agdg2
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Twilight of the Idols edition
Next: https://itch.io/jam/agdg-demo-day-64
Previous: https://itch.io/jam/agdg-demo-day-63
Older: https://hackmd.io/LhEB6VCZSx-oBalI2cWWoA
>AGDG resourceshttps://hackmd.io/dLaaFCjDSveKVeEzqomBJw
>Helpful linksNew Threads: >>>/vg/agdg
Archive: https://arch.b4k.dev/vg/search/subject/agdg/
/agdg/ Steam Games: https://made-by-agdg.vercel.app/
Steam Games by AGDG: https://agdg-steam.netlify.app/
>How to WebMhttps://obsproject.com
https://github.com/argorar/WebMConverter
https://github.com/michaelmob/WebMCam
>Previous thread>>530900215
>>530900437All of them actually
you should've made it sooner I had to wait too long before making my very important post
>>531033806POST YOUR ANSWERS TO THE LINKED QUESTION HERE
avatarfags worshipping ecelebs general?
Veteran indie dev says success on Steam these days is impossible to predict: 'Why did Balatro take off? You could write a million f***ing essays and none of them will be definitely right'
lmfao which one of you is this
>>531034305>he wishes he could stopme with gooning
file
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a sale is a sale
i cant figure out how to include raylib in vscode
would another ide be easier or do i need to figure this out
https://store.steampowered.com/app/3079160/Dont_Lose_Aggro/
>tanked to death
this is gmi material
>>531036384It is not the tank's job to hold aggro. It's the DPS's job to not pull aggro.
Only
>Outstanding wishlists: 1.8kafter over a year, with no release date. NGMI.
SoloDevs need to STOP
stop being a SoloDev
you NEED to hire us
just stop
STOP IT
>>531036384wow gameplay sux
>>531034185>veterรกn Indie dev>woman
It's been a while and I didn't do any development at all during that time. But I'm back baby!
>>531036989>stop being a SoloDevThis, but unironically.
>you NEED to hire usWhat skills do you bring to the table?
I used AI voice acting in my game. Okay guys?
>>531037548How did you get a celebrity to work with as an indie?
>>531037368Imma UX designer QA and community manager
>>531037359welcome back mate
>>531037359Thereโs clearly a bug with lighting on ladder
>>531037734>UX designerPost some figmas
>community managerWhat communities have you managed, and what challenges have you experienced during those times?
>when she sees your lack of progress
>>531037787Yeah it's driving me nuts...\
>>531037776Cheers cobba
>>531038192It's a bit jank but it wasn't that hard to figure out. I can walk on any surface and the rigidbody auto-aligns itself.
Basically I spherecast down to get the normal of the surface and use that for gravityDirection. gravityMagnitude is the 9.81f magic number that Unity has but you could adjust it if you want. All this in FixedUpdate.
>Vector3 gravity = gravityDirection.normalized * gravityMagnitude;>rb.AddForce(gravity, ForceMode.Acceleration);>Vector3 desiredUp = -gravityDirection.normalized;>Quaternion currentRotation = transform.rotation;>Quaternion targetRotation = Quaternion.FromToRotation(transform.up, desiredUp) * currentRotation;>rb.MoveRotation(Quaternion.Slerp(currentRotation, targetRotation, alignRotationSpeed * Time.fixedDeltaTime));Rotation is
>playerTransform.Rotate(Vector3.up, mouseX, Space.Self);>cameraPitchTransform.Rotate(Vector3.right, -mouseY, Space.Self);With sort of this
>>531035353 structure but I'm using Cinemachine so the Virtual camera is not a child object but uses the Pitch as it's follow target. Cinemachine doesn't really bring anything to this if it's in first person so you could do without and put the camera as child or have a script on camera that updates its pos and rot in lateUpdate.
You'd really wanna improve upon the raycasting and probably get some average to make moving on uneven surfaces feel better.
t.
>>531032141
Are there any good examples of a 3D beat 'em up
>>530990842>Successful games on the left>Failures on the righthm...
>>531033764I was talking about Balatro's success back when it was still a demo. The primary appeal is the scope management + visual effects. The entire point is the guy worked in a market that focuses heavily on visual effects and brought that experience into the field where most people lack that experience.
There are other things I could talk about but that's at the forefront.
>>5310385169.81 isn't a magic number silly, that's the actual rate of acceleration under gravity on earth.
>>531037890how do i make a game with character designs like this
>>531039603>there are retards on this board that don't know thisGrim...
>>531039228>rain world>low effort styleum.. what is low effort about some of the most complex procedural animation in history?
>>531039603I meant that I used that number as it is the Unity default. Not that I didn't know why they have that number.
>>531039603It is quite literally a magic number considering people don't think it "feels right" when there is no "right" with gravity.
>>531040019In terms of the engine you also need to adjust the mass of the rigidbody and tune the forces you apply to get something closer to realistic but when it comes to games you want what feels good not what feels realistic most of the time.
>>531039880bro made a single procedural animation for a white blob and then copy-pasted it a bunch of times and said "this is the most complex animation in history" while nodevs are out there making numerous creatures with procedural animation
>>531040019That's not what the term "magic number" means.
>>531040019a magic number is some arbitrary and mysterious number whereas 9.81 is instantly recognizable as the gravity of earth by anyone with a >2 digit IQ
Hey team. I have returned after years away. It's good to be home. How are your games?
>>531034185as an actual real indie veteran i can predict your indie success (no matter what store) with one simple metric to an accuracy of 75% and with a second metric increase that accuracy to 90%
>anons would rather argue gravity number than talk gamedev
this is why this thread sucks
>>531040318retard
https://www.youtube.com/watch?v=sVntwsrjNe4
>>531040383>How are your games?terrible
>>531040563I'm sorry to hear that.
Maybe it will turn around for you soon?
>Steam actually reached out to me at the time because the game was performing decently enough and they said they wanted to do a daily deal. That really almost doubled my full release day numbers. Like that's interesting to see because that was the most I've ever gotten in terms of sales, from that one tweet.
>>531040562>list of examples of characters that have exactly 1 color, not even different shades of color, just 1 color in a 2d plane so no matter how you animate them you can't fuck it up
When will your game come out Anon?
Exact Deadline? Rough Estimate?
When are you going to be the next AGDG millionaire?
my games will turn millions of young men into fascists
>>531041085Im only Aggy Dagging for fun
>>531038516sorry for the late response, i was messing around with code trying to use yours and compare it with my own (im retarded so it takes a million years to do)
basically, i think ive pinpointed the exact issue. the camera works fine for changing gravity to walk on walls and such however for larger changes like going from down to straight up, causing it to do a 180
thanks to you and everyone else for the help. im starting to understand this more i think, but i still have absolutely no idea how to prevent the 180 flip when going from down to up or other large jumps
>>531041310Does anyone remember that game a /pol/chud made about being a detective in an alt-future Nazi NY? Im pretty sure it got scrubbed from the internet. It looked pretty cool though.
my games will turn millions of young men and women into communists
>>531041085Next year, because I ran out of money and need to find a job now.
>>531041425Rather than instantly changing the gravity vector, Slerp or SmoothDamp it over time.
my games will turn millions of anons into eco terrorists because they will be terrible
>>531041335That's the best reason to aggy daggy. I hope you make tons of money anyway.]
>>531041576>find a jobOh no! Anon, I'm so sorry. I'll have a Coke with that.
>>531041649>>531041569Genius.
>>531040717>>531041085>oh look it's these assets again
>>531039683You looking for character design advice or modeling advice?
>>531042071They're so recognizable as noob graphics I don't know if I can use them to publish. And they were expensive too!
>>531039603thats a magic number because it only applies to earth
>>531042204Why the fuck would you start with the art and not the gameplay? That frog and the guy are both dumb drooling retards
>>531041630yeah i already use slerp for it, i think the issue is that when you reverse gravity on something *has* to do a 180
picrel is my drawing of what i thinks happening that im not very good at explaining with words
literally no idea how to fix this though
I got a window to stay open as long as I want
>>531042416ALSO forgot to mention red is what is currently happening, and green is what i want to happen
>>531042204Truly the tortoise and the hare of our generation.
>>531042416IIRC, you're slerping camera.rotation, not the gravity vector. I mean Slerp the gravity Vector3.
>>531042192>he paid for syntyslop
Been working on a 2D vehicle sim/sandbox game idea. Today I made the vehicle system editable via JSON, so every vehicle type is just a JSON file which specifies the hull, wheels and joints and their physical properties. Don't mind the ugly graphics, I drew those icons in gimp myself and I'm not an artist...
if(IsKeyPressed(KEY_ESCAPE))
{
CloseWindow();
return 0;
}
Was this stupid? Is there a better way to do this?
>>531042204but pepe has the experience to make an even better game now and can go hiking whenever he wants too while jak is still a nodev thougheverbeit?
>>531041085It did come out
Now the issue is getting more and more builds out while I get bombarded with messages going
>Where's the next build
>>531042783I know, right? And here I thought I was being a good man. Of course, one only gets ripped off if one is "good" on the internet.
>>531042204Add a section where wojak becomes a youtube gamedev guru that gives advice to pepe on "The 3 key things your game is missing in 2025"
>>531042204nice, I await the sequel trilogy
I wish I had pictures of all your faces that I could put in as the enemy face textures so I could shoot all you cunts in the face.
>>531042754seems to have the same effect, not sure what else it would do though desu
>>531043201>2k+ Downloads>Gross Rev: $18Life is so not fair. I hope your builds are stunning and your people pay you big bucks. Pretty cool having people asking for the next build. I can't wait until I get that far.
>>531043367This is actually an awesome idea. If anyone wants to get a club together, we can put our faces in some basic FPS. We can copy Eric Barone's from the internet. If I were shooting AGDG members in the face, I'd feel pretty good. Cozy.
>>531043582But wed have to de-anon to do that. Doesnt that defeat the point or something.
>>531042894that's pretty cool
>>531043423That's because I put donations, not actual payments
I don't know why the fuck anyone pays for itch downloads when they can just download it for free.
>>531043367You have 4 or 5 faces. isn't that enough?
>>531043621It would just be a bunch of random peoples faces. Maybe someone can create an FPS where you just shoot people in Guy Fawkes masks who are making comments found on AGDG.
i'm trying to marnix method of building a game idea made up of only one asset pack
>>531043745The idea is actually a fun one. Maybe we could submit (one time, ever, of course) avatars for it.
Also I wouldnt be opposed to the idea of an /agdg/ meetup maybe one day in the future if anyone actually wanted to do that.
>>531043895nice to see it coming together
>>531043638Cheers anon. I feel like it might have some potential if I can actually turn it into a game. But I have never finished anything so I don't believe it will ever become anything, I just make a tech demo after a tech demo, never made anything I could call a game.
>>531042416>>531042754im going to go to sleep, so i anyone has any other ideas for how i could fix this i likely wont see your reply for 12 or so hours
What do you do after you figure out how to make a window
>>531043895where are the orbs
jones
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>>531044338I will NEVER make pong
you could tell which developers actually know and love the type of [retro throwback] games that they're making vs. the ones that only make them because they're easier.
>>531043001Yeah, use new input system manager
>>531044257>>531044458Ladies, let me introduce you. The wide orb.
