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Anonymous No.725030232 [Report] >>725030390 >>725030752 >>725031809 >>725032774 >>725033236 >>725034294 >>725038454 >>725038618 >>725038668 >>725039441 >>725039515 >>725040368 >>725040884 >>725045335 >>725050937 >>725055907 >>725056007 >>725057220 >>725063536 >>725064459 >>725064685 >>725065218 >>725068221
In retrospect, I'm glad that this game made Devil May Cry popular with normalfags. The schizophrenic autism shitshow over NG4 has been highly embarrassing, scary to think DMC almost went down the same path.
Anonymous No.725030390 [Report]
>>725030232 (OP)
lol capcom is dead
Anonymous No.725030598 [Report] >>725039515
General/Discord faggotry is the kiss of death for game franchises. DMC managed to escape the swamp but it was too late for Ninja Gaiden, sad
Anonymous No.725030752 [Report]
>>725030232 (OP)
I want to fuck Vergil
Anonymous No.725030891 [Report] >>725031059
>I'm glad I can turn my brain off and agree with the majority without reason
Anonymous No.725031059 [Report] >>725032365
>>725030891
thankfully, DMC5 is an absolute kinopiece, majority opinion or no
Anonymous No.725031134 [Report]
Felt like they lost their charm a long time ago.
Anonymous No.725031563 [Report] >>725031751 >>725031981 >>725032861 >>725032865 >>725034467 >>725046823 >>725061413 >>725072259
NG never found an audience outside of people who just like difficult combat. DMC has characters and spectacle, Souls has lore and RPG stuff etc. NG became the perfect hotbed for fart smellas who think they smart fellas
Anonymous No.725031751 [Report]
>>725031563
Ninjas used to be seen as cool when they were mysterious.
Anonymous No.725031809 [Report] >>725032015
>>725030232 (OP)
DMC and NG are dead series
Anonymous No.725031981 [Report] >>725032148 >>725032532 >>725069315
>>725031563
>DMC has characters and spectacle

So does Sonic but nobody glazes dmc as hard as the former. DMC characters have no personality outside of being invincible assholes that act barely like adults.
Anonymous No.725032015 [Report] >>725032126 >>725037101 >>725037745 >>725053353 >>725061340 >>725063851 >>725064389 >>725065909 >>725072198
>>725031809
DMC5 outsold MH Wilds 3 times over the last 6 months
Anonymous No.725032126 [Report]
>>725032015
based itsuno gets the last laugh while crapcum and the discord trannies have to seethe
Anonymous No.725032148 [Report] >>725032925
>>725031981
>DMC characters have no personality outside of being invincible assholes that act barely like adults.
That's why V is based, he's a pragmatic schemer
Anonymous No.725032365 [Report]
>>725031059
B-B-BASED
Anonymous No.725032532 [Report]
>>725031981
Well, Sonic is a bit of a weird case, because its gameplayfags will spend time autistically labbing out how this or that mechanic should work, but whatever they decide on the end result is always still casual baby game and no one's really interested in making a challenging hardcore platformer where you have to be super precise
DMCfags on the other hand are more than happy to present their game as the most complex, sophisticated 3D single player game out there and only want every character's kit to get more and more elaborate
Anonymous No.725032774 [Report] >>725033081
>>725030232 (OP)
I liked 4 should I play this or just replay 4?
Anonymous No.725032861 [Report]
>>725031563
I like black and ng2 though I'm shit at them admittedly but you seem to speak the truth based on the ng threads Ive seen on this board. Truly horrendous
Anonymous No.725032865 [Report] >>725038978
>>725031563
>DMC has characters and spectacle
Juggling passive sandbags ad (almost) infinitum never looked cool. And guard flying was just silly and autistic.
Anonymous No.725032925 [Report] >>725053153
>>725032148
I miss him. I hope he's in 6 somehow.
Anonymous No.725033081 [Report]
>>725032774
You should play 5 first just to see which game you'd prefer to practice getting autistically good at
Anonymous No.725033236 [Report]
>>725030232 (OP)
DMC 5 is way better than NG4
Anonymous No.725033835 [Report] >>725034124 >>725049885 >>725068209 >>725069290
DMC6 is most likely happening with how good the sales are. The question is who is going to be the director, now that Itsuno is gone. Hope they still have people left who understand Action gameplay.
Anonymous No.725034047 [Report]
Dmc5 is awful.
Anonymous No.725034124 [Report] >>725034245 >>725034481
>>725033835
The sales this year are because of the release of the netflix anime, it'll go back to selling nothing by next year
Anonymous No.725034232 [Report] >>725034398 >>725034440 >>725034454 >>725035096 >>725039898 >>725057231
I dont understand, whats the "shitshow" of NG4?

I think every single game in this whole genre has been fun and good in their own way, some better than others, but I have once thought any character action game has been "terrible" even the Donte game was fun in its own way. I even enjoyed NG3.

NGB and DmC3 are probably the peaks of the genre still but so what
Anonymous No.725034245 [Report]
>>725034124
It was already selling over a million copies a year even before the Netflix show
Anonymous No.725034294 [Report]
>>725030232 (OP)
real shame about ng
Anonymous No.725034398 [Report]
>>725034232
based fun-haver
Anonymous No.725034440 [Report]
>>725034232
he means the online discussion about it. I love the game too but its a fucking mess just trying to talk about it here most of the time.
Anonymous No.725034454 [Report]
>>725034232
Nothing besides autism and a ten year gap that would naturally mean that a new dev would take a different approach
Anonymous No.725034467 [Report] >>725034734
>>725031563
NG found its fanbase in psych ward patients
Anonymous No.725034481 [Report]
>>725034124
Even without the show it was selling around a million per year. The memes and Gen Z Tiktokers have made it more popular every year.
Anonymous No.725034734 [Report]
>>725034467
kek
Anonymous No.725034865 [Report] >>725035160 >>725035576
I still don't understand what's supposed to be so "awful" about NG4.

