/agdg/ - Amateur Game Development General
I am the single most oppressed indie dev out there. And it's all YOUR fault, /agdg/.
Anonymous
7/24/2025, 3:47:33 PM
No.532503664
It's so hard to recapture the "magic" of video games.
Anonymous
7/24/2025, 3:47:56 PM
No.532503692
>>532503607
>oppressed
placing mental barriers upon yourself is ngmi energy
Anonymous
7/24/2025, 3:48:34 PM
No.532503765
>>532503607
it will post progress or else it gets the hose again
Anonymous
7/24/2025, 3:49:46 PM
No.532503865
>>532504079
how about you dev on old machine and make a game for this bad boy
My last game is almost 4 years old... Shit... Time flies fast...
Anonymous
7/24/2025, 3:52:22 PM
No.532504079
>>532504189
>>532503865
For what purpose
https://itch.io/updates/update-on-nsfw-content
"For NSFW pages, this will include a new step where creators must confirm that their content is allowable under the policies of the respective payment processors linked to their account."
No, I don't think I will.
Anonymous
7/24/2025, 3:53:46 PM
No.532504189
>>532504079
historical purposes
Anonymous
7/24/2025, 3:55:22 PM
No.532504317
Anonymous
7/24/2025, 3:57:26 PM
No.532504489
you WILL dev on old PC
and you WILL make a soulful game
Anonymous
7/24/2025, 3:57:40 PM
No.532504513
ITCH.IO IS MASSIVELY PURGING THEIR NSFW GAMES.
ITCH.IO DISCORD IS IN FULL COPE MODE, MODS ARE BANNING THE DRAMA 100%
MANY GAMES PEOPLE BOUGHT ARE GETTING DELETED.
NSFW GAMES ARE BEING DELISTED AND CAN'T BE SEARCHED FOR.
Anonymous
7/24/2025, 3:59:04 PM
No.532504649
>>532539583
>>532504556
porn fags btfo
Anonymous
7/24/2025, 3:59:19 PM
No.532504668
>>532504170
Wtf I hate 2025 now
Anonymous
7/24/2025, 3:59:22 PM
No.532504674
That fucking it. The last contract to finish Galduen of the void done. Now I need to playtest a full game and check if you can finish it. Game should be done next week.
Anonymous
7/24/2025, 3:59:34 PM
No.532504696
>>532517426
>>532503934
Same. I started in 2021 in Unity but I'm finally making some progress in Godot.
Anonymous
7/24/2025, 4:00:12 PM
No.532504748
>>532503607
How does it feel to be my mental cocksleeve, weakling?
I'm gonna oppress the fuck out of you this week, btw. If you ever do get your game released, I'm going to review bomb you into the stone age :)
Anonymous
7/24/2025, 4:00:19 PM
No.532504762
>>532505072
>>532539583
>>532504556
good. welcome to making real games. no more easymode.
Anonymous
7/24/2025, 4:02:12 PM
No.532504921
>>532505017
>>532503934
tell me about it... my first game is 30 years old.
Anonymous
7/24/2025, 4:03:12 PM
No.532504996
>>532507350
Remember. Your entire hobby will be automated and people will be glad you've been removed from the process.
Anonymous
7/24/2025, 4:03:28 PM
No.532505017
>>532505656
Anonymous
7/24/2025, 4:04:05 PM
No.532505072
>>532504762
Itch io only affects whether I can distribute a game, it doesn't affect my ability to make it.
Anonymous
7/24/2025, 4:04:31 PM
No.532505107
My greatest flaw? I put too much soul into my game.
Anonymous
7/24/2025, 4:05:17 PM
No.532505176
>>532506643
Is there any interest in something like a game that feels like reading a wikipedia about a fake game? I want to make something like a worldbuilding with a harem massive setting, and I want to put some place to use as documentation to use for making derivative projects.
post soul, real soul, you know the kind
Anonymous
7/24/2025, 4:05:35 PM
No.532505208
>>532505357
>>532539583
>>532504556
Hahahaha! Based! Christ is King!
Anonymous
7/24/2025, 4:06:39 PM
No.532505295
>>532505356
>>532517426
>>532503934
Galduen of the Void was done in a year.
Anonymous
7/24/2025, 4:07:26 PM
No.532505353
>>532539583
>>532504556
>ITCH.IO IS MASSIVELY PURGING THEIR NSFW GAMES.
nooooooooo my coomer slop moneymaking dream is in shambles! i hate australian feminists!
Anonymous
7/24/2025, 4:07:29 PM
No.532505356
>>532505295
Yeah, and you can tell. It sucks ballz
Anonymous
7/24/2025, 4:07:29 PM
No.532505357
Anonymous
7/24/2025, 4:07:46 PM
No.532505375
Anonymous
7/24/2025, 4:10:34 PM
No.532505615
>>532505784
more soul
Anonymous
7/24/2025, 4:11:03 PM
No.532505656
>>532505017
long gone. it was a klik & play game
Anonymous
7/24/2025, 4:11:44 PM
No.532505712
>>532504305
tranime flop sloppers are just beyond delusional, they think that the bugmen who play gachas do it because of the game and not because of the marketing and parasocial component to getting lucky in a multiplayer game
Anonymous
7/24/2025, 4:12:39 PM
No.532505784
>>532505856
>>532505615
My game looks exactly like this.
Anonymous
7/24/2025, 4:13:30 PM
No.532505856
>>532506313
Anonymous
7/24/2025, 4:14:04 PM
No.532505916
ironic that Elder Scrolls will instead be associated with Todd Howard
Anonymous
7/24/2025, 4:14:04 PM
No.532505917
>>532506347
First they came for the pedo loli porn faggots on Steam
And I did not speak out
Then they came for the pedo loli porn faggots on Itch.io
And I did not speak out
Then they never came for me
As I am not a pedo loli porn faggot
Anonymous
7/24/2025, 4:17:26 PM
No.532506193
Anonymous
7/24/2025, 4:18:42 PM
No.532506313
>>532506374
>>532505856
I'm sure you already know what it is.
Anonymous
7/24/2025, 4:19:03 PM
No.532506347
>>532505917
>as I don't have a game
FTFY
Anonymous
7/24/2025, 4:19:28 PM
No.532506374
>>532506638
Anonymous
7/24/2025, 4:21:47 PM
No.532506556
I'll do it, I'll create a soulful game
Anonymous
7/24/2025, 4:21:55 PM
No.532506578
>>532508057
Anonymous
7/24/2025, 4:22:37 PM
No.532506638
>>532506374
NTA but come on. Periepteia is not THAT bad.
Anonymous
7/24/2025, 4:22:41 PM
No.532506643
>>532507042
>>532507143
>>532505176
>Is there any interest in something like a game that feels like reading a wikipedia about a fake game?
There is interest in ANYTHING if YOU (yes you) can *make it* interesting.
Pic related is a game about reading wikipedia pages of fake cryptids. Then some random person calls you, says they have some trouble with something (randomly one of the cryptids), and you have to tell them how to handle it based on what you read.
That's literally it, and it made a million dollars.
Anonymous
7/24/2025, 4:25:12 PM
No.532506875
>>532507449
point me to an AI texture generator
Anonymous
7/24/2025, 4:26:58 PM
No.532507042
>>532506643
I recognize pic of that man, it's free on pexel
Anonymous
7/24/2025, 4:27:58 PM
No.532507143
>>532507312
>>532506643
But all my reddit post I made about my last game got 50 views and one was deleted by offtopic.
Like what's the point of even making stuff when I get 80 views and 0 downloads.
And all the indie games that made it are projects that took 7-8 years, or already have a social media pressence with 50k followers.
Or they have been building a fanbase after drawing 5 years a daily porn fan art.
It's literally impossible to get viewers because you are buried now by AI sloppa.
I just feel like giving up.
Everyone is destined to make it, except me.
Anonymous
7/24/2025, 4:29:48 PM
No.532507312
>>532507909
>>532507143
make a good or interesting game and none of that matters
you'll always ride the wave of virality
Anonymous
7/24/2025, 4:30:17 PM
No.532507350
>>532504996
most other hobbies will be automated too.
Anonymous
7/24/2025, 4:31:22 PM
No.532507449
>>532506875
Google gemini
Anonymous
7/24/2025, 4:34:35 PM
No.532507743
>>532507883
how do AI generate low poly models?
Do I have to take them off meshy and retopo in blender?
Anonymous
7/24/2025, 4:36:07 PM
No.532507883
>>532507743
if you have to use meshy to make a low poly model there is no way you could retopo them in any good way.
Anonymous
7/24/2025, 4:36:13 PM
No.532507901
gabe didn't remove delisted games from people's steam libraries did he?
Anonymous
7/24/2025, 4:36:17 PM
No.532507909
>>532507998
>>532507312
so naive
you'll learn
I hope it will break you
people like you deserve to be broken
Anonymous
7/24/2025, 4:37:09 PM
No.532507998
>>532507909
>t. didn't make a good or interesting game
Anonymous
7/24/2025, 4:37:58 PM
No.532508057
>>532508257
Anonymous
7/24/2025, 4:40:09 PM
No.532508257
>>532508546
>>532511590
>>532508057
wire $2k to mark ferrari and email him what you want made
Anonymous
7/24/2025, 4:42:53 PM
No.532508491
>>532513503
>>532522383
128x128 textures = automatic soul
Anonymous
7/24/2025, 4:43:33 PM
No.532508546
>>532510383
>>532508257
to clarify that'd be just a first drafts price
Anonymous
7/24/2025, 4:43:46 PM
No.532508562
>>532508670
>>532508686
>poonity plastic look
>soul
do we tell her?
Anonymous
7/24/2025, 4:45:05 PM
No.532508670
>>532508738
>>532508562
no point, the textures are ai puke anyway
Anonymous
7/24/2025, 4:45:09 PM
No.532508676
>can't make porn games now
It's over
Anonymous
7/24/2025, 4:45:17 PM
No.532508686
Anonymous
7/24/2025, 4:45:54 PM
No.532508738
>>532508670
grass looks good only the dirty wall texture is wrong
Anonymous
7/24/2025, 4:46:57 PM
No.532508843
>>532509015
I am radicalized beyond belief
Anonymous
7/24/2025, 4:48:43 PM
No.532509015
>>532508843
I am growing radicalized. NSFW videogame development was my one and only outlet.
Tell me anons, how many of you own a domain and use it for your indie dev?
Anonymous
7/24/2025, 4:51:34 PM
No.532509264
>>532510079
>>532509109
you don't want to know the feeling when your domain auto-renews after 2 years and your game doesn't even have a demo
Anonymous
7/24/2025, 4:52:00 PM
No.532509312
Anonymous
7/24/2025, 4:54:55 PM
No.532509545
Day 1 of drawing without a tablet. Shit's hard yo. I dunno how ancient visual novel artists were doing this shit.
Anonymous
7/24/2025, 4:55:08 PM
No.532509563
>>532509109
All the domain names I want are taken...
Anonymous
7/24/2025, 4:57:29 PM
No.532509786
I want to make a game that partially requires network, is there anywhere I can read up on gaming servers and how it works?
Anonymous
7/24/2025, 4:58:08 PM
No.532509850
>>532510225
>>532503459 (OP)
Godot Tutorial in Hindi
Anonymous
7/24/2025, 5:00:40 PM
No.532510079
>>532509264
>you don't want to know the feeling when your domain auto-renews after 2 years and your game doesn't even have a demo
Anonymous
7/24/2025, 5:02:11 PM
No.532510225
>>532512373
>>532509850
we have so many Indian interns at my job.
Anonymous
7/24/2025, 5:03:42 PM
No.532510383
>>532511228
>>532508546
it looks like shit
Anonymous
7/24/2025, 5:10:15 PM
No.532511025
>>532509109
Every one of my games has a domain. Probably unnecessary but I'm an ex web dev so why the fuck not.
Anonymous
7/24/2025, 5:12:05 PM
No.532511228
>>532511645
>>532510383
I'm hoping this is sarcasm.
Anonymous
7/24/2025, 5:15:53 PM
No.532511590
>>532508257
>mark ferrari
Oh I know that guy, he wrote this book.
Anonymous
7/24/2025, 5:16:24 PM
No.532511645
>>532512424
>>532511228
random castle in the middle of nowhere in the background and a single thin dinky bridge in the foreground, the image has no substance, it's only pretty colors.
where's the story? the connections? the emotions?
it is worse than ai, it's actual slop
Anonymous
7/24/2025, 5:19:51 PM
No.532511951
>it just dawned on me. When you @Grok, your reply goes to the top.
Anonymous
7/24/2025, 5:22:19 PM
No.532512206
>>532504170
man fuck me
I've been grinding nude figure art and 3D models of anime girls to learn art with the hope of selling porn commissions and shitty obscure fetish WEGs to fund my real game projects.
What do porn sellers have to do now? Make people pay in bitcoin? Make someone pay by money order? No one will do either of those.
Looks like the new standard they're pushing is it has to be vanilla (unprofitable) and you have to verify the buyer's ID (fuck that, I'm not their dad and the government shouldn't be either).
Also dumb that the game that offended people so much is "No Mercy," a mom-son incest game. It's practically vanilla compared to most extreme fetishes. That's beyond the pale, but BWNO spam telling whites to "enjoy your genocide, black is superior, kill yourself" or bestiality or furries or scat or diaper feitshes are ok? These people are absolutely retarded and evil.
Anonymous
7/24/2025, 5:22:43 PM
No.532512260
Anonymous
7/24/2025, 5:23:50 PM
No.532512373
>>532510225
Is it a common habit for them to start drifting off into mumbling towards the end of every sentence?
Anonymous
7/24/2025, 5:24:21 PM
No.532512424
>>532512568
>>532513215
>>532511645
>The twisted castle looms over a dead marsh, its spires clawing at a sky lit by an unnatural sunset. Below, a lone bridge—cracked, overgrown—leads nowhere, save for a forgotten path once trodden by pilgrims or exiles. The land remembers something the world has chosen to forget: war, betrayal, or worse. The twin moons hang above like watchful eyes, silent witnesses to a curse still lingering. Nothing stirs now, but the stillness feels held—like breath before a scream.
or if you want something more conventional
>The castle rises solemnly from the hill, silhouetted against a fading violet sky. A narrow, winding bridge stretches toward it, half-swallowed by the marsh below, as if daring the brave or the desperate to cross. Once a seat of power, the fortress now watches in silence, its windows dark, its towers tangled with creeping vines. The moons above cast a pale glow over the land, hinting at forgotten stories and old wounds. Though quiet, the scene hums with a sense of something lost—and something waiting.
There you go. Writes better than you.
Anonymous
7/24/2025, 5:24:29 PM
No.532512441
>>532512998
>>532513596
Anonymous
7/24/2025, 5:25:55 PM
No.532512568
>>532512641
>>532512424
blah blah blah
way to write uninteresting drivel, ai generated drivel lol
Anonymous
7/24/2025, 5:26:44 PM
No.532512641
>>532512902
>>532512568
Writes better than you. It's over. You're obsolete.
Anonymous
7/24/2025, 5:29:22 PM
No.532512902
>>532514629
>>532512641
ai doesn't make good stories, it copies mediocre ones
Anonymous
7/24/2025, 5:29:53 PM
No.532512953
>>532504305
gacha brainrot is real
Anonymous
7/24/2025, 5:30:20 PM
No.532512998
>>532512441
It's clear this guy is just waiting for AI to be good enough to make The Last Night for him
Spent the whole day fixing my rendering code but now I'm using raylib's rlgl.h correctly, meaning transformations work for all objects and scaling works so that camera zoom doesn't fuck up the font size or line thickness anymore. Also added a rotation tool, as you can see the player starts at a 90 degree angle here. Didn't have time to even start on polygon triangulation, maybe tomorrow, hopefully...
Anonymous
7/24/2025, 5:32:31 PM
No.532513215
>>532512424
rewritten in brainrot:
>castle go brr on hill. sky’s purple goo fades out. bridge? skinny, twisty, half-eaten by swamp. cross if dumb or doomed. used to be big boss house. now? dead quiet. windows black holes, towers choked by green string. moons spill ghost juice everywhere. vibes? heavy. old pain. old stuff. maybe it wakes. maybe it bites.
Anonymous
7/24/2025, 5:32:33 PM
No.532513218
>>532513382
Is godot 3D good yet?
Anonymous
7/24/2025, 5:34:05 PM
No.532513382
>>532513620
Anonymous
7/24/2025, 5:34:57 PM
No.532513468
>>532513637
https://x.com/kebabskal/status/1944462861109203170
what's up with all the niggas who use timmys engine and make prototype stuff they'll never finish for social media brownie points
Anonymous
7/24/2025, 5:35:18 PM
No.532513503
>>532515675
>>532508491
your experiment is very low effort and the soul is missing
Anonymous
7/24/2025, 5:36:19 PM
No.532513596
>>532512441
it's retards all around
the masses are expected to be retarded but his handling of it I'm really disappointed by
he had a point but he never made a real effort to clarify it, instead he just seethed with quips that fueled the flames
his point as I understand it is that the aislop's uncanny way of projecting pixels has never been done before, it's not quite voxels, not quite parallax layers
yeah no shit retard ai hallucinated a non-replicable sensless view projection good job burning off any goodwill you had left for your 10+ years in development game for this stupid point of yours
Anonymous
7/24/2025, 5:36:30 PM
No.532513620
>>532513785
>>532513382
i dont even hate godot but you always post this ONE game in a small static environment, road to vostok is more impressive but it's stuck in devhell
Anonymous
7/24/2025, 5:36:41 PM
No.532513637
>>532513468
it's been 10 days, can you give him a little time? these things, they take time
Anonymous
7/24/2025, 5:37:11 PM
No.532513684
When I am king
AIfags will be first against the wall
Anonymous
7/24/2025, 5:38:12 PM
No.532513785
>>532514098
>>532513620
I don't know any other games made in Godot.
>small static environment
You see that thing out the window? That's 3D too. And things moving and panels rotating? That's the opposite of static. It's a pretty game, it's in 3D, it's good enough. Maybe you're the one who's not good enough.
Anonymous
7/24/2025, 5:41:18 PM
No.532514098
>>532514453
>>532513785
oh you're a retarded tranny nodev tourist, got it
Anonymous
7/24/2025, 5:41:55 PM
No.532514157
>>532515112
>>532513042
>Happy wheels 2
Anonymous
7/24/2025, 5:44:23 PM
No.532514393
>>532513042
>line rider but jankier
you were only 2 decades late
Anonymous
7/24/2025, 5:44:57 PM
No.532514453
>>532516163
>>532514098
git gud at godot.