>>531044635>if game is hard that means it's goodmidwit take
>>531043413>>531044148If you follow the set-up I posted here
>>531039003, then you would no longer have slerps in neither the player nor camera code. Instead, the slerping can be offloaded to whatever changes the gravity. Alternatively, if you go back to Cinemachine, then that can do the slerping for you with damping parameters, which would be ideal.
>>531043274Sorry, I use more than 1 color in my game. I'm working with more complicated animations all day long, rather than making one "snap foot to nearest anchor point" function and spamming it on all creatures while making them glide like hovercrafts across the ground.
I'd really like to dumb my game down in terms of art it'd save me so much time but I've got to finish this game first.
3x
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i finally got my terrain noise generation code to work in my game bros
>>531042416>>531044148Based on your picture I'd say you're calculating the new direction wrong. Like if you rotate your character around the x axis you would get the wrong direction. You'd need to rotate around z axis when the gravity changes. Roll instead of yaw.
If you're using slerp it would be like going from (0,0,0) to (180,0,0) instead of going from (0,0,0) to (0,0,180). Latter retains the forward direction.
This
>>531038516>>Quaternion targetRotation = Quaternion.FromToRotation(transform.up, desiredUp) * currentRotation;I think multiplying by currentRotation is what retains the direction if I'm not entirely mistaken on my quaternions.
>>531044891didn't read but don't see any animation. I accept your concession
>>531045138If you were rainworld dev I'd show you and talk animation.
>>531045286if you weren't a nodev I'd listen
>>531043250When I release my game on steam and it makes millions of dollars and I no longer have to work and instead can just day drink every day and maybe work on another game but not much only like 2 hours a day tops to not be overworked I will then be also featured on one of his videos and he will ask me "anon this is crazy your game made millions how do you feel about that that must be strange my tower game that I'm making will hopefully also make millions" and and I will say "Yes it is very strange it feels like yesterday when I was still just posting on adgdgg and didn't have a released game on steam that makes millions but now I do have a game on steam that made millions every day I wake up thinking WOW I'm a millionare".
And then I will just look at my bank account getting larger and larger and I will smile.
And then I will know I made it and I'm finally free. And my life will begin then.
I make games out of love for games, not for money.
I make games out of hatred for games, for money.
>>531045672>be anon>get rich>get BILLIONS>lonely in big mansion>no wife, no kids, not even a gf>be Notch, the anon who """made""" it
>>531045815The hero of the story
>>531045852The villain of the story
I make games out of love for making games, not for games or money
>>531045857What does that faggot do nowadays anyways? The fact that he does not have a wife/gf and hasn't reproduced makes me think that he really sees no point in bringing more souls into this world, which I can understand but also cannot because every human is inherently selfish.
>>531045672I wonder if I'll stop getting in dumb arguments with people in this thread once I become a millionaire from my game.
>>531046012he's making a voxel friendslop dungeon game
>>531046064Last time I checked he was unable to finish any project after minecraft.
>>531046094I don't blame him. "Making it" is my biggest largest driving force. If I was rich I'm not sure I could bring myself to work on my game more than 1-2 hours a day instead of just going to the SPA and eating expensive foods and hiking.
I think any game he could make right now wouldn't bring him more money than he gets from the 1 billion he has invested in bonds/stocks whatever.
>>531046012You know he was married once and got divorced? I think its weird that no one ever brings that up
Or the fact that he used to throw parties in his mansion and doesnt anymore
As far as I know he doesnt even have any friends
>>531046271I know he was married but that relationship never lead to anything and IIRC it was before he sold minecraft.
>>531046318It was before, so he wasnt incredibly rich yet. I dont think it was ever announced who initiated it or why either. After he was famous though.
Notch used to hang around in lwjgl's IRC channel. He vanished when he "made it" and now that channel is pretty dead, except for the occasional jokes about notch abandoning them.
>>531046012It's crazy the sheer number of anons that simply assume Notch never married and had a child
Really makes me think there's something deeper about this phenomenon
>>531046504Oh he actually has a daughter it seems, never knew.
>>531046504Notch never had a child?
And he was only married for a few years.
>>531043942>agdg meetingYeah, that would be cool. We seem like a neat bunch.
>>531046578Damn he did have a kid?? What the fuck?? Does he ever see her? Im suddenly incredibly curious about his personal life.
>>531046094he has a team now
>>531045451keep sucking yesdev cock, maybe they'll talk to you one day
>>531046921I'm not that flexible
How is a general dedicated to making games separated into two distinct, hostile sides between people who are making games and people who arent? This is like a card games general on /tg/ being seperated into the Card-Hater and Card-Enjoyers.
>>531047010yes that's exactly like the card game generals on /tg/
>>531047010because making a game is hard and shitposting is easy
>>531047096Just a hypothetical
>Like /pol/ but with Left wingers
>>531047139so exactly like /pol/...
>>531042464Claude is never wrong.
>>531045672"So... it sounds like you think your forte is in directing, like, six figure games... Actually I've been thinking about my role for my project, Twisted Tower, and it feels so uncertain sometimes. You know what anon? We're all gonna make it."
clearly the superior container for your save data is just dumping it in an archive and mounting it with physfs when you wanna read it
>>531037359The legend is back... nice.
>>531047010How do you know who is making games and who isn't? I post about games and my projects and I also post about other shit, I'm no elitist and I think elitism fucking stinks.
>>531047010I was one of the homebrew-haters in 5e because everyone's homebrew is shit.
As much as I hate many of the design decisions WOTC made it really shows that they knew what they were doing better than the riff raff in /tg/. They'd always fall into a problem such as
>you can already do this, just reflavor existing ability>this is vague and abusable>this specific wording would allow it to be heavily abused>this would be overpowered with multiclassing>this is a superior version of an existing option>there is no reason to ever take this>your magic item rarity makes no sense>this does not follow the conventional formatbut then I never make homebrew myself. Whenever I try to make homebrew I immediately notice the issues it presents and go back on it. Unlike WOTC who push new broken and stupid content anyway and sometimes occasionally release good additions.
I can only say that it's harder to mod a game in a way that meets the quality of the original work, than it is to just make your own damn game.
oh yeah and nodevs should explode
>>531047010Nodevs are fairly easy to detect and relatively harmless. The "two sides" isn't nodevs vs yesdevs. It's more like:
>Red goats vs green goats>Hobbycopers vs jobbys>Hugbox vs crab>NGMIs vs GMIsI keep saying we should really do a /pgdg/ split, maybe on /g/.
>>531047818You already have a /g/ split, there's no need for a second one.
file
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am i doing it right
>>531048040No one at gedg has a game.
I'm probably the first true solodev. No help, no youtubers, no feedback. In fact, you're all teaming up to hate me, so that means you can't be solodevs. Only I am.
>>531048687I'm a solodev. Also I fucking hate AI and will never ever even try it.
>>531048687alright, post your game
*crickets*
>hits compile
>oh yeah, time to post to /agdg/ whether it works or not
>I bet everyone's itching to know what whether it works.
>repeat
Why are you like this boccher?
I find /vg/ much better board than the pedo-filled tranny-infiltrated /pol/-like board /g/.
>https://store.steampowered.com/app/3863130/Galduen_of_the_void/
Next stop flop station
>>531043250and becomes much more successful because of it
>>531048503How do you know? Unless you're there and doesn't have a game.
>>531048043I have no idea what this is.
>>531048843The trailer's music cuts off at ~21sec........
>>531047818>look it up>no pgdg
>>531048993You just know.
>>531048843It's ESL kino. If azure was here xhe would call you a crab.
>>531048843That is some nicely put together Steam page.
>>531049226With that excepted
>>531049019D-Do you guys not watch the videos you make before uploading them to places
>>531048843capitalize the V. 'Galduen of the Void' looks better.
>>531048843the trailer music stops like 20 seconds in
>gaydot is afraid to even tell you what 3rd party licenses the engine uses or how to comply with them
lol
lmao
use gaydot, get sued for infringement
>>531049709Have you looked at the source code? They don't so much implement features as they do import them from the first random library they find that already has them implemented. It's dependency spaghetti.
>>531049709This is the standard practice. Developers are not your personal lawyers.
>>531049980No engine tells you to figure out the licenses of libraries they used yourself, retard-kun. Unity and Unreal literally just put a copyright text file directly in your build directory for you.
The Legend of Zelda.
Gold Cartridge.
Final Fantasy.
Metal Gear.
Blaster Master.
Maniac Mansion.
Myst.
Sim City.
Act Raiser.
Zork.
King's Quest.
Quest for Glory.
Kid Icarus.
Dragon Quest.
Populous.
Rygar.
Contra.
Pokemon.
Sonic: The Hedgehog.
The Super Mario Brothers.
Metroid.
>>531049709$0.02 has been deposited into your account.
>>531050580I'm talking about software in general dumbass. That's why you have tools generate SBOM.
Minecraft.
Terraria.
Hollow Knight.
Shovel Knight.
The Long Dark.
Doom.
Quake.
Daggerfall.
Morrowind.
Baldur's Gate 1&2.
Pathfinder: Wrath of the Righteous
Wasteland 3.
Baldur's Gate 3.
And now me.
>>531050927hey that's a meme reserved for posts companies are willing to pay for.
zero companies are threatened by godot to pay that much for propaganda posts.
A crazy thought I recently had: is decoupling actually good? If systems invoke one another directly control flow is way clearer. Indirection makes it harder to reason about what's happening.
I have played all of those games, and I'm an artist. If anyone wants to work with me, just tell me a little about your game (scope, genre, engine, timeline, etc)
Let's do this.
>>531051187It's good when used adequately. Overengineering is a thing.
>>531051181$0.04 has been deposited into your account.
- Unity
Yes, Unreal would never go after both godot and steam, no way, just take your 0.05$ and shut up already.
>>531051181Unity feels like the closest thing to what you described.
Stop memeing, and start making progress.
Let's do it. That's a challenge
>>531051326>>531051181
>>531051398there's only one confirmed
need a sound designer for my game
>>531051583I'm mostly a visual artist but I've done some work on sound design
>>531051583just use your mouth
any good podcasts or playlists to listen to while devving?
>>531051669do you work with middleware software? like WWISE or FMOD? whats your stance on it?
>>531051764Alright, well that's really cool that you're using WWISE or FMOD, but honestly I'm just not willing to work with either of those.
Best of luck though.
>>531051849I'm just asking because I don't know whats the industry standards are today
>>531051884Like I said, I'm sorry but I'm just not interested.
Seriously though: Good luck.
>>531051937I never asked you for anything
>>531052020Listen, there's no easy way to say this, I'm just not willing to work with you given your use of WWISE/FMOD.
No offense, and really, Good Luck.
>>531051134>And now me.a nodev
First, maybe try a bit of souldevving before gamedevving, you guys are truly evil.
heh heh heh mmmm toymakers yes yes
Need that
>environment artist
>sound designer
>3D modeler
I'm a programmer, so 4 people to make a game
Watching it all happen, over and over... and yet I never stop it. How come? Is my destiny to just... keep watching it happen? I never tried to prevent it anyway.
>>531052398have you considered asking if there is an artist here...? in /agdg/...?
>>531052398most people here are also programmers
>>531052457one day you'll stop it, but not by choice.
My game isn't art, it's candy for the brain.