>Some parts of the game aren't as good as old game!
So like basically every sequel ever? I prefer the physics of DMC4 but I still like DMC5 more overall because it added so much awsome stuff. I don't understand this dogmatic cultist shit. Is this what happens when everyone gets their opinion from clickbait e-celebs who knows negativity sells?
Anonymous No.725035096 [Report]
>>725034232
>whats the "shitshow" of NG4?
Literally nothing. Just the usual
>steamcharts/sales spam
>old good new bad
>e-celeb said blah blah blah
Nothing new when it comes to action game "discussion" on the internet. OP is just another one of those shitposters.
Anonymous No.725035160 [Report] >>725035290 >>725035413 >>725035480 >>725042086 >>725043737 >>725052131
>>725034865
So what does NG4 add to compensate for all the ways it's worse than prior games
Anonymous No.725035290 [Report] >>725048018
>>725035160
>So what does NG4 add to compensate
An entirely new playable character with 4 weapons
Gleam/Bloodraven mode
Improved platforming
Cool soundtrack
Fun bosses
Anonymous No.725035413 [Report]
>>725035160
>So what does NG4 add
Suck to target
Anonymous No.725035480 [Report]
>>725035160
desu enemy variety and encounters are super good on MN, unlike NG2 which had like 1 good enemy, a bunch of okay ones, and the rest ranged from mid to bad
also, the new weapons are pretty fun with their transformations and your crowd control options feel very good to use like GT redirect or BR jump light with dual katanas
Anonymous No.725035576 [Report] >>725036328 >>725039843 >>725057302
>>725034865
I can't play as Ryu the whole Ninja Gaiden game with at least 6 weapons. That's the problem. It's not Ninja Gaiden.
Anonymous No.725035669 [Report]
Newfags falling for penis inspection day style shitposts is hilarious, you guys realize it was a fucking joke right, ninja Gaiden sucks
Anonymous No.725036328 [Report] >>725038806
>>725035576
Yakumo is a part of Ninja Gaiden now
Anonymous No.725037101 [Report] >>725037694
>>725032015
>DMC5 outsold RE8
Based as fuck
Anonymous No.725037694 [Report] >>725042337 >>725047404
>>725037101
>DMC5 outsold RE8
>DMC5 outsold RE3 remake
>DMC5 outsold RE4 remake
>DMC5 outsold Wilds
>DMC5 outsold Street Fighter II
Eat shit Capcom, I hope Itsuno's coming action game does just as well.
Anonymous No.725037745 [Report] >>725037904 >>725038315 >>725038369
>>725032015
Itsuno was fired in shame due to demaking the same game 3 times and then having a bowel moment that was unfinished just like the first Dragon Dogshit. We're never getting another god-awful PARTAY%TMOT TIME WHAHOO DMC again.
Anonymous No.725037904 [Report] >>725038326
>>725037745
Cope, DMC6 is coming and its gonna be cuhrayzee kino
Anonymous No.725038315 [Report] >>725038485
>>725037745
>Itsuno was fired in shame
For what? Making one of their best selling titles of all time? Saving one of their five biggest franchises multiple times basically on his own? Creating the only new Capcom property from the 2010s onward that's worth a dime?

He left lol.
Anonymous No.725038326 [Report]
>>725037904
It'll be the same shit as before, they'll just pile more moves into nested commands and make it slower, just like the last three times.
Anonymous No.725038369 [Report] >>725038485
>>725037745
>Itsuno was fired
He got pouched, he had a job lined up right after he left
Anonymous No.725038454 [Report]
>>725030232 (OP)
Dmc5 feels like a demo game
It barely have any level design and aesthetic, story mode is such a slog as nero and V and combat is way slower than previous game
Anonymous No.725038485 [Report] >>725038671
>>725038315
>>725038369
He'll make Tencent slop-action and become irrelevant.
Anonymous No.725038618 [Report]
>>725030232 (OP)
It is bizarre to me that every other action series fanbase regularly co-exists, but DMCucks have to shitfling constantly.
You guys are literally Fromdrone tier.
Anonymous No.725038668 [Report] >>725038751 >>725039068 >>725039784 >>725063712
>>725030232 (OP)
it's great when the worst one is the most popular. can't wait to see the 7 playable characters in dmc6 (most of them have 2 moves each, one of which costs DT, you play as dante for 5 minutes total).
Anonymous No.725038671 [Report] >>725039320
>>725038485
And Capcom will continue putting out dogshit like Wilds.
Anonymous No.725038751 [Report]
>>725038668
>can't wait to see the 7 playable characters in dmc6
this but unironically, DMC should be about playstyles with unique mechanics, not moviegame shit, I hope they bring V back too
Anonymous No.725038806 [Report] >>725039203
>>725036328
So are Yaiba and Kenji. Fuck outta here.
Anonymous No.725038978 [Report]
>>725032865
>Never looked cool
DMC haters, everyone.
Anonymous No.725039068 [Report] >>725040105
DMC is going to be interesting. No Itsuno means they will have a new director in an era where companies don't like risks. I will not be surprised if the next proper DMC game is a remake of 1.

>>725038668
At most, 6 will be Dante, Vergil and Nero and it will be gigakino.
Anonymous No.725039203 [Report] >>725039246
>>725038806
>So are Yaiba and Kenji.
Both based, take a suck
Anonymous No.725039246 [Report]
>>725039203
t. Yaiba
Anonymous No.725039320 [Report]
>>725038671
And?
Anonymous No.725039441 [Report]
>>725030232 (OP)
>I'm glad that this game is popular with normalfags
/v/ is dead
Anonymous No.725039515 [Report] >>725040234
>>725030232 (OP)
>>725030598
These games just attract the worst kinds of people long-term. Ninja Gaiden had it the worst, but games like Bayonetta and MGR and God Hand and such all have terrible communities. They just seem to attract elitists and narcissists.
Anonymous No.725039784 [Report] >>725039863 >>725040105
>>725038668
DMC6 should be Dante and Vergil in hell, each with a unique campaign and that's it. No other characters.
Anonymous No.725039843 [Report] >>725044042
>>725035576
>It's not Ninja Gaiden.
>he thinks the Xbox fanfiction games are Ninja Gaiden
Anonymous No.725039863 [Report]
>>725039784
>final mission ends in a superpowered JACKPOT as they breach a hole into a human world
Anonymous No.725039898 [Report]
>>725034232
There are crazy autists shitposting about it, most fanbases would just say “oh wow NG4 after a decade and it’s actually pretty good sweet” but not these faggots.
Anonymous No.725040105 [Report] >>725040638 >>725041000 >>725041046 >>725041612
>>725039068
>>725039784
they're never going to make a vergil game when they know people will buy the vergil mode separately.
this is the same capcom that added red orb microtransactions, and then filled the game with OP shit to spend orbs on.
Anonymous No.725040234 [Report]
>>725039515
Ninja Gaiden sadly ended up being the perfect cocktail of hipster faggotry.
>Known for its difficulty
>Director was a brash show-off
>Said director's games are all locked away on the least popular gaming system
The last one is the big one, the lack of Itagaki's Ninja Gaiden outside of Xbox creates an "exclusive club" where people feel like they're part of something special. And yes I have played Itagaki's versions and I DO prefer them, but it literally kills any sort of healthy community and discussion because it stops being about the games and instead about the "exclusive club"
Anonymous No.725040368 [Report]
>>725030232 (OP)
It almost went down with DmC, but based Itsuno saved us, twice if you count DMC4SE. And ninja Gainden 4 is great and Platinum delivered, only retarded NG2 puritans are bitching about it.
Anonymous No.725040638 [Report]
>>725040105
they never patched out the infinite red orb underflow glitch, so it's not clear what the fuck they're thinking with the monetization
Anonymous No.725040884 [Report]
>>725030232 (OP)
I kind of hope the series ends with this game desu. If it does it ended on just about the best note it possibly could. They can easily mess the series up with a bad sequel or a forced death of Dante among other bullshit.
Anonymous No.725041000 [Report] >>725041505 >>725041612 >>725046073
>>725040105
DMC6 is kind of fucked if its just Nero and I say that as a Nerofag. Even just Dante is a stretch because people want Vergil and 5 was all about making him a good guy now. They can make a spin off DLC about Vergil's time in hell after 3.
Anonymous No.725041046 [Report]
>>725040105
>filled the game with OP shit to spend orbs on
The only really expensive thing in DMC5 is the dance taunts, and beating Bloody Palace gives you enough orbs to buy one (on top of giving you another special taunt for beating it). I mean sure, you're going to be spending orbs on Dr. Faust and the Devil Breakers forever but that's more of a formality so that red orbs don't become completely meaningless once you play enough.

