, I mainly just play 0.15 and peek my head into trunk occasionally
Anonymous No.724003046 [Report]
>>723990639 (OP)
Had a lot of fun with it.
Way better than most wanna be roguelikes that don't understand what makes them fun
Anonymous No.724003057 [Report]
>>723993891
It is significantly easier to win an A20 run than it is to win a game of DCSS.
Anonymous No.724003513 [Report]
>>723990639 (OP)
I had more fun with OG nethack over the other big 3 RLs. Nobody really looks at that game and looks to expand on it. Everybody is busy just making shitty @DOM clones or aimless sandboxes with 50000 mechanics, with about 10% of them being enjoyable or useful.
Anonymous No.724003529 [Report] >>724003672 >>724003802
How did crusty ass boomers ever think abusing braindead ai in Diablo 2 for a billion hours was engaging?
I'd rather be a zoom zoom fortnite fag than that yikes..
Anonymous No.724003672 [Report]
>>724003529
be the zoom zoom fortnite fag you can be, kid
Anonymous No.724003771 [Report]
>>724002828
I expected the same niggers as usual to immediately dogpile you but guess they've finally died of AIDS.
Anonymous No.724003802 [Report] >>724003995 >>724004067
>>724003529
Terminal ARPG retards are just rng loot addicts, watching the trajectory of Path of Exile showed how little any of them care for the gameplay and in fact resent it for getting in the way of their payouts
Anonymous No.724003958 [Report]
>>724002979
I haven't played in at least 5 years and it was already pure slop back then, I can't even imagine how bad the current version is.
Anonymous No.724003985 [Report]
>>723990639 (OP)
Normal difficulty do be like that. Play on nightmare, there will be more rares making the game more interesting. And it's not harder since you get much more loot from the get go.
Anonymous No.724003995 [Report] >>724004512 >>724004554
>>724003802
i want this poe game play https://www.youtube.com/watch?v=WMv0lO5KVW4

but im shitposted to hell for wanting to be this slow again
Anonymous No.724004067 [Report]
>>724003802
Thats just it. Their dopamine addicts in the purest form.
They dont care about novelty of gameplay new mechanics or challenged just the next piece of stat stick that increases dmg by 1% or whatever.
Disgusting that they trash zoomers for playing goynite like their tastes are somehow more refined.
Anonymous No.724004358 [Report] >>724005224
>>723996806
What do you think made it so replayable for you?
Anonymous No.724004494 [Report]
I like TOME but the part I like most about roguelikes is getting hordes of loot. That's why ADOM is my favorite.
Anonymous No.724004512 [Report]
>>724003995
I really loved the old days of fiddling around with builds, shit uniques and being bad. Last time I played the game, it was optimized for tradefagging the newest streamer build so that you could participate in the SHMUPlike endgame and you were straight fucked if you wanted to do anything else.
Anonymous No.724004554 [Report] >>724004958
>>724003995
One button gameplay is le heckin better if its slower!!
Kill yourself its still the same boring unchallenged shit
Anonymous No.724004594 [Report] >>724010607 >>724010947
>>723997397
I see a lot of people on this board who genuinely don't know what an actual roguelike is.
Anonymous No.724004958 [Report]
>>724004554
poe got better every patch till harvest and been in recovery since, explain how it was so great before kek
Anonymous No.724005116 [Report] >>724005789
>>724001670
Diablo devs figured out that going real time was better. If a roguelike develops into a game that's like Diablo but turn-based and has ugly graphics then it's just a bad version of Diablo.
Anonymous No.724005224 [Report] >>724005428
>>724004358
Shitton of class/race combinations + Insane/Roguelike difficulty. Normal and Nightmare were boring in comparison, since there’s almost never am“oh shit” moment when there's no rand bosses.
Anonymous No.724005428 [Report] >>724005998
>>724005224
Is insane difficulty actually fair or just rng bullshit?
Anonymous No.724005530 [Report] >>724005674
Arpg players dont even try to hide it anymore lol what a shit genre.
Anonymous No.724005674 [Report] >>724005809
>>724005530
Holy fuck that's a screenshot of a phone running the reddit app. Kill yourself dude.
Anonymous No.724005789 [Report]
>>724005116
its funny because i got into TOME because I was looking for something turn based instead of real time
Anonymous No.724005809 [Report] >>724005907
>>724005674
I use it for enginering homework and questions stfu neet.
Anonymous No.724005906 [Report] >>724006081 >>724007330
>>724002828
I've never played DCSS. What's wrong with it?
Anonymous No.724005907 [Report] >>724006073
>>724005809
smelly dumb phoneposting scum
Anonymous No.724005998 [Report]
>>724005428
I’d say it's fair, although it also depends on the class/race combo. The squishier you are, the more careful you have to be, even against rares, since they can just oneshot you with an unlucky crit.
Anonymous No.724006073 [Report] >>724008072
>>724005907
You post that from a computer at your parents house?
Anonymous No.724006081 [Report] >>724006726 >>724008223 >>724009913
>>724005906
Basically they streamlined so many features to the point they cut out orcs, vampires, and food entirely
Anonymous No.724006598 [Report]
>>723998506
>bot calling people bots
Thanks for reminding me. There is also massive Push by literal AI Bots to seek out and Target popular opinions from real people that do not align to certain narratives and agendas and the way they attack those people are to call them bots.