Anonymous
7/24/2025, 5:46:42 PM
No.532514593
>>532516098
>>532534638
Made a crude interface for changing the shapes of interior and exterior walls. Needs more refinement but happy with it so far.
Anonymous
7/24/2025, 5:46:57 PM
No.532514629
>>532514868
>>532512902
Tell a good Story.
Anonymous
7/24/2025, 5:49:38 PM
No.532514868
>>532514629
you dont need a good story if you have a good game
Anonymous
7/24/2025, 5:52:13 PM
No.532515112
>>532514157
Any bald devs to look up to for inspiration? I feel like I should view this at as a chance. With being in a relationship now being a hilarious impossibility I can channel all my time into gamedev. If only there wasn't this dark cloud of sorrow reminding me of my painful lot in life.
Anonymous
7/24/2025, 5:54:12 PM
No.532515303
Anonymous
7/24/2025, 5:57:12 PM
No.532515612
>>532515169
I will now buy your game.
>>532513503
I tried...
fuck this jobby, If you can't bang out something good in few hours its not worth it
Anonymous
7/24/2025, 5:59:06 PM
No.532515806
>>532581434
>>532515169
Nicee. How can I into 3d modelling>
Anonymous
7/24/2025, 5:59:38 PM
No.532515867
Anonymous
7/24/2025, 6:00:25 PM
No.532515951
Anonymous
7/24/2025, 6:00:27 PM
No.532515959
indie dev has been hit with a heavy blow the past couple of days
Anonymous
7/24/2025, 6:02:06 PM
No.532516098
>>532514593
Nice anon, I need to improve my UI but I don't like UI design...
Anonymous
7/24/2025, 6:02:41 PM
No.532516163
>>532514453
lol, shut the fuck up nodev who can't even recognize baked lighting
Anonymous
7/24/2025, 6:04:13 PM
No.532516294
>>532522576
>>532515169
pedo faggot, kys
Anonymous
7/24/2025, 6:04:28 PM
No.532516315
Anonymous
7/24/2025, 6:07:01 PM
No.532516602
>>532517936
Nubby's Number Factory is fun____
Anonymous
7/24/2025, 6:12:01 PM
No.532517137
>>532517417
>>532515675
>128x128 tiled texture environment
>Hi definition 3d axe
You did your best, anon. This hobby is so impossible....
Anonymous
7/24/2025, 6:14:25 PM
No.532517417
>>532517137
we need to go lower
Anonymous
7/24/2025, 6:14:30 PM
No.532517426
>>532504696
>>532503934
With patience comes great quality.
>>532505295
Now do it in 3D but with realistic orbital and flight physics and it's an insta buy from me.
Anonymous
7/24/2025, 6:19:32 PM
No.532517887
>>532518787
>>532518964
64x64 for normal textures 128x128 for ground
now its going to be soul, in this screenshot its 32x32 for the stone though it's too low
Anonymous
7/24/2025, 6:20:01 PM
No.532517936
>>532516602
until you just win a run then you can see it's thinly veiled rng bullshit
or did they fix it I only played the release version
Anonymous
7/24/2025, 6:25:13 PM
No.532518471
Aggy Qayanite arc?
Anonymous
7/24/2025, 6:26:02 PM
No.532518564
>>532519056
if there's any chance to finish a GOOD game as a solodev it's by making a 2D game. or by having 100k+ budget.
tired of people who showcase some animations and effects in unreal and think that means they can make a 3D game. just because you spent a month making 0.05% of a game doesn't mean it's a viable strategy.
seriously man where are the objective rational thinkers? everybody's just trying to impress with fancy screenshots/videos that will never ever ever EVER become a full game.
and even if so, the game is gonna suck so bad, because if you have to constantly focus on art and animations and stuff you cannot truly focus on gameplay and content.
if rimworld would have been made in 3D it'd be so fucking boring because it'd not even have 1/4 of the content, because it all takes so much time to make.
seriously man some pro solodev needs to hammer some truth into peoples head.
Anonymous
7/24/2025, 6:28:11 PM
No.532518787
>>532518992
>>532520218
>>532517887
>now its going to be soul
You wouldn't know soul even if it sat in your face.
Anonymous
7/24/2025, 6:29:49 PM
No.532518964
>>532517887
Assetflip vibes
>>532518787
yeah I'm starting to thing unity sucks for soul tho
it got this plastic look to everything
Anonymous
7/24/2025, 6:30:44 PM
No.532519056
>>532519956
>>532518564
Buddy, the talent left the industry 20 years ago. All of you are standing in the shadows of giants. The fact people require the heavy lifting done by pozzed engines to get their barely functional bad ideas to market is enough to know this space is reserved luxury dreams. You're not building -anything-, you're burning resources and time in hope you'll be deemed some revolutionary creative. Risk of Rain drove you people all into the depths of delusion. There's nothing here except anonymized failure.
Anonymous
7/24/2025, 6:34:04 PM
No.532519432
>>532519710
>>532518992
yeah... if only you could switch shaders
Anonymous
7/24/2025, 6:34:26 PM
No.532519473
>>532519710
>>532518992
you can't just use base textures and realtime lighting for everything
Anonymous
7/24/2025, 6:34:48 PM
No.532519505
>>532519710
>>532518992
unironically retarded, can you google or do u need grok to break it down for you?
Thank goodness itch.io is finally starting to enforce the rules. Just reported marmoreal, need to keep itch accountable and make sure they're being consistent.
Anonymous
7/24/2025, 6:34:56 PM
No.532519521
>>532519850
>>532517551
what the fuck is he doing with those thumbnails man...
Anonymous
7/24/2025, 6:35:14 PM
No.532519569
>>532519710
>>532518992
computer, fix this nigga ugly ass game
Anonymous
7/24/2025, 6:35:21 PM
No.532519575
it's not about becoming able to do the impossible
it's about becoming able to see the possible, inside your own constraints
people who try to do the impossible are actually retards. you are like a bee trying to fly through a thick glass window instead of flying around it.
the constant anger many people have is because flying against the window fucking hurts and it makes people mad. and when someone tells them "you can't fly through the window" they get mad at them. because you think breaking through the window is the only way forward and everybody telling you to stop trying is a "doomer" or "crab".
yes you can make a good game. but you can't make the game you have in your head because if you could you'd already have done it in the last years.
Anonymous
7/24/2025, 6:35:57 PM
No.532519638
Anonymous
7/24/2025, 6:36:20 PM
No.532519675
You should make a Alice game before it's too late!
>>532519569
>>532519505
>>532519473
>>532519432
fuck this shit this is too much for me, I ain't fucking with no shaders
Anonymous
7/24/2025, 6:36:40 PM
No.532519724
>>532519512
the inner circle will finally pay
Anonymous
7/24/2025, 6:37:32 PM
No.532519841
>>532519710
Ngmi mentality
Anonymous
7/24/2025, 6:37:35 PM
No.532519850
>>532520114
>>532521645
Anonymous
7/24/2025, 6:38:13 PM
No.532519909
>>532519710
the shiny surfaces is caused by the materials, not by the engine, you should disable texture filtering too
Anonymous
7/24/2025, 6:38:35 PM
No.532519956
>>532519056
>The fact people require the heavy lifting done by pozzed engines to get their barely functional bad ideas to market is enough to know
This desu. There is hardly any talent here.
Anonymous
7/24/2025, 6:39:02 PM
No.532520017
>>532519710
goodbye retard
Anonymous
7/24/2025, 6:40:04 PM
No.532520114
>>532520623
>>532519850
>>532517551
isn't this the fag that made boomerslop shovelware for 12 years while coasting off fumes
rather kill myself
Anonymous
7/24/2025, 6:40:56 PM
No.532520218
>>532518787
>even if it sat in your face.
yes please
>>532519512
kek, played once and stop playing because it sucks
Anonymous
7/24/2025, 6:42:11 PM
No.532520348
>>532521008
>>532522027
you are not making real mental progress if failing devs agree with your opinions.
you need to have a level of knowledge that people disagree with because they don't get the full picture like you do, therefore they can't comprehend your decision making.
Anonymous
7/24/2025, 6:44:37 PM
No.532520623
>>532520114
at least hes not talking about kookily f-tier ecelebs in the amateur gamedev general KEKYPOW
Anonymous
7/24/2025, 6:47:14 PM
No.532520909
I wanna doompost lads, can I?
Anonymous
7/24/2025, 6:48:08 PM
No.532521008
>>532522027
>>532520348
This is why the discord agdg games flop by the way
Anonymous
7/24/2025, 6:48:26 PM
No.532521035
people get good at something because they enjoy it, not because they have a good idea and hate the process.
Anonymous
7/24/2025, 6:49:22 PM
No.532521121
>>532522778
>>532519512
>why don't you post your game, anon?
this is why
Anonymous
7/24/2025, 6:50:00 PM
No.532521196
what is with pedophiles and gamedev
Anonymous
7/24/2025, 6:50:32 PM
No.532521251
>>532525075
>>532557637
My game is going to be it. The first. The one. The only. And the last. When no one believed, and then everyone did. When no one saw, and then everyone watched. When no one understood, then suddenly it all became obvious and clear.
Anonymous
7/24/2025, 6:50:59 PM
No.532521285
Not being a part of a cabal is death sentence for dev. Bad.
Anonymous
7/24/2025, 6:51:49 PM
No.532521387
>>532525914
where is fygoon when you need him
Anonymous
7/24/2025, 6:52:21 PM
No.532521448
>>532520976
>actual virus links
Anonymous
7/24/2025, 6:54:09 PM
No.532521645
>>532522078
>>532519850
Brush is truly a villain for putting his guests' onions faces in the thumbnails then making himself look good and charming. Let's see one of these devs put brush's onions face in their thumbnails so he can get a taste of his medicine
Anonymous
7/24/2025, 6:56:14 PM
No.532521856
>>532522259
are porn games le kill?
Anonymous
7/24/2025, 6:57:36 PM
No.532522027
>>532520348
>>532521008
white European hours
Anonymous
7/24/2025, 6:58:04 PM
No.532522078
>>532524856
>>532521645
amateur game development? go gossip about middle aged men youre attracted to somewhere else "ma'am"
Anonymous
7/24/2025, 6:59:27 PM
No.532522259
Anonymous
7/24/2025, 6:59:48 PM
No.532522296
>>532515675
making games takes hundreds if not thousands of hours
Anonymous
7/24/2025, 7:00:32 PM
No.532522383
>>532508491
You can say something you create yourself has soul. That makes you a corpo.
Anonymous
7/24/2025, 7:01:55 PM
No.532522542
>>532515675
You are insufferable
Anonymous
7/24/2025, 7:02:05 PM
No.532522562
Anonymous
7/24/2025, 7:02:14 PM
No.532522576
Anonymous
7/24/2025, 7:03:57 PM
No.532522743
>>532519710
bitch nigga even the default shader gives you values to tweak
turn that shiny down
Anonymous
7/24/2025, 7:04:18 PM
No.532522778
Anonymous
7/24/2025, 7:04:55 PM
No.532522836
turn-based chess space invaders. the world is an infinite chess field and you need to overcome every chess piece approaching you
Anonymous
7/24/2025, 7:05:28 PM
No.532522896
>>532523009
>>532523043
i briefly looked at /g/ and those AI generals. Retards are literally wasting their life away gooning to infinite sexy pixels, ahahahaha.
Anonymous
7/24/2025, 7:05:44 PM
No.532522930
>>532523108
>sells for $500,000
why this asset flip sold? First digital house sold as a NFT
Anonymous
7/24/2025, 7:06:36 PM
No.532523009
>>532522896
they have millions from crypto and nfts
Anonymous
7/24/2025, 7:06:54 PM
No.532523043
>>532522896
None of this really matters in the grand scheme of things. For them it's AI porn, for you it's making game that no one is going to play.
Thread is lacking on progress posts.
I finished up a new biome for Cosmic Construct.
Adding new structures this week.
Anonymous
7/24/2025, 7:07:23 PM
No.532523108
>>532522930
money laundering
Anonymous
7/24/2025, 7:07:29 PM
No.532523123
>>532523293
>>532524856
>tried to dupe a file in windows explorer with ctrl+d
>mfw it's delete
thank fuck it's safe delete fixed with ctrl+z
Anonymous
7/24/2025, 7:08:53 PM
No.532523293
>>532523123
Thank goodness I'm using git, the best backup software solution, to prevent these near-disasters.
Anonymous
7/24/2025, 7:09:04 PM
No.532523318
>>532523530
>>532524394
>>532515169
erm your "human" is more of a cat than actual cats
Anonymous
7/24/2025, 7:09:24 PM
No.532523362
>>532523858
>>532523062
It looks cool, unique, but I can't really see what's foreground and background unless you don't have ground to stand on yet.
Anonymous
7/24/2025, 7:10:49 PM
No.532523530
>>532524093
>>532523318
Disney has been using this secret for decades. If it works it works.
Anonymous
7/24/2025, 7:10:55 PM
No.532523540
>>532523858
>>532523062
Oh wait no nvm, I thought it was a platformer for a second.
Anonymous
7/24/2025, 7:13:27 PM
No.532523845
>>532524018
you always realize how shitty gamedev is when you see gamedevs immediately quit working on their game once the money rolls in.
that 8 point roadmap suddenly become a 1 point roadmap spread over 5-10 years.
truly depressing thing to notice.
Anonymous
7/24/2025, 7:13:32 PM
No.532523858
>>532524118
>>532524856
>>532523362
>>532523540
Its a top down / grid layer depth based game. XD
Anonymous
7/24/2025, 7:13:34 PM
No.532523864
>>532524791
>>532523062
looks transcoded
Anonymous
7/24/2025, 7:13:57 PM
No.532523908
>>532524791
>>532523062
Comsic Transtruct
Anonymous
7/24/2025, 7:15:04 PM
No.532524018
Anonymous
7/24/2025, 7:15:24 PM
No.532524053
>>532525743
>>532519512
marmocaca getting so many enemies because they think the bosci spammer is him....
Anonymous
7/24/2025, 7:15:48 PM
No.532524093
>>532523530
not sure of any examples but whatever. yeah if it works it works
Anonymous
7/24/2025, 7:16:10 PM
No.532524118
>>532524791
>>532523062
>>532523858
I don't know if people will buy it but the aesthetic is still cool.
Can YOU make a better story than Signalis? Yes it's trans made btw.
Anonymous
7/24/2025, 7:18:10 PM
No.532524335
>>532524265
I can make anything!!!
Anonymous
7/24/2025, 7:18:44 PM
No.532524394
>>532523318
she isn't human
Anonymous
7/24/2025, 7:20:16 PM
No.532524573
Anonymous
7/24/2025, 7:21:21 PM
No.532524712
>>532524265
Probably, yeah.
Anonymous
7/24/2025, 7:21:44 PM
No.532524764
Anonymous
7/24/2025, 7:21:54 PM
No.532524791
>>532525051
>>532523864
>>532523908
¯\_(ツ)_/¯
>>532524118
I think I'll be fine. :P
I get a lot of positive feedback.
Anonymous
7/24/2025, 7:22:30 PM
No.532524856
>>532525228
>>532525427
>>532522078
>projecting
>>532523123
>he's not doing backups
>>532523858
ah yes, I'm just using one color for everything
Anonymous
7/24/2025, 7:24:12 PM
No.532525051
>>532525735
>>532524791
>I get a lot of positive feedback.
You seem adorably unaware. I like you, and I'll be rooting for you :3
Anonymous
7/24/2025, 7:24:20 PM
No.532525075
Anonymous
7/24/2025, 7:25:31 PM
No.532525228
>>532524856
I would do ungodly amounts of nasty with the flat faced gookette
Anonymous
7/24/2025, 7:25:52 PM
No.532525287
>>532515169
sexy legal woman
Anonymous
7/24/2025, 7:27:00 PM
No.532525427
>>532532994
>>532524856
Thankfully I already have biome blending set up, so I can respond to feedback like this. They are distinctive colors and shapes intentionally, so that the biomes can be easily identified. The player will be able to place a Terraformer to change the biome of the land around it.
I can create, in the biome generator, a function that blends two biomes by a percentage to create whatever I want.
what's the most likely thing to happen out of those in the next 10 years:
a) you make a video game that makes you millions
b) the matrix glitches and drastically changes reality
c) a meteor crashes into earth eradicating all of humanity
d) aliens making contact with us
e) you win 10 million dollars in the lottery
f) universal high income ala elon musk is implemented
Anonymous
7/24/2025, 7:28:36 PM
No.532525630
>>532526485
Made a lot of progress today but oh man writing ECS DOTS code is a lot of work. At the same time I'm weirdly starting to like how things are structured in it.
Added some basic soundfx too so here's with audio >>>/wsg/5931366
Anonymous
7/24/2025, 7:29:35 PM
No.532525735
>>532525051
>adorably unaware
If there is some hole on the internet other than 4chan that is talking shit about my game let me know. <(o.o<)
Anonymous
7/24/2025, 7:29:43 PM
No.532525743
>>532524053
Apparently he is a cliquey cunt, in which case, deserved if true
Anonymous
7/24/2025, 7:30:19 PM
No.532525804
Anonymous
7/24/2025, 7:31:13 PM
No.532525902
>try to game dev
>single-mom music starts playing from downstairs
I game dev to on day hopefully escape the apartment life style
Anonymous
7/24/2025, 7:31:21 PM
No.532525914
>>532526267
>>532570207
>>532521387
I only post in the /v/ gamedev threads now; you queers lost the privilege of seeing my game's progress here. From this point forward, I will only post irrelevant pictures because, evidently, any and all progress posts are demonized and ignored.
Anonymous
7/24/2025, 7:32:03 PM
No.532526016
>>532526106
>>532525903
You aren't fucking the single mom why?
Anonymous
7/24/2025, 7:32:47 PM
No.532526106
>>532526232
>>532525559
b) already happened in 2020 so I could see it happening again. As much as I want to say a)
>>532526016
she's fat, covered in tattoos and has the single-mom hair bun that I hate
Anonymous
7/24/2025, 7:33:41 PM
No.532526232
>>532526106
You could have stopped at fat.
Anonymous
7/24/2025, 7:33:55 PM
No.532526259
>>532525903
how thin are the floors if you can hear music from downstairs
Anonymous
7/24/2025, 7:33:58 PM
No.532526267
>>532526748
>>532525914
just admit that no one gives a shit about you anymore lmao
If you're not making games with AI art, you're not gonna make it. You pick up a pen to do something in 10,000 hours that AI can do in 10,000 nano seconds. Stop wasting time and only use AI.