If you want to see Capcom being jewish you should look at Street Fighter instead since that game has seasonal DLC characters and expensive costumes.
Anonymous No.725041505 [Report]
>>725041000
>just Nero
And Dante's ̶s̶o̶n̶ daughter
Anonymous No.725041612 [Report] >>725045190 >>725046073 >>725056174
>>725040105
>>725041000
The next game should be Nero, Vergil and Nero's twin sister who was raised by Mundus and plays like a more polished version of V, while the Special Edition has Dante, Trish and Lady in place of those characters.

That's basically the best way to go about it.
Anonymous No.725042086 [Report]
>>725035160
New mechanics and bosses that aren't dogshit
Anonymous No.725042337 [Report] >>725042876
>>725037694
>I hope Itsuno's coming action game
what game?
Anonymous No.725042876 [Report]
>>725042337
He's making a new action IP at his new studio with ex-Capcom guys
Anonymous No.725043176 [Report] >>725043770 >>725043986
DMC5 is too good for its own sake, it attracted the retarded majority
Anonymous No.725043737 [Report]
>>725035160
Bosses suck main strategy is you can block and then counter them the end. Enemy variety is laughably bad. Enemy designs are bland and forgettable. No grapples no hyper aggressive ai. Story is the worst in the series. Yakumo plays like shit. Ryu has the most shallowest moveset in the series. The hot girls are treated as a joke or fodder. Fuck this game. Music is pretty gay too.
Anonymous No.725043770 [Report]
>>725043176
Hopefully the slop and flop of Wilds will deter any would be casualization of DMC
Anonymous No.725043986 [Report] >>725044037
>>725043176
The shitty design attracted the donguri wannabes.
Anonymous No.725044037 [Report] >>725044313
>>725043986
>shitty design
Such as?
It succeeds in a lot of ways.
Anonymous No.725044042 [Report]
>>725039843
Those are also fanfic, actual ninja gaiden game was an arcade beat em up
Anonymous No.725044313 [Report] >>725044363 >>725044479 >>725044826 >>725060326 >>725062598
>>725044037
>Such as?
moon gravity, enemy steppe, enemies in general, overtuned characters, extremely low entrance barrier/skill floor etc.
>It succeeds in a lot of ways
good for you, it alienated me, at least busted shit in 4 was either generally obscure or somehow hard to execute.
Anonymous No.725044363 [Report]
>>725044313
>at least busted shit in 4 was either generally obscure or somehow hard to execute.
>Laughs in flying guard
Anonymous No.725044479 [Report]
>>725044313
>enemies in general
Some of the best in the series, definitely better than 3. At the cost of being more "streamlined" and mainstream enemies I'll give you that, but that's the right call to make here
>overtuned characters
Didn't really feel that.
>moon gravity
Fair.
>extremely low entrance barrier/skill floor etc
Harder difficulties still can kick you in the balls. The floor is slightly lower but moon gravity aside it doesn't really change the real meat, imo.

Not invalidating your criticism but I think at the very least it hits close enough that it should be praised, we could've gotten 1000x worse.
Anonymous No.725044826 [Report] >>725046703
>>725044313
And why shouldn't there be a low skill floor? Eh? Being able to do an enemy step or a royal guard doesn't really help you if you mistime it or use it in the wrong context, or aren't able to follow up it properly, etc
I can do these moves more consistently than I could in DMC3 and 4 but I still don't feel better at the game or like a particularly good player, I'm still unable to beat Urizen 3 on DMD even though I've put almost 100 hours into the game

Single mechanics like that don't matter, it's how it all comes together holistically, which is harder to judge
Anonymous No.725045190 [Report]
>>725041612
It really isn't. Dante is the face of DMC and popular, Vergil is arguably more popular. I feel like if anyone gets shelved for 6 its Nero, which would suck. All three of them is the safest bet.
Anonymous No.725045335 [Report] >>725045424 >>725045654
>>725030232 (OP)
>The schizophrenic autism shitshow over NG4 has been highly embarrassing, scary to think DMC almost went down the same path.
Self-report, it literally did for a whole decade after 4.
Anonymous No.725045424 [Report]
>>725045335
DMC was fucking dead then and had a shit reboot. They weren't being full blown schizos like NGfags were
Anonymous No.725045654 [Report]
>>725045335
some people were coping with the reboot during the gap between 4 and 5 while no one tried to cope with yaiba
Anonymous No.725046073 [Report]
>>725041612
>>725041000
Nero will never have a DMC game for himself. The massive poll Capcom conducted in 2024 crowned Dante as their most popular character ever worldwide, tied/losing to Leon if separating by genders.

Nero didn't even rank in the top 10, he was 19th, and that's what he ranks in a time people are more welcoming of him now, during DMC4 who knows where Nero would rank.

Vergil ranked 4th/5th by the way.
Anonymous No.725046398 [Report]
Ninja Gaiden had to become the mental asylum for schizos like former DMC fan zSenzy that made liking a video game their entire life and personality. Shame about NG but the cancer had to be contained. Its sacrifce will not be forgotten
Anonymous No.725046703 [Report] >>725047176 >>725047878 >>725048170
>>725044826
>And why shouldn't there be a low skill floor? Eh?
every dmc game has a low skill floor. you can mash and have fun, and high time into bullets is still more combo freedom than 99% of games
the problem with 5 is that there's no skill ceiling. everything cool from 4 is either easy or impossible. some drooling ape is going to claim i only care about guard fly for saying that. doing a divekick should give you forward inertia, and inertia transferring between moves is necessarily a deep mechanic that raises the skill ceiling.
>Being able to do an enemy step or a royal guard doesn't really help you if you mistime it or use it in the wrong context, or aren't able to follow up it properly, etc
you basically can't mistime enemy step in 5 since the hitbox is the size of jupiter. following it works with basically whatever since gravity is so low and you have so many easy ways to gain height midair.
mistiming royal guard just costs DT which you will immediately get back when you successfully parry.
my first time through i decided to royal guard everything urizen does since he was the 5000th boss in a row that just does one move and then teleports away from you. i died multiple times on purpose to accomplish this, and the game still gave me an S rank. that's how broken royal guard is in 5.
it's not that the game takes less skill to start out. it takes less skill period.
Anonymous No.725046823 [Report]
>>725031563
NG had gooners for a while too though didn't it
Anonymous No.725047176 [Report] >>725050720
>>725046703
>DMC5 doesn't have a skill ceiling because it doesn't have inertia
Simply idiotic. DMC5 has dozens of mechanics DMC4 could only dream about.

SDT, Swords Formation, Bringer Knuckle, Doppelganger, and so on and so on, all of them increase the technical skill ceiling massively for the game. Even V has very open ended mechanics that let you do a lot of cool shit.

>i died multiple times on purpose to accomplish this, and the game still gave me an S rank
That's because it's a boss mission so it only has one checkpoint at the start, meaning it doesn't count your deaths.
Anonymous No.725047404 [Report] >>725047884 >>725048124
>>725037694
I don't understand how a game can be so successful and then have nothing new for years except shitty anime and a gacha game.
Anonymous No.725047878 [Report]
>>725046703
Also,
>everything cool from 4 is either easy or impossible.
This is such a completely disingenuous sentence.