The end result that they seek is that everything seen online that doesn't align with corporate agendas will be seen as bot content and everything made by actual Bots seen as organic.

To put it simply, total control.

Imagine turning the entire internet and all of social media into one giant commercial while suppressing everyone saying that it's just a sophisticated bot network of advertising disguised as human conversation.
Anonymous No.724006726 [Report]
>>724006081
>they cut out orcs, vampires, and food entirely
Kek what the fuck

Weren't they always so adamant about "muh hunger clock" and putting hunger costs on spells and abilities and everything, to the point they kept fucking over the undead races in subtle ways, and now they just removed it? And they removed vampires even though they had unique gimmics out of the ass and they love retarded gimmics? How many layers of losing the plot are the devs on now?
Anonymous No.724007330 [Report] >>724007420 >>724007517 >>724007781 >>724007957 >>724008223 >>724009525 >>724011485 >>724012330
>>724005906
http://crawl.chaosforge.org/Category:Obsolete_articles
Same thing that happens with all games played mostly by grognards - unique, fun interactions are sacrificed to maintain meta balance. If it doesn't encourage further O+tabbing, the Devil's Team will remove it.

Summon butterflies: GONE
Tornado: GONE
Mountain dwarves: GONE
Deep dwarves: GONE
Sludge elves: GONE
Worker ants: GONE
Potions of cure mutation: GONE
Dragon hides: GONE
Staves of wizardry: GONE
Labyrinth: GONE
Food: GONE
Anonymous No.724007420 [Report]
>>724007330
wtf deep dwarves sounds bad ass
Anonymous No.724007517 [Report] >>724008223
>>724007330
So has perfect balance finally been achieved? Or do the devs still need to remove their penises
Anonymous No.724007781 [Report]
>>724007330
RIP Sludge Elf evaporating potions, that was peak, summon butterflies was also peak
Anonymous No.724007957 [Report] >>724008279
>>724007330
Don't forget centaurs. You're NOT ALLOWED to be faster than enemies. That's not the CORRECT way to have fun.
Anonymous No.724008072 [Report] >>724008220
>>724006073
I don't care about him and what he is, but phonefaggots are like 90% of what is wrong with the Internet of today. You are enables of the worst cancers.
Anonymous No.724008220 [Report] >>724008308 >>724013619
>>724008072
I post on my pc and my phone when im in bed so no I'm not the problem.
I dont play mobile slop
Anonymous No.724008223 [Report]
>>724006081
>>724007330
>>724007517
Anonymous No.724008279 [Report] >>724008540
>>724007957
Having said this I still play the game and think it's fun. They do add cool stuff every now and then. I am just very bitter and wish they would fucking stop removing things. Does anyone have that old /rlg/ DCSS 1984 pasta?
Anonymous No.724008308 [Report]
>>724008220
You vill face der vall last.
Anonymous No.724008540 [Report] >>724008641
>>724008279
Just play an old version than and quit whining
Anonymous No.724008641 [Report]
>>724008540
Out of all the DCCS bitching posts you could have replied to, you replied to the single one actually in support of the game.
Anonymous No.724008926 [Report]
I just think the classes/races in ToME are cool.
Anonymous No.724009160 [Report]
>>723992357
imo DCSS is less about build autism. ToME has much more complicated mechanics and you usually work towards a pre-defined build, which people will optimise extensively. DCSS has simpler (but still interesting enough) mechanics, and making a build is mostly about reacting to what items you found. There's not that much autism involved imo because once you know what you're gonna go for it's pretty obvious how to build it, at least for an experienced player.
Anonymous No.724009179 [Report]
If you want to play a roguelike heavily inspired by The Lord of the Rings books, try Sil-q.
https://github.com/sil-quirk/sil-q
Anonymous No.724009305 [Report] >>724009965
>>723996806
I dislike that I have to unlock classes. I heard it was bad game design somewhere, and I started noticing I didn't want to play a class to be able to try the one I like anyway.
Anonymous No.724009525 [Report]
>>724007330
The DCSS forks became better than the original game a long time ago.
I like b-crawl.
https://github.com/b-crawl/bcrawl
Anonymous No.724009913 [Report] >>724010118
>>724006081
Food I can maybe see to casualize it. Orcs though?
Also for vampires, playable or enemy vampires?
Anonymous No.724009965 [Report]
>>724009305
Just use the mod that adds them in. I kinda liked unlocking the classes, until I realized that my progression was locally saved on my dead HDD. I said, fuck it, and modded them all in.
Anonymous No.724010118 [Report] >>724010269
>>724009913
Playable vamps
Orcs are now a 'religion' for whatever fucking reason
Anonymous No.724010120 [Report]
>>723993226
prove it
Anonymous No.724010186 [Report]
>>723991386
Path of Achra is so far removed from traditional rogue likes that I feel its closer to balatro than something like Maj Eyal. It very quickly ran its course with me and I would never recommend it.
Anonymous No.724010253 [Report]
>control+f
>no dungeons of dredmor