>>531052520I'm looking on discord, but will people work for free initially and only get paid after the release? that is the question
>>531052631ohhhhhh heh heh
why not ask in here? Maybe there is an artist who you can work with
>>531051545>they all stopped yapping back when i brought this outis the propaganda team all in a boardroom brainstorming right now?
what is the goal of life? to reproduce? Let's say you reproduced and then what? You're getting old and you can't reproduce no more.
That would make a good game, a game about reproducing
Maybe it's me who's evil. I've posted like 6 inflammatory messages in the last 2 hours.
Memes aside, what's the best way to make art for a game?
Not interested in discord, sorry, too much shenanigans and hierarchy bullshit
>>531052631>work for freeI'd put in 10 hours(total) for free if the project aligns with my values. after that I think you'd be able to secure publisher funding and employ me.
>>531052774What does that picture mean?
>>531052934Google... hold on do you have the tab open? Google "Tokyo Jungle", that's T-O-K-Y-O (like the city) J-U-N-G-L-E (like the place with trees).
Got it?
>>531052934>what is the goal of lifeTo create
Whether it's creating another life, or creating a game
To leave your mark on the world, so that you remain even after you pass on to the next life
>>531052934that's not the goal, that's just a trap to keep you from achieving your true potential.
>>531052934the biological urge to reproduce genetics transforms into the intellectual urge to reproduce memetics
your bloodline could be dead in a generation or two if you arent a ghengis khan tier cum franchise, an idea can live forever.
>>531052987Best in what way?
>>531052934There is no "goal" and nobody understands. You should immediately distrust to the point of villainy anyhow who claims special insight. Unless they're dead they have exact;y as much understanding as you do: None.
Do you go an do something like marathon sessions to binge and consume the most material you can in 3-4 days to get newer ideas?
I've been like 3-4 days non stop playing Visual Novels and card and porn games from itch.io.
>>531053476No. I feel guilt if I'm not actively finishing my game.
>commission some lewd art
>make a mediocre rpgmaker game
>make 10k per month
It's that easy
>>531053013steam forces every product price to end in .99 but every wallet credit end in .00
the image name references office space which itself references superman 3 in which hackers steal fractions of a cent from a massive amount of transactions so no one notices the heist.
similarly in this instance my assumption is that they do this to accumulate a reserve of in-flux money that they profit from via bank interest. (the same reason for their developer monthly payout scheme and $100 threshold)
>>531052934The nihilists discovered that life has no inherent meaning or logic in the universe.
A star could have exploded before humans existed and then wipe out our planet life, killing all humans and living beings, and then everything we have made so far would have ended up for no particular reason.
But at the same time, humans need a psychological answer to the chaos of nature, so we invented religion and spirituality as a way to try to cope and answer what essentially boils down to just myths we invented thousands of years ago.
Obviously the answer now is to be a positive nihilist over a religious or atheist fag.
I still think the goal is life is to live without regrets and be happy and archieve your own personal goals.
>>531053648You will burn out if you're 100% hardcore deving.
Sometimes your brain need to rest a bit for a few days of vacation of not deving.
The good news is that you can have fun while still grinding gamedev skills.
why doesnt cris ever get burnout from not devving tho
>>531053712>need money to commission art>need commissioned art to make moneyRigged game.
no, i cant work on my game! it is sunday!
also tomorrow another work week so no jobby for me until saturday
>>531053924I have gotten at least 3 massive burn outs so far.
One in 2009, another in 2015 and another in 2023.
>>531053838>You will burn out if you're 100% hardcore deving.I can't burn out, I just don't for some reason. maybe my body is set to only use 70% of my full power.
The actual true and honest desired endgoal of all realdevs is having an audience big and loyal enough that they'll care about anything you put out and 80% of your dev time isn't spent groveling to the feet of youtubers and festival hosts.
I was deving for whole day yesterday, today I feel like not deving for a week or 2
>>531052521also nodevs with nogames and a penchant for homosexual activities
>>5310541471000 trve fans who buy $100 worth of games and merch every year.
>>531054147unless you're actually happy making the same thing over and over again with minor variations i feel like this goal is either impossible or mental purgatory
>>531054390Ideally as my audience grew I'd have enough money to hire other devs to make "the same thing over and over" for me as I directed them and worked on new projects myself to broaden my audience even more.
>scroll through game screenshots
>see an ability unlock screen with 3 choices, one is the "cursed" option
Cool, you didn't care about game design, so I don't care about game purchase.
>>531053746So you can't set a custom price to your game, like $0.50?
This is pretty jewish by the way
>>531054004I have faith in you cris, i genuinely hope you release a game and become a billionaire. You're kinder and more helpful than 95% of schizos here
i give up, i cant do this
>>531054683What does that mean? Do you mean cursed in the sense that it provides a bigger boost but also has some drawback?
towel
md5: 96bea5f131d725e99ba01bed7f526f1e
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>>531054894Look at picrel and strive to prove him wrong.
>>531054894This is not something concerned ape would ever utter. Be better!
If yanderedev can dev for decades an utter trashfire you can dev for a couple more months
>>531054821I'm starting to think I can make it.
I think I can see the destination at the horizon.
I have a nice framework to make Kaliina be an actual 2-4 hours game, and I just need to practice 2D and 3D to imiate High quality pixiv masters like RELLA.
So I need to spent a month just doing 3D anime HD to have a style that functions with my pixel art style.
And I need also another month to practice making melodies in every combination of 3 notes, so my brain actually develops the intuition to make good melodies like uematsu.
And another practice session to learn production remixing and dubstep techniques in FLStudio.
Will take me 2-3 months of practice, but I honestly see me reaching the point where I can make something as good as SOTN.
>>531055242i lose faith in myself and my ideas and my skills every minute and it takes hours if not days or weeks for the motivation comes back
>play black myth wukong
>every single new enemy type you kill unlocks a bestiary entry with a traditionally painted picture and instead of just generic lore it has a poetic story with a strong moral or just an entertaining anecdote
How the fuck are the chinese so soulful
quick rundown:
bundev: pretends to be a rabbit
pogosneed: posts frogs
pogosneed: made a game about a rabbit
froggy green: pretends to be a frog
marmanus: pretends to be an anime girl
PATdev: made a game about frogs (also about fairies)
frufi: pretends to be a fairy
horbror: is a fairy
cristobal: pretends to be a cat
cattowerdev: made a game about cats
azurdev: made a game about anime catgirls
Tomodev: pretends to be a woman
azurdev: is a woman
pomaodev: made a game about a fat inhuman creature
marmanus: is a fat inhuman creature
marmanus: likes cheese pizza
kannadev: likes cheese pizza
>>531055258You made good progress with your 3d recently. I would suggest making a simple castlevania-like with it asap.
>>531055760forgot me
everyone always forgets me
>>531055685that bestiary would cost 300k to develop
>>531055258>I think I can see the destination at the horizon.I swear if you dissapoint us again and start making a game where you anthropomorphic tissue boxes or something like that again...
I believe in you though.
>>531055760i guess im not topical enough to be mentioned here anymore...
>>531055956but he needs to make pantsu destroyer 2
>>531055818The furtive pygmy...
>>531056019mongol, I thought you died from shame
>>531055902How do you know that?
This is just one of almost a hundred of these stories they made for all their enemies. Tell me it doesn't ooze more soul than any game from here
Hills and rivers, nature's way,
Kindness grows like grass and wood.
Plants may fade, then bloom in May,
All shall still stand where they stood.
Once upon a time, a young wolf followed a grey elder wolf to learn the art of hunting. Despite his cleverness and diligence, the young wolf struggled to catch any prey. One day, the pale elder commanded him to find food alone or face hunger. Then the young wolf, hiding in the shadows of the mountains, finally managed to catch a rabbit. However, instead of eating it alive, he gently licked the rabbit's wounds, as if to heal them.
The rabbit took the chance and fled into a pond, struggling to swim to safety, but the young wolf in pursuit forced it back into the water. Just as the rabbit was about to drown, the young wolf rescued it, softly nudging its head and helping it breathe. The rabbit woke up conscious but bewildered. Suddenly, the distant howl of the grey elder startled both of them. In his panic, the young wolf accidentally crushed the rabbit under his paw.
Heartbroken, the young wolf wept bitterly. As the elder approached and inquired, it became clear: the young wolf couldn't bring himself to kill the rabbit, so he repeatedly spared its life. Yet, he also feared his own hunger, and that's why he refused to let go. Acknowledged, the grey elder then advised, "Your false kindness brought misery. Instead of hesitation, both of you would have been better off with a swift end."
>>531056305This fable is literally my friend's last relationship
>>531055760marmo: pretends to be a 15 year old fictional pink haired girl
I'm just like him
my game doesnt even have a spiteful and evil nickname, though that could also be because its perfect
why are you currently typing "whats your game", jesus christ im not a dumb fish, you need to put a worm on your hook if you want me to bite the bait
my next game is going to be called cyberkrunc 1984 don't steal it please
>>531056560only the most evil devs here got mocknames for their games. If you didn't get one then that means you are probably a better person than most of us
t. the guy who handed out the majority of the mocknames
file
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>>5310566531985*, 1984 was taken..... by me
>>531056723Two different games can have the same name on Steam. Example:
https://store.steampowered.com/app/281860/RefleX/
https://store.steampowered.com/app/745740/Reflex/
>>531056560maybe you got one and just don't know about it because it was too twisted
You might want to add an EULA before stop killing games goes through if you are using a third party for servers.
>>531056305>How do you know that?I just guessed based on 150+ high skill level paintings, 150+ stories. several full time artists/writers? lets say 1 entry was finished per day, 6 months for 2-3 employees at AAA level?
you could do it cheaper in china I suppose though.
>>531056923>goes throughDoubt it.
>>531057016It might in the EU at least, since it did get governmental support there.
>>531056857why did gabe not let me use Clair Obscure :Expedition 69 though?
>>531057404Probably trademarked.
>>531058231welp, it was good run folks
guess it is time to delete my game and get a real job
why doesnt someone just trademark the concept of patents
then whenever someone gets their 2% royalties, you get 2% of that too
ah what the hell why am i giving such a business idea away for FREE!?
>>531058231You're gonna have to fight the Albuquerque Game Developers Guild (AGDG) for that.
Bro, I have 3 ideas that don't exist (because I've already looked for them) that would be revolutionary.
An editor to generate MIDI CC signals and velocity that is easily configurable.
A tool to do CAD-style slices but in 10 angles, to create anime girl models.
A preset generator for Zynaddsub that literally lets you copy a spectrogram with your mouse.
Literally 3 ideas I would pay money for if they existed
>>531058412that's taxes, the government does it and it's the only reason patents and IP as a whole exists
I think I need to learn to draw class diagram.
I always code something, then throw in some new knowledges, and then ended up not knowing what I'm doing anymore.
Now I'm lost track of how my codes work, and how to add new things.
Oh well, time to redo everything.
business idea: buy steam and just edit your wishlist count to be 10x what it is so it appears on popular upcoming games
>>531058768Elon Musk would do this and then the top listed would all be games where you play as Nazis
>>531048843IMO gameplay trailer should be before the story trailer. I've never cared about the story/lore of a game until the gameplay hooks me.
do you have PASSION for making your game?
does it translate to working on it for most of your free time? or do you have to force yourself to work on it? if it's the latter, do you think that says anything about your game?
>>531059319Yeah.
Yeah. Also yeah.
That it will be awesome.