I guess doing Max Acts isn't cool now. Neither is using Style Switching. Nor doing perfect charges or perfect Judgment Cuts. Buster isn't cool and neither is Judgment Cut End.

Like c'mon, dude. You're so far up your own ass you forgot what DMC4 actually plays like.

It's really tragic, DMC5 made such efforts to keep the things that were cool about DMC4 only for DMC4's own players to limit what the game is to just the technical stuff they got good at as a bandaid solution.
Anonymous No.725047884 [Report]
>>725047404
Nobody thought DMC5 would be as big as it was, it's a given that Resident evil is gonna sell 10+ million so it has several games planned like a decade in advance
Anonymous No.725048018 [Report]
>>725035290
Those don't count
Anonymous No.725048124 [Report] >>725048656 >>725048806 >>725052310
>>725047404
Here's the real answer nobody talks about:
It's routinely on sale for like $7
Anonymous No.725048170 [Report] >>725051432
>>725046703
>you basically can't mistime enemy step in 5
You can, I wasn't referring to the actual execution of the move, but rather other essential factors such as, you know, what direction you send yourself in as you perform the move, what state you and the enemy will be in once your iframes wear off, etc. Just being able to do the move isn't enough, it's all about context.
It's the same with RG, obviously it does not help whatsoever if you are being attacked by multiple enemies at once, and even if you're just being attacked by one enemy, chances are there's a better way to go about it anyway
Your intertia autism is ultimately about muscle memory and preferring a lack of precision. You like working around the game removing some control from the player. That's fine, it's whatever, but it doesn't mean that 5 requires less skill. It means that 5 is asking the player to focus more on developing skill that depends on the actual effects of each move instead of the aftereffects

I won't defend 5's ranking system though, it's legit retarded
Anonymous No.725048656 [Report] >>725049126
>>725048124
DMC5 goes on sale often because there's demand for it, not the other way around.
Anonymous No.725048695 [Report] >>725049343
I dont like dmc nor see why people rave about it. For its day yes DMC1 was incredible. Now however it's almost unplayable and most of dante's moves only unlock 80% into the game.
Dmc2 was horrible and no one likes that.
Dmc3 was great for its day but again over half the moves are hidden away and you only get everything near the end.
DMC4 was emo kid and jerk dante with more moves locked away till near the end.
I tried DMC5 but just gave up on it because of how tedious it was.

Bayonetta 1 and 2 are much better games
Anonymous No.725048806 [Report]
>>725048124
>It's routinely on sale for like $7
Not that relevant, what businesses look at is growth more than anything. There's plenty of huge companies that have literally never made a profit, because investors go "AAAAAAAAH WE'RE GROOOOOING". This is why Capcom is in fullblown panic mode over Wilds, not because it didn't make them a shitload of money, it did, but because of the implication that MH has peaked. Meanwhile the Netflix show implies that DMC still has lots of growth potential, which Capcom even said in their recent report
Anonymous No.725049126 [Report] >>725049267 >>725049437
>>725048656
Other way around. If the game is hugely popular it won't go on sale or will have very small sales. This is why Baldur's Gate 3 even 2 years after release has been at -20% at most.
DMC 5 has been discounted heavily and has been going on -50, -75% sales already a year after release. This usually means that the publisher doesn't have faith in this product.
Anonymous No.725049267 [Report] >>725054469
>>725049126
That's literally the complete opposite way Capcom does it because RE and MH go on sale about as much as DMC, meanwhile Kunitsu-Gami has never been on sale.

So no, DMC5 is massively popular.
Anonymous No.725049343 [Report]
>>725048695
>moves locked until near the end
I don't think you get what the end means in these games. It's definitely not the final boss on your first playthrough on Normal difficulty
Anonymous No.725049437 [Report] >>725054469
>>725049126
Capcom puts their games on huge sales constantly, this has nothing to do with success and all just how companies operate their buisiness. Nintendo is still selling a decade old games at full price.
Anonymous No.725049885 [Report] >>725050498
>>725033835
Kamiya
Anonymous No.725050498 [Report]
>>725049885
...is going to be working on Okami 2, and then hopefully VJ3.
Anonymous No.725050720 [Report] >>725050856
>>725047176
>That's because it's a boss mission so it only has one checkpoint at the start, meaning it doesn't count your deaths.
"Multiple Continues" or whatever it's called popped up on the end of level ranking, but rg spam gave me so many points that i still got an S despite the penalty.
Anonymous No.725050856 [Report]
>>725050720
So you used revives then?
Anonymous No.725050937 [Report]
>>725030232 (OP)
reddit tiktok game
DMC3 and 1 are the only DMC games worth a fuck
Anonymous No.725051432 [Report] >>725053536 >>725055381
>>725048170
>what direction you send yourself in as you perform the move,
straight up is effectively always fine since you're not at risk of inertia pushing you too far away and you can attack or teleport back to the enemy to glue to it
>what state you and the enemy will be in once your iframes wear off, etc.
if you're jump cancelling an attack during a combo, you end in a neutral state and the enemy is helpless midair, unless it's vergil or something who will parry out and run away like every other boss after 5 seconds of being in melee range
if you're talking about jump canceling on a super armored enemy/ boss, then 5 just makes that comically easy with the giant enemy step hitbox, the crazy height gain that lets you go over everything they do, and the lack of gravity. if you did somehow completely mistime it, you royal guard and accept the tiny DT loss if you even mistime that.
>preferring a lack of precision. You like working around the game removing some control from the player.
this is so dead wrong i cannot even fathom how you came to this conclusion. being able to influence your character's inertia is more control. if you want to set yourself up to drift toward the enemy in 4, you can. if you want to drift over and behind them, you can. you can't do that in 5 because everything resets inertia.
>it doesn't mean that 5 requires less skill
loosening timing/ spacing restrictions and removing options means the game requires less skill. that's undeniable fact. if you were playing a rhythm game and they tripled the timing window on the notes, it would be insane to claim that thr game requires as much skill. dmc5 effectively does that and makes the enemies weaker and the player stronger, and simplifies basically everything else.
Anonymous No.725052131 [Report] >>725062275
>>725035160
bosses that dont suck dick, which is a first in the series
Anonymous No.725052310 [Report]
>>725048124
it outsold every other game in the franchise back when it was still full price, probably outsold bayonetta and NG too, it is a huge success by every metric
Anonymous No.725053153 [Report]
>>725032925
At this point he could only appear in mirrors in cutscenes or if Vergil decides to go into hiding because mundus is getting a temporary power up due to some magic fullmoon or something and this time the best plan of action is for the gang to wait it out so we get a small 10 mission V game and his devil trigger summons a Vergil stand, modifying his gameplay to Vergil while still playing as V the rest of the time.
More likely to happen than you all think.
Anonymous No.725053353 [Report]
>>725032015
Not hard to do when ur game is in humble bundles for pretty much free or under 5 bucks on steam ever since 1 year after release.
Anonymous No.725053392 [Report]
Make peace with gaidenfags. This apparent rivalry was competently manufactured out of nowhere by one dude. I don't even understand why he did that.
Anonymous No.725053536 [Report]
>>725051432
>loosening timing/ spacing restrictions and removing options means the game requires less skill. that's undeniable fact.
no it isn't, you simply have a completely different idea of what skill in these games is supposed to even be. DMC has always had some precise timed inputs, but they've never been the central thing DMC is about. If you removed them, DMC would still be DMC. It's a separate, extraneous skill, that arguably takes away from the core skill that you're supposed to be developing, which is your ability to move and position yourself correctly. 5 loosening the former does obviously make the latter easier, but only in a mechanical sense, and ultimately we are only talking about one of many, many tools that the player has to learn in concert. Throughout all of this, you've not once mentioned sidewinder breakage, SDT stinger, snatch, air/ground trick etc except in passing even though these are all just as powerful as enemy step and can even arguably render enemy step superfluous outside of specific combos, so I'm seeing all of this as like you getting mad that it's not like the previous game rather than actually caring about how things work as a whole