Anonymous
7/24/2025, 7:34:49 PM
No.532526370
A game with single-mom music as its OST
Anonymous
7/24/2025, 7:35:48 PM
No.532526485
>>532530696
>>532525630
Nice Anon it's starting to come together.
Anonymous
7/24/2025, 7:36:35 PM
No.532526584
>>532526827
>>532526306
I would really like to see AI try to replicate Cosmic Construct's art style. This is what happens when you train a LORA on my game.
Anonymous
7/24/2025, 7:36:42 PM
No.532526602
>>532526827
>>532526306
I asked AI to do a top down pixel art character for me and it came out looking like shit
Anonymous
7/24/2025, 7:37:07 PM
No.532526648
>>532526814
>>532519512
What
Besides the big booba characters there's no porn
Is there??
Anonymous
7/24/2025, 7:37:29 PM
No.532526693
I was just given a laptop with a GTX 1650 Ti in it... Guess what that means.
Anonymous
7/24/2025, 7:38:02 PM
No.532526748
>>532532994
>>532526267
>inb4 plant growing simulator the mmo
Anonymous
7/24/2025, 7:38:37 PM
No.532526814
>>532532708
Anonymous
7/24/2025, 7:38:44 PM
No.532526827
>>532527068
>>532551517
>>532526584
Oops, apparently the image didn't attach.
>>532526602
It always looks like shit.
Anonymous
7/24/2025, 7:39:13 PM
No.532526880
>>532527036
>>532525903
She's masking sex noises with music. This is how I know you're a virgin.
Anonymous
7/24/2025, 7:40:05 PM
No.532526990
>>532527325
2 types of devs:
a) wanting to make a game they can't and complaining that they can't and never trying any different approach
b) just making the game they can make and stop even thinking about games you can't make anyways
Anonymous
7/24/2025, 7:40:28 PM
No.532527036
>>532526880
In her SUV? I knew those single mom battle tanks were spacious but still...
Anonymous
7/24/2025, 7:40:52 PM
No.532527068
>>532528386
>>532551517
>>532526827
And if I generate a character, I get this.
Anonymous
7/24/2025, 7:43:08 PM
No.532527325
>>532526990
c) making the game they want to make, not knowing what they can't do, so they learn everything they need to do when they need it and then make their dream game
Anonymous
7/24/2025, 7:43:30 PM
No.532527367
>>532527504
>>532527941
>>532503459 (OP)
How does GameJolt compare to Itch?
Anonymous
7/24/2025, 7:43:41 PM
No.532527401
>>532526306
Hmm, yeah I'm not propping up your rapidly hemorrhaging, completely pointless bubble of a company altman, and I won't be the next time you ask either, okay?
Anonymous
7/24/2025, 7:44:34 PM
No.532527504
>>532527367
I got less traffic when I used it. Culture seems a bit different too
Anonymous
7/24/2025, 7:47:48 PM
No.532527872
>>532528780
>>532528913
Do you think it's possible for a game to be badly timed on the market?
Consider society comes to a period of uncertainty, jobs are lost, people are worried about rent. In such a situation I imagine there would be a lot less demand for new, original, "experimental" games.
On the other hand consider a small period of peace and prosperity, people are bored and they have money to spend on frivolities, in such a situation I imagine they would be a lot more willing to buy new, original concepts rather than safe formulas.
What do you think?
Anonymous
7/24/2025, 7:48:19 PM
No.532527941
>>532527367
Game Jolt has already banned all NSFW content.
Anonymous
7/24/2025, 7:50:07 PM
No.532528110
>>532528270
>>532528354
I want to make art not games
Anonymous
7/24/2025, 7:51:25 PM
No.532528270
>>532528110
then leave nodev
Anonymous
7/24/2025, 7:52:11 PM
No.532528354
>>532528604
>>532528110
Games are art. Did you mean illustration?
Anonymous
7/24/2025, 7:52:26 PM
No.532528386
>>532528549
>>532527068
I think everyone that says AI has made art/programming obsolete doesn't even use AI in the first place
Anonymous
7/24/2025, 7:53:45 PM
No.532528549
>>532528876
>>532528386
What would cause someone to parrot those sentiments without having any stake in it at all?
Anonymous
7/24/2025, 7:54:08 PM
No.532528604
>>532528750
>>532528354
No like a digital art.
Anonymous
7/24/2025, 7:55:32 PM
No.532528750
>>532528829
>>532528604
So illustration.
Anonymous
7/24/2025, 7:55:50 PM
No.532528780
>>532527872
>Do you think it's possible for a game to be badly timed on the market?
Of course it is, dumbass, just like with any product. Have you not heard about a meme amongst developers on releasing the same day as GTA 6?
Anonymous
7/24/2025, 7:56:23 PM
No.532528829
>>532529297
>>532528750
No, like a digital something, not a game but digital experience
Anonymous
7/24/2025, 7:56:45 PM
No.532528876
>>532529103
>>532528549
just devs and artists baiting each other I guess
Anonymous
7/24/2025, 7:57:06 PM
No.532528913
>>532527872
No, I don't think this is possible. I think you would have to be an idiot to think that it's possible.
Anonymous
7/24/2025, 7:58:37 PM
No.532529103
>>532528876
>artists
You mean illustrators.
Anonymous
7/24/2025, 7:58:51 PM
No.532529128
>>532530726
>>532555412
I wonder what happend to people who bought into these scams back in 2021
Anonymous
7/24/2025, 8:00:22 PM
No.532529297
>>532529534
>>532528829
Are games not digital experiences?
Anonymous
7/24/2025, 8:00:26 PM
No.532529303
I've implemented action point system
Anonymous
7/24/2025, 8:02:22 PM
No.532529534
>>532529297
can I sell a game for $1,000,000 ?
People talk about the indie pixel art meme, but if I actually did it...
Anonymous
7/24/2025, 8:03:43 PM
No.532529673
>>532529535
kek. okay, that's not bad actually
Anonymous
7/24/2025, 8:05:26 PM
No.532529879
>>532530036
>>532530462
>>532523062
>transcoded game
>openly bigoted dev
This will surely end well
Anonymous
7/24/2025, 8:05:29 PM
No.532529887
>>532532228
Mostly worked on expanding the game's items this week and then some work on the contract system.
I also need to record more to make a teaser trailer.
Anonymous
7/24/2025, 8:05:52 PM
No.532529927
>>532518992
Face sitting anon here. Excuse my rude comment earlier on, I was perturbed by some unrelated matter.
No anon, it's not about making textures uglier/low res or what engine you use. It's about capturing that special feel that those "soulful" games gave you, when you first experienced them. But for that you need to study what gave them this "soulful" feeling. Using a high res viewmodel with pixelated environment will not give you any soul, more a mere mockery of it. And then there's more to soul than the graphical aspect. Think back what you liked about those games and try to do your best to capture this feeling, no matter what engine or artstyle you use. Cheers!
I am learning 3D modeling.
Anonymous
7/24/2025, 8:06:51 PM
No.532530036
>>532529879
>openly bigoted dev
Lol what?
Anonymous
7/24/2025, 8:08:00 PM
No.532530162
>>532529934
Do your best anon!
Anonymous
7/24/2025, 8:08:26 PM
No.532530205
Anonymous
7/24/2025, 8:08:49 PM
No.532530238
>>532530284
how do i get good at character design
Anonymous
7/24/2025, 8:09:17 PM
No.532530284
>>532530238
I don't think you can post such things here
Anonymous
7/24/2025, 8:09:19 PM
No.532530290
>>532529934
erm, sorry sis, you must be a certified pedophile to get good at 3d
Anonymous
7/24/2025, 8:10:58 PM
No.532530462
>>532529879
It worked out for Peripeteia
Anonymous
7/24/2025, 8:12:52 PM
No.532530690
>file.png
Anonymous
7/24/2025, 8:12:57 PM
No.532530696
>>532526485
Thanks. It's starting to feel a bit like a game. I'll have to see if I can get some level up upgrade system figured out tomorrow.
Anonymous
7/24/2025, 8:13:15 PM
No.532530726
>>532530875
>>532529128
theyre "vibe coding" now lol
Anonymous
7/24/2025, 8:14:32 PM
No.532530875
>>532530726
>buy a picture for a mil
>it's worthless now
Anonymous
7/24/2025, 8:16:00 PM
No.532531048
>>532525559
All of them, unironically.
Anonymous
7/24/2025, 8:20:07 PM
No.532531446
>>532525559
a because i'm smart
Anonymous
7/24/2025, 8:22:30 PM
No.532531718
>>532531793
how many workflows you invented?
Anonymous
7/24/2025, 8:23:04 PM
No.532531793
>>532534629
>>532531718
Please don't ever ask me about terrain.
Anonymous
7/24/2025, 8:24:15 PM
No.532531946
>'goon posting 'p to derail the thread
Anonymous
7/24/2025, 8:25:59 PM
No.532532148
>>532532480
>kannadev is always on the thread whenever the pedophile shit gets posted
>it must be fygoon!
Anonymous
7/24/2025, 8:26:42 PM
No.532532228
>>532529887
your game constantly looks like it's in a debug state
Anonymous
7/24/2025, 8:28:45 PM
No.532532439
Anonymous
7/24/2025, 8:29:11 PM
No.532532480
>>532532148
kannadev had to post child porn because there was a fygoon military base under the thread
Anonymous
7/24/2025, 8:29:40 PM
No.532532539
Anyone have that image about posting in a /vg/ thread, where anon posts something and he's accused of being a namefag by another namefag?
This is what this thread feels like sometimes.
Anonymous
7/24/2025, 8:31:11 PM
No.532532708
Anonymous
7/24/2025, 8:33:31 PM
No.532532994
>>532525427
>bad design x4 = good design
it sounds good in my mind
>>532529535
>picrel
>>532526748
kek
how can i use AI to compensate for my lack of skill in character design?
Anonymous
7/24/2025, 8:38:21 PM
No.532533576
>>532564436
>>532529535
What's this? An ass? You drew her a fucking pixelated ass?
Anonymous
7/24/2025, 8:42:40 PM
No.532534106
>>532533067
Use your imagination for once.
Anonymous
7/24/2025, 8:45:18 PM
No.532534428
>>532535092
Gamedev is like a lottery, but the winning tickets were given out long ago.
Anonymous
7/24/2025, 8:46:55 PM
No.532534629
>>532537413
>>532531793
Not that anon, but I will do it anyway. Tell me about your terrain.
Anonymous
7/24/2025, 8:47:08 PM
No.532534638
Anonymous
7/24/2025, 8:50:11 PM
No.532534989
>>532533067
you cannot, trust me
Anonymous
7/24/2025, 8:51:05 PM
No.532535092
>>532534428
No, you forge them yourself.
Anonymous
7/24/2025, 8:52:12 PM
No.532535186
>>532535565
If you don't make a balatro clone nowadays the cabal hunts you down, they don't want better games coming out because that means they'll have to make better games too. Youtubers are a cartel.
Anonymous
7/24/2025, 8:53:34 PM
No.532535332
>>532535974
>>532533067
"Ok chatgpt find the 5 of the most iconic anime character designs of the 90s and spit out 10 new amalgamation sketches" and then you pick your favourite to "draw in t-pose and turnaround"
+soul version: you draw/photoshop your own
Poasting some progress.
I'm turning the cookie clicker into a goblin whacker, still learning stuff obv.
I don't think I'll make it to DD with a working game however, or a game at all.
>have icon and cursor now
>fully working menu and pause menu
>added a save and load function
>all buttons have sounds
Working on a monster spawner atm.
Anonymous
7/24/2025, 8:53:58 PM
No.532535389
>>532535585
>>532536665
I think I want to make some fake videogame manuals, is there any interest on that?
Like gamedeving using a book and ink with paper.
Anonymous
7/24/2025, 8:54:05 PM
No.532535397
>>532537594
Anonymous
7/24/2025, 8:55:34 PM
No.532535565
>>532539773
>>532535186
Just commit to your craft, anon.
Anonymous
7/24/2025, 8:55:49 PM
No.532535585
>>532535389
There is enough interest that it caused you to post about it, next I expect some sketches of one page
have fun don't forget some reference
Anonymous
7/24/2025, 8:56:53 PM
No.532535724
>>532535618
punch nazi kittens
Anonymous
7/24/2025, 8:58:51 PM
No.532535939
>>532537281
sometimes I get jumpscared by the hover node list gizmo
Anonymous
7/24/2025, 8:59:11 PM
No.532535974
>>532536809
>>532535332
doesn't work sis
Anonymous
7/24/2025, 8:59:26 PM
No.532536004
>pizza day
>raspberry strawberry mint crust pie
Don't do it lads, eating is a bad idea
Anonymous
7/24/2025, 9:00:12 PM
No.532536103
Anonymous
7/24/2025, 9:04:04 PM
No.532536529
i will prevail
Anonymous
7/24/2025, 9:05:19 PM
No.532536665
>>532535389
Ask ChatGPT about Vermis.
Anonymous
7/24/2025, 9:06:50 PM
No.532536809
>>532537360
>>532535974
did you explicitly tell it sailor moon or what? did it just come up with that on its own
Anonymous
7/24/2025, 9:07:07 PM
No.532536845
>>532539151
Is anyone here learning to code and gamedev at the same time? How is it going? I did biz code for 5 years before doing gamedev and so my perspective is different.
Anonymous
7/24/2025, 9:10:42 PM
No.532537236
im too straight for this transcoded world
thats why my games flop
Anonymous
7/24/2025, 9:11:04 PM
No.532537281
>>532537732
>>532535939
Most of your "Trait" and "Component" nodes probably don't need to be Node2Ds. They can be just Nodes.
Anonymous
7/24/2025, 9:11:59 PM
No.532537360
>>532536809
yes, AI it's useless for character design.
>>532534629
No, I'm tired of talking about it and I hate it even though it's one of my favorite topics in gamedev.
Anonymous
7/24/2025, 9:13:58 PM
No.532537594
>>532535397
God, graphics used to be so good.
Anonymous
7/24/2025, 9:14:58 PM
No.532537718
>>532535378
That's a nice menu system and even localization, very nice work anon.
Anonymous
7/24/2025, 9:15:02 PM
No.532537732
>>532538437
>>532537281
Most Traits don't need to be Node2D but some do, so it's easier to just make one Trait that rather than two Trait and Trait2D types.
Next time I'll just make Traits completely virtual resources instantiated through code and store all the data in meta fields or something, I love composition but hate composing node scenes.
Anonymous
7/24/2025, 9:16:54 PM
No.532537947
>>532538250
Skill issue bosci tard.
Anonymous
7/24/2025, 9:17:42 PM
No.532538029
>>532538221
>>532520976
This is really good, though the solidify modifier wrecks the geo in a few places (e.g. the hands) if you look closely. Thanks for sharing anon. This is really good modeling reference.
Anonymous
7/24/2025, 9:18:31 PM
No.532538127
>>532539309
>>532537413
now that's some TECHNOLOGY
Anonymous
7/24/2025, 9:19:25 PM
No.532538221
>>532538029
not downloading your virus, tranny
Anonymous
7/24/2025, 9:19:41 PM
No.532538250
Anonymous
7/24/2025, 9:20:46 PM
No.532538389
>>532539309
>>532537413
Heightmap texture that's elevated by a bezier curve?
Anonymous
7/24/2025, 9:20:52 PM
No.532538407
>>532535378
>a real proper game
Nice.
Anonymous
7/24/2025, 9:21:07 PM
No.532538437
>>532539685
>>532537732
i keep hearing about composition but don't know about it, can you teach me? in the context of games aswell. what is it used for?
Anonymous
7/24/2025, 9:22:54 PM
No.532538662
>>532538928
>>532543890
HagCHADS we are leaving the itch genocide unscathed, my game got indexed back
https://www.youtube.com/watch?v=0dqenit7nmI
how the fuck this ugly transcoded piece of shit got popular? i genuinely dont understand "the market"
Anonymous
7/24/2025, 9:25:14 PM
No.532538928
>>532540294
>>532540598
>>532538662
This shit killed Atelier
Anonymous
7/24/2025, 9:26:46 PM
No.532539085
>>532539312
>>532538896
Indieslop games all use the same aesthetic. The indieslop aesthetic is very popular right now, so do that if you want to appeal to indians or whoever the hell it is that buys this crap in large numbers
Anonymous
7/24/2025, 9:27:21 PM
No.532539151
>>532536845
Yes. Its frustrating wanting to do something only to get caught up because you have tier 0 understanding of how the language youre using works.
Anonymous
7/24/2025, 9:28:22 PM
No.532539267
I haven't worked on my stuff in like 3 weeks.
Whenever I make any progress my brain is just "Fucking FINALLY" and I just pass out
Anonymous
7/24/2025, 9:28:50 PM
No.532539309
>>532539396
>>532538389
>>532538127
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976
It's pretty good, I recommend it. Get some good terrain stamps to go with it too. Stamps are good to have in general because they can be used even with the stock Unity terrain.
Anonymous
7/24/2025, 9:28:52 PM
No.532539312
>>532538896
>>532539085
This isnt indieslop aesthetic. Indieslop aesthetic is that pseudo-cartoony or fake anime style.
Anonymous
7/24/2025, 9:29:35 PM
No.532539396
>>532539309
I thought it was something anon made.
Anonymous
7/24/2025, 9:29:35 PM
No.532539397
>>532538896
coz it's cool?
Anonymous
7/24/2025, 9:31:10 PM
No.532539583
Anonymous
7/24/2025, 9:32:10 PM
No.532539685
>>532540550
>>532538437
Every hurtable object has a HealthTrait node that's added to the trait registry, if something wants to damage it:
>var health := HealthTrait.get_from(target)
>if health:
> health.damage(damage_data)
We can make it even shorter by using static functions:
>HealthTrait.damage(target, damage_data)
The function doesn't need to care about the node type at all or if it can even be damaged, the static function will get the instance and take care of it.
Scripts that need to listen to something dying can also connect to the HealthTrait's own died and damaged signals regardless of what the owner node is.
Components are different and more complicated but they're used to modify functions in other scripts, like a gun that has a HomingTrajectoryComponent added to it, the component is registered as a projectile_force_integration callback that changes the trajectory of the bullet to steer towards the shooter's enemies, they can be added and removed at will and used for my game's retarded systems like the ghost that possesses guns and makes them shoot different, and other things like the necromancer that makes zombified enemies lose their normal vision range and instead share the same target as the necromancer through AwarenessTrait and BehaviorTrait.