>>531059319i am here BEGGING chatgpt to output something that does not require a day worth of debugging, a third of the bottle of gin gone already in the process. What do you think?
My game will be awesome
>>531059319I've done many 15 hour stints, I've done many 5 minute tweaks and called it a day. I think I have honeymoon periods here and there depending on what part of the game I'm working on. I am not passionate about making UI in unity.
>>531056560Ballsacktear Cattle
Trannic Bore!!!
The Pissurn Coward
Deluded Cumbrain
Harm-a-fag
KinkyShame
Shangchi Bald
Hyomo Hyomo Lice
Shartdow Slacker
Midshoe-in of the Groid
Eww the Fartysmell Dog
The Rot Brain: Trannydano
Assholecum Bulimia
Pisstery of the Trannign
Butt Lawn
Shit-a-Hole
Fucksmear Maldstrom
Shit ways to Felon
He Who Bitches
Sillycum Farts
Fappershove-in (formerly Longspearshove-in)
Rage Shover Asshacker
Gay Faggay Poop
Dumpster Gayers Inwhoreporated
Siltyshart and Bombfart
Faggets for Snail
Boring Hell Gayme DX
Gay Queer HateQueefer
Gayrney Schizo
Gays Coomer
Lotion in the Bald Guy
Halibut Fartcoomer
Schizopest
Suckit Whorohole
Whorno: Hoe Prison
Blunder of Poo
Nodickrules
Cooming in Hoe
Nignog: Shitty of Faggots
Shart of Anal 3D
Dick Shove
Tranny the Philopedosopher
Homodicky
Clitraw Shlickdom
Hitlerfist Hellcumpiss
tranimal-fart
Sh33t-Cum 2008
Don Cumshitto
Trannify
Bombfart Blunder
Homopissy-Handsondick Prototype
Skeeter
Faj
Rapey Cunts: Pre-scissoring is Hoeshit
Cocku
/CGDG/ cummed together faggea
Deep Fartsniffs
Shitrocco Fags
cunt mower lamo 4
Faggy-man 3D
KINK KINK WHORES
Wetterpiss
Gaybull Tired 2
Whorb 3d Pedotype
Spic Whore 2
so have any adgd devs actually made it?
>>531056923the whole point of SKG is proving in court that EULAs (you will own nothing, you are RENTING a revokable LICENSE etc.) are legally null and void
>>531060583a few sure. https://made-by-agdg.vercel.app/
>take out a massive loan
>hire 8-10 people to help you make the game of your dreams
>hopefully recoup losses
>are now on the map and can probably secure real funding for your next project
>if it fails, declare bankruptcy
what's the flaw?
>>531060828I heard flynight was never a poster here
>>531061472you can make games without money faggot
I am the most hated and persecuted dev here. Why? For the simple crime of daring to make a game.
>>531061489hmm, he did join a demo day(but removed it later). flyknight and marmoreal also share the same 3d artist, squareanon
>>531061472>what's the flaw?Getting that massive loan without any credentials. We are talking seven or eight figures here. People whore themselves out to VC for money like that and still most that try fail to secure that sweet VC funding.
>>531061937nah, if you wanna make a game with 8-10 people you can probably make do with 6 figures, I think. especially if you look for people fresh out of college.
>it's a sunday
>everyone is missing (like usual)
normalfag shitposter general
>>531060583My boy Osur made it with 300 review
>>531062531>300>making it
Besides Itch, Newgrounds and Steam, what are other good websites to host your games?
Both downloadable and HTML formats.
Does having a page on Neocities for your games sounds like a good idea?
>>531063095itch and steam, that's it. people who would buy your game elsewhere would likely still have stumbled upon it on itch or steam.
>>531062090With 8-10 people fresh out of college you can go in circles for an indeterminate amount of time, producing no game at all or a very shit one.
I mean, you are not entirely wrong: I have seen studious running on this kind of budget, contracting thirdies for 5 USD/hour. What you need is the management skill to tie it all together, and presumably do the important things yourself. I encourage you to give it a shot if you feel you have what it takes.
Gaben lost the wishlist data and is too embarrassed to admit it
>>531061489flyknight dev is also sorceress dev, long time demo day submitter
>>531063331>What you need is the management skill to tie it all togetheryea I suppose that could be a huge point of failure, not having done it before. ideally you'd have to exactly know and tell people what exactly they should be working on right now. down to the hierarchy of systems implementations, also your programmer could probably give you some feedback on that.
>>531063172I want my current games to be freely available.
I also mean in case either of those two sites have some policies that could limit my game.
Honestly I think I must have depression or something because for a while now I've been feeling like there's nothing that excites me at all in my life, only one thing, which is the idea of making and finishing my game. I feel kinda ashamed and embarassed to say this, but I don't even like playing games as much as I used to. It feels weird for someone to make games but not even like playing them too much. But it isn't just games, I've felt this way about everything in these years. And yeah I just wanted to vent that's all.
>>531064964it would only be depression if not even making a game would motivate you
>>531064964It's normal. Your body craves meaning as an adult. Making a game is meaningful for cash rewards, popularity rewards, and just the act of crafting something is rewarding. Beating very simplistic games made for children is not rewarding to an adult. I think adults gravitate more towards games that allow actual creativity or real time thinking. Games like Minecraft, Stardew Valley, or a game like Helldivers II. Whereas COD campaigns would put me to sleep faster than a sleeping pill.
>>531064964>I feel kinda ashamed and embarassed to say this, but I don't even like playing games as much as I used toI think it happens to all of us. would be odd if bing bing wahoo really kept you as excited for 20 years.
>>531064964is this a nodevver speaking
I'm starting to hate the /weg/ that tries to pretend they're writing a real anime, instead of being just a cheap fap material.
It's like, man, I came here to fap, don't blue ball me with some relationship crap.
I don't want either the anime crap of like let's fuck after 2 minutes.
but man, 30-50 minutes of anime gay drama, is too much.
why is it that from a consumer perspective (subjective, non-rational) simplicity is beautiful and pleasant. because you just perceive.
yet from a producer perspective (abstract, rational) simplicity is boring?
is it because the consumer doesn't "measure" in abstract concepts? like, they just "feel it"?
e.g. in music you can play a simple c major chord, which is a pretty simple interval. in your head you see the notes "c - e - g" in very simple intervals of thirds. you see something very basic. it feels like a failure in creativity. like, you'd believe "warrior hits orc" is boring, because the abstract concept behind it is very simple and doesn't require any creative combinations.
but the customer does not think like that. they get immersed just in the experience, not in the abstract concepts. also they have no goal of creating so they don't see any challenge in "trying to be creative". they prefer simplicity over complexity, because their goal is vastly different from that of a creator, their goal is just to enjoy the game and having an easy time grasping the concepts etc.
>guys I think I'm depressed!!! :((((
>ugh guys the people who make porn don't make good enough porn ugh
kill yourself
how much of a game I need to lock in a publisher?
>>531065149>>531065182I guess. I suppose it is a motivator because of the feeling of meaning it gives.
>>531065394true
>>531065403I'm working on something but it's in a very basic stage.
>>531065769WegCHADS become narcissistic if they get f95 clout and start writing "serious" (slop) stuff thinking that's what the people want.
i figured out the secret to yesdev. just fucking calm down with your expectations and goals and start to think small.
what good does a goal when you can't even reach it? constantly pretending some day you can.
maybe accept that you can't and start to manage your expectations.
maybe just start to walk instead of trying to teleport.
>>531065927You're right. Porn/fapping in general is absolutely depression-inducing yet it's never really mentioned. It's a struggle though, it's not that easy to get detached from it.
>>531065883because for a non artist, he's blind to the technique.
So a simpler work usually has advantages like being easier to remember and grasp.
A more complex work while is great for the other artists and they enjoy complexity, it risk being too gaudy and noisy compared to the simpler work.
However the real geniuses and masters tend to make works that seem simple and amateurish, while still being extremelly technical and complex.
https://www.youtube.com/watch?v=ddbxFi3-UO4
Some of bach fugues are extremelly, and I mean, they're something that took me 8 years to just understand the technique.
And yet, they're so simple that a non musician can understand and enjoy them.
>>531066156My issue is that they forget they are writing porn.
I really enjoy stories in my hentai, but sometimes too much drama is missing the point you want to see ass and tits and penis in vagoo and ass.
Sometimes brevity is the soul of wit.
>>531065927Another retarded puritan negro that hasn't admired urushihara masterpieces of tits and ass and vagoo and penis in ass and vagoo.
Kill yourself plebian.
i can just tell that a huge youtube is recording a video of my game right now, it has said current players: 1 for an hour and a half now...
>>531066248how do i stop feeling like i need to meet others expectations? I was the gifted kid, but my game is destined to flop
>>531066491by realizing you can't. there's people who can't all their life, yet they still believe under the perfect circumstances and with enough willpower and motivation they will. yet 30 years later they still don't. they assume something happening in the future to them that will never happen.
it's the inability to admit your limitations, because you'd rather pretend that the possibility exists rather than just adjusting to the current true reality.
What if you launch your game and to your surprise it gets zero attention and 3 steam reviews after a week?
>>531066862Wow, that's 1 more than I expect! My game is shit.
Listen! Guys! AI voice acting was used in my game because of a budget issue! If I had a lot of money I would've hired real actors! Why can you not understand this???!!!???!!!!!!
I am becoming a snob in my hentai needs.
99% of /v/ eroges aren't good enough, neither the art is great, the art direction is bad, the character designs aren't hot enough, the drawing style is bad, the animation is bad, the music is bad, the writing is bad.
I really need /v/idya eroges that are masterpieces, not just cheap fapping material.
I am not happy with porn games being just garbage cheap fap material.
I want good shit.
anton
md5: b7925fd504af012d08f12adbf9c0432a
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>>531066954Okay so when your game sells well you'll replace the voice acting with real VAs...
..right?
>>531066862who are you talking to?
Gamblingslop = porn games
>>531067104If if makes enough money yes!!! Otherwise it might only be a portion of it.
anyone else regret not making a vampire survivors clone a week after it popped off? i literally made a prototype but thought that copying is cringe now I lost my job and struggle to even get second interviews...
>>531067269I wouldn't worry so much about it anon.
Fads happen all the time.
Just wait for the next one and hop on early.
>>531067269i cannot even finish a game, so marketing, hitting trends and all that stuff is not my real problem right now. you could hand me a billion dollar idea and i couldn't finish it.
it's like handing a million dollar painting idea to someone who can't even draw stick figures.
I'm running out of "it is what it is"
Pic rel is the only thing that keeps me going.
>>531047589>How do you know who is making games and who isn't?It's simple.
Discord makes games. Thread doesn't.
>>531065883You turn into a maker _because_ you deem the existing material "too simple."
So the feeling is only natural.
I think the key is to realize that both are not really exclusive. A complex progression can lead all the way up to a simple C Major. Or the other way around. You can make something "complex" that even the simple mind will appreciate. Or make something simple that even the complex mind can appreciate: Like Bartรณkโs educational Violin pieces.
In game design, I think MtGโs "New World Order" design approach was in the end very inspired (even though they never really implemented it) and would be needed these days more than ever. The realization that the base game design is already incredibly fun and balanced and elegant, and wonโt ever need dozens of minigames tacked on to it. Unfortunately, for example, the main MtG audience these days is too "clever" for its own good, all these (adult) people CRAVE complexity, they want their deck to be like a little computer program, like a little Factorio base, shitting out tokens and counters and everything, they cannot see the beauty in the simplicity of playing a vanilla 4/4.