Anyway, as for the inertia shit, I'm no 4 expert, but as is established, 5 gives you its own positioning options and asks you to solve the same problem in a different way. Maybe you find it easier, I don't know, but the idea of having to sometimes fight against the direction my moves take me does not appeal to me, and again, does not strike me as something that is fundamental or necessary to DMC even if it sometimes lets you setup some cool stuff.
Anonymous No.725054469 [Report] >>725054723
>>725049267
>>725049437
No they never do unless the product sold poorly a few months past release, which DMC5 definetly did. 2.5 mil in a year is not good for a 200 mil AAA. So they sink the price to nearly free to at least puff it up enough to fool investors. You think they would fire Itsuno that quick for a single flop?
Anonymous No.725054723 [Report]
>>725054469
>No they never do unless the product sold poorly a few months past release
Anon, DMC5 came out in 2019. It has been selling millions of units throughout the past 6 years.

It sold more than RE8 or RE3 or RE4. It far exceeded their expectations.

>You think they would fire Itsuno that quick for a single flop?
Except he wasn't fired.
Anonymous No.725055381 [Report] >>725057454
>>725051432
>simplifies basically everything else
Practically everything in DMC5 is more complex than in DMC4. Hell, even walking has two more cycles in DMC5 that don't exist in DMC4 at all; this might seem inconsequential, but it actually improves shit like Nero's Hold which slowed you down immensely in DMC4, making it much more limited.

Did I mention Nero's two wings function separately in DMC5, unlike the stand? That means that unlike DMC4, where you lost all extra damage the stand gave Red Queen for using Hold in DT, in DMC5 you only lose the damage from the left Bringer Claw for doing the same thing (most attacks use the right claw but some might use the left claw in certain sections or use both).

This is just one example. You can compare 1-to-1 with Nero and every aspect of the character has been given more nuance. You now have a unique dodge for the start of Table Hopper. His DT gives you hyperarmor unlike 4's. You get wire snatch and double snatch which cover for each when you're using Hold or charging Breakers. Red Queen Combo B can now be realistically exceeded in full because it doesn't have a variable tempo. Ex Streak can be soft reversed. It just goes on and on.

Same thing happens with Vergil. With Dante it's harder because he's much more different but honestly 4 Dante is just bad.

The only thing DMC5 lost was tech that was unintended and it gained dozens upon dozens of better things instead.
Anonymous No.725055907 [Report] >>725056079
>>725030232 (OP)
Only DMC5 is popular with the normies and only for the memes. As a game is a major step down from the previous ones and casualized to shit. Nothing in this game requires timing or skill at all just like the DmC reboot, and the enemies are still the same old brainless punching bags that do nothing. Level design in the series has always been some of the worst but DMC5 takes the same for worst of the worst so far.
Anonymous No.725056007 [Report] >>725056104 >>725056458 >>725068787
>>725030232 (OP)
Only DMC5 is popular with the normies and only for the memes. As a game is a major step down from the previous ones and casualized to shit. Nothing in this game requires timing or skill at all just like the DmC reboot, and the enemies are still the same old brainless punching bags that do nothing. Level design in the series has always been some of the worst but DMC5 takes the cake for worst of the worst so far.
Anonymous No.725056079 [Report] >>725056126
>>725055907
The enemies and levels are literally the best in the series though. For once they actually compliment the action instead of being some bootleg Resident Evil shit
Anonymous No.725056104 [Report]
>>725056007
This whole point is wrong, but fyi the whole franchise has been selling better.
Anonymous No.725056126 [Report] >>725056458 >>725056641
>>725056079
>levels
>DMC5
Uwot mate?
Anonymous No.725056174 [Report]
>>725041612
>That's basically the best way to go about it.
Anything that isn't just Dante and Vergil is the worst way to go about it.
Anonymous No.725056458 [Report] >>725056787
>>725056007 Lay off the booze, cat. DMC5 was pretty fucking good.
>>725056126 Mad because less shitty platforming and less dumb puzzles?
Look when someone fires up his DMC game, why would he do that? To run the puzzle sections? He launches the game to play the combat. So really you've got to use your brain a little bit like the devs did.
>DmC
>brainless punching bags
Throw this lunatic out of here. Everyone knows you well.
Anonymous No.725056641 [Report]
>>725056126
>bridge
>downtown
>flooded district
>industrial area
>sewers
>docks
>subway
>graveyard
>city outskirts
>sparda estate
>qliphoth base
>qliphoth throne room
>qliphoth crown

yes, levels. Dementia may run in your family.
Anonymous No.725056787 [Report] >>725057146 >>725058882
>>725056458
DMC5 is frustrating because while it did get rid of a lot of the between fight bullshit, it also got rid of actual arena design, so most fights just take place in a wide open arena and it all feels the same and the campaign is barely distinguishable from Bloody Palace
Anonymous No.725057053 [Report] >>725057271 >>725058086
I didn't like the colors and graphics in DMC5, too detailed, too busy, muted, blending together and i couldn't see everything well enough.
I didn't like the cutscenes because they talked too much instead of fighting or having manly feels.
Give DMC6 to Nero but do not release it before the year 2028.
Anonymous No.725057146 [Report]
>>725056787
I don't mind it too much but yes, a bit more variety would have been nice.
Anonymous No.725057220 [Report] >>725057340 >>725057664 >>725059109
>>725030232 (OP)
ok but DMCV felt self indulgent and really wasnt that great.

also V sucks I never want to play the game again because of him.
Anonymous No.725057231 [Report]
>>725034232
BASED funchad, I agree with you.
But he’s referring to faggots like mork spewing retarded bullshit and shitting up game discussion, particularly around this genre
Anonymous No.725057271 [Report]
>>725057053
Came out before DLSS was popular that's why. Looks better if you increase the resolution scale in options but ofc will make the game more taxing, but if you have new PC it's still not that hard to run, the game optimization is fine.
Anonymous No.725057302 [Report]
>>725035576
actual sperg. yakumo is like 95% ryu already you just miss out on lame ninpo.
Anonymous No.725057340 [Report]
>>725057220
>its safe and self-indulgent also I hated that part when they tried something new NEVER do that again
Anonymous No.725057454 [Report]
>>725055381
Agreed. DSD/sword formation alone has a near infinite skill ceiling. Dmc5 is extremely complex
Anonymous No.725057664 [Report]
>>725057220
So just don't play as V then? What do you think about trannies?
Anonymous No.725057704 [Report] >>725058086 >>725058990 >>725067864
I recently played through the RE2 remake and looking back at the years of arguing over the levels in DMC5 just feels so ludicrous, considering those two games where developed alongside each other.