Anonymous
7/24/2025, 9:32:51 PM
No.532539773
>>532540886
Anonymous
7/24/2025, 9:34:23 PM
No.532539946
>>532515169
little girls don't wear those kind of clothes
Anonymous
7/24/2025, 9:37:28 PM
No.532540294
>>532540878
>>532541591
>>532538928
We like hag Rorona.
Anonymous
7/24/2025, 9:39:30 PM
No.532540550
>>532539685
sounds cool, I might use this system for my next projects. It's too cumbersome to add it to my current project though. It does sound nicer than having "hurtable" class and extending that like we'd usually do in OOP
Anonymous
7/24/2025, 9:39:58 PM
No.532540598
>>532541070
>>532541485
>>532538928
Oof. Gameplay in this series has always been garbage, but at least the character design could carry. It's a shame they're throwing even that away.
Anonymous
7/24/2025, 9:42:19 PM
No.532540878
>>532541356
>>532541795
>>532540294
to you anime fags, anything that looks above 12 years of age is a "hag". you guys don't actually know what old women really look like. your anime "hags" still look like kids just with big boobs
Anonymous
7/24/2025, 9:42:22 PM
No.532540886
>>532539773
I like it too, but I'm skeptical. Anons here spent 5-10+ years on real games recently and didn't do so hot. The gamers are too busy with forevers games, sims and friendship.
Anonymous
7/24/2025, 9:43:47 PM
No.532541070
>>532541203
>>532540598
I could save this series so hard and make it a best selling video of all time if I was in charge.
It's all so stupid how they keep fumbling.
>>532537413
Very neat track system you got there.
>I'm tired of talking about it
Relatable. My fav is physics, but explaining people ragdolls for the 999th time can be exhausting.
Anonymous
7/24/2025, 9:44:54 PM
No.532541203
>>532541070
Video games are being made by people who don't like video games. That's the current state of the industry. Including the indie space.
Anonymous
7/24/2025, 9:45:17 PM
No.532541248
>>532541412
>>532543318
>>532538896
termina made me realize how important it is to steal
fuck originality, fuck creativity, just blatantly steal ideas or concepts from well-established media and mash them together
people will enjoy that frankeinstein slop far more than anything original you could ever come up with
Anonymous
7/24/2025, 9:46:06 PM
No.532541356
>>532541795
>>532540878
No one sees Ryza and thinks she's a hag. She's clearly a kid with big tits. (I think she's supposed to be like 17?)
Anonymous
7/24/2025, 9:46:32 PM
No.532541412
>>532541248
>>532538896
Indieslop is really popular right now. Instead of being bitter about it, why aren't (You) trying to profit from it?
Anonymous
7/24/2025, 9:47:14 PM
No.532541485
>>532540598
>takes the troonper world
>flops
LMFAO, they thought people actually like open world instead of being bethesda/fromsoft drones slurping that slop because theyre drones
MC is hot tough
Anonymous
7/24/2025, 9:47:22 PM
No.532541504
>>532541989
>>532542307
but i dont want to make another balatro, there are too many
Anonymous
7/24/2025, 9:48:10 PM
No.532541591
>>532540294
Who wants a Rorona in her 30s? Not me, that's for sure.
Anonymous
7/24/2025, 9:49:12 PM
No.532541706
>>532542107
number of particles on the screen = how good it is
Anonymous
7/24/2025, 9:49:51 PM
No.532541795
>>532540878
>>532541356
least insane lolitranny coper
Anonymous
7/24/2025, 9:50:41 PM
No.532541891
Anonymous
7/24/2025, 9:50:47 PM
No.532541908
if my score goes so high the counter glitches out, which is easy because the game is designed to make ne feel smart for basically matching red and red, it means its better oink
Anonymous
7/24/2025, 9:51:01 PM
No.532541941
>>532542104
So which /agdg/ games got killed by itch.io?
Anonymous
7/24/2025, 9:51:26 PM
No.532541989
>>532541504
There aren’t enough quirky undertale-inspired RPGs
Anonymous
7/24/2025, 9:52:22 PM
No.532542104
>>532542167
>>532541941
bedabots and marmoreal.
Anonymous
7/24/2025, 9:52:22 PM
No.532542107
>>532541706
unironically my game dev philosophy
Anonymous
7/24/2025, 9:52:58 PM
No.532542167
>>532542104
Never heard of them.
Anonymous
7/24/2025, 9:54:04 PM
No.532542305
>>532542890
Alright, yeah I agree, we DO need a seperate class of slopdev. You aren't a game DEVELOPER or DESIGNER as you didn't develop or design a game, you are a game constructor. That's okay, you went to the idea IKEA and just bought something else and put it together, I'm so proud of you but you didn't craft or create it.
Anonymous
7/24/2025, 9:54:06 PM
No.532542307
>>532541504
>he's not making a Slay the Spire-like
To those of you saying that that AI slop isn't literally Cultic - yeah it fucking is
Anonymous
7/24/2025, 9:57:35 PM
No.532542675
>>532542528
I thought he was sitting on a toilet for a second
Anonymous
7/24/2025, 9:58:01 PM
No.532542726
>>532542938
>>532542463
how does one even make such a fucked up art style
Anonymous
7/24/2025, 9:58:17 PM
No.532542763
>>532543018
>>532542463
that's the core problem with ai devs, they aren't creative and don't have the drive to become devs
if they did, they would already be devs, they think coding and assets are what makes dev hard because they aren't creative and dont have drive
Anonymous
7/24/2025, 9:59:39 PM
No.532542890
>>532542305
Google, give me directions to the Idea IKEA please. Then direct me to the open world crafting RPG section.
Anonymous
7/24/2025, 9:59:53 PM
No.532542917
>>532542463
Another example
Anonymous
7/24/2025, 10:00:08 PM
No.532542938
>>532542726
lowres prerendered sprite textures that then get used on lowpoly models, yeah its weird but i guess its so lowres and lowpoly that you dont really see the issues with the models
Anonymous
7/24/2025, 10:00:50 PM
No.532543018
>>532542763
Whether or not you find asset creation difficult, it’s still time consuming—like 90% of dev time feels like it goes into ansset creation sometimes—and that in itself is a type of difficulty to contend with.
Anonymous
7/24/2025, 10:00:57 PM
No.532543031
>>532543438
>>532542528
This isnt a horrible idea
.t I love craps
Anonymous
7/24/2025, 10:01:09 PM
No.532543056
Anonymous
7/24/2025, 10:01:34 PM
No.532543097
>>532543937
>>532542528
that youtuber made balatro but scrabble
Anonymous
7/24/2025, 10:02:38 PM
No.532543213
>>532543323
>>532543762
AAAIIIEEEE ITCH REMOVED MY GAME IM GOING TO BE HOMELESS
Anonymous
7/24/2025, 10:03:45 PM
No.532543318
>>532543498
>>532541248
troonalis already proved that, the entire game is evangelion + blame! + the king in yellow + resident evil/silent hill + trannyism
not a single original thought
Anonymous
7/24/2025, 10:03:49 PM
No.532543323
>>532543392
>>532543213
make a better game marmo
you can do it
Anonymous
7/24/2025, 10:04:23 PM
No.532543383
>>532543558
>>532544043
>>532542463
There's similarities but if you're autistic the slop looks like it's made of layers of sprites instead of 3d models.
Anonymous
7/24/2025, 10:04:28 PM
No.532543392
>>532543750
>>532543323
his name is marmalade now
Anonymous
7/24/2025, 10:04:55 PM
No.532543438
>>532544308
Anonymous
7/24/2025, 10:05:28 PM
No.532543498
>>532544013
>>532543318
>putting things t-together in a way that it hasn't been done before is n-not original because it just isn't okay?!
>you have to be a schizo who b-babbles on about non-sensical things that no other human has conceptions of and you have to be able to sell this game or you're a f-failure, okay?!
Anonymous
7/24/2025, 10:06:05 PM
No.532543558
>>532544412
>>532543383
That would be nauseating to play so I seriously hope there's no games that go that far out there
Anonymous
7/24/2025, 10:07:33 PM
No.532543737
>>532544096
>>532544423
I've been playing my old games. It's been long enough that I can look at them through different eyes. As I play them, I keep having moments like, "Damn this is cool. Why the hell didn't this succeed?"
Anonymous
7/24/2025, 10:07:40 PM
No.532543750
>>532543927
>>532543392
i know an artist by that name and she's quite good
they should collab
Anonymous
7/24/2025, 10:07:45 PM
No.532543762
>>532543213
Madodev, I think it’s time for you to pull a Luigi
Anonymous
7/24/2025, 10:08:47 PM
No.532543890
>>532538662
First they came for the lolis... But I did not speak out for I was not a pedo
Anonymous
7/24/2025, 10:09:04 PM
No.532543927
>>532543750
No, he's going to collab with me.
Anonymous
7/24/2025, 10:09:11 PM
No.532543937
>>532543097
This was a good idea that I should have done sooner.
Anonymous
7/24/2025, 10:09:52 PM
No.532544013
>>532544260
>>532543498
not him but you realize you can formulate an argument without greentexts and prove your point with proper language right?
>>532543383
Do the gamers even want billboarded dirt sprites as ground? No. They are reacting to the big imposing castle and the fact it's obviously AI, which hints to them the 'future of gaming' is getting close, the allure of prompting a dream game for themselves.
Anonymous
7/24/2025, 10:10:16 PM
No.532544060
>>532544236
balatro but you kill yourself and let the white people make the games
Anonymous
7/24/2025, 10:10:42 PM
No.532544096
>>532543737
It didn't succeed because you didn't put in more effort.
>>532544060
All of the games that make you seethe were made by whites.
Anonymous
7/24/2025, 10:12:13 PM
No.532544259
Anonymous
7/24/2025, 10:12:14 PM
No.532544260
>>532544013
>not him but actually him and couldn't refute your points so now trying to deflect
Anonymous
7/24/2025, 10:12:20 PM
No.532544278
>>532544993
If you want to succeed in the games industry, then you need to do things that Indians can't do. Can't draw a box on the screen without a huge bloated engine + editor? You're no better than an Indian.
Anonymous
7/24/2025, 10:12:35 PM
No.532544308
Anonymous
7/24/2025, 10:13:25 PM
No.532544412
>>532544043
Honestly I don't know what the fuck they want.
>>532543558
There was some interesting stuff posted earlier today about it. I think it was in the previous thread.
Anonymous
7/24/2025, 10:13:30 PM
No.532544423
>>532543737
I've been doing that, but more just why did I hop? Gamers are falling over themselves to play this sort of game now...
Anonymous
7/24/2025, 10:13:34 PM
No.532544429
>>532544618
>>532544236
localthunk is indian
>>532544043
Yes they do. It's because the video hallucinated a new and innovative form of rendering that gamers haven't seen before.
Anonymous
7/24/2025, 10:15:08 PM
No.532544591
>>532544043
>>532544452
I kinda want to prototype it to see how it would feel with full control camera
Anonymous
7/24/2025, 10:15:25 PM
No.532544616
>>532544679
>>532544452
Maybe it's because it's fucking retarded and wastes massive amounts of power for a pointless gimmick? Did you think about that retard?
Anonymous
7/24/2025, 10:15:26 PM
No.532544618
>>532544429
>jewish schizophrenic headcanon
Anonymous
7/24/2025, 10:16:03 PM
No.532544679
>>532544616
raytracing is pointless and still sells
Anonymous
7/24/2025, 10:16:04 PM
No.532544682
>>532544828
>>532545002
I need to get with the times and stay up to date with the latest technology and techniques in game dev. I used to make fun of old people for having to hand hold them and walk them through how to save a file on their computer, but I realize that that's going to be me someday and already is when it comes to things like discord and twitch streaming, of which I just don't get any of it. There are probably all kinds of things I missed out on.
Anonymous
7/24/2025, 10:16:11 PM
No.532544694
>>532544452
Kek.
>The pixels... They melted! Shut up and take my money!!!
Anonymous
7/24/2025, 10:16:52 PM
No.532544761
>>532545036
>>532545330
>>532544043
most of the people talking about that video don't actually want it nor care for it and wouldn't play it if it was real they're just using it as yet another mode of socialization because it's on a SOCIAL-MEDIA website.
Anonymous
7/24/2025, 10:16:57 PM
No.532544769
>>532545656
>>532546669
>>532544236
this transcoded soinigger twink is an honorary brown
Anonymous
7/24/2025, 10:17:33 PM
No.532544828
>>532544682
You have to learn how to be a prompt engineer too.
Anonymous
7/24/2025, 10:18:15 PM
No.532544912
>>532545037
Success breeds jealousy.
Anonymous
7/24/2025, 10:18:18 PM
No.532544920
The thing about making games is it requires dark gamer psychology.
The thing about dark gamer psychology, is that you appeal to gamers, but who are dark. Sucking as many Rupees out of them as you can before their shitstained PC monitors finally burn out, from the amount of 2003 ecchi virus porn games they downloaded.
Anonymous
7/24/2025, 10:19:07 PM
No.532544993
>>532545181
>>532544278
indians can't make games even if AI writes the code for them
there's not a single successful game out of india
Anonymous
7/24/2025, 10:19:11 PM
No.532545002
>>532545121
>>532544682
Just be a one trick pony like the well known gen x and millennial game devs.
>>532544761
aggy missed the memo
Anonymous
7/24/2025, 10:19:23 PM
No.532545037
Anonymous
7/24/2025, 10:20:22 PM
No.532545121
>>532545002
But I want to be prolific. I want to create a long-running franchise.
Anonymous
7/24/2025, 10:20:56 PM
No.532545181
>>532545818
Anonymous
7/24/2025, 10:22:12 PM
No.532545305
>>532545036
every single person that raved on about that video moved on from it after 2 minutes and forgot about it. normalfags use games as a mode of socialization
Anonymous
7/24/2025, 10:22:27 PM
No.532545330
Anonymous
7/24/2025, 10:22:42 PM
No.532545356
>>532545627
>>532545036
This also explains why the aggy discord games are so bad. The games themselves are made as an afterthought because the main focus is indie games development as a means to have social proof and belong to in-groups. It's not about the games, it's about being in discord and social media.
Anonymous
7/24/2025, 10:22:57 PM
No.532545379
>>532545487
desu the game i'm making is the game i wanna play and nobody else is doing it. it's a scoped down 2D version so i can easily add all the content but other than that it's the gameplay loop i'm looking for. yeah it's not my favorite art style and also not first-person 3D, but whatever. actually makes it run on my laptop and also it's easy on the eyes.
i feel like rimworld art style is enough. as long as it has shapes, maybe a bit of gradients, outlines etc. and is colored, i'm totally fine with it. i just don't like ascii games.
i'm all about gameplay and content.
bros, I think I have the perfect idea for me. A video game that's more like a leak from a fake game company, where there are development files and concept art, demos, and mockups. Like a video game that's a real fake video game.
Anonymous
7/24/2025, 10:24:00 PM
No.532545487
>>532545379
did I write this post
Anonymous
7/24/2025, 10:25:14 PM
No.532545627
>>532545036
>There are people who play games because it drowns out their mental problems.
That's me. When I realized why I played it cut down my gaming hours a lot.
>>532545356
Even worse when they maximize for (You)s instead of trying to make the game good.
Anonymous
7/24/2025, 10:25:32 PM
No.532545656
Anonymous
7/24/2025, 10:26:56 PM
No.532545818
>>532545181
>2 billion people
>1 game with less than 2000 reviews
statistical error
Anonymous
7/24/2025, 10:27:01 PM
No.532545832
>>532545997
>>532545468
Hold up, let him cook. This is something.
Anonymous
7/24/2025, 10:28:32 PM
No.532545997
>>532545468
you start 5 new projects in a week it doesn't matter if your ideas are good or not you will never finish them
>>532545832
no it's not
is /agdg/ dead ahh cooked fr?
Anonymous
7/24/2025, 10:33:09 PM
No.532546503
>>532546746
>>532546405
itch shot and killed everyone's mother
Anonymous
7/24/2025, 10:33:21 PM
No.532546527
Anonymous
7/24/2025, 10:33:32 PM
No.532546550
>>532546715
>>532547714
Hi sisters, I missed a few threads again. I think I'm slowly turning into a normie.
Anonymous
7/24/2025, 10:33:37 PM
No.532546560
>>532547039
>game the price of an espresso
>literally -2000% less runtime than the coffee half-life in your system
Why do indie devs keep getting away with scamming
i dunno why but to me quantity of content matters. i just like when games are big. but i mean sandbox games like zomboid, not aaa slop with pointless quests. just add absurd amounts of furniture, clothing, wall-designs, weapons, cars or whatever.
i just love the cosmetic grind and collecting stuff.
not really a fan of minecrafts "every item/block needs to be meaningful" philosophy.
Anonymous
7/24/2025, 10:34:38 PM
No.532546669
>>532544769
hell to the nah
he a mayo, one of youse
Anonymous
7/24/2025, 10:34:45 PM
No.532546687
>>532546405
I think pedospammer got banned again so we're like 50 posts per hour slower
Anonymous
7/24/2025, 10:35:00 PM
No.532546715
>>532546550
You won't find happiness here.
Anonymous
7/24/2025, 10:35:20 PM
No.532546746
>>532546503
itch more like bitch hahahahaha
This was made by an Indian indie dev
Anonymous
7/24/2025, 10:36:20 PM
No.532546862
>>532547271
>>532546592
Imagine if Elder Scrolls didn't have any of the useless items lying around. That shit matters.
Anonymous
7/24/2025, 10:36:53 PM
No.532546914
>>532546592
For me it's when the game world gives you stuff to do, like points interaction, like talking to NPCs or performing actions you don't think you can do that change the course of the game in a meaningful way.
>>532546790
>rajeet why do all the photos zoom in on my bobs and vagene? when did you take these photos?
Anonymous
7/24/2025, 10:36:57 PM
No.532546925
>>532546790
happy for one of your brothers, eric schizo
Anonymous
7/24/2025, 10:37:33 PM
No.532546989
>>532547662
>>532547820
>>532544236
>EA: It was fun pretty much all the way through. I mean, I was just...most of the time, I would make an item, right? There are all these crazy items in the game. They're just completely random things. Half the time, it was just me being like, "Okay, what would be funny?" Because I'm trying not to bore myself here and do something that I don't like doing. Half the motivation for me to keep working on the game was just thinking like, "Okay, what can I make today that is going to make me laugh so hard that I can't stop working on it?" So, my whole design process was pretty much centered around: how can I make this fun for me?
https://www.stopcar.ing/a-mid-shift-conversation-with-ethan-anderson-the-young-developer-behind-nubbys-number-factory/
This guy is actually quite chill and we could learn a thing or two from him.