This one is better than tome and has more charm.
Anonymous No.724010269 [Report]
>>724010118
>Orcs are now a 'religion' for whatever fucking reason
Alright, you've officially lost me. I'm going to bleach my brain, pretend you're shitposting, and continue not playing DCSS.
Anonymous No.724010607 [Report] >>724010736 >>724010808
>>724004594
>erm a-aktually thats not a roguelike that's a rogueLITE!!!!! *sniffles and snorts like a fucking nerd* KNOW THE DIFFERENCE!!!!!!! *scoots eyeglasses up*
Anonymous No.724010736 [Report]
>>724010607
I prefer "rogueoid", or "rogue-esque".
Anonymous No.724010808 [Report] >>724010962
>>724010607
>retarded zoomie doesn't know what's a roguelike and tries to cover up his insecurity
Anonymous No.724010842 [Report]
they are called rogue em ups
Anonymous No.724010947 [Report] >>724011176 >>724011239
>>724004594
"roguelike" is almost a useless term anymore since more games today use it wrong then not.
The tag on steam is completely useless, you have to use "Traditional Roguelike" to get actual roguelikes.
Anonymous No.724010962 [Report] >>724011124 >>724011176 >>724011538 >>724011875
>>724010808
i know what a "roguelike" is nerd, it's just that no one cares except the nerds who don't take a shower. words evolve overtime. and even a game like binding of isaac is considered a roguelike. eveyr time yall correct someone you just end up being that guy at a party who has to correct everyone and has zero fun.
Anonymous No.724011124 [Report] >>724011228
>>724010962
>I'm just pretending to be retarded NERD
Wow, you sure got'em
Anonymous No.724011176 [Report] >>724011875
>>724010947
Tag has become completely useless because of retards like >>724010962
Anonymous No.724011228 [Report] >>724011359
>>724011124
im smart. very smart. but going out of your way to correct someone over something no one gives a fuck about is just a waste of braincells. use it on something more productive. like getting a job, clean your room.. take care of yourself. not correcting people what a roguelike it. it's really cringe.
Anonymous No.724011239 [Report]
>>724010947
>"woman" is almost a useless term anymore since most people today use it wrong than not
Anonymous No.724011359 [Report] >>724011415
>>724011228
>I "don't" care about something, so no one does!
Wow, you sure showed me
Anonymous No.724011415 [Report] >>724011520
>>724011359
yeah, the only ones who care about what a "ERM, AKTUALL DATS NOT A ROGUELIKE!!11" is like 0.01% of nerds. the rest don't give a fuck.
Anonymous No.724011485 [Report]
>>724007330
Sounds like you don't play DCSS.
>Summon butterflies: GONE
False.
>Tornado: GONE
They changed it to frost (polar vortex).
>Mountain dwarves: GONE
False.
>Deep dwarves: GONE
Agreed that's kinda sad. However the new races they've added are great.
>Sludge elves: GONE
Boring race, basically the same as merfolk.
>Worker ants: GONE
Oh no, not my early game ant enemy! Seriously though they've added so many cool enemies which are actually interesting to fight. Fuck your worker ant.
>Potions of cure mutation: GONE
They were rolled into mutation, who cares?
>Dragon hides: GONE
Who cares? They still drop their armour.
>Staves of wizardry: GONE
Have you seen the newish randart staves? They are nuts. Also the new orbs.
>Labyrinth: GONE
Not gone, but changed into something much less annoying. Old labyrinth was dogshit.
>Food: GONE
And that's a good thing. Nah I can see why people sperg out about this, but anyone who actually played DCSS a lot would know how easy it was to automate food out of existence in 99% of situations. It was a broken/dead mechanic and I'm glad they removed it.

