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Anonymous No.1904374
/roag/ - Rivals of Aether General #27
Previous Thread: >>1832603
Welcome to the Rivals of Aether General. Here we discuss things in the Rivals of Aether franchise and other Aether Studios games!

>Latest Patches (Rivals II): https://steamcommunity.com/app/2217000/announcements

>Rivals of Aether official site and social media:
https://rivalsofaether.com/
https://rivals2.com/
https://youtube.com/@RivalsofAetherOfficial
https://x.com/RivalsOfAether

>Where to get the games (on PC):
>Rivals of Aether
https://store.steampowered.com/app/383980
>Rivals of Aether II
https://store.steampowered.com/app/2217000
>Lovers of Aether (Free Game)
https://store.steampowered.com/app/1043180
>Dungeons of Aether
https://store.steampowered.com/app/1668290
>Dreams of Aether
https://store.steampowered.com/app/3463050

>Feedback form:
https://rivals2.com/nolt

>Rivals of Aether 2 resources:
https://rivalsframedata.com/
https://dragdown.wiki/wiki/Rivals_of_Aether_II
Anonymous No.1904378
News:
>Galvan, RoA2's first original DLC character, releases for free October 7th
www.youtube.com/watch?v=WQ4u4C3cReI
https://www.youtube.com/watch?v=Lfd6dM4FrTc
>August's monthly event is Mecha Madness
>mid-month patch likely includes mecha Absa
https://www.youtube.com/watch?v=OJ8vy3z_LAM
>Plup (Orcane, Maypul) wins Evo 2025
https://www.youtube.com/watch?v=Ed2kuuut95E
>Stang0 (Olympia) wins Supernova 2025, the biggest RoA2 tournament thus far
Anonymous No.1904400
>>>/wsg/5942455
Anonymous No.1904427 >>1904442 >>1904449
Please spare her, Dan. She's balanced, I swear.
Anonymous No.1904442
>>1904427
>uair uair uair uair uair uair usp
Great character
Anonymous No.1904449
>>1904427
All they need to do is change the hitstun modifier of her uair, uair into uspecial is the only thing that's truly degenerate about the character.
Anonymous No.1904457
>>1904432
>most well-adjusted Touhou secondary
Clairen players really have being unlikable down to a precise science
Anonymous No.1904483 >>1904592
I want a true zoner. Guile. Dhalsim. Absa isn't good enough. Parry is already absurdly OP against projectiles so why don't they just make one already?
Anonymous No.1904592 >>1904611 >>1935053
>>1904483
Because no one actually wants that
Anonymous No.1904611 >>1904629
>>1904592
No one wants a real zoner but they do want heavy #23667582? What a boring group of people
Anonymous No.1904629 >>1904635 >>1904637 >>1904639 >>1904687
>>1904611
>people don't want a widely disliked fighting game archetype in a game where people already despise getting camped
Yes, obviously. Heavies are fun to play as or against. Zoners can be fun to play, but most people think they're miserable to play against. Watch any Ultimate top 8 and tell me that zoners in a platform fighter, especially good zoners, aren't a massive fucking mistake.
Anonymous No.1904635
>>1904629
Newsflash retard everyone hates heavies and zones equally
Anonymous No.1904637
>>1904629
>Heavies are fun to play as or against.
bait used to believable
Anonymous No.1904638
I don't feel like I have options in this game
What moves do you use to whiff punish characters who hold down at low percents? Everything I try gets punished on hit
Anonymous No.1904639
>>1904629
>Heavies are fun to play as or against.
bait used to be believable
Anonymous No.1904687
>>1904629
>bringing up Ultimate in regards why a broad idea would not work, as if it is relevant under any competitive circumstance
the game is unbalanced shit, deliberately sabotaged to avoid depth. why would you ever bring it up instead of thinking critically and going into depth about why an idea would or would not work?