Anonymous
7/24/2025, 10:37:58 PM
No.532547039
>>532546560
Quality > Quantity
Anonymous
7/24/2025, 10:38:36 PM
No.532547106
>>532546790
it wasn't enough for them to shit on their streets now they're coming to shit on the steam market
I need to play more indie games. I can't just play the same games I have been playing for the last decade...
Anonymous
7/24/2025, 10:40:04 PM
No.532547271
>>532546862
yeah that's exactly what i mean. even if it's just decor, i just like when there's thousands of items.
Anonymous
7/24/2025, 10:40:28 PM
No.532547323
irs me or paranormal photo inspector sounds like a chatgpt game idea? ill always respect devs who make UI heavy games tough
>>532547239
Have you tried Nubbys Number Factory?
Anonymous
7/24/2025, 10:41:20 PM
No.532547409
>>532547239
I played more indie games. You're not missing out on anything.
Anonymous
7/24/2025, 10:41:31 PM
No.532547430
>>532547565
>>532547350
I will never play gambleslop.
Anonymous
7/24/2025, 10:41:31 PM
No.532547432
Anonymous
7/24/2025, 10:42:15 PM
No.532547504
>>532545468
Persona Imagining Project but a real game comes out at the end
Anonymous
7/24/2025, 10:42:43 PM
No.532547562
>>532547239
good news: indie games have been the same for the last decade so you actually dont
>>532547430
No gambling. Just some clean, wholesome fun
Anonymous
7/24/2025, 10:43:01 PM
No.532547596
>>532547239
>he doesn’t play everything agdg talks about
Anonymous
7/24/2025, 10:43:35 PM
No.532547662
>>532550556
>>532546989
Most game dev's problem is they have no game. This guy had a game. If you have a game, you can actually add and remove stuff from it. Most amateurs just poke around the edges instead of add or remove features. They focus on totally the wrong things at the wrong times.
Anonymous
7/24/2025, 10:43:57 PM
No.532547714
>>532546550
You will find happiness here.
Anonymous
7/24/2025, 10:44:16 PM
No.532547757
>>532547783
>>532548002
>>532547565
HOLY SHIT IS THAT PARTICLE EFFECTS!? IM HAVING FUN!
Anonymous
7/24/2025, 10:44:37 PM
No.532547783
>>532551736
>>532547757
This, but unironically.
Anonymous
7/24/2025, 10:45:00 PM
No.532547820
>>532547998
>>532546989
>>532547350
>>532547565
this is the most boring shit in existence. Like, it's actually fucking painful
Anonymous
7/24/2025, 10:45:30 PM
No.532547874
>>532547998
>>532547565
YOOOO BLUD THAT GAMEPLAY FIRE FR FR
Anonymous
7/24/2025, 10:46:36 PM
No.532547989
i switched my whole world view and now my only goal is only doing what i feel like. everything else leads to depression. everytime you do something other than what you feel like something inside you dies and if it adds up over time you will not know what you want anymore. you wont know what you want to play, to eat, to watch, who you want to talk to, what you want to learn or make. everything inside you will die.
success in life is the state when you only do what you feel like, everything else is cuckdom for result addiction.
Anonymous
7/24/2025, 10:46:38 PM
No.532547992
>>532547565
that shit looks so ass
yet in this niggerlicious world you get rewarded for it
Anonymous
7/24/2025, 10:46:38 PM
No.532547998
>>532547820
>>532547874
Sorry, anon, but if you don't enjoy stimming, you're NGMI.
Anonymous
7/24/2025, 10:46:41 PM
No.532548002
>>532548627
>>532547757
IT FEELS GOOD BECAUSE THE LAST TIME I CLICKED "THE BUTTON" IN THE GAME THE BALL ONLY HIT A FEW THINGS AND STOPPED AND I FELT SAD
BUT THEN I CLICKED "THE BUTTON" AND THE NUMBERS BECAME MORE AS THE SCREEN FLASHED AND SOUNDS REPEATEDLY RUNG THROUGH MY HEADSET
IM HAVING FUUUUUUUUUUN
Anonymous
7/24/2025, 10:47:45 PM
No.532548126
>>532548239
>>532547565
This is unironically better with the anime girl.
Anonymous
7/24/2025, 10:48:27 PM
No.532548191
>>532549472
>>532547565
whats best about this webm is that you can make like 60 different webms with the same items and the same outcome because the game is so fucking flat in its execution
"this one is obviously broken with this one so use them, theres your strategy"
Anonymous
7/24/2025, 10:48:51 PM
No.532548239
>>532548126
I don't think she's part of the game, that's a vtuber playing the game
Anonymous
7/24/2025, 10:52:11 PM
No.532548551
>>532546790
>frostwood
two things indians don't ever experience in their lives? or does he dev from canada?
Anonymous
7/24/2025, 10:52:21 PM
No.532548573
>>532548715
>>532548756
Post the retard staring at flashing lights
Anonymous
7/24/2025, 10:52:54 PM
No.532548627
>>532548002
This is what you call game good design.
Anonymous
7/24/2025, 10:53:41 PM
No.532548715
>>532548573
no don't! it's scary
Anonymous
7/24/2025, 10:54:11 PM
No.532548756
>>532549283
>>532548573
oh, post the mp4 video of my userbase? dont mind if i do!
Anonymous
7/24/2025, 10:54:25 PM
No.532548789
Had a really weird dream tonight, well it's time to fix some UI stuff.
Anonymous
7/24/2025, 10:55:13 PM
No.532548874
>>532549235
getting players to feel like they broke the game to their advantage = never have to work another day in your life
i cant figure out how to check for if a player is on the ground, can anyone help?
>to check for if the player is on the ground, use a raycast
>short raycast cannot detect slopes
>need to use long raycast, but this makes the player float
>can apply constant force to make the player not float
>applying constant force makes the player slide off slopes
genuinely no idea what to do in this scenario
Anonymous
7/24/2025, 10:56:09 PM
No.532548961
>>532549081
>>532548884
I don't know. I never thought about it.
Anonymous
7/24/2025, 10:56:18 PM
No.532548975
>>532547350
>tfw didn't come up with something like this for free money
Anonymous
7/24/2025, 10:57:11 PM
No.532549081
>>532548961
does your game just not have slopes?
Anonymous
7/24/2025, 10:57:57 PM
No.532549156
Anonymous
7/24/2025, 10:58:10 PM
No.532549181
I wish I could give up
Anonymous
7/24/2025, 10:58:31 PM
No.532549221
>>532547239
Why do you need to play games? It's really not that relevant when it comes to game development.
Anonymous
7/24/2025, 10:58:37 PM
No.532549235
>>532548874
it really is the cheatcode to everything, getting retards to feel a whiff of actually figuring something out on their own even if they didnt
Anonymous
7/24/2025, 10:59:09 PM
No.532549283
>>532548756
This is literally me but replace the lights with 4chanX thread watcher (You)s
Anonymous
7/24/2025, 10:59:52 PM
No.532549364
>>532549624
>>532548884
CharacterBody3D.is_on_floor()
Anonymous
7/24/2025, 11:00:42 PM
No.532549449
just need to do two things then I'm all set for tomorrow's dev time
Anonymous
7/24/2025, 11:00:58 PM
No.532549472
>>532549548
>>532549842
>>532548191
Prove why all other clones failed?
Anonymous
7/24/2025, 11:01:06 PM
No.532549486
make an mmorpg that resets every month and players have to pay $100 to join the server for the monthly run. if they all together manage to beat the game they all get their money back. if not the money goes to charity.
on top they have to pay $15 for each month like a normal sub fee to keep the game running and updated.
this will give it a bit of a sword art online feel. ofc there needs to be transparency about the run being doable with enough grind and autism.
Anonymous
7/24/2025, 11:01:22 PM
No.532549510
>>532549417
She looks like she needs correction.
Anonymous
7/24/2025, 11:01:40 PM
No.532549548
>>532549472
NL didnt play them
>>532504170
>itch is complying too
the most disappointing thing is how fucking shortsighted it is to flop on such an easy win in any court AND lose public image.... now im out here looking for a new store to put my games on that supports artistic expression instead of being pussywhipped by moneyguys
Anonymous
7/24/2025, 11:02:22 PM
No.532549624
>>532549832
>>532549364
im using a rigidbody not the faggot character controller
Anonymous
7/24/2025, 11:03:55 PM
No.532549761
>>532549607
I would say it's odd that itchio removed all those games without even notifying the devs or even making an official announcement until enough people threw a fit. But itch has been shadowbanning devs for years now. I think they fully expected to get away with it without enough people noticing, lol
Anonymous
7/24/2025, 11:04:36 PM
No.532549832
Anonymous
7/24/2025, 11:04:44 PM
No.532549842
>>532549472
they weren't played on stream by a dysgenic baldie
Anonymous
7/24/2025, 11:06:07 PM
No.532549967
>>532550184
>>532550202
>>532549607
>easy win
If it's so easy, why don't you go do it?
Anonymous
7/24/2025, 11:06:43 PM
No.532550008
>>532546592
Absolutely feels this in my bones as I read it but would never call it out before. My assets look so out of place because they need some set dressing, which I have 0 off. Besides copying off photos, I can't think of how to make a place look 'real' and lived in but without making it contrived
Anonymous
7/24/2025, 11:06:46 PM
No.532550019
>>532550359
HOW TO MARKET A GAME 2025: make games youtubers can mindlessly and effortlessly make videos for with flashy effects so their piggy userbases are distracted long enough for ads to play
this is better than having a real algorithm by the way so give gabe another 100 please
Anonymous
7/24/2025, 11:06:47 PM
No.532550020
>>532549417
this is what she does after not getting big goblin cock
Anonymous
7/24/2025, 11:08:24 PM
No.532550184
>>532549967
I'd put my game on the GOG 'em store, a store that supports the preservation of lewd video games
gogem.pro
7/24/2025, 11:08:35 PM
No.532550202
>>532549967
you have to be the party directly effected to take it to court
Anonymous
7/24/2025, 11:09:19 PM
No.532550286
>>532505203
Damn anon, you've sent me back in time.
Anonymous
7/24/2025, 11:10:12 PM
No.532550359
>>532550019
Chris does not say any of that. That is more of a Gavin style of design, which also can work.
https://www.youtube.com/watch?v=2BsC1ywTHKU
Anonymous
7/24/2025, 11:11:18 PM
No.532550472
Anonymous
7/24/2025, 11:12:00 PM
No.532550556
>>532550932
>>532547662
It's true, I heard marnix (bare with me) say that to increase chances of finishing your game you need to get in a really basic thing you can play and iterate on as fast as you can, because he thought iterating on something that already exists is more fun than crafting a bunch of disconnected systems and linking them together at a later stage. He says you need to have something you can play, even if it is the most basic thing ever.
Anonymous
7/24/2025, 11:13:06 PM
No.532550657
I did not know that there was a style called girly flash 2k anime game.
Anonymous
7/24/2025, 11:15:36 PM
No.532550907
>>532550998
I tried to build an photoshop-like app on Windows 98 and boy it failed. AI can't code for shit
gogem.pro
7/24/2025, 11:15:50 PM
No.532550932
>>532551232
>>532551660
>>532550556
whoever this marnix guy is youre describing has coomer mentality
has he even made a game?
Anonymous
7/24/2025, 11:16:28 PM
No.532550998
>>532550907
Any time someone uses "code" as a verb, you can expect them to not produce functional software.
>>532550932
dude he's right, if you don't know about him search "biteme games" on jewtube. if you're not seeing the results of your work you will naturally feel less and less motivated over time
Anonymous
7/24/2025, 11:21:33 PM
No.532551517
Anonymous
7/24/2025, 11:22:22 PM
No.532551592
>>532551781
>>532552371
How do I get rid of anti-soul gas?
Anonymous
7/24/2025, 11:23:04 PM
No.532551660
>>532551232
>>532550932
It's also just obviously the right thing to do. If you're not playing your game right now, what are you even doing? It should be playable in like a day or two, MAYBE a week. There's so much to do on top of that regarding balancing, picking just the right movement speed, getting animations to line up, and all of that, but you need to be playing it. It's not just about motivation, a game that isn't playable until you're nearly done with it (if it's even possible to develop like that - I wonder why so many games are never finished?) will never be good
Anonymous
7/24/2025, 11:23:53 PM
No.532551736
>>532547783
this guy knows whats up
Anonymous
7/24/2025, 11:24:23 PM
No.532551781
>>532551592
change fog from volumetric to linear
gogem.pro
7/24/2025, 11:25:16 PM
No.532551867
>>532552419
>>532551232
>motivation
you're flooding the memories back of decade old agdg
bitch asses yapping on and on about motivation this and that, they even had a cringe forced meme mascot for it called "motavio". i told them back then motivation is ephemeral trash. discipline and determination is the real shit. and where are they all now? theyre dead. im still alive and theyre buried with their half finished "dream game"
Anonymous
7/24/2025, 11:25:32 PM
No.532551893
My walking sim was playable after 5 minutes of dev time. that's how good I am.
Anonymous
7/24/2025, 11:26:52 PM
No.532552014
slot machines are not fun
casual toys are not games
you are not a game developer
mobile pachinko companies from china have already enslave humanity's brains better than any amateur pile of shit you can make ever will
you can't even design games for christ's sake. how the fuck do you expect to outdesign a whole room of psychologist and mathematicians that distilled pure heroin cocaine in an underground lab
Anonymous
7/24/2025, 11:28:56 PM
No.532552220
>>532545468
So like Basilisk 2000?
Anonymous
7/24/2025, 11:30:34 PM
No.532552371
>>532551592
raytraced reflections with no roughness cap, at least 2 bounces
Anonymous
7/24/2025, 11:30:58 PM
No.532552419
>>532552735
>>532551867
you always need some level of determination to finish a game but also having motivation can be a booster and there's nothing wrong with using it when it's available
Anonymous
7/24/2025, 11:31:10 PM
No.532552441
>>532554842
I might have a bug.
gogem.pro
7/24/2025, 11:31:41 PM
No.532552493
Anonymous
7/24/2025, 11:32:23 PM
No.532552561
>>532553864
My game will feature a slot machine that dispenses a lootbox filled with scratch cards and lottery tickets.
Anonymous
7/24/2025, 11:33:07 PM
No.532552636
>>532551232
you don't need a motivation if you have a vision and you know where you are going at all times
The game must be made, everything else is irrelevant
gogem.pro
7/24/2025, 11:34:05 PM
No.532552735
>>532553194
>>532552419
coomer work ethic has shown zero results
and you should know better than taking advice from grifting assetflop youtubedevs
Anonymous
7/24/2025, 11:35:41 PM
No.532552901
>>532552997
>>532535618
More like indie death accelerationism, doing some basic steamDB reseach killed all my motivation for gamedev. The only things that sell are AAA with a big name behind it or slop and I'm not capable of making either.
Anonymous
7/24/2025, 11:36:30 PM
No.532552974
Tonight I am going to make some tutorialslop environment assets
Anonymous
7/24/2025, 11:36:54 PM
No.532552997
>>532554024
>>532552901
this stupid nigger lives in america, hasn't opened a game engine in three weeks, and defines "sells" as "makes at least five million or more"
Anonymous
7/24/2025, 11:38:59 PM
No.532553194
>>532552735
>taking advice from grifting assetflop youtubedevs
yeah I know but the part about iteration still makes sense since it's game "development" and not game "assembly"
Anonymous
7/24/2025, 11:41:37 PM
No.532553439
bitch ass aggyniggas literally woke up one day and thought "hmmm today I will use my subpar computer skills to addict more people to gambling instead of critically thinking about how I can actually earn money"
Anonymous
7/24/2025, 11:42:21 PM
No.532553509
>>532560774
How do I hire an artist, and ensure I hold ownership over all the assets I make with them?
Anonymous
7/24/2025, 11:42:47 PM
No.532553556
I feel doomed
Anonymous
7/24/2025, 11:44:32 PM
No.532553723
>>532553910
>>532554324
>>532552015
What is the appeal of slot machines
Anonymous
7/24/2025, 11:46:03 PM
No.532553864
>>532552561
This is a good idea. I’m going to use it.
Anonymous
7/24/2025, 11:46:30 PM
No.532553901
>>532535618
>me fighting the demiurge
Anonymous
7/24/2025, 11:46:35 PM
No.532553910
>>532555078
>>532553723
you don't do anything and don't ever know what the outcome is going to be. Dumb people love randomness because they think good things only come from randomness. Look up pavlovian condition and uncertainty-dopamine relations
Anonymous
7/24/2025, 11:47:45 PM
No.532554024
>>532554531
>>532554557
>>532552997
Canada, I was working on it consistently until going to steamDB and yes five million or more because steam takes 30%, the government takes 50% and then whatever is left over divided by the number of years worked on it isn't enough to escape from wage slavery.
Anonymous
7/24/2025, 11:50:58 PM
No.532554324
>>532553723
evolution make monkey brain like uncertain outcome because monkey no guaranteed find food when out looking. Monkey get food is happy and fed but monkey no get food is still motivated to try again so no die. Now slot machine have fruit picture to tap into monkey brain.
Anonymous
7/24/2025, 11:52:16 PM
No.532554424
I hate using ChatGPT to learn programming
Anonymous
7/24/2025, 11:53:19 PM
No.532554531
>>532555270
>>532554024
>he makes a game to escape wageslavery
>not because he likes making games
you never had what it took
Anonymous
7/24/2025, 11:53:33 PM
No.532554557
>>532554024
20k is all you would have ever needed if you didn't live in a dystopian prison country. Oh, and canada is america LMAO
Anonymous
7/24/2025, 11:55:41 PM
No.532554742
>>532555805
>>532562780
There is no future for platformers
Anonymous
7/24/2025, 11:56:49 PM
No.532554842
>>532555492
>>532552441
I like it more than your VS clone for sure
Anonymous
7/24/2025, 11:59:27 PM
No.532555078
>>532555189
>>532553910
>good things only come from randomness
This is true thougheverbeit.
Anonymous
7/24/2025, 11:59:53 PM
No.532555121
>>532555327
>>532555484
I fell for the rpg maker bait recently. I'm slowly realizing that it's basically strictly worse than Godot at making RPGs.
Anonymous
7/25/2025, 12:00:30 AM
No.532555189
>>532555331
>>532555078
the mantra of the terminal lifelong loser
Anonymous
7/25/2025, 12:01:17 AM
No.532555270
>>532556912
>>532554531
There's like 4 people playing the type of game I want to make. There's no point putting in that much effort if no one will even see it.