Yet even in very basic MtG decks, choosing a card to play on turn 3, between two candidate cards in hand, can be a more difficult task than can be fully solved by a human brain in a meaningful time frame. Even if those two cards are extremely simple. You play with heuristics and tuning these heuristics to be ever a little bit better can be extremely fun.
tl;dr something can appear simple from one but be complex from a different perspective
What's really nuts is there are hundreds of youtubers that could have the privilege of being THE youtuber that made my game go platinum.
Nope, instead MORE GACHA! YIPEEE! I MADE SOME CRIMINAL MORE MONEY! NOT SOME HARDWORKING INDIE DEV! IM EVIL! IM THE DEVIL!
>>531067540based alchemist
hope I will build some connections with this futile hobby
>>531067540Nice. I love carl jung.
>>531067570I make games and I sure as hell am not circle jerking in some irrelevant discord channels.
>>531066862I would accuse Steam of foul play or I got completely overshadowed by a different game.
>>531067570I'm a thread-only and I make games
My game is almost complete. Just one more story chapter, and the endings, and I'm done.
>>531068021Discord is insufferable centralized kike-trash.
>>531060583I'm making it right now
>>531066961sorry that you haven't found my game yet
My game won't progress humanity nothin' but it will be progressing my damned bank account, ain't that beautiful?
>>531067269No, but recently have come to regret hopping from my 'friendslop' game I was making 8 years ago.
>>531068191Ok let's use Matrix
you cannot decide to make a game, you either just do it or you don't. your conscious brain doesn't make any decisions, it just remembers decisions. at best you can persuade your brain into doing something, but your brain knows when you try to trick yourself.
>>531067540What does doing my work "truly and conscientiously" mean?
>>531068465It means stop slacking off you little faggot
The interesting thing about this general is the treatment and responses you get to your geniune (or ingeniune) posts is the difference between attaching a bocchi or not. We bocchi sisters are truly the most oppressed.
>>531068460my brain tricked me into making a game. I begrudgingly oblige
>>531068602I get plenty of oppression without posting any gay ass bocchis
Am I stupid if I really don't enjoy programming at all? On one hand I feel like it is like a puzzle, which probably should be fun to the right type of person, but when I try to do it I just feel like its a huge slog.
Am I just stupid and that's why brain doesn't enjoy solving programming problems?
>>531068602Best part of this thread is making driveby posts about my game flopping and not deserving it, then seeing all the crabs swarm in and say I did.
Yeah, I did. My game did. I don't have a game lol. How could it have flopped? Just the concept of blood in the water makes /agdg/ go wild.
>>531067671add co-op so they can play it with friends and then even if it's shit they'll have fun and make it go viral.
>>531068701Guess itโs not your kind of puzzle.
Though how long have you been programming and on what kind of tech? Maybe you should try some different paradigms and stacks, if you havenโt seen a lot.
>>531068732Those same crabs stay real quiet when Tower of Kalemonvo's failure gets brought up. really curious
>>531068701how long have you been at it? I'm retarded but enjoy programing. I'm making yandere-like stuff, it just works though(not happening in update)
>>531068701I don't see programming as puzzle solving, it's more like building/development just like everything else. It also involves as much problem solving as drawing art or composing music. If you're using a high level engine like godot or unity. You put down some functions, structs/classes, you instance them and put in a loop and run it. It's building.
>>531068602>do the thing that is considered annoying and forbidden by the rules of the website>the response is negativewho but Nostradamus himself would have foreseen such outcome
>>531069079Since when is this a failure?
>>531069465peripeteia made 100 times more than that
Threadly reminder that there doesn't exist any public information of how well Tower of Niggermonvo actually sold. Osur completely refuses to give any concrete details because of "muh contract" (how convenient) while the analytics sites are completely unreliable due to discord cultists completely messing up the review ratio for the first few weeks. The game could have sold less than 1000 copies for all we know.
Osur had everything set up in his favour, and the game was his to lose, and he lost it. Grow up and get over it.
>>531069465$117k on a project that took several years isn't that great desu
>>531069829it's less than 117k
and more specifically it's 6 years
>>531069829>>531069952And you haven't made even a fraction of that.
Added a simple running animation :)
>>531069465he has a publisher. but also don't think it's a failure.
>making $100k is bad actually
>>531070073lets gooo some realdev shit, looks good desu
>>531070035I mean I make nearly that every year from my actual job. But I suppose you're right.
>>531062696Sales to review is 30 so at least 9000 copies. At 15$ itโs 10k dollars which is enough for life in shithole he lives at
>>531070224>nearly that every yearlmao
>>531070276A significant part of those are negative or discord reviews
>>531070136huge chunk goes to publisher (hasn't even gotten all his money back yet)
and yeah, even a full 117k in 6 years is not good
>>531069465>>531070136>>531070276did you account for gaben's cut and taxes and refunds and sales?
>>531070543The site tries to do that (which is why it shows a rather large potential range behind the number)
>>531070384I'm not a part of this drama btw but I heard that his publisher paid him money anyway. He wasn't going to recieve any money from the game's earnings until it exceeded a certain amount, and it hasn't yet (so in effect, his publisher lost)
if i had a big budget i'd hire people interested in making a good game with similar gaming preferences to mine, not people who are good at art or programming.
i'd still make solodev art scope slop, yet with multiple brains to come up with cool gameplay ideas.
a 6 year game coming out is a miracle. the publisher must have almost written off the idea they would ever recoup the investment.
>>531070384> Games with scores around 70% positive reviews might see a ratio closer to 60
osur won because he got the game of his dreams made and even collected some money upfront
his publisher lost money
>>531070676good approach
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Scamlemonvo
/agdg/ seriously thinks it's okay that 90% of a game's success hinges on it being talked about by e-celebs and not it's actual quality or value.
>>531070785actually I believe the publisher only invested like 30k or so? no?
>>531070916Nobody thinks thats okay.
But what are you going to do about it?
It's not my fault massive faggots like Asmongold control the market.
Imagine spending 6 years and thousands of dollars on a game only to end up with "Diablo 1 but worse". The publisher is probably forcing him to keep pushing out updates at gunpoint. Ain't no way he'd let him get away with all that money
>>531070916no its not ok nor is it ok for steam to take that much from us but what you want us to do? establish the caliphate? we're just d-tier devs with no clout
>>531071063>>531071124You could at least not shut down any discussion about improving Steam as a platform. Even Steam users constantly complain about not being able to find games they enjoy simply through Steam Search/Discovery Queue, as it often shows you irrelevant games to your search input/tastes. Urging Valve to at least improve that is not THAT massive of an undertaking.
which (ex)aggydagger has the most youtube subscribers? lend us a hand bro.
>>531070916>/agdg/ seriously thinks that 90% of a game's success hinges on it being talked about by e-celebs and not it's actual quality or value.I fixed it for you. It's absurd that some of you guys actually think this is the case. It's the "every once in a while" case.
>>531071332branno probably
>>531070916Good game will never fail
Now that the dust has settled how is the progress on your video game coming along?
>>531071457It will never sell as good as highly marketed garbageous slop that every single e-celeb pushes.
>>531071462Itโs going well
>>531071368>It's absurd that some of you guys actually think this is the case. It's the "every once in a while" case.It became so common that "flavour of the month" became an established term to describe games with very clear characteristics.
>>531070916/agdg/ seriously thinks that 90% of a game's success hinges on things outside of the dev's control, and that's their excuse for making shitty boring unoriginal anime games
>>531071917Refer to the following
>>531071534
>My Femboy Roommate
>1,300 comments
>>531072179Why does that offend you?
>>531072179uh thats obviously... uh... really high quality okay?
>>531069796nukes have impact... literally no one but you wastes their time thinking about whatever it is you're on about
>>531072076You realise the only thing that streamers and youtubers give a single shit about is views? If playing your game gets them views then they'll play it for free. It'll get views if it's interesting and fun and doesn't look like ass.
Stop acting as if these things are gatekept behind some unattainable standard or some exorbitant bribe. You're just making faggot excuses. If your game doesn't look good but plays well then you need a demo so people can find that out.
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only da best cream rises to da top of dis platform, kiddo
Installing WWISE and going H.A.M
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We had a good system but decided THIS is better, lol. Aw but the scammers got filtered by greenlight and they launched a fake campaign to ruin it for everyone.
>>531071457only 400 games succeed each year out of thousands.
every piece of shit trash game that gets a success spot is spitting in the face of the hundreds of good games that did not.
>>531073114It really is crazy how Steam basically admits that they only start promoting your game if it already has external traffic to it and yet retarded soys still see them as the "benevolent corpo friend that helps out the little guy".
>>531073150Then they were not good games
Actually it makes total logical sense that steam is growing, and the number of games on steam is growing, but the number of successful games is staying the same.
Uh... that means... okay it doesn't mean valve is in 100% control of what sells and thus has the ability to keep it at a consistent number not to take sales away from AAAs, it means.... uhh... let me think.
>160GB Free on HDD
will my project make it bros?
marketing = trying to trick people to buy your bad product
>>531073150If they succeeded then they were not shit, kiddo. Good games never fail, kiddo.
>>531073114you can add "pay talent agency" to break that circular flowchart
>>531073325Have you actually tried every one of them to say that so confidently?
>>531073389prove you believe this by showing us all the good games you've bought
>>531073150Ummm chud? stop pointing out that exactly 400 games make it every year, the system is not rigged and Epstein killed himself!!
>We should improve Steam somewhat.
>JUST MAKE A GOOD GAME BRO LOL.
>I AM VERY INTELLIGENT.
maybe valve shouldn't have opened up the floodgates to slop if they dont want people seeing the slop
>>531073748im just sick of seeing TRUTH NUKE TRVKE on every pointless ass generic post
we used to modify memes for context instead of copypasting the same one for everything making it instantly meaningless... go make a TRUTH PUKE or whatever for that junk
>>531074032You don't understand bro! Steam Greenlight was just THAT much of a hassle, bro! Only having a $100 fee is clearly the better choice!
>>531074090your jimmies seem to be rustled osur
>>531074084Surely my best friend Valve would not use shills to dissuade dissent and prevent the public opinion turning against them... They're actually good and would never do that! ...right?
>takes random asset
>gives it good audio
>suddenly its a good game
https://youtu.be/9IXSYE6JVR8
just look how big of a difference good audio makes
>>531073873>>531074032it's not even about steam, there is maximum on the amount of games that pop each year because we've hit peak attention.
a no mercy like about raping yesdevs in a maid cafe with flexible systems and emergent gameplay
The attention economy was always gonna hit this point of total enshittification
>>531074237what even is an osur, speak english you fuckin dweeb
Hello frens, I have a lot to do today. Big plans. It would be great if I could muster up the discipline to put in the time and implement the system I planned.
Have a productive day. I'll post progress later.
>>531074397>peak attention is when only garbageous slop gets to the top by screaming the loudestGrim my man...
I told you that we shouldn't have given the third world internet access
Fuck it. I'm making porn Age of Empires.
>>531074786nah the grim part is that it fucks the economy in such a way that
>>531073402 is probably going to become a requirement if it isnt already.