DMC5 has gigantic mission maps, practically unique to every mission, setpieces big and small everywhere, unique features on every level, unique bosses for half those levels, not to talk about the huge enemy roster and the three playable characters.

Oh and the game is optimized incredibly well to boot, I couldn't get RE2 to all that look good no matter how many options I tried but DMC5 was looking nice and running consistently even before I upgraded my PC.

It's kind of insane even compared to the previous games in the franchise which had you backtracking nearly every mission. The levels *actually* feel like missions in 5 since you always have a concrete goal for the level rather than getting random keys and then walking into the next area to get a new cutscene.

I will never see eye to eye with people who complain about the levels, it's like they played a different game.
Anonymous No.725058086 [Report] >>725058573 >>725058616
>>725057704
When people complain about the levels they're complaining about there being too many city or Qlipthoth levels. Visually I can see where they come from but mechanically and design wise the levels in 5 are fantastic.

>>725057053
To anyone with a good HDR monitor, does 5 look any better in HDR? Its definitely washed out and muted.
Anonymous No.725058573 [Report]
>>725058086
>To anyone with a good HDR monitor, does 5 look any better in HDR? Its definitely washed out and muted.
I love it, but I'm also a fan of how DMC5 looks in general. The more muted realistic colors with moments where color pops looks great in HDR.
Anonymous No.725058616 [Report] >>725059659 >>725059971
>>725058086
>but mechanically and design wise the levels in 5 are fantastic.
well again, for the most part there's no environmental objects and no verticality in the vast majority of 5's arenas

Not all of them granted, the library area you fight the first Death Scissor as Nero is pretty distinct, same with the first Fury you fight as Dante, but there needed to be a whole lot more of that because the game just basically doesn't ask you to test your skill in different contexts in the previous DMC games did. There's nothing like that one room in DMC3 that had a bunch of Enigmas perched on an overhead balcony shooting down at you while there three more on a raised platform in front of you, and I feel like 5 really needed shit like that
Anonymous No.725058882 [Report]
>>725056787
That's a criticism. Good job, i understand it.
I've always thought the arena rooms in all the games were rather flat. I only ever needed them to be visually varied and i thought they were varied in DMC5 with many flavors of city in rubbles. If the next game is a modern destroyed city again then i'll be pissed about variety but not this time.
Do i even like the gated arena system? This simple structure has always been present out of pure convenience. In DMC5 it's been striped to its bare essential to the point it's a valid question to ask if it should remain at all. The corridors were indeed not that immersive, barely scenic and only their value as downtime(important) remained.

What i strongly disliked were the simulacra of puzzles in DMC5 put in there strictly out of fear that players would take umbrage to their absence meaning they were bullshit fake gameplay. I maintain that what's more important in DMC is the combat and if they can't find a fun downtime activity between fights then at least it shouldn't get in the way at all.
Anonymous No.725058990 [Report]
>>725057704
Yeah the levels in DMC5 are underrated. Maybe because you can rush through them most people don't actually stop to look at them. Redgrave is extremely well done, lots of nice little details taken from IRL London. I love how you can often see other missions off in the distance. There's also lots of just little fun details like being able to pop baloons or make books fall out in the library, something that's not really needed but the devs put in anyway.
Anonymous No.725059109 [Report] >>725061747
>>725057220
How could it be so self indulgent with so much effort put into it. There was a lot of new in it, could have been a disaster.
Anonymous No.725059659 [Report] >>725059953
>>725058616
>there needed to be a whole lot more of that because the game just basically doesn't ask you to test your skill in different contexts in the previous DMC games did
There's actually a bunch of areas like that in DMC5 though.

Mission 15 alone has multiple examples of that, with areas that have spikes, areas that spawn cages on you and enemies, a tight corridor with various enemies, a pretty nice arena where you fight a bunch of bats with some structures you can jump on in the middle. Hell, that mission even has a goddamn skating park for Nero's rocket arm.

There's also a really cool challenge room in mission 9, where you have a single Qliphoth tentacle to destroy, but it's surrounded by coffins that spawn Hells if you break them so you get a longer encounter if you're not careful. There's the co-op missions with their enemy generators that you can choose to dispatch or let continue spawning enemies for extra rank. There's missions 5/6 which have you play as V being attacked by Gilgamesh then as Nero fighting it. Even the King Cerberus and Urizen 3 arenas have the bosses having environmental effects on the bosses, with Cerberus changing the arena each time it transforms (which you can alter by knocking their heads out of order) and Urizen breaking the floor he walks on which he then uses in his final attack.

Seriously, *every* level has something unique to it.
Anonymous No.725059953 [Report] >>725060440
>>725059659
Yeah, the criticism moreso applies to the mandatory fights. Surprisingly there is quite a bit more design to the non-mandatory fights, but of course, if you're playing for score, you're probably gonna skip those unless there's no good opportunity to build points during the mandatory fights. Even casually, it's like after you get the collectable from the challenge areas or secret missions, there's not much incentive to go back to them
Anonymous No.725059971 [Report]
>>725058616
Trying to imagine more scenarios verticality could introduce.
Arena verticality so i could jump on a ledge, have the demons teleport there with me and continue the fight i was having on the ground but now on the ledge?
The moves are stylish enough on flat ground aren't they?

Anyway my fun is when i smash up their shit so if the enemies don't run at me to attack me it annoys me, it's a problem i always have in these brawling games.
For me it's a matter of basic game design: if the game is about monsters and me fighting each other then don't make the monsters not fight me for even one second.
Anonymous No.725060326 [Report] >>725060998
>>725044313
The only bad enemy in 5 is Fury. The real problems with 5 are not enough Dante and Vergil, and all the visuals.
Anonymous No.725060440 [Report]
>>725059953
Yeah, that's valid. The game would've been even better with a completion rate bonus. Specially for the secret missions, there's no reason to ever replay them.

I get not wanting to force the player to do to many things, but the extra stuff is honestly not super overbearing and it's never too out of the way so having a small bonus for it wouldn't hurt, specially since you aren't ranked on time anymore.
Anonymous No.725060639 [Report] >>725060954 >>725061069
>all these delusional faggots talking about dmc6
I'm so glad dmc is dead.
Anonymous No.725060796 [Report]
DMC5's problems are fucking small.
There isn't one great game ruining problem.
It didn't even kill the franchise.
Anonymous No.725060954 [Report]
>>725060639
>he doesn't know
Ohnononononono
You'll be eating crow in a year
Anonymous No.725060998 [Report] >>725061258 >>725061305 >>725061624
>>725060326
I'm not sure if Fury is bad or I'm bad.
Anonymous No.725061069 [Report]
>>725060639
I only want it to be dead to shake off some normal casuals. DMC4 killed the franchise as well and DmC megakilled the franchise straight to hell so maybe DMC5 can kill the franchise a bit if i believe hard enough.
Anonymous No.725061258 [Report]
>>725060998
Fury is super fun once you know what you're doing. It fucking sucks style-wise though, it just doesn't give you enough since it's so nimble and tends to disengage. But if you learn how it works you can interact with it more than you'd think and dispatch it really quickly.
Anonymous No.725061305 [Report] >>725061624 >>725061626
>>725060998
The Fury is frustrating just because it invalidates your skill level. Doesn't matter how good you are it WILL get away from you unless you oneshot it with a Buster Arm Breakage or something like that
On the other hand, it's the only enemy type that has any counterplay to the player being in the air, so it's necessary evil
Anonymous No.725061340 [Report] >>725062667
>>725032015
I wish MH was fun.
>fight monster, fight is fun
>repeat 20 times to get enough parts to make armor/weapons you like
>fight is no longer fun after 3 goes
Anonymous No.725061413 [Report]
>>725031563
>tfw have liked NG since the early 90s (born in late 80s)
The NG threads here are the most autistic sort of console war tier faggotry I've seen.
Anonymous No.725061624 [Report] >>725061767 >>725063983
>>725060998
I only play Vergil so I can't just buster him and he's incredibly fucking annoying.