Anonymous
7/25/2025, 12:01:53 AM
No.532555327
>>532563467
>>532555121
It comes with decent premade tile sets, a character creator, and premade gameplay systems which Godot does not.
Anonymous
7/25/2025, 12:01:54 AM
No.532555331
>>532555189
relax on the projection
Anonymous
7/25/2025, 12:02:43 AM
No.532555412
>>532529128
they're the ballers of the metaverse now
Anonymous
7/25/2025, 12:03:11 AM
No.532555463
make a game where horse racing isn't a feature, yet you can make all systems in the game align so that npcs will participate in horse racing bets.
Anonymous
7/25/2025, 12:03:25 AM
No.532555484
>>532563467
>>532555121
Yeah, but much less set up.
Anonymous
7/25/2025, 12:03:29 AM
No.532555492
>>532555854
>>532554842
I needed a small game to make.
>>532554742
Is that all you guys know how to make? I swear every time I get on here or the /v/ dev threads, the games with all the high effort art and production values are all 2d sidescrollers.
Anonymous
7/25/2025, 12:06:29 AM
No.532555854
>>532556256
>>532555492
make 1 vs 1 beat'em up, but polish the fighting mechanic
Anonymous
7/25/2025, 12:07:55 AM
No.532556010
>>532547565
a game where the premise is just a cult of personality. how singularly vile
Anonymous
7/25/2025, 12:08:44 AM
No.532556105
>>532556171
Anonymous
7/25/2025, 12:09:31 AM
No.532556171
>>532556537
>>532556105
>high effort art and production values
No one was talking about you.
Anonymous
7/25/2025, 12:09:58 AM
No.532556220
>>532556546
i want to make a hummingbird-like
Anonymous
7/25/2025, 12:09:59 AM
No.532556224
>>532556376
>>532555805
Do you play the high effort 3D agdg games?
Anonymous
7/25/2025, 12:10:13 AM
No.532556256
>>532555854
Fighting games aren't my thing. I never played much of them and I don't have any clue what makes a good one.
Anonymous
7/25/2025, 12:10:20 AM
No.532556275
>>532556615
Saw this on youtube last year, assumed it was slightly popular because it was showing up in my results and the theme is the type of game I want to make. Checking steamDB now and.... a couple of thousand copies sold, 1 person playing it and peak players was less than 30. Jesus fuck.
Anonymous
7/25/2025, 12:11:13 AM
No.532556376
>>532556502
>>532556224
There are none.
Anonymous
7/25/2025, 12:11:55 AM
No.532556442
>>532556546
make a game that 1 man and 1 woman can play together and then team up with egirls that take an hourly wage to play with lonely gamers.
Anonymous
7/25/2025, 12:12:27 AM
No.532556502
Anonymous
7/25/2025, 12:12:48 AM
No.532556537
>>532556171
I know, I'm not even hanging around /v/ threads or it's not like the game is called Dirk The Sidescroller, lol
Anonymous
7/25/2025, 12:12:53 AM
No.532556546
>>532556872
>>532556220
I want you to stop being an avatarfaggot
>>532556442
I think there was a service where you could hire an egirl to play with you
Anonymous
7/25/2025, 12:13:23 AM
No.532556615
>>532557207
>>532556275
>$19.99 for a .wad
>Gross revenue: $64.8k ($37.4k - $92.2k)
That's pretty successful for some generic low effort shovelware.
Anonymous
7/25/2025, 12:14:53 AM
No.532556779
Sid Meier's Pirates! but it's a grand strategy game
Anonymous
7/25/2025, 12:15:49 AM
No.532556872
>>532558182
>>532556546
>I want you to stop being an avatarfaggot
Why
Anonymous
7/25/2025, 12:16:07 AM
No.532556912
>>532555270
With such poor taste you're very unlikely to make any type of hit.
>2010: "fiat money and inflation makes everyone poor, it's gonna crash soon"
>2025: "i need that grindset to get rich"
how did we go from seeing the bigger picture right back to "i ignore the world around me and pretend i can just grind it out"?
Anonymous
7/25/2025, 12:18:47 AM
No.532557207
>>532557571
>>532556615
>generic low effort shovelware
It's more effort than anything I've seen from here. It took more than 1 year of work for sure and made less than skilled waging for a year.
Pic related was no surprise though, wonder what happened to the ESL brothers.
Anonymous
7/25/2025, 12:19:24 AM
No.532557270
>>532557076
>how did we go from seeing the bigger picture right back to "i ignore the world around me and pretend i can just grind it out"?
anti-white sentiment and nigger empowerment
Anonymous
7/25/2025, 12:19:27 AM
No.532557276
Anonymous
7/25/2025, 12:22:13 AM
No.532557571
>>532557846
>>532557207
>Review score: 78%
>Average playtime: 2.7h
WTF are you talking about? There's nothing in there that can't be bought out of an asset store.
Anonymous
7/25/2025, 12:22:47 AM
No.532557636
>>532557076
Everything worth doing in society has been destroyed by the internet gamifying life, only thing left is chasing clout or money.
Anonymous
7/25/2025, 12:22:48 AM
No.532557637
>>532521251
>mixed (12 reviews)
Anonymous
7/25/2025, 12:24:29 AM
No.532557834
>>532555805
i'm doing a 2.5d top down shooter, and after this i'll probably jump to 3d.
Anonymous
7/25/2025, 12:24:36 AM
No.532557846
>>532557571
Which asset store sells weird pseudo WWI sprites and doom levels? You guys are more retarded than I thought.
Anonymous
7/25/2025, 12:27:58 AM
No.532558182
>>532559035
>>532560068
>>532556872
because all you do is shit up the thread
Anonymous
7/25/2025, 12:28:08 AM
No.532558202
>>532558502
>>532558683
I need help with this shit.
>Making a DMC1 style camera where your movement is relative to the camera
>Works fine
>A week or so later, the character just starts bouncing up and down and drifting around despite me having changed nothing besides adding a script that literally has nothing to do with movement.
Also the console reads
CommandBuffer: built-in render texture type 3 not found while executing (SetRenderTarget depth buffer)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Any ideas as to what I need to fix?
Anonymous
7/25/2025, 12:28:28 AM
No.532558240
UK aggydaggers, 1 hour before you have to dox yourself to the jannies
Anonymous
7/25/2025, 12:30:37 AM
No.532558485
>>532559618
>>532557076
The ideal is to have enough money to not give a fuck while the world burns around you. We are beyond saving so now it's every man for himself.
Anonymous
7/25/2025, 12:30:40 AM
No.532558502
>>532565850
>>532558202
drill it out with the debugger
Anonymous
7/25/2025, 12:32:16 AM
No.532558683
>>532560515
>>532558202
Try rebuilding your player controller and camera objects from the components they use in a new scene. You might have accidentally fucked with some setting that you don't notice.
Anonymous
7/25/2025, 12:33:42 AM
No.532558820
>>532552015
RNG rewards and toys are like being a chef and claiming that spices, salt and sugar and sauces are bad.
You're not meant to go full 100% on salt and spices and sugar, but you need them to cook a sucesfull dish.
Anonymous
7/25/2025, 12:34:14 AM
No.532558873
>>532558973
>>532512035
People wont get past your Planet decision screen or whatever the fuck it is because a) nobody is going to Play your tutorials ans b) you suck at ui
Also, what the FUCCC is a Galduen.
Anonymous
7/25/2025, 12:35:06 AM
No.532558973
>>532559130
>>532558873
kill yourself
Anonymous
7/25/2025, 12:35:40 AM
No.532559035
>>532558182
If only you gave me (you)s for progressposts instead of bocchiposts...
Anonymous
7/25/2025, 12:36:36 AM
No.532559130
>>532558973
he's right tho
Anonymous
7/25/2025, 12:38:15 AM
No.532559324
Anonymous
7/25/2025, 12:40:50 AM
No.532559618
>>532560068
>>532558485
if i learned one thing about competition is that there's always too many bigger fishes.
you need peak physical health, peak looks, peak mental health, peak social circle, peak luck, and on top of that ironically peak mental illness to grind like an autist. plus you need to be a psychopath.
good luck, the winner takes it all.
Anonymous
7/25/2025, 12:41:25 AM
No.532559684
Anonymous
7/25/2025, 12:42:23 AM
No.532559780
>>532561060
Pedophilia runs rampant in this den of evil
Anonymous
7/25/2025, 12:45:38 AM
No.532560068
>>532560432
>>532598340
>>532558182
bocchi is cute and sometimes the posts are funny. I think it's okay as long as it's done in moderation but feel free to disagree
>>532559618
if you have nothing to say but "the world is shit and it's every man for himself" then don't say anything at all because it helps no one
Anonymous
7/25/2025, 12:46:52 AM
No.532560206
Anonymous
7/25/2025, 12:48:47 AM
No.532560407
>>532552015
>how the fuck do you expect to outdesign a whole room of psychologist and mathematicians that distilled pure heroin cocaine in an underground lab
Its easy, my game shall simply not aim to appeal to the absolute lowest common denominator 70 IQ brown thirdie gatcha game player doing his dailies on his phone while driving a tuk-tuk full of drunk western tourists between scam venues in Bangkok
Anonymous
7/25/2025, 12:49:00 AM
No.532560432
>>532560068
>if you have nothing to say but "the world is shit and it's every man for himself" then don't say anything at all because it helps no one
stay positive in your prison and keep pretending you'll make it in 30 years with your little indie game lol
Anonymous
7/25/2025, 12:49:42 AM
No.532560515
>>532558683
IDK if I did. The only thing I did in that roughly week or so time was add some new keybinds (That don't do anything yet)
Anonymous
7/25/2025, 12:51:03 AM
No.532560625
>>532520976
nice hands, I haven't seen this finger joint style before. everything is so rounded, how do you do that? I've had bad results with smooth vertex and smooth tool in sculting.
Anonymous
7/25/2025, 12:51:05 AM
No.532560635
>>532561428
Market research on slop continued, this one is sort of surprising but not really. Markiplier shilled this garbage in an hour long stream which doubled the player count for a while but still didn't really make it pop off, the 'gameplay' looks boring as fuck.
I wonder how much they paid for the youtube shilling.
Anonymous
7/25/2025, 12:52:43 AM
No.532560774
>>532553509
Upwork, artstation, discords
Sign contracts
Anonymous
7/25/2025, 12:55:21 AM
No.532561060
Anonymous
7/25/2025, 12:59:06 AM
No.532561428
>>532560635
I wonder what people are thinking when they go after the Markiplier audience. Sure, you might get a small bump, but the people who watch Markiplier prefer to watch Markiplier rather than play video games, in the long run. So it doesn't seem like a good long-term strategy.
Anonymous
7/25/2025, 1:01:31 AM
No.532561694
>>532520976
>with help of kannadev (he did most of the work)
I just did the textures on some model tweaks though. Let's call it 50/50.
Anonymous
7/25/2025, 1:11:41 AM
No.532562780
>>532563408
>>532554742
The problem is there is an entire 40 year history of games from which I can pick a random new platformer and have just as much fun playing it. And I've played a lot. You really do need to do something new. The last big 'traditional' sort of platformer I can remember is henry hatsworth, and it had some tetris gimmick. Owlboy sucked. Hatsworth is actually fun. I think there's a high level of development skill required to make a fun platformer that people just don't do right.
In fact the game design is what kills most games. I'm working right now with somebody's game, and the mechanics are solid but the scenarios are not fun at all. That is where games really end up feeling like a hobby rather than professional.
Anonymous
7/25/2025, 1:13:13 AM
No.532562905
>>532520976
This will be a fine addition to my collection. Thanks.
Anonymous
7/25/2025, 1:16:28 AM
No.532563203
>>532563327
>>532563385
I've become obsessed with finding the perfect topology. The qualities I'm looking for:
>easy to rig (relative)
>topology that supports anatomy
>topology that supports correct deformation
>topology that can be repurposed among a variety of differing characters
>topology that facilitates easy and efficient upscaling and downscaling of vertex count
I've become obsessed with the riddle of topology
Anonymous
7/25/2025, 1:17:55 AM
No.532563327
>>532563702
>>532563203
time to cook up a workflow
Anonymous
7/25/2025, 1:18:29 AM
No.532563385
Anonymous
7/25/2025, 1:18:43 AM
No.532563408
>>532562780
Game design is the hardest part of gamedev. It's sad to see how so few gamedevs even bother to study or think about game design at all.
Anonymous
7/25/2025, 1:19:17 AM
No.532563467
>>532563794
>>532555327
>>532555484
As a lazy retard who can't code, I understand the appeal of not having to set up anything, but it's actually really easy to get started on godot. It only takes a few hours at most to get basic gameplay systems running and to yoink some premade assets online.
Anonymous
7/25/2025, 1:19:45 AM
No.532563513
>>532505203
the nostalgia from this first section of the game with the raised platform....bros
early core memories
also remember having one of the PS1 interactive sample packs but cant remember which one
I think it had a top down rts like game in it?
Anonymous
7/25/2025, 1:21:54 AM
No.532563702
>>532563327
AAA quality at a fraction of the cost, Amirite?
Anonymous
7/25/2025, 1:22:51 AM
No.532563794
>>532564826
>>532563467
The difficulty of implementing systems grows exponentially as you need to integrate more together, and turn-based RPGs include a metric fuckton of systems. Your "basic gameplay systems" could take a few hours, but the next system you need to add will take a few days, and then the next one a few weeks, and then the next one a few months, and then the next one a few years.
Anonymous
7/25/2025, 1:29:23 AM
No.532564375
>>532564521
>>532564526
i want a 3d first-person-only massively multiplayer game with shit tier graphics shit tier gameplay, because its not about the gameplay its about influencing the entire world in crazy ways, for example how you do in Space Station 13 and a few other rare games that let you do this
Anonymous
7/25/2025, 1:30:11 AM
No.532564436
Anonymous
7/25/2025, 1:30:57 AM
No.532564521
>>532564704
>>532564375
and i want it to defy nearly every convention of the genre
Anonymous
7/25/2025, 1:30:59 AM
No.532564526
>>532564375
Google "Minecraft"
Anonymous
7/25/2025, 1:32:29 AM
No.532564704
>>532564521
Start with Pong.
Anonymous
7/25/2025, 1:33:31 AM
No.532564826
>>532565241
>>532585496
>>532563794
I can't think of a single RPG system that would take a few days or more to implement on godot, but not on rpg maker. Can you provide some examples?
I didn't notice anything that complex in any of the rpg maker games I've played. Most of the technically impressive stuff I've seen in them are technically impressive *because* they were using rpg maker, and not thanks to it.
Anonymous
7/25/2025, 1:35:06 AM
No.532564983
>>532503459 (OP)
It's been fun posting guys but I'm afraid bonglands nanny state overreach will prevent me from doing so anymore, see you fellas in the future
Anonymous
7/25/2025, 1:38:03 AM
No.532565241
>>532565707
>>532567281
>>532564826
i've noticed that the particularly succesful rpg maker games like lisa the painful have to port to other engines later on anyway, like unity in lisa's case. so i'm just wondering why not make the game in unity from the get-go instead of having to port it if it becomes even moderately successful
Anonymous
7/25/2025, 1:43:25 AM
No.532565707
>>532573669
>>532565241
Just do what Eric Barone did. Once your game is successful you just pay other people to add features and make it even better.
Anonymous
7/25/2025, 1:44:27 AM
No.532565779
Around 100 games release on Steam alone EACH DAY.
About 700 games in the week around your release.
AAA release? Successful release AAA or indie, in your genre? BOOM you are done.
Also, not only are you competing with other new releases, but the entire backlog of games on every system a player owns. :)
Take all the "indie success stories" you can think of in the past 10 years and divide it by the number of devs in that time who have tried (again, 100 games a day, 3000 a month) and there's your historical likelihood of "making it."
Steam cut, higher self-employment taxes, no benefits, no retirement, AND to top it all off: Your sales diminish over time, so even if you hit this "mediocrity lottery" you'll have to do it all over again in a couple years.
>He thinks that indie gamedev can provide a sustainable primary income in 2025
Hahahahaha
H O B B Y
O
B
B
Y
>>532558502
Doesn't a debugger only detect errors in the code?
The code technically WORKS, just not the way I want it to
Anonymous
7/25/2025, 1:45:48 AM
No.532565906
>>532566316
>progress
added 2 new weapons, a worm shotgun that embeds in enemies and explodes on reload and a straight up flak shotgun. i think shotguns are neat
Anonymous
7/25/2025, 1:46:04 AM
No.532565928
Got a lot done today with the game's opening cutscene
Anonymous
7/25/2025, 1:48:17 AM
No.532566121
>>532566319
>>532567030
>>532565850
no, you dig in and see which values are funky then follow the trail back to what's changing them (hopefully)
but isolate with a simplest possible repro case first, bare necessities scene ideally
Anonymous
7/25/2025, 1:50:18 AM
No.532566316
>>532567269
>>532565906
is this magic & guns?
Anonymous
7/25/2025, 1:50:20 AM
No.532566319
>>532566494
>>532566734
>>532566121
Oh, you mean like using printf().
Anonymous
7/25/2025, 1:52:41 AM
No.532566494
>>532566667
>>532567030
>>532565850
Think about that for a minute.
If there was a magical program that could just find and correct "errors" as in, behavior that you didn't expect and don't want, then that would just be part of compilation.
>>532566319
print debugging is for retards.
What a debugger does is let you step through the code, freeze time, check or set values of things, set breakpoints where you want to pause the program's state and so on. It's still up to you to understand why something isn't working as expected.
Anonymous
7/25/2025, 1:52:52 AM
No.532566518
hobbies are fun!
Anonymous
7/25/2025, 1:53:54 AM
No.532566575
>>532567038
I don't ask people if they want to collab. When I want to collab, I just start doing it. They don't know we're in a collab until I'm done with it and hand them the result.
Anonymous
7/25/2025, 1:54:43 AM
No.532566667
>>532566839
>>532566494
Thanks, but I'll stick with printf().
Anonymous
7/25/2025, 1:55:14 AM
No.532566734
>>532566319
A good debugger is much more powerful than just printing out numbers. Printing has its place (e.g. things that change constantly and over time), but a debugger will let you pick apart every line of code, tell you exactly when code gets run and the current call stack, and sometimes even modify things in place while running to further test.
Anonymous
7/25/2025, 1:55:49 AM
No.532566803
>he never grew out of the "I need to win individualism" phase
Anonymous
7/25/2025, 1:56:00 AM
No.532566839
>>532566931
>>532566667
Lmao I don't doubt that. Enjoy choosing to be crippled.