>>531074084It's scarier so no one wants to admit it, but posts like that are very, very rarely a paid shills nowadays. The vast majority are now just the successfully brainwashed that do it for free, the "dividends" being paid off of the initial investment of paying shills.
>>531074858It really ruined everything.
Now we're in free fall into the enshittification of every hobby which also turned everyone into a grifter and liar just to eek out some shekel coins.
>>531075237Nigger you're literally saying exactly what I am saying. It doesn't matter what kind of shit you put out, so long as you can afford to shill it the loudest for even just a week, you're guaranteed success.
>>531075443>poonity in big 25ah hell nah
>>531075651my PC can't handle Unreal
>>531074084Paid shills do not exist, psyops do not exist, do not bing "dead internet theory", Epstein killed himself and Bin Laden did 9/11 not the Mossad.
The video gaming market is oversaturated.
>>531069465>average playtime 10.2hthat's a big W
>>531075618well it used to be there was a parity of power between devs are lepers because the most successful lepers did variety and needed like 1 fresh crowd pleaser game a week minimum to feed into the content machine. they couldn't really afford to hold themselves hostage like they can now.
>>531075894And yet gemmers keep complaining about the opposite... How do you explain this?
>>531075894Not porn games
im drawing a diagram for my game concept so that it will be easier for me to code it later
>>531075825you better not be making a 2d or 2.5d game
>>531069829>>531069952So he's making above the average of a wageslave in his country.
Wow, that's an utter failure. I can't believe that. He has to endure the absolute sheer agony of making his own videogame when he could've just worked in a factory with a part-time gig job.
>>531076275I'm making AA fps game
>>531074947that sounds like a terrible idea
there's a reason most porn games are RPGs and VNs
>>531075843psyops 100% do exist but they're probably not the things you think they are because the real psyops are funded by a bunch of out of touch suits and handed to dweebass midwits who think they're geniuses just because they won a military grant. they're mostly flops that do nothing and have no effect in the world.
sometimes i feel like the volodymyr zelenskyy of agdg
>>531076536Yet almost the entire boomer generation is completely brainwashed, curious.
>>531076536bro how the fuck do you have 0 social awareness? this is the second time an obviously sarcastic/ironic post went right over your head.
I almost released my WEG on my main account... phew what a retarded decision. I'll make a separate one under the same email haha... Or should I use a separate email? I mean they will have my personal info all the same so it's just for what account is added to the Steam Group page, right?
>>531076795i mean it's provable psyops are real because of all the flop ass psyops that started on boomers in the 60s and 70s that have been leaked or declassified.
but nah boomer brainwashing is just propaganda by the capitalist class. propaganda is the best and cheapest way to turn money into power (and power generates money so you can feedback loop it).
There has to be a reason why they all targeted me.
>>531076843no i got you were being faceitious im just saying they dont matter. you're undermining your point bringing cringe ass psyops up.
>>531077198You used AI voice acting in your game. Can't have that.
What would happen if it was 500 games instead of 400? Would steam collapse?
godot bros, i wanted custom types for my items but if i dont insatiate them like this i will get a gdscript reference, i am really suppose to create instances for every item type i want inside like this or am i doing this all wrong, im trying to make a citybuilder-like, idk any best practices
>>531077152NTA, but if you want to call it "propaganda" instead of "psyops" to be technical and precise in language (which I support, actually), fine, Valve doesn't do "psyops," they do very successful "propaganda."
>>531077372Probably not, but they'd make less money. The choice of 400 is probably some thing they arrived at as an optimal profit point.
>>531077504your enums bro... ResourceTypes { PLANK, STEEL, COAL } ...
Dox and rape every single inner circle member with a chainsaw
>>531077789i wanted to store the crafting recipe inside of the item resource class
>>531078274Use an static member.
>>531074947A brilliant idea. Sending your monks into a village to brainwash the women to be willing sex slaves? Wololovemelongtime!
>think about going back to my weg
>just today a mod got removed from his mod position and used an exploit to delete everything in the server including links to important tools and tutorials that are now lost media until someone reuploads
epic
>>531079086Grats, you trolled me. You wasted just as much of my time as your own. Idiot.
>>531075843>muh fair consumer practices lol fuck this talking point. Valve platforms literally unplayable garbage and they had to be dragged to court before they allowed no question refunds. It used to be like pulling teeth to get a refund for that shit before they got sued.
Fuck this timeline
https://x.com/DannyLimanseta/status/1944415010836599003
>>531079816I can get better results by opening up an existing, superior godot project and copy-pasting the code
im so sick of seeing devlogs made by smiling well groomed guys in brightly lit clean rooms with the blinds open letting sunlight through with plants around them and they have wedding rings on their fingers
>>531080358here's me working on my game!
>>531079816imagine being scared of newgrounds shit.
you need a reality check faggot
>>531080432This is the worst itโs ever going to be
>>531078757from what??? what server? There's a /weg/server? Why would you ever join that?
>>531080583it's actually the best it's ever going to be
>>531079816Meh, it's all stuck in the browser and uses JS.
>>531080732its a sharing discord server like https://3d-load.net/ but without the viruses and with blender tutorials on how to import stuff and python scripts
the fucking cunt discord mod deleted everything
>>531080583What makes you think you can train both your human skills but also learn how to use AI?
If AI gets to a point where I don't need to do art or code, I keep winning, because I have also non AI skills to fix the AI output or have better understanding of how to get to what I have in mind.
Also, AI sloppers have no original ideas because they haven't trained their writing and design skills.
I am not afraid from a LOL derivative clone.
AI fags can't still make an original idea that isn't AAA game clone or retro game clone or popular game A mixed with popular game B.
>>531079812>>531079987based lolidev, keep posting!
>>531079816Haha, itโs using assets that I am also using. https://smallscaleint.itch.io/
Since they are "available for Unity," the model probably did not even implement how the sprite sheets are displayed.
Who knows how the riveting "game play" is coded / where that code is being copied from. Doesnโt look very good that is for sure.
Do you think (free) AI voices are in couple of years at a level that they don't sound shit?
I'm working on a VN but sure as hell won't use a single cent on proper voice actors.
>>531081157oh well, can't be so bad
it'd be worse if you had a dedicated 3d modeller with a certain style and they quit and you couldn't replicate the style
hang in there
Also, the real question AI fags have never tell me, is why should I buy their games they made in 48 hours?
Yes, you made a cool game, but why the fuck do you think I want to pay for AI slop?
ai can tell you the answer but not the question
>>531066961>I really need /v/idya eroges that are masterpieces, not just cheap fapping material.I can be the one to do it just need an audience that will donate thousands of dollars per month to me on Patreon to fund the development
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https://dev.epicgames.com/documentation/en-us/unreal-engine/epic-cplusplus-coding-standard-for-unreal-engine#racial,ethnic,andreligiousinclusiveness
Are you following the Unreal engine standard?
i would have failed no matter which year, because i have no game
>>531067540How long is it supposed to take?
>>531080358>and they have wedding rings on their fingersYou too huh.
>>531081518what constitutes as an "ai slop" game
if the whole thing is ai-generated? or is it also ai slop if i used ai to generate a couple of textures/code/voices (pick one) whilst doing everything myself?
the best skill to have is to get excited about boring things
>>531079816He made sprites move around and vaguely follow a target? Ai has been able to give you that code for 4 years now.
>>531081692Guys we should blacklist this slave mentality bitch before he nukes this cancer of an industry
>>531067540What skills do you bring to the table?
>>531081765However long it takes for you to develop real practical skills.
>>531081494i just hate loss of knowledge but it made me realize that discord tutorial content needs to be hoarded just in case
>>531082084using AI to generate something.
I just not longer like AI art, because It looks the same and I'm tired of what AI produces.
Just like how I got tired of renpy /weg/ made in koikatsu and AI after playing like 30 in 3 days.
I'm just tired of the same generic style that both koikatsu and AI have.
>>531081692>Do not assign a gender to something that doesn't have oneFrench bros... Non cest pa thisimo
>bros AI is the future!!!
>>531082417If I never have to see your ai experiments again I will be happy. They still give me nightmares from time to time.
make a game with no health bar, but a pain bar
>>531082647I like AI art.
I'm just tired of that shit, after like doing AI art and vibe coding.
>>531082465>FrenchTheres lots of gendered languages, Russian, Spanish, German... Guess unreal is an English only zone.
>>531082614>all inIf he went all-in then, how can he be going all-in on AI now
https://x.com/ercwl/status/1937310926652289353
>>531082417well then there is no answer to your question because you have an unreasonable position to begin with. it's the same as "i will not buy a game if it uses paid assets in any way". i can understand it being a problem with the whole thing being ai-genned, but you're just a bitch.
whoa mama, WWISE IS FUCKED UP
grok will give me israeli game dev gf
is there even any market anymore for people who want to produce something alone? like do solodev markets even exist?
>>531079816Oh my god, did he do an entire tutorial game in a weekend??!! How could anyone make beginner level game proto in a weekend!?
Seriously though, if you can't make something like that in a weekend without AI, you should quit this hobby
>>531082860saar you stole my brahmin post my bastard
>>531082823It's about quality.
I don't mind koikatsu or AI.
It's just tiresome to see another renpy VN that feels like a cheap product to make money in patreon that something I enjoyed playing.
AI fags care more about having a patreon than they do to make a good game.
Is the frutiger aero revitalist indie game movement real?
>>531082906Buying something JUST BECAUSE it was made by a solodev would be a bit cringe, no?
There are solodev games that sell, yes.
>>531082731Set in Paris. And the healthbar is a baguette. Fuck I'm a genius...
cris was always the most based poster here
goal: make money with game -> too high, get burnt out
goal: just do it for fun -> too small, get unmotivated
man isn't there another perspective on all of this?
>>531082736Which is a good thing, actually!
cris was always the most based poster here
>>531083039Not until my game releases, since I lived that era, unlike the zoomer posers.
bros im finally getting a lot of work done for my game instead of just writing ideas for it
cris was always the most based poster with no hair
>>531082291>However long it takes for you to develop real practical skills.Ok so it doesn't work
>>531083139Do it to make your family proud
>>531083327nice one anon hope the incessant self-doubt and bug fixing doesn't keep you from releasing something!
>>531083039no because transparency still runs like dogshit
>>531080432>>531081191This is how your games look like, THOUGH
https://youtu.be/WEMaBqToH5c
Anon was right, WWISE is fucking shit, at least to a noob like me, I'm just gonna code everything in default unity audio system lol
>>531083697>goy grinderMazel tov
>>531083760If you dont need to use it, why do you use it?
it takes like 5-6 abandoned projects to crush your motivation to ever start a new one.
it's a bit like dating, if your first relationship doesn't work out you become bitter and jaded and it's almost impossible to feel innocent again.
>>531083327Nice. Did you make a change or did you just randomly start getting stuff done?
2025
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>>531083697>a game set in the coding prototype stage with placeholders should look like a polished productNo, pic related is how my finished games look like.
>>531083887I saw results on youtube, people were using it, so I thought damn this will make my game sound good, but fuck it's a total clusterfuck of a interface, I don't know WHAT the fuck is going there
somehow league of legends, if not played ranked, is my biggest yesdev fuel. just shutting my brain off and playing on auto mode. just getting in the flow zone. and after some matches i feel done anyways. and then i feel like deving. it's kinda weird cause everybody always talks so negatively about the game. but i guess it only works when you stick to unranked matches and play whatever champ you feel like, not minmaxing for anything.