>>725061305
>it's the only enemy type that has any counterplay to the player being in the air,
Scissor boys and icicle wizards.
Anonymous No.725061626 [Report] >>725062060
>>725061305
Furies can easily be stunned and there's also a specific knockback property (don't remember which) that stops them from getting back up. They also get hard countered by Ragtime which makes them fully tangible. Not to say they're fully parry-able.

They actually reward your knowledge and reactions a lot.
Anonymous No.725061747 [Report]
>>725059109
only thing truly new was V and he sucked.
Anonymous No.725061767 [Report] >>725062046
>>725061624
>I only play Vergil
Anon just fucking do Deep Stinger, enemies can't teleport out of it. Hell, just do Hell on Earth, you're invulnerable for most of its duration and it will likely hit the Fury anyway.
Anonymous No.725062046 [Report]
>>725061767
I generally do, but when you have 3 of them on Bloody Palace if you don't catch them, they get really annoying. I actually died to the last one of floor 97 the other day and that's the only time I can remember dying to a not-boss in BP in a very long time. He caught me in the air and did a full health bar in one hit.
Anonymous No.725062060 [Report] >>725062636 >>725062645 >>725064451
>>725061626
I know, I spam Ice Age to parry them all the time when playing as Dante, but it doesn't help much since they just immediately go intangible again

The stun on them is also frustrating because it's very precise. You have to damage them, but not too much or else they'll get back up, and I haven't found the sweet spot, nor am I clear how to approach it with Nero or V (though I'm not sure V ever deals with Furies outside of BP)
Anonymous No.725062074 [Report]
make her playable
Anonymous No.725062275 [Report]
>>725052131
>souls bosses in Ninja Gaiden

Somehow even more boring
Anonymous No.725062359 [Report]
>random dickless anon seething about Mork

Lmao rent free, absolutely hysterical
Anonymous No.725062598 [Report] >>725063414 >>725063568
>>725044313
Distorted Real Impact is probably one of the strongest and easiest to pull off moves in DMC as a whole, and timing it isn't even a huge issue since bosses and enemies can be easily stunned since they were designed with Nero's grab in mind.
Anonymous No.725062636 [Report]
>>725062060
Nero has a guaranteed and OP way of dealing with them. Break Age on Ragtime then Break Age Buster arm. It one shots them. If not that, then revved up back to forward does a lot of hits to parry.
Anonymous No.725062645 [Report]
>>725062060
>The stun on them is also frustrating because it's very precise.
Use attacks with high stun/low hits like Bantam Revenge, DT Percussion and Sin Inferno. Then you can do stuff like Real Impact or Hot Stuff that do big damage (stun multiplies damage to boot).

Or, if you're a real scrub, you just hit them with Long Barrel repeatedly since it loops them.

>I clear how to approach it with Nero or V
For Nero it's stuff like Calibur or Hard Way which have huge damage in a single hit. DTE is pretty good again them since it doubles as a dodge and leaves them in juggle.

For V, I mostly go with Skewer and Griffon's forward attack. Griffon's back can also parry and be held so it can be good for them. If you can keep Nightmare's spawn sequence in mind the meteor summon is pretty good too.

>I'm not sure V ever deals with Furies outside of BP
He doesn't.
Anonymous No.725062667 [Report]
>>725061340
It's when i fight another monster for a change of pace.
Fascinated how Monster Hunter is at the crossroad. Like a meeting place for kaiju fans, bug collectors, man vs wild fans, cute stuff fans, RPG fans, action fans, hoarders, goofers, lore fans, immersion fans, minmax stat fans, solo or multiplayer, casual and hardcore.
Anonymous No.725063317 [Report] >>725063550
Which orb is getting the best head?
Anonymous No.725063414 [Report] >>725063726
>>725062598
It's kind of insane that there were people who complained 5 didn't bring back distortion and gated Real Impact behind Balrog's Mode and Ignition mechanics.

Even in DMC3 where you had limited loadouts RI was incredibly busted as a move.
Anonymous No.725063536 [Report]
>>725030232 (OP)
If somebody told me in 2008 that it would take 11 (ELEVEN) fucking years for the next game I wouldn't believe them. If somebody told me I would only have a computer powerful enough to run it in 2023 I wouldn't believe them. If somebody told me I would only play it in 2024 (SIXTEEN FUCKING YEARS LATER) I would not believe them.
Anonymous No.725063550 [Report]
>>725063317
Obviously not white.
Anonymous No.725063568 [Report] >>725064586 >>725065127
>>725062598
Reminder Itsuno was just gonna remove DRI entirely but was convinced at the last second to keep it (even if it had to be nerfed)

DMC4 fags are never happy. A broken move that was definitely not intended for gameplay still gets in and made into a legit if harder method and they still whine
Anonymous No.725063712 [Report]
>>725038668
Weak bait when DMC2 exists.
Anonymous No.725063726 [Report] >>725064332
>>725063414
I think the bigger ??? moment was all the complaints about guardflying/inertia being removed when the only actual gameplay benefit it had was shoving dante back into enemy step range because the devs didn't playtest him for long enough to realize how fucked up the enemy step hitboxes and juggle pushback is compared to dmc3 and since dante can't mindlessly snatch back into position he literally can't air combo most enemies for that long without doing it

and if you liked guard flying just because you wanted to fly in the air like a pretty princess around the enemies in your combo mad, dmc5 heavily increased dantes ability to jerk off in the air stringing air actions together so again ???
Anonymous No.725063851 [Report] >>725064047
>>725032015
Now compare re slop and more fps games. DMC is dead
Anonymous No.725063983 [Report] >>725065880
>>725061624
just parry him
I mained dante 100 hours and even I can do that on vergil
Anonymous No.725064047 [Report] >>725064793
>>725063851
Anon the RE slop is right there in the chart, it outsold them too.
Anonymous No.725064178 [Report]
I hope Patty is in DMC6.
Anonymous No.725064332 [Report]
>>725063726
>dmc5 heavily increased dantes ability to jerk off in the air stringing air actions together so again ???
Yeah I never got a solid response on what the argument regarding air time was even supposed to be about. DMC4 is simultaneously good for expanding air time but also because it was harder to do which is contradictory.