Anonymous
7/25/2025, 1:56:46 AM
No.532566931
>>532567181
>>532567579
>>532566839
I will, thanks. One more thing. How do I print the current function that code is being called from?
Anonymous
7/25/2025, 1:57:47 AM
No.532567030
>>532567124
>>532566121
I don't know if this is a values problem. It feels more complex than that
>>532566494
I'm just trying to think about what could've happened.
Anonymous
7/25/2025, 1:57:50 AM
No.532567038
>>532567431
>>532566575
please collab me
Anonymous
7/25/2025, 1:58:20 AM
No.532567089
>he never grew out of the "vagueposting mental illness" phase
Anonymous
7/25/2025, 1:58:34 AM
No.532567124
>>532567030
you can think and feel about it for a fucking eternity
debugger is where it's at
Anonymous
7/25/2025, 1:59:03 AM
No.532567181
>>532566931
>How do I print the current function that code is being called from?
>>532549607
in the meantime i've done this and recc anyone else here that's been earning itch money do the same.
if they're not going to stand up to payment processors on creators behalf it's no different than just going through the payment processors directly, they're less than middlemen at this point, they deserve nothing.
Anonymous
7/25/2025, 1:59:54 AM
No.532567269
>>532566316
yes. the magic is guns. in my head he is just summoning shotgun shells and missiles from another dimension and casting them as if they were spells
Anonymous
7/25/2025, 1:59:59 AM
No.532567281
>>532565241
LISA never had that problem until they wanted to put it on consoles, where they butchered the content
Anonymous
7/25/2025, 2:01:31 AM
No.532567431
>>532567637
>>532567038
I don't know who you are.
Anonymous
7/25/2025, 2:01:45 AM
No.532567454
>>532567237
OH man that will fucking show them!
Anonymous
7/25/2025, 2:01:59 AM
No.532567489
>>532573407
>>532600329
Why do non-programmers actually think that they can make a game? Games are literally computer programs
>inb4 but I'm making a mobile game
It's like saying "I want to be a physicist but math? not really my thing actually."
Anonymous
7/25/2025, 2:02:49 AM
No.532567579
>>532567783
>>532566931
anon just print the function's name :D
Anonymous
7/25/2025, 2:03:25 AM
No.532567637
>>532567870
>>532567431
That's marmalade, creator of the /agdg/ hit flop Marmalade, available now on steam in early access
Anonymous
7/25/2025, 2:05:01 AM
No.532567783
>>532568673
>>532567579
But then I gotta do that for every function :o
Anonymous
7/25/2025, 2:05:58 AM
No.532567870
>>532568081
>>532567637
I don't have any desire to help marmo if he real because yuri is gay.
Anonymous
7/25/2025, 2:06:32 AM
No.532567929
>>532567237
I literally never gave a single cent to itch lol. I didn't know that people actually gave to them.
Anonymous
7/25/2025, 2:06:44 AM
No.532567950
Is rigify good enough for indies?
Something like a good starting point, and only create a custom rig if it doesn't do what you want.
Anonymous
7/25/2025, 2:08:03 AM
No.532568081
>>532567870
I wanna do yuri with marmo...
A yuri game, I mean, not... the other thing...
Anonymous
7/25/2025, 2:10:19 AM
No.532568315
>>532568901
>every bosci poster is marmo
I realized I never had proper explosive barrels, added some variants for each setting
Anonymous
7/25/2025, 2:14:08 AM
No.532568673
>>532569147
>>532567783
only do it for the functions you want :)
Anonymous
7/25/2025, 2:16:40 AM
No.532568901
>>532569280
>>532568315
What do you like about bocchi (the rock)?
Anonymous
7/25/2025, 2:19:05 AM
No.532569129
>>532573265
gamedev is so frustrating, i just want to be able to do things and have things work, but i cant and i've barely only gotten started
i'm so tired of having to try again after being disappointed, and i'm so tired of doing this alone
Anonymous
7/25/2025, 2:19:19 AM
No.532569147
>>532569934
>>532568673
o shit youre right I can just manually print the name of the function if i want. no one cares
Anonymous
7/25/2025, 2:20:35 AM
No.532569280
>>532569816
Anonymous
7/25/2025, 2:23:37 AM
No.532569567
>>532570691
>>532549607
>easy win in any court
>against visa and mastercard
lol what a fucking stupid thing to say
>AND lose public image
Oh no the untermench are upset
>>532567237
Hahahaha! Don't forget to sign the change.org petition so big bad visa will let you
have your rape games back
Watching braindamanged coomers try to come to terms with this is so entertaining. They're malding on Reddit too:
https://www.reddit.com/r/itchio/comments/1m7z1wj/rip_itch/
Look at this specimen trying to formulate some kind of argument. Incest and rape games should be allowed because
>Sex is part of our lifes
HAHAHHA! If you pay for coom games on itch then there's no fucking way you're having sex.
Anonymous
7/25/2025, 2:23:40 AM
No.532569573
>>532570691
>>532567237
my nsfw game wasn't removed, only deindexed. people are still sending donations.
i always wonder if this is because i left the rev share at 10% for them, i wasn't even hit by the previous ban wave that removed paypal for nsfw devs on itch
Anonymous
7/25/2025, 2:24:25 AM
No.532569661
>>532571121
Anonymous
7/25/2025, 2:25:52 AM
No.532569816
>>532569280
The music. We are not the same.
Anonymous
7/25/2025, 2:26:58 AM
No.532569934
>>532569147
>accidentally say something wrong and offend a lot of people
>autists decompile your game and make “code review” youtube hit pieces
>printf exposed
Your move.
Anonymous
7/25/2025, 2:28:58 AM
No.532570105
>>532568596
nice Braid clone
Anonymous
7/25/2025, 2:29:41 AM
No.532570173
>>532565850
Learn what a breakpoint is
Anonymous
7/25/2025, 2:30:01 AM
No.532570207
>>532525914
>he says as if they aren't on /v/ too
Anonymous
7/25/2025, 2:34:48 AM
No.532570656
>>532568596
STOP MOGGING ME, HOW IS MY SOTN-LIKE SUPPOSED TO COMPETE AGAINST THIS
gogem.pro
7/25/2025, 2:35:10 AM
No.532570691
>>532573697
>>532574476
>>532569567
it's the very first amendment you dont even have to read that far
>>532569573
from what i understand they auto-deindexed everything with a porn tag and are going through them to remove the ones that have content that ave failed the "first they came for..." check
that's alot of work to be doing just to have to do it again in a month's time when they come for the next thing
Anonymous
7/25/2025, 2:35:25 AM
No.532570714
>it works
Game design question:
Which one do you prefer?
>Generic NPC says the same line over and over
or
>Generic NPC says a random line from a pool
Anonymous
7/25/2025, 2:38:38 AM
No.532571025
Since all of the NSFW games were delisted from itch, I've noticed a 5 fold increase in traffic to my games.
Anonymous
7/25/2025, 2:39:19 AM
No.532571101
>>532503459 (OP)
>that anticlimactic tfw when you finally finish and upload a game after years of mental illness and self-sabotage and watch as your game gets zero views on itch
Anonymous
7/25/2025, 2:39:38 AM
No.532571121
>>532573870
>>532569661
I'm only about 75% done making the lore diorama, the future epoch gotta get done
Anonymous
7/25/2025, 2:39:42 AM
No.532571128
>>532572883
>>532573103
>>532570771
random is annoying because then i have to talk to the npc over and over until i determine that they're saying a random line and that i have seen all the lines, which i dont want to do, so you are spending your limited time making content that i do not desire to experience.
Anonymous
7/25/2025, 2:39:44 AM
No.532571134
>>532571484
will auradev be rekt?
gogem.pro
7/25/2025, 2:42:43 AM
No.532571416
>>532572030
>>532570771
>the socially awkward protagonist self-monologues that he can't wrack up the courage to talk to this npc again and so doesn't
or
>the Generic NPC leaves forever/keels over and dies/etc when he runs out of lines
Anonymous
7/25/2025, 2:43:26 AM
No.532571484
>>532571134
why would he care, he makes the big patreon bucks
Anonymous
7/25/2025, 2:48:44 AM
No.532572030
>>532571416
>the socially awkward protagonist self-monologues that he can't wrack up the courage to talk to this npc again and so doesn't
Gay
Anonymous
7/25/2025, 2:49:14 AM
No.532572069
>>532572883
>>532570771
the generic npc says his generic line, then shifts to the "repeat line" something stupid like "huh" or "hey nice weather" if what they say doesn't matter then it shouldn't be a problem to switch them to saying something entirely useless
Anonymous
7/25/2025, 2:50:23 AM
No.532572174
>>532572880
Anyone here familiar with Microsplat? I'm making a procedural level generator, and I'm wondering if it's better to go with modular meshes that I make in blender or try to use Unity terrain heightmaps and Microsplat to build and texture it all at runtime. Is all the terrain stuff in-editor only, or can I manage how it looks through C# scripts?
Anonymous
7/25/2025, 2:57:41 AM
No.532572880
>>532574931
>>532572174
if you mean procedural landscape modular meshes would be a nightmare
look at microverse, can't vouch for it but it should let you drive heightmaps with shaders/graphs and stamps
heightmap stamps is the go-to for your modular mesh idea if I'm interpreting it right
Anonymous
7/25/2025, 2:57:43 AM
No.532572883
>>532571128
>>532572069
I think you are right.
I'll assign the lines to specific NPCs just like I do for more important ones.
Anonymous
7/25/2025, 3:00:15 AM
No.532573103
>>532573351
>>532571128
You don’t have to though anon
Anonymous
7/25/2025, 3:00:48 AM
No.532573164
This isn't working
Anonymous
7/25/2025, 3:02:00 AM
No.532573265
>>532573838
>>532569129
You get used to it
Anonymous
7/25/2025, 3:03:03 AM
No.532573351
>>532573103
"you are spending your limited time making content that i do not desire to experience."
Anonymous
7/25/2025, 3:03:42 AM
No.532573407
>>532567489
Games are not always computer programs.
Anonymous
7/25/2025, 3:06:28 AM
No.532573660
What if I make a game that was more like playing an interactive version of those fake videogame mockups with some secondary material about how the game would work if it was a real game?
Anonymous
7/25/2025, 3:06:33 AM
No.532573669
>>532565707
>paid someone to do networking for his game
An idol to look up to.
Anonymous
7/25/2025, 3:06:52 AM
No.532573697
>>532573976
>>532570691
>it's the very first amendment you dont even have to read that far
Moron, that's about government. Private entities can do business with whoever they want, or refuse business for whatever reason they want.
Anonymous
7/25/2025, 3:08:13 AM
No.532573838
>>532573265
the only thing i've gotten used to is feeling terrible and putting in so much effort just to be a nodev anyway
Anonymous
7/25/2025, 3:08:35 AM
No.532573870
gogem.pro
7/25/2025, 3:09:54 AM
No.532573976
>>532574169
>>532573697
that's not true but even if it were that only slightly moves the issue to one of anti-trust when a tiny group of corporations can thought police everyone.
Anonymous
7/25/2025, 3:11:19 AM
No.532574106
>>532574804
>>532580987
>>532570771
UH SAORRY START WITH PONG SWEAty
Anonymous
7/25/2025, 3:12:07 AM
No.532574169
>>532574384
>>532573976
What isn't true about it, retard?
That's not at all what anti-trust is you fucking moron.
gogem.pro
7/25/2025, 3:14:35 AM
No.532574384
>>532574169
it's not true because it isn't limited to strictly government.
and yes anti-trust issues encompass many facets of concentration of power which is exactly what this is.
Anonymous
7/25/2025, 3:15:39 AM
No.532574476
>>532575080
>>532570691
>my loli incest rape games are heckin' free speecherino!
Maybe if you hadn't pickled your brain in a cocktail of artificial sex chemicals you'd be able to spot the problem with your argument.
The leftoids have been welding the weapon of corporate censorship for decades, it neatly skirts the first amendment, and the concept of free speech is itself still subject to limitations, like you can't publish child porn and then cry about your first amendment rights.
The left used it to push gay tranny propaganda in everyone's faces, banning people who opposed obvious mental illness, or knew crime statistics, or people who made mods for games that simply removed pride flags. I contrast these based Christians used it to remove shit that is actually harmful and disgusting, and probably lead tens of thousands of children down the troon grooming pipeline.
Hopefully this has financially crippled itch.io which is clearly a porn site aimed at kids masquerading as a videogame platform.
Watching you all slither out of your goon caves to cry about it and weakly try to rally against it, signing petitions... It just warms my heart. Look at the hill you chose to die on after decades of culture wars and our civilisation crumbling around our ears. They take your rape games away and suddenly it's time to get involved. Pathetic.
Anonymous
7/25/2025, 3:18:22 AM
No.532574694
If the weapon grab point changes a lot during animation you probably want the weapon to be part of the main rig, even if it's interchangeable
I think that's one shortcoming of this palm-bone weapon-bone relationship
I can't really name games where this happens except nioh 2 with the splitstaff.
Anonymous
7/25/2025, 3:19:40 AM
No.532574804
>>532575885
>>532574106
this is terrible advice, nobody's getting into games because they want to make pong, that's not satisfying at all
>>532503459 (OP)
Where can I find a community to get feedback on my characters?
Should I charge for a incomplete demo to help fund my game and hire people?
My few patrons seem uninterested in what I'm working on.
Actually I'm happy with my programming and art.
What would you guys do? Need some general guidance.
Anonymous
7/25/2025, 3:20:43 AM
No.532574894
naplings are such submissive bitches holy kek
just like their oshi
Anonymous
7/25/2025, 3:21:07 AM
No.532574931
>>532572880
I'm mostly interested in terrain tools like microsplat because it looks like I can take meshes and drop them into the terrain, and they'll will blend the material between the object and the terrain. Then I could just programmatically make a very basic heightmap for the shape of my area and drop a bunch of prebuilt rock meshes or whatever around the edges without having to worry too much about lining them up against it. I'm wondering if that part works at runtime, or if it all needs to be baked before a build.
gogem.pro
7/25/2025, 3:22:47 AM
No.532575080
>>532575853
>>532574476
theres no such thing as a leftwing corporation
you write unhinged textwalls because youre covering in pee after pissing in the wind
Anonymous
7/25/2025, 3:22:56 AM
No.532575093
>>532575772
Why do even the best looking games still use 2d fire effects like camera facing particles or fire shaders on flat meshes?
Is 3d fire really so hard?
Anonymous
7/25/2025, 3:24:25 AM
No.532575209
>>532576342
>>532577642
>>532574836
>color-coded characters
This is a clear sign or autism. This is why Sonic and MLP are so popular among autists.
Anonymous
7/25/2025, 3:26:24 AM
No.532575385
>>532576342
>>532576703
>>532574836
Are these characters pictured all part of the same story?
What would you hire out? Music, what else?
If your patrons aren’t interested you probably won’t make much from a demo. Also it’s a good idea to present your game to general audiences in a near finished state because first impressions are everything. What are your patrons interested in?
Anonymous
7/25/2025, 3:26:31 AM
No.532575393
Three UI bugs down.
Anonymous
7/25/2025, 3:30:58 AM
No.532575772
>>532575093
Fire uses a mix thoughbeit. You can bake it so it looks 3D.
Anonymous
7/25/2025, 3:32:03 AM
No.532575853
>>532577864
>>532577936
>>532575080
>theres no such thing as a leftwing corporation
>you write unhinged textwalls because youre covering in pee after pissing in the wind
I can't be bothered arguing with some esl who writes this badly and who has no idea how the world works. Stay mad gooncel leftoid retard.
Anonymous
7/25/2025, 3:32:29 AM
No.532575885
>>532574804
I'll show you.
Anonymous
7/25/2025, 3:37:11 AM
No.532576257
i want to die
Anonymous
7/25/2025, 3:38:03 AM
No.532576342
>>532576571
>>532575209
If it was autism I would've already stated that to you. You're the one who's obsessed if it's autistic or not anon.
>>532575385
The left four are the fuckable characters. The rest are NPC's to make the world building less dead.
Patrons I don't know. It's only 1 or 2 people that have been with me since I started drawing fanart back in 2020.
I asked people on reddit and I get replies about stretch marks and femdom and stuff.
You're right. If it doesn't feel like a playable game I won't release a demo. But maybe I'll copy a official demo's length and time.
Anonymous
7/25/2025, 3:40:38 AM
No.532576571
>>532576938
>>532576342
>If it was autism I would've already stated that to you.
Very autistic statement.
Anonymous
7/25/2025, 3:42:01 AM
No.532576703
>>532577327
>>532575385
(2)
Oh, yes, I'd have to hire out. Voice actors. Some music. And pixel art. I hate doing pixel art. And maybe hire somebody to advertise my game since I'm not popular.
Anonymous
7/25/2025, 3:42:46 AM
No.532576752
>>532577103
How do I find someone to hire and advertise my game?
Anonymous
7/25/2025, 3:45:01 AM
No.532576938
>>532576571
Lmao. What's an artist statement?. You seem more knowledgeable about this than me. ->anon
Anonymous
7/25/2025, 3:46:40 AM
No.532577068
Guys can I just say it?
I seriously LOVE this Hobby!
Anonymous
7/25/2025, 3:47:02 AM
No.532577103
>>532576752
Ask "yomi hustle" to advertise your game. It's worth a shot.
Anonymous
7/25/2025, 3:49:13 AM
No.532577327
>>532579208
>>532576703
That’s good stuff to hire out so that’s a straightforward path.
As far as the characters I’m not immediately drawn in by their designs but obviously these are just placeholders. What’s the setting like, and who is the player?
Anonymous
7/25/2025, 3:49:22 AM
No.532577347
>>532577440
>>532577478
I have been into game development since 2011 and have not made a single game.
Anonymous
7/25/2025, 3:50:16 AM
No.532577440
>>532577347
That's okay, as long as you're having fun. This hobby is all about the journey.
Anonymous
7/25/2025, 3:50:37 AM
No.532577478
>>532577659
Anonymous
7/25/2025, 3:52:20 AM
No.532577642
>>532575209
You're in a game development thread buddy boy
the question is who here isn't autistic
Anonymous
7/25/2025, 3:52:32 AM
No.532577659
Anonymous
7/25/2025, 3:52:38 AM
No.532577673
It works!