>>531083968I have probably 150+ abandoned projects. Prototypes really, but the earliest ones I didn't consider prototypes I was just making games. How long you were in the relationship would change how devastating the breakup is. I'm in an abusive game relationship right now but I can't leave since she is pregnant
>>531083372It doesn't work for you. Not everyone is cut out for this jobby.
>>531079816unless he provided an actual download link to the demo, it's just an animated video created to shill Grok
there are enemies walking ontop of the map for christ's sake
I gaurantee you the entire UI is fake and none of those are actual buttons
ya'll get rused way too easily
I do feel like I should learn pyqt to make non game apps instead of trying to force godot to be a tool to make non games.
>>531084279this nigga addicted to league in 2025 lmao
so glad i ditched cumpetitive gayming a decade ago
>>531084738competitive gaming is literally the same as single player just that the enemies aren't dumb ai's incapable of doing anything
>>531083013so it's fine the art doesn't look too shit/the voice doesn't sound too bad?
>>531085335I'm ok if you made something that is as good as SOTN.
look up the type of games AI fags make on renpy and you'll understand what I mean by low effort.
I'm getting something flavorful for my game, it costs 40 dollars so it's not to bad, but it should be a good addition.
>>531033774 (OP)I haven't worked on my stuff in a few days.
I'm so tired
just spent 328 dollars in credits trying to get suno to output something good
lol
still need to buy real musicses too
youre all assholes lol, you tricked me
>>531085659well i mean im not making a visual novel and im only using ai voice due to a financial issue outside of my control.
/agdg/ game to release this year?
>>531083013NTA, I'm curious to see what level of slop we're talking about here. I'm playing with Claude code and while it's a great implementation tool, I wouldn't trust it to do shit on its own beyond the most basic design choice. Once it hits the point of complexity where every fix causes another bug it spins its wheels until you take its hand and slowly unfuck things together.
Unless you mean "write me a VN where the player gets a big tittied waifu," then sure it can do that and it will suck.
>>531085861Nice try music bitch
10$ gets me 400-600 songs, you'd have to spend eons to waste 328 dollaroos
You know, it was more fun devving when I was the only one playing. I have a new idea, how about people pay me to make my game then never play it afterwards.
>>531086146but, you're already not making games for free
>>531085901I honestly would rather do something like record my own voice and then make it sound gibberish like sims.
Or use vocaloid and make it sounds gibberish.
SIMS and Animal Crossing use a voice with a bitcrush to sound gibberish.
You could try that.
>>531085935I was playing shit made with renpy and is just bad.
I still like the ones where effort is being put and there's like a day and night system with a town map.
But pretty 100% sure they're just 3D renders made with koikatsu and DAZ.
>>531085932There's only four
>>531086146Nah I wanna make games, but I don't want to have to make them for other people.
>>531086302>You could try that.i hate that kind of shit. it's the most useless cop-out. might as well not have any kind of voiceover at all.
>>531085861Optimize your prompts with Grok 4
>>531086475AI voice literally sounds like a youtube scam video.
The issue with AI, is that AI is also used by scammers to make low effort products to scam people.
It's like using a showelware or NFT or label that says this is low effort and I did not care about quality, so is 100% pajeet scam shit, pls give me money.
That's the vibe that AI products give.
>>531085932Consult the link in OP
>https://made-by-agdg.vercel.app/Also Hypercoven which did still not get added. Will be released next month. https://store.steampowered.com/app/3321850/HyperCoven/
>>531086678>AI voice literally sounds like a youtube scam video.if you use the default elevenlabs voices, i can synthesize unique voices myself with the program i use
>>531085861I'm extremely anti-AI and I don't even believe you
no way that's true we haven't entered the "AI companies charge you how much it actually costs them" stage yet
>>531076295what country does he live in where ~$14,000 a year is above wageslave?
Have any of you considering Al voice acting?
>>531086975I mean fair enough then.
Maybe the goal should be to make enough money that living in a third world country isn't so bad
consumers will decide what's fun. you gonna get to work and do what they want. you will do as they wish. you will listen to their feedback. you will do as you are told!
>>531087159fine. except consumers aren't playing my game. so what am i supposed to cater to?
>>531087159they dont give me feedback
>>531086902somewhere in Eastern Europe
I don't have to do this, but I did this anyways. Gamedev man.
>>531084626I was literally born for this tho. That advice is just crap.
Inside all playtesters there are two wolves.
- One that complains you aren't handholding enough.
- One that complains you're handholding too much.
You must pander to both at once. No, skipping tutorial doesn't work to pander to both.
All this talk about AI voice acting, but how many /agdg/ devs actually used it?
>>531087715I've designed my game with a specific audience in mind that knows how to play these games.
If you're not in that audience then you're probably not playing my game.
>>531087715I don't care. I'm not here to make the perfect user experience, I'm here to make a game that lives for decades
there's an article about how the indie dream is dead and it was made in 2015
>$5 indie game = 2 h of value
>$3 espresso = 5 h half-life
well aggy... seems like you're game is too expensive.
>>531088029my game has 15-30 hours in it
>>531087715>playtesterson what planet?
>>531088029are you taking a sip every 20 minutes or something
>>531088029I need to make a game with characters like Marie Rose.
>>531087789Welcome to the general, newfren.
>>531088175He's talking about how long the caffeine will last in your system.
How come they don't invite hopoo? He went to the same university
>>531087886That's when the market started shifting from a pure meritocracy to the plutocratic hellhole we are dealing with now where you live and die on having connections and appealing to streamers.
>>531088281hopoo's busy actually make a game right now
this is it
the DD I submit something
holy fuck this feels good to type
hope it doesn't get much harder than this to actually start haha
>>531088281No sell outs allowed
>>531088336>Valve >Making gamesHotpoo is busy making another DOA gambling sim
>>531088365wait, you can do this? i thought you needed dev pressure in order to vent dev pressure
i can just say im entering DD all day to trick my brain into thinking im doing productive? why didnt you tell me?
>people spend $50 to watch some absolute trash 2 hour movie they will never remember or even think of again
>$10 is too much for an indie game
>>531088597>this is why I should be allowed to fuck over my players
>>531086835I honestly think the issue is using AI as a way to cut corners and avoid putting effort.
>>531088597Vidya devs are unironically oppressed.
>>531088320>appealing to streamers.so many of my ideas are scrapped because they aren't streamable.
is it worth buying a Deck to see if your game runs on it?
I'm thinking if it runs on a Deck fine it'll run anything
>>531088597movies are usually good though
>>531088597Gamers are dumb animals. Movie and bookfags aren't.
>>531088029>comparing food that is consumed immediately and provides instant feedback and dopamine with each bite/sip>to software entertainment products that are only enjoyed mentally and require many hours of investment to get your money's worth
>>531088597people would rather spend $30 on ubereats to get a $10 hotdog to get delivered to them than buy your $5 game
>>531074032people don't see slop, because all the slop is "Profile Features Limited"/"Steam is learning about this game", which means that game failed and nobody is going to see the game.
the % of limited games is growing, while the number of successful games are staying exactly the same (and more of the % of the marketshare is being taken by the very small number of indie games that reach super popularity)
>>531089416>many hours>2pick one
In no other industry will a person work on something for years only to sell it for 20 bucks at the end and still get complaints it's too expensive.
>>531090075take what you can get and be grateful chud
https://streamable.com/i3xooi
how does it sound bros? It plays 3 different firing sounds, It turned out pretty good I think, just some minor tweaks when firing full auto are needed
>>531090075Yeah, must suck having infinite inventory with zero shipping costs
you are blaming the consumers, but in reality no other industry is as mentally ill as indie game developers.
99% of broke ass developers need a reality check and they need to realize their game sucks, quickest way to learn is to just release the game sooner.
>haha anon that reminds me of my game twisted tower
The post that starts a civil war between the slop worshippers and the tranime cultists on /agdg/
https://x.com/BepDelta/status/1942594340473204849
Reminder that you are not ahead of the curve, you are in last place and next wave of developers will not be developing game engines. They will be developing AI so AI can make games for them. You cannot compete. Hurry up before the next generation of game development takes over.
>>531090986March 1st 2026.
That's the date whether its' done or not.
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statue
>>531090678lol, his game so assss omg
>>531091078Looks good bitch (you still haven't played my game or acknowledged its existence)
>>531090896imagine trying to act above anyone while playing gacha lmao
the algorithm honed in that youre a retard with no self control and got you hooked INSTANTLY LMAO
>>531091078looks metroidcoded
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>>531091298no my bird aliens are completely different anon you dont understand
>>531090478Sounds good brother.
>>531091331AIchad we kneel, stop making progress and mogging us......
>>531091429you ignored my post again
I am working the in the video game industry for more than 22 years now and I can tell you that Indie is dead. Of course, you will always find exception where he had to work like "dog".. By the end of the video, you learn that he had a successful Kickstarter, but after ? The market is soooo crowed with games, on many devices, it it so difficult. The golden era of Indie if far behind us now. With the AI on the horizon, the future do not look promising at all. Good luck to all of you who are still following the Indie path.
I am working in the video game industry for more than 22 years now and I can tell you that AAA is dead. Of course, you will always find exceptions where they had to work with "only" 500 developers.. By the end of the credits, you learn they had a successful $200M budget, but after ? The market is soooo crowded with live services, on many storefronts, it is so difficult. The golden era of AAA is far behind us now. With AI on the horizon, suddenly every bedroom coder can make Witcher 3 quality content while AAA studios are still in meetings about meetings. The future does not look promising at all for $70 games with day-one DLC. Good luck to all of you still following the AAA path while indies eat your lunch with $5 bangers made in 6 months.
>>531091942ain't no bangers made in 6 months lmao
>>531092168"Peak" was made in 4 weeks
>>531091942AI can't make AAA quality game-ready 3D models
it's over for 99% of indies. Most of those games are sold for less than 1 usd in most of the world or get cracked in fitgirl, skidrows sites
>>531092254by a team of experienced devs while you're just one person.
>>531091942AAA will shift back to it's original state once people get live service fatigue
The last AAA game I bought was............. I can't remember
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>>531092734>by a team of experienced devs while you're just one person.Good point
Just won the "didn't mindread to guess what players want and since they didnt say, you flop" award. Yay!
Always remember, when you're feeling burned out, exhausted, depressed, and like you just can't write another line of code...
Maybe this Hobby just isn't for you if it brings you that much stress. Take up an instrument or gardening or something instead.
>>531091942>The golden era of AAANever happened
> With AI on the horizon, suddenly every bedroom coder can make Witcher 3 qualityLol no
>>531093038I can't handle the job part of the jobby, but I'm fine with the hobby part of the jobby. I'd love to quit the job part but unfortunately I cannot.
>>531089594Food and delivery of food has value. Your game has no value.
>>531089345In what universe?
Overall, what you need to do is to ensure that in a hyper-competitive marketplace, you take as many opportunities as possible, and maximize the value of your work.
Alternatively, find yourself a nice day job that you're content with, which pays the bills and keeps you comfortable. Then at night you can make your fun indie games and hopefully get some walking around money.
There's no shame in being a weekend warrior. You're not really restricting your upside, but you are controlling your risk.
I think the full-time indie dream is now an unattainable goal. The odds are getting worse. Fewer people should be chasing it, because there's too much competition out there.