All I can say is that every time I try replaying that game and don't have Ground Trick or are locked in place while doing Rainstorm, I don't want to play it anymore.
Anonymous No.725064389 [Report] >>725064608
>>725032015
God of War sold more, yet theirs no stopping its downloads. A half naked greek manwhich with mid gameplay out did the hack and slash premire game in popularity.
Anonymous No.725064451 [Report]
>>725062060
rather then ice age, just spam balrog jabs
Anonymous No.725064459 [Report]
>>725030232 (OP)
I love this game
Anonymous No.725064586 [Report]
>>725063568
Distortion was something I was sad to see go in 5, until I remembered how absurd it was and I saw all the cool stuff that was being added to 5.
Anonymous No.725064608 [Report]
>>725064389
People talked about Ragnarok for like 1 month and then that shit got memoryholed. I haven't played such a disappointing sequel since Bioshock Infinite, the only thing that survived was the better man memes
Anonymous No.725064630 [Report]
vtubers unironically saved the game. Biboo made it famous
Anonymous No.725064685 [Report] >>725064812
>>725030232 (OP)
>Pic related solos dmc verse
Anonymous No.725064793 [Report] >>725065641
>>725064047
Re as a whole outsells dmc games
Anonymous No.725064812 [Report] >>725064886
>>725064685
He doesn't have any good games
Anonymous No.725064886 [Report]
>>725064812
Still more powerful and badass
Anonymous No.725065127 [Report]
>>725063568
The funny thing is that Balrog has its own unique version of distortion to boot.

The 10th hit you do with Blow Mode, the one that activates Ignition, actually hits twice for the regular and ignition damage.

This means you can add 100 extra damage to Divine Dragon's 525 damage, which puts it even closer to Real Impact's 750 damage.
Anonymous No.725065218 [Report]
>>725030232 (OP)
>Devil May Cry popular
both franchises are dead
Anonymous No.725065641 [Report] >>725065696
>>725064793
It also has five times the amount of games but only like two or three of them are actually good.
Anonymous No.725065696 [Report]
>>725065641
This but only RE4 and REmake
Anonymous No.725065770 [Report] >>725065882
Capcom could probably make a million more sales if they just added an official multiplayer Bloody Palace mode. The code is right there, why don't they do it?
Anonymous No.725065880 [Report]
>>725063983
I can't do it consistently yet because I haven't learned to read all his startups.
Anonymous No.725065882 [Report]
>>725065770
dmc is dead
just accept it
Anonymous No.725065909 [Report] >>725066329
>>725032015
>looks at chart
>Spidey laughs in 50 million sold and over a 2 billion dollar revenue with his game and sequel: Sorry Hot Topic Hunter. The only S ranked king of the greatest stylish hero game is me!
Anonymous No.725066329 [Report]
>>725065909
I liked the first game but SM2 was a Peter humilation ritual
Anonymous No.725067864 [Report] >>725068615 >>725069930
>>725057704
I think the idea that DMC5's levels are in any way not the series' best opened my eyes to how much presentation overrides absolutely everything else when it comes to criticism
Literally the only ones in the series which could by any assumed definition be considered "non-linear" (i.e. have alternate routes or different orders in which you can complete objectives like the blood fountain in M12), but they're misconstrued as the most linear because people don't like how they look and there's no map
Anonymous No.725068209 [Report]
>>725033835
i'm gonna lmao if Capcom gets Platinum involved
Anonymous No.725068221 [Report] >>725068556
>>725030232 (OP)
NG4 has yellow paint, magnetized attacks, shitty level design, shitty story, extremely ugly mobile graphics and yet /v/ will praise the game to the high heavens all while shitting on DMCV. I swear to fuck people will nitpick the literal shit out of DMCV because it got popular but will run an entire defense force for any fucking ninja gayden game

im glad DMCV succeeded while ninja gayden slop failed
Anonymous No.725068556 [Report]
>>725068221
Retard
Anonymous No.725068615 [Report]
>>725067864
>how much presentation overrides absolutely everything else when it comes to criticism
It's not even presentation. The levels in DMC1 and specially DMC3 don't have super strong presentation either.

People unironically just want to walk back through empty levels before doing the exact same thing they would do without the walk. It doesn't occur to them they're playing as the son of demon Jesus who can straight up fly and use a motorcycle as a nunchuck.
Anonymous No.725068787 [Report]
>>725056007
>As a game is a major step down from the previous ones
I'm sorry, but there's no way in hell DMC5 is a step down from 2 and 4.
>the even number entries are the problem childs of the series while the odd numbered entries are the ones to get everything right
DMC6 is going to be awful and put the series on hiatus again, watch.
Anonymous No.725068908 [Report]
the only people who really don't like dmc5 are dmc4 autists who get really really upset that they removed inertia/reversals and also made things like jump cancelling easier
Anonymous No.725069290 [Report]
>>725033835
Fuck it, Kamiya is back to collaborating with Capcom for Okami, why not?
Bayo and DMC1 are better than the rest anyway
Anonymous No.725069315 [Report]
>>725031981
Fellow anons, do you see what COLDSTEEL does to a mf?
Bro can’t help but bring up fucking SONIC THE HEDGEHOG in a DMC thread. All because shadow the hedgehog gave him the inspiration to fight his stepdad. I mean, He said “damn” and “bastard”, so he knew he could too.

By the time I’ve posted this he’ll have already teleported behind me.
Anonymous No.725069930 [Report] >>725070881 >>725072227
>>725067864
The levels in 5 are pretty linear, and they look like shit compared to 3 and even 1's levels. 3 and 1 also have a lot of looping level design, so even if they're linear, they don't feel that way most of the time.
Anonymous No.725070881 [Report] >>725071549
>>725069930
3's level are 70% gray corridors, they are just as ugly as 5's if not more so
Anonymous No.725071549 [Report] >>725071668 >>725072473
>>725070881
There's nothing wrong with being grey if the art direction is good, which it is.
Anonymous No.725071668 [Report]
>>725071549
DMC3's levels all look the same
Anonymous No.725072198 [Report] >>725075096
>>725032015
Why the fuck are so many people buying those FPS REslop games? They look boring and I've never heard anything good about any them
Anonymous No.725072227 [Report] >>725072473
>>725069930
>3 and 1 also have a lot of looping level design, so even if they're linear, they don't feel that way most of the time.
Spoken with the confidence of someone who never replays games.
Anonymous No.725072259 [Report]
>>725031563
NG is too low brow. The big tits and skimpy girls is off putting outside of porn.
Anonymous No.725072473 [Report] >>725073702
>>725072227
This screenshot here is from a few months ago. You're a a fucking retard.
>>725071549
Anonymous No.725072474 [Report] >>725073446
>capcom fired itsuno
i'm getting sick of you cocksuckers spouting this lie, he left the company on his own volition
Anonymous No.725073446 [Report]
>>725072474
Its a miracle he stayed as long as he did.
Anonymous No.725073702 [Report] >>725073782
>>725072473
Damn you first played DMC3 a few months ago? You're so late to the party.
Anonymous No.725073782 [Report]
>>725073702
Nice attempt at a joke after you got called out for being a retard. And for the record, I bought and played DMC3 when it originally came out on the PS2.
Anonymous No.725075096 [Report]
>>725072198
RE franchise is so big it sells on pure inertia now, people buy it because they always buy the latest RE, and there's a new one coming like every other year