Anonymous
7/25/2025, 3:54:54 AM
No.532577864
>>532575853
nta but that's liberalism, the "left wing" of corporate fascism, and not actual leftism
gogem.pro
7/25/2025, 3:55:47 AM
No.532577936
>>532578053
>>532575853
>he believes lies corporations tell him
you cant be calling anyone else a retard when you have gag reflex for boots
Anonymous
7/25/2025, 3:56:45 AM
No.532578010
>>532578162
>she found the inspo folder
gogem.pro
7/25/2025, 3:57:18 AM
No.532578053
>>532577936
*no gag reflex
Anonymous
7/25/2025, 3:58:27 AM
No.532578162
>>532578404
>>532578010
what was in the inspo folder, anon?
Anonymous
7/25/2025, 4:01:14 AM
No.532578404
>>532579492
>>532578162
the epstein files
Anonymous
7/25/2025, 4:10:09 AM
No.532579163
>>532579589
>>532574836
Find someone who was in your position, and is now where you wish to be.
Copy them.
What do your characters lack that the characters other people made that you and I like have?
Anonymous
7/25/2025, 4:10:54 AM
No.532579208
>>532582213
>>532577327
I was thinking a hentai parody of Death Stranding. The main player is the top middle girl (p1), the pixel guy (p2) and the Pokémon (p3). They're selectable for multiple playthroughs but don't have much characterisation yet.... the player builds a relationship with the four left characters. The game is laid back at the moment.
Anonymous
7/25/2025, 4:14:25 AM
No.532579492
>>532579637
>>532578404
Wh-why are you bringing up the epstein files. Who cares about that creep anyway?
Anonymous
7/25/2025, 4:15:25 AM
No.532579589
>>532579163
Good point. But I don't know that many people. I was in the same art group as "yomi hustle" but I don't particularly like his game and other reasons.
I used to have art friends but they've all died. I'm somewhat new to the internet space. Started being active online around 2020.
Anonymous
7/25/2025, 4:16:08 AM
No.532579637
>>532579492
trump hands wrote this post
Anonymous
7/25/2025, 4:30:21 AM
No.532580987
>>532574106
I already made Pong 3 years ago.
Anonymous
7/25/2025, 4:35:12 AM
No.532581434
>>532581575
>>532515806
download blender
Anonymous
7/25/2025, 4:36:39 AM
No.532581575
>>532582401
>>532583493
>>532581434
recommend some resources or courses, fren
Anonymous
7/25/2025, 4:43:31 AM
No.532582213
>>532582794
>>532579208
I like the concept. So you walk across the ruined world to fuck? Do you still carry packages?
The thing about Death Stranding is the characters and story are insane. So as long as you have good game feel and a fun world and quirky characters I think it’ll succeed even if the overall story isn’t very tight.
Anonymous
7/25/2025, 4:45:28 AM
No.532582401
>>532587784
>>532581575
Just make some stuff. The traditional tutorial is a doughnut. Just make anything. Keep making more and more stuff. Think about how objects break down into basic shapes. Don’t worry about doing things “the right way” that takes a lot of experience.
Anonymous
7/25/2025, 4:48:00 AM
No.532582616
>>532582748
>>532583168
we moving DD to somewhere else now that itch is going to shit?
Anonymous
7/25/2025, 4:48:05 AM
No.532582625
>>532582859
>>532588331
>be working on (!m)morpg
>thinking that I will blow the fuck out the entire industry with my creative prowess
>realizing that my ideas are actually bad/infeasible and there's a reason why the top games in the genre are designed the way they are and most of what I consider flaws are actually carefully considered design decisions or compromises for a bigger issue
>my ideas inevitably keep converging back to how Runescape or WoW did it
>there's already several Runescape clones and dozens of WoW clones made by people with more funding, actual development teams, and experience
My (literal) dreams are dying in a head on collision with reality.
Anonymous
7/25/2025, 4:49:40 AM
No.532582748
>>532582817
>>532582616
itch is still good
just don't make a shit game
Anonymous
7/25/2025, 4:50:08 AM
No.532582794
>>532582213
It's on a much smaller scale. And a much much smaller world map. No packages. But mostly what you described. Thanks for the insight.
Anonymous
7/25/2025, 4:50:27 AM
No.532582817
>>532582748
plenty of nsfw games are fun and good
this thread is full of deranged christcucks it seems, bizarre behavior on display
Anonymous
7/25/2025, 4:50:41 AM
No.532582846
DEATH TO LOLI DEVS
PRAISE UPON ITCH FOR REMOVING THE FUCKERS
Anonymous
7/25/2025, 4:50:50 AM
No.532582859
>>532585862
>>532582625
solo mmorpg is like the hardest thing you can even try and do
that or a large-roster competitive-tier fighting game
mmos are all really generic and boring so even a lame one can succeed if it’s got a unique concept or angle, what’s the angle for yours?
Anonymous
7/25/2025, 4:53:50 AM
No.532583168
>>532582616
>Guns & Nuns delisted
Okay
>Aggy-chan delisted
Okay
>Ero Dungeons omega delisted
Okay. I see no problem with any of this.
Anonymous
7/25/2025, 4:57:01 AM
No.532583493
>>532581575
use good references and practice
just look up making a lowpoly human and go from there
Anonymous
7/25/2025, 5:01:27 AM
No.532583936
>>532584069
>>532591115
>newdev
>using libgdx
>foundations of a game finished
>see how easy it is to do everything i did in gamemaker
do i just make it in game maker or some other game dev
Anonymous
7/25/2025, 5:02:44 AM
No.532584069
>>532587085
>>532583936
>he doesn't know about the limitations of using an engine
You'll come back to enginedev. Go and feel how bad gamemaker is.
How do I improve upon RuneScape? Make different skills? Faster rates? Do not tell me story stuff.
Anonymous
7/25/2025, 5:06:58 AM
No.532584481
>>532584738
>>532588609
>>532584312
make the gameplay actually meaningful
Anonymous
7/25/2025, 5:09:41 AM
No.532584738
>>532584481
That's actually not a bad idea.
Anonymous
7/25/2025, 5:17:33 AM
No.532585465
>>532584312
>make quests not the focus
>make skills more engaging to level
>give rewards or different mechanics at certain levels of each skill
>increase player interaction
and maybe make cosmetics have value
Anonymous
7/25/2025, 5:17:56 AM
No.532585496
>>532564826
Start by implementing character sheets. Then implement actions/abilities that allow character sheets to modify other character sheets based the data in each (i.e. a basic combat interaction). Next, make sure these are serializable and create a load/save system. This is probably already days worth of work for a reasonably skilled programmer.
After that, you need to implement an encounter sequencer, a map/overworld system, a dialogue/cutscene system, a quest log system, etc. Oh, and don't forget all these need their states to be serializable and savable. The list just goes on and on.
Anonymous
7/25/2025, 5:18:19 AM
No.532585528
>>532586105
Anonymous
7/25/2025, 5:19:48 AM
No.532585649
>>532586007
>>532584312
You can't. Runescape is perfect and unbeatable. Oh and, Runescape has some of the best quests in all of video gaming.
Anonymous
7/25/2025, 5:21:58 AM
No.532585862
>>532586672
>>532582859
Usually mmos spawns are static and so are the drop tables. Makes for linear and boring gameplay imo, there's no real reason to explore.
I initially wanted to make it a roguelike with proc gen dungeons, but I didn't like that because of the design constraints it would cause.
Now I'm working on have a static world but what spawns in a given location chances. Also the drop table is more independent than the mobs. So one day a camp might be occupied by bandits, then next day you see it all torn down and there's a wolf pack there. Another location might be the ruins of a castle and one day a dragon is there wandering around with a bunch of treasure chests with loot, then another day a bunch of orcs and you'd have to kill the orcs to get the loot.
Loot is independent of level. So even a level 1 character if they came across the ruins with the dragon lurking and find the Necronomicon. Still need to think of a way to keep the economy existent, though.
The core idea is to reward exploration instead of being a long form grinding game. Might have to include item loss and/or permadeath to keep up item churn.
But then the challenge is: if you can just explore and find the best loot, what about skilling? Something like fishing and cooking is easy: it's extra effective HP. But how to include mining and smithing. Why bother with grinding out to make equipment if you can spend some time wandering around and find Excalibur anyways? I'm still brainstorming ideas on that
>solo mmorpg is like the hardest thing you can even try and do
I'm using frameworks so the hardest parts are already done. A lot of what I'm currently doing is making edits to the framework to adapt it to what I want or basically data entry, with a bit of modeling and animation editing on the side. Also fixing the UI to not be the default from the framework.
Video related is an old version from me getting layered floor visuals.
Anonymous
7/25/2025, 5:23:21 AM
No.532586007
>>532586306
>>532587220
>>532585649
Once again it's the scenario thing. It really does. So many RPGs, even the big ones, are boring because the quests are bad. Runescape's systems are actually subpar imo but the quests were so entertaining
Anonymous
7/25/2025, 5:24:24 AM
No.532586105
>>532585528
Good morning saar!
Anonymous
7/25/2025, 5:26:42 AM
No.532586306
>>532586007
Honestly, if I was to improve on OSRS, I'd increase the level caps on everything (without increasing exp rates), and add some tools to enable simple player botting with offline progression like an idle game, except it's server side. That way players can sleep well knowing they're not wasting any exp.
Anonymous
7/25/2025, 5:29:40 AM
No.532586536
>>532584312
You really can't.
Gower brothers accidentally stumbled into a near flawless formula decades before the genre really existed ( idle incremental browser games ) and already improved upon it ( 3d graphics, multiplayer, a world to explore )
Interesting to note is that Andrew Gower tried to catch lightning in a bottle again with Brighter Shores which flopped because it was trying to not be like Runescape while still belonging to the incremental idle game genre. Total exercise in futility.
Anonymous
7/25/2025, 5:31:13 AM
No.532586672
>>532587598
>>532585862
This is looking really promising already.
How are you gonna do the dynamic enemy system? It would be cool to have a data driven approach that allows factions to rise and fall independently. Maybe the wolves take over the bandit camp because the presence of bandits prevents hunters who normally hunt the area from culling the wolves. Areas could have qualities like Safety that rise and fall based on the presence of certain entities. Safer areas attract settlers and create settlements if they’re safe for long enough.
One of the big limits of every MMO is it’s all hand placed by the dev or poorly randomized but this type of approach would be really special and unique.
Anonymous
7/25/2025, 5:32:26 AM
No.532586772
>>532586827
Does anyone have a good C/C++ roguelike tutorial they know of?
Anonymous
7/25/2025, 5:33:03 AM
No.532586827
>>532587482
Anonymous
7/25/2025, 5:34:34 AM
No.532586963
>>532587217
Runescape but you play multiple characters at the same time.
Anonymous
7/25/2025, 5:35:52 AM
No.532587085
Anonymous
7/25/2025, 5:36:35 AM
No.532587160
>spend several hours implementing a new feature
>test it out for a few minutes
>it's shit
>delete it
fucking hate when this happens.
Anonymous
7/25/2025, 5:37:12 AM
No.532587217
Anonymous
7/25/2025, 5:37:17 AM
No.532587220
>>532587385
>>532586007
What's the lore behind the hero having to learn all the skills like mining, woodcutting and fishing?
Anonymous
7/25/2025, 5:39:18 AM
No.532587385
>>532587220
You're not a hero until you beat Hero's Quest several hundred hours into your journey.
Anonymous
7/25/2025, 5:40:28 AM
No.532587482
>>532587590
>>532586827
>First Google result that comes up
Was just asking to see if anyone knew of any others they like
Anonymous
7/25/2025, 5:41:42 AM
No.532587590
>>532587880
>>532588019
>>532587482
I like that one because I used it. You don't need anymore than libtcod.
Anonymous
7/25/2025, 5:41:47 AM
No.532587598
>>532588981
>>532586672
What you're describing is pretty similar to the system I envision. Not so much the overarching world simulation ( not that it wouldn't be cool, but baby steps ), but stuff like a pack of wolves spawn from a patrol route spawner which causes their path to intersect with a static spawn in a camp that spawned bandits which causes them to fight; in which case if the bandits are victorious they stay and eventually something else will spawn on the patrol route while if the wolves win then players might come across an empty bandit camp with a bunch of loot free for the taking.
Interesting dynamic behavior resulting from simple interactions like that.
Anonymous
7/25/2025, 5:43:54 AM
No.532587784
>>532582401
The donut tutorial is bad and a time waster.
You don't need to cover rendering, lighting, physics and even materials for the beginning, first 10 hours even should be spent just getting comfortable with the tools and box modelling.
Anonymous
7/25/2025, 5:44:54 AM
No.532587880
>>532587590
Never heard of libtard but Ill guess Ill give it a try
Anonymous
7/25/2025, 5:46:24 AM
No.532588019
>>532588441
>>532587590
The TortoiseHg link it gives is dead. Do you know of any alternatives.
What even is a mercurial client?
Anonymous
7/25/2025, 5:50:04 AM
No.532588331
>>532582625
I wish /agdg/ was inside of an MMO instead of being on 4chan. The sooner we can replace websites with the metaverse or whatever, the better.
Anonymous
7/25/2025, 5:51:29 AM
No.532588441
>>532588591
>>532588019
Do you need it? I didn't use it.
Anonymous
7/25/2025, 5:53:14 AM
No.532588591
>>532588726
>>532588441
Says:
"TortoiseHg installation
In order to get the latest version of libtcod, you need a mercurial client.
Go to the download page and grab the client corresponding to your version of Windows :
http://tortoisehg.bitbucket.org/download/index.html
Follow the installation wizard using the default configuration. Once the installation is finished, restart your computer.
Now you should be able to use mercurial (hg) from the Mingw Shell. To check if everything is ok, start a shell and type "which hg" :"
Doubt I need the latest but figured Id ask
Anonymous
7/25/2025, 5:53:20 AM
No.532588609
>>532584481
But then it wouldn't be Runescape.
Anonymous
7/25/2025, 5:54:41 AM
No.532588726
>>532588591
You can grab libtcod directly from github.
Anonymous
7/25/2025, 5:57:34 AM
No.532588981
>>532589217
>>532590035
>>532587598
>tfw so many games mention this in the ideaguy phase
>no game ever executes it
modern day gaming is so grim
Anonymous
7/25/2025, 5:59:26 AM
No.532589167
Anonymous
7/25/2025, 5:59:57 AM
No.532589217
>>532588981
It's an idea borne entirely out of thinking of ideas that sound cool instead of making a game people actually want to play.
Anonymous
7/25/2025, 6:08:56 AM
No.532590035
>>532590260
>>532591539
>>532588981
For that idea specifically (dynamic spawns and encounters and replacement) it's not done because mmos are married to the Quest -> Kill X enemies or fetch Y item -> Gear/Experience -> repeat. That system REALLY doesn't play well with dynamic spawns ( what happens when you need to kill 10 orcs but there's no orcs to kill? ), and they are usually designed from the ground up around the questing treadmill system.
The dynamic spawns practically precludes a questing system other than painfully generic fetch x item at y location ( which could possibly be spawn generic ). It's also hard to keep players playing without a quest system.
It's not that it's not technically feasible. RIFT did it way back in 2011. FF14 already has FATEs. WoW probably has something similar.
Without a questing system to guide the players, most of them will feel directionless and the game is pointless. "What do you mean I just wander around until something interesting accidentally happens?"
Oh no. It happened again. My idea is bad, and the existing MMOs are correct.
Anonymous
7/25/2025, 6:11:18 AM
No.532590260
>>532590531
>>532590035
Runescape is the opposite though. The quest IS the reward for the grinding.
Anonymous
7/25/2025, 6:14:17 AM
No.532590531
>>532590260
That's a really good point. I could have static quests to keep players focused revolve around a location, solving puzzles and environmental interaction.
But then there's the problem where if something too dangerous spawns in the quest location it means the player just can't complete the quest and is basically just waiting until the bad spawn goes away. That sounds absolutely awful for gamefeel.
Anonymous
7/25/2025, 6:20:39 AM
No.532591115
>>532583936
Game Maker is what Basic used to be in the 80s. It is easy to put a sprite on screen with Game Maker and to make it move but beyond that GM is dogshit. You'll be hitting walls with it which will be very hard to work around.
For example here guy makes basically an Atari Pitfall game and advice for him to improve performance is to move stuff to shaders:
https://forum.gamemaker.io/index.php?threads/strange-fps-dips.120440/
That's because GML is so slow when compared to C/C++ and even C#/JS it is very much like BASIC vs ASM performance difference from 40 years ago.
Here's another example: Comanche retro voxel engine from 90s ported from C to GML by GameMaker lead programmer wont run at 60fps on i9
https://marketplace.gamemaker.io/assets/5283/voxel-landscape
There are no shaders for sound, so if you want to generate SFX on the fly or make a little chip emulator - you're shit out of luck.
Anonymous
7/25/2025, 6:25:28 AM
No.532591539
>>532592129
>>532593179
>>532590035
Just make the quests dynamic too. If there aren’t any orcs around the npcs wouldn’t issue quests for it.
Anonymous
7/25/2025, 6:32:05 AM
No.532592129
>>532593179
>>532591539
That introduces problems
What happens if a player accepts a quest, but before they can complete it then there's no more orcs around?
You can't just make it so they auto succeed, that will certainly be exploited.
You wouldn't want to make it fail, because players HATE being penalized for things outside their control.
You don't want to reintroduce the aforementioned problem, where players have a quest to kill orcs but there's no orcs around and they have to wait an indeterminate amount of time to be able to do so.
Anonymous
7/25/2025, 6:45:04 AM
No.532593179
>>532591539
>>532592129
Actually I just had an idea based on how Adventure Quest handled asynchronous cooperative efforts.
Basically the quests could be an overaching set of activities (i.e. instead of kill x orcs, it's kill as many orcs as possible)
And every time you do it, you get points. Then when the event expires you get rewards based on the number of points you acquired.
Hmm, and you could even use this system to establish world influence as well. So there would be competing "kill orcs" and "kill elves" events and depending on who won that would increase the spawn rate for that faction and you would get themed rewards based on the faction you supported so you killed a bunch of elves you get orc themed gear, if you kill a bunch of orcs you get elf themed gear.
Then have a designated event location where instead of random spawns it was all orcs/elves.
I could see that working.
Anonymous
7/25/2025, 7:46:53 AM
No.532598340
>>532560068
your posts aren't funny
it is not okay to do it on any level
avatarfaggotry is against the rules and you're only here begging for attention
go away
Anonymous
7/25/2025, 8:13:32 AM
No.532600329
>>532567489
Programming is dalit tier. Anyone able to efficiently create quality art assets (including music and possibly writing) for his game is miles ahead of someone who can code in the context of gamedev. You can teach a monkey to dev but good lucking beating artistic sensibilities into the autistic skull of someone who prides himself a programmer and thinks synthwave is cool.