desu I used to be critical of DCSS's direction but recent changes have been so much fun.
>tons of new enemies, mostly interesting/fun and not annoying imo
>tons of new spells - the new spells are amazing once you get the hang of them
>new races are great - djinn, revenant, poltergeist, armataur, coglin, nu mountain dward, I like them all
Anonymous No.724011520 [Report]
>>724011415
>Erm, aktually, no one cares about it
Wow, you sure are showing everyone
Anonymous No.724011538 [Report] >>724011875 >>724012010
>>724010962
Every word now means "I shit in your mother's mouth". Because LaNgUaGeS cHaNgE.
Anonymous No.724011875 [Report] >>724012064
>>724010962
You're absolutely right.
>>724011176
So what? Just say "true roguelike" if you want to be specific.
>>724011538
Languages change, but you don't get to decide how sweetie :)
Anonymous No.724012010 [Report]
>>724011538
>Every word now means "I shit in your mother's mouth". Because LaNgUaGeS cHaNgE.
30+ year old millennial btw.
Anonymous No.724012064 [Report] >>724012272
>>724011875
I do. You just shat in your mother's mouth 28 times. Yes, an emoticon counts too.
Anonymous No.724012134 [Report]
>he's so mad he's samefagging
W.E.W.
Anonymous No.724012272 [Report]
>>724012064
Vampire Survivors is a roguelike.
Anonymous No.724012330 [Report] >>724012608
>>724007330
>Deep dwarves: GONE
I fucking can't even find the words for this. For anyone not familiar, the devs pushing this dogshit race into the game was basically the final tipping point of DCSS turning into autisic retardition.

They removed mountain dwarves to make room for DD to epicly own the players as a humiliation ritual
They completely fucked up how the god Makhleb and his powers worked to make it be le epic and balanced with the DDs retarded gimmick.
Now the devs weren't even satisfied with that and removed THE race that was their sacred cow, the harbinger of the total enshittification of the game?
RRRREEEEEEEEEEE
Anonymous No.724012471 [Report]
>>723992352
>Does it more engaging moment to moment gameplay?
I've genuinely fallen asleep holding tab or 's' during runs.
Anonymous No.724012608 [Report]
>>724012330
MDs are back and they actually do something cool now, and new makhleb is fucking kino. I agree they should bring DD back though.
Anonymous No.724012957 [Report] >>724013251 >>724013462
>>723991597
>>723990979
Don't play nu-DCSS. DCSS is pozzed and has only gotten worse and dumbed down over the years. It's an excellent example of the kind of mentality of these people since it simultaneously dumbed everything down while caring more about pronouns than content.

If you want to try it, get an old version if they're still available.
Anonymous No.724013091 [Report]
Funny this thread came up I decided to get back into this game yesterday. I try to play on nightmarish with roguelike and the game is way more engaging even if my run are still short. Messing with bulwark and archer mostly. I found myself in some tight situations where every move mattered and its great when you come on top and I feel like each deaths/restart I learn something more so far.

It feels like an acquired taste game that you need to sink your teeth into its mechanics to get the best out of it in the long run
Anonymous No.724013251 [Report]
>>724012957
I don't believe you've played it in years. They have added so much shit recently.
Anonymous No.724013462 [Report] >>724013720
>>724012957
The biggest problem is that the single best change the Devil's Team ever made, completely changing how XP gets allocated into skills, only happened after they already started going full retard.

Damn entering this thread opened some old wounds, I thought I was over seething over DCSS ages ago.
Anonymous No.724013619 [Report]
>>724008220
>my phone when im in bed
Worst posters.
Anonymous No.724013720 [Report]
>>724013462
Why don't you unironically try playing it again instead of seething like a faggot?
Anonymous No.724014614 [Report]
You should try out Heretical. It’s basically roguelite Diablo with the map of dark souls 1.