I don't want to end on a pessimistic note, but I worry about the practical future of indies across gaming.
I think the bottomline should be - Make games because you want to make games, not because you want it to be your job.
>>531093038demoralization bot, mods must have forgotten to ban Israeli IP addresses
>>531089329Most people don't have a iGPU as strong as an steamdeck, so no, it won't run on fine on anything, this includes laptops since they usually turn off the dgpu when running in battery mode (or else the battery will go from 7hr to 2hr).
If your CPU has an igpu, you could just take out your gpu and test how it runs on it.
>>531093234Around 100 games release on Steam alone EACH DAY.
About 700 games in the week around your release.
AAA release? Successful release AAA or indie, in your genre? BOOM you are done.
Also, not only are you competing with other new releases, but the entire backlog of games on every system a player owns. :)
Take all the "indie success stories" you can think of in the past 10 years and divide it by the number of devs in that time who have tried (again, 100 games a day, 3000 a month) and there's your historical likelihood of "making it."
Steam cut, higher self-employment taxes, no benefits, no retirement, AND to top it all off: Your sales diminish over time, so even if you hit this "mediocrity lottery" you'll have to do it all over again in a couple years.
>He thinks that indie gamedev can provide a sustainable primary income in 2025Hahahahaha
H O B B Y
O
B
B
Y
>>531093348troonby's reddit shartory is a disgrace
steps for solo development:
>make prototype
>make demo if fun
>if it blows up, quit day job to work on it full time
here comes the bochi troon with the posted it again award post in 3.......2......1.....
Honestly someone need to mix most of the gameplay elements of those VN with a calendar system and a town map, and have the town be like 256 waifus that follow a daily and weekly routine and have some montly events like a montly festival.
But also add the ability to travel the town like in GTA but is a 2D JRPG map and movement.
And It would be great if you could KO and fight with the npcs, but this will lower your romance points with the girls.
But you can basically go full morality good and villain routes like a CRPG.
When you could start and rape and hit the female npcs, until like you're a big bad boy they are scared of you and sent military girls with weapons to fight you.
Eventually you do the same shit as undertale genocidal route, but instead is a pregnancy route with the girls.
In the end all npcs of the game end up like pregnant, instead of killed.
But you could literally go full romance good beta mode and get them pregnant the good long romance route, or you could go full town bulgarian rapist mode and make them break their will to fight and just give up to being just your sex toys.
Should I move away from the typical 4 elements for my magic system?
>>531093348I already started chasing that dream during covid so I'm safe.
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thomas BTFO'd
Guys, you just know I gotta say it...
I seriously LOVE this Hobby!
Whatever happened to starting a band in your garage?
>>531094165Game dev is one of the worst hobbies you can choose. Get a better hobby.
>>531094184overhead to get noticed music nowadays is effectively impossible nowadays
>>531094270damn, we're looking for a lyricist, you down?
>>531094049you know its bad when the tranime pfp is dropping the truth nuke on your grifter ass, sheesh
>>531093473https://voca.ro/1clj1Qc0KOZr
>>531094049Thomas is selling a life style. One that isn't real.
He's trying to attract those young 18-20 year olds who are aimless and willing to pay money for guidance.
I appreciate the dude for making good background noise with his podcasts but I feel bad for anyone who falls for his shtick.
>>531094184The inner circle ruined that too I'm afraid
>>531094049100k dollars would support my life for decades to come. How do y'all niggas live so expensively?
>>531094562Man AI is getting good.
Sounds like a real anime OP.
should I maybe study and get some certificate or minor degree and try getting a better job that pays more money?
hmmm, no... I will continue being a wagie and work on my hopeless gamedev dream
Gamedev is a fucking waste of time. You are wasting your life producing things of no value to anyone. The reason your customers are constantly berating you that your product is "too expensive" is because they instinctively know that your product is worthless and they are getting ripped off.
>>531094956you are making disposable content
I am *Producing* *Perennial* *Substance*
we are not the same
i get constantly berated over my font actually
Are you telling me I seriously have to spend 5+ years making a good indie game that becomes extremely successful for women to start approaching me?
>>531094803>he doesn't hear 'pop punk' or 'bedroom rock' or something>he hears 'Japanimation'Actual brain rot
>>531094803When they finally make the agdg anime, they should use it as the opening theme.
Which pasta should they use for the ending theme though?
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>>531094803>around your release.>AAA release? >Successful release >AAA or indie, in your genre? >BOOM you are done.
>>531095067You are deluding yourself if you think your content has any lasting value by making a game.
>>531094956What's a better use of my time?
>>531094956>$20 game :|>$20 pizza :O
>>531095279Yes. A pizza has value. A game does not.
>>531095275Making things with actual value.
>>531095263>You are deluding yourself if you think your content has any lasting value by making a game.go back to making youtube videos ranjesh goldberg
The 200th mario game costs $80 but if I charge $20 for my game I'm the bad guy.
The AA studio I work at likes to hire from employee reference, it's a pretty chill and fun place to work. Anyhow I'm told we're about to start putting ads up looking for some positions, specifically Lead Game Design. Main office on the west coast but a number of guys work remotely. I'm assuming US only but I could check into that.
Also don't be put off by the title, it's essentially "idea guy" lol.
Thought I'd mention here as a way of giving back to the community that's helped me get where I am today.
Competitive wage, pretty good benefits and some employer matching thing I don't use, etc.
Hit me with a couple of your best ideas and I'll let you know if it seems like it would be worth your time to pursue.
>>531095569You can charge whatever you want dude.
It's just realistically people aren't going to pay more than $10 for it unless it's something really compelling.
>>531095570nice try
my ideas are mine
>>531095456Even things with actual value get no income.
Everything is gay and fake in this gay and fake economy of grifters.
I sell fresh herbs, potatoes and fruits in the local market. They take a lot of work to grow but pay me jack shit. No one wants to spend money so who has all the money?
>>531038516>>531045103yeah, i already tried your code line for line. copy pasted with the only thing different being the rigidbody name
>>531044885this is actually really close, only issue is i cant figure out how to make the camera look up and down using it
What's most interesting is seeing all the popular games on my "More Like This" section, yet when I click on theirs, I don't see mine.
I find this interesting because I don't really remember giving these leeches permission to springboard off my superior game and give me nothing in return. Add my game to those fraud's lists or remove theirs from mine.
NO. MORE. FUCKING. PREFERENTIAL. TREATMENT.
Working on the simplest idea I can possibly think of. A game where you can only move on inch to the left or right, and every other aspect of the game is just different animations playing.
Sick of not finishing things
>>531094956>>531095263You are so obviously just a bitter old stagnant friendless loser who realized his own limitations lmao
>>531094956>>531095263You can take the WebDev out of the SaaS mines, but you can't take the SaaS mines out of the WebDev. They will come to desire their own shackles and despise those that roam free.
>>531096048>>531096420You try to attack the messenger because you cannot deny the truth of the message. If the message is true, it is irrelevant whether the messenger is a bitter old stagnant friendless loser or a WebDev in the SaaS mines or a young millionaire with an active social life or a tech billionaire.
>>531096570your message is wrong and retarded simply based on the fact that you're here right now. If it was true either you would not be here or you would not be saying it. Byeeeeeee
>>531095864>I sell fresh herbs, potatoes and fruits in the local market. They take a lot of work to grow but pay me jack shit. No one wants to spend money so who has all the money?You let the "platforms" turn your product into a commodity. Basically what Steam did to indie games.
>>531094787first world country and don't forget about earning potential
>>531094956eyom a cweepp.... eyomm a weeeehdoooeee,, what du hell am iduuuing heeer??? i donet beelong heere....
>>531096883Double Fistings of Rage
https://www.youtube.com/watch?v=4I3ZqWU88KA
our response sirs?
>>531097402AI will fix this you bloddy basterd
I'm aligned with the metaphorical good.
>>531097580did this nigga seriously just post a pedo version of Princess Azula?
>>531095569I wouldn't buy a mario game even if it was $10, I would just pirate it.
>>531098104See? Even AAA games are being discovered as having no actual value. People pirate games because they know games are worthless. If anything, devs should be paying us consumers to play their worthless product, not the other way around.
>>531098290are you worthy of death?
>>531097992she's already canonically 14
"Forever games" ruined gaming.
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>>531088029why dont the lolidevs become hebedevs...what if i make a hebe game
>>531098689Now imagine a future 30 years from now where everyone will be stuck playing a worse version of Sword Art Online while the world outside looks like worldwide Mogadishu.
>>531098689Don't worry, once I release my game, it's over. It could have 30 thousand players and be full of bugs, but it's too late. 1.0 is 1.0.
Are games with dynamic soundtracks (changing speed/soundfont according to the situation in the game) kino or not? I kind of want to implement something like that.
What have you done today to accelerate the collapse of indie games?
>>531099469I uploaded some AI genned models to fab
>>531099469Continuing working on my game to eventually add it to the pile of garbage smothering the industry to death
>>531094956your post makes no sense
it's like you haven't even played my (successful) game
>>531100276>I am NOT a MORON!Epic video games reference if you didnt catch that
xisters AI is gonna steal our jobbies.... the AI genned stuff i see on x the everything app is lowkey insane.........................
should I dev or should I lie in bed and wallow in self pity for a few more hours
>>531100008Just because a game is successful in deluding consumers into wasting their money on buying it doesn't mean a game has actual value to the world. If anything, a successful game actively destroys value by distracting players from creating actual value. Just think about how much productivity and time has been wasted on playing games.
>>531100830This cake is great! Its so moist and delicious
Making a good game that sells a lot means you take away sales from other games. Making something good is evil.
>>531101184payment is entirely optional. nobody has to pay for my game if they don't want to
:)
>>531095927alright, figured out how to rotate up and down. seems like you just got the cams rotation slightly wrong
>>531101184Value is subjective not objective. In the words of scatman "I want to be a human being not a human doing". There's nothing wrong with entertainment, or doing things just because a person finds them enjoyable.
>>531101216>I wonder if there are any gamers at this party>If only there were some way to tell
>>531101323You are still destroying value by distracting people even if they play for free. Every second wasted on playing a game is a second not being used to produce value.
>>531101501Leisure activities exist to give people a reason to work.
If you think banning all leisure activities is a good thing, you're asking for something very unusual.
>>531101363>>531044885replying in new thread
>>531101168eat little cake?
>>531088597counterargument: who dafuk goes to a cinema in 202X? it costs an arm and a leg and any possible upgrade of the quality of experience born by the facilities is marginal and completely diminished if there's even a single mouthbreathing chucklefuck near your seat
'cord sisters
we did it
we won
victory is ours
>>531101648The new thread is pruned. Wtf?
>>531105472The good news is that 90% of people think like you Googs so the theater is empty most of the time. I go every month and usually have the cinema to myself.
>>531106646It was shit. Do a real op for once
>>531106723You do it m8. Im just surving when there's a wave
>>531093348full-time indie doesn't really make sense, unless you shill and put lots of money into art, nobody will give a shit and steam won't let you into the broader market
>>531106723since you reported it, 'cord tranny make a new thread yourself
>>531107181this faggot from 'cord didn't like the OP so he mass reported it
>>531106723ironic considering this OP is ecelebs but the tranny don't mind those
10 things I wish I knew before posting in /agdg/
>>531107694Disgusting control freak autist.