secondly, circle camping as fast characters is not zoning. when I picture a proper zoner character, I am imagining someone rather slow who is plays keep away with his long limbs and projectiles rather than by double jumping around rock wall's top platforms for several minutes. but dan is afraid of putting a single slow character in the game, as even the fucking giant heavies move faster than melee Falco
Anonymous No.1904735 >>1904743
/v/ros
I love this cat so much
Anonymous No.1904743
>>1904735
Thats nice and all but Maypul is better in every way.
Anonymous No.1904777 >>1904822 >>1905454
Anonymous No.1904822
>>1904777
outskilled.
Anonymous No.1905283 >>1905288
what are the best workshop characters?
best in terms of quality i mean, not looking to one shot people
Anonymous No.1905288 >>1905294
>>1905283
what does quality mean here? it could mean a lot of things
Anonymous No.1905294
>>1905288
characters like la reina and bhadra
their movesets have a clear theme but arent hyperfocused on gimmicks and theyre balanced somewhat similarly to the normal rivals characters
Anonymous No.1905454
>>1904777
damn
that guy's wife is a dick
Anonymous No.1905863 >>1905865 >>1905902 >>1906106
https://www.youtube.com/watch?v=y3_t8JMaIKw
zetter combos have no spice
Anonymous No.1905865 >>1906013
>>1905863
idk what you're expecting
Anonymous No.1905902 >>1906106 >>1906122
>>1905863
post ONE (1) spicy combo.
Anonymous No.1906013
>>1905865
Well I don't know if Zetter is capable of neat, cool, unoptimal, or unexpected combos, but a combo video is where you're supposed to show them off.
Anonymous No.1906106
>>1905863
Zetterburn is so fucking boring, man.

>>1905902
I'll post some of Halite's Fleet combos, even though they're before her air speed nerf.
Anonymous No.1906107
Anonymous No.1906108
Anonymous No.1906109
Anonymous No.1906110
Anonymous No.1906112
This one's fucked
Anonymous No.1906122
>>1905902
And bonus Forsburn combos because I need to kill some time
Anonymous No.1906124
Anonymous No.1906125
Anonymous No.1906127
Anonymous No.1906129
Anonymous No.1906130
Anonymous No.1906645 >>1906712
>/v/ thread with RoA2 pic in the OP gets auto-saged
curious
most curious
Anonymous No.1906712 >>1906759
>>1906645
You can't put "sex appeal" right there in the OP when you post an image of a furry chick. You need to be subtle. That said, even official gameplay screenshots posted for the first time are spamming/flooding and thus banworthy, I guess.
Anonymous No.1906759 >>1906833 >>1906892
>>1906712
anon, I hope the IP in that screenshot is not yours
Anonymous No.1906833
>>1906759
Actually, it's mine. I gave it to him so we wouldn't dox himself.
Anonymous No.1906842
>we
Anonymous No.1906892
>>1906759
Oh no Anon please don't order pizzas to my igloo
Anonymous No.1906995 >>1907021
>servers shit themselves
>decide well okay I guess I can play Rivals 1
>remember ori and sk exist
Hope these bland faggots never get in Rivals 2 because they are pure cancer to fight
Anonymous No.1907021 >>1907221
>>1906995
I disagree
Anonymous No.1907076
>took a break
>first game back is against a Ranno who does literally nothing but platform camp, run away, jump, needle or needle cancel, and bair / nair
What an absolute fucking faggot
Anonymous No.1907221 >>1907229 >>1907630
>>1907021
Both are D-tier indie characters from dead series. Ori's design is "generic white creature" and his kit is captain falcon given god tier framedata for some reason so all his combos are autopilot uair spam shit. SK is the cheesiest character in the game, with a randum moveset. Plus he's not even an animal, and he summons a human man when he uses the shop (although it's only for 1frame because he gets to just buy stuff instantly and when he's on the angel platform for some reason). You know a character is should be thrown away and never return if his optimal roundstart option is to run away and jump off stage. So goddamn dumb.

The only crossover characters Dan should even consider for RoA2 are characters from actual heavy hitting games. Like Undertale or Silksong.
Anonymous No.1907229
>>1907221
I disagree with everything you said here too
Anonymous No.1907630 >>1907765
>>1907221
I agree with this. Neither character was good for the game, in terms of balance or its identity. I also wonder whether guest characters would feel more out of place in 3D. I think that Dan probably believes RoA is now established enough as an IP that it can stand on it's own without crossover content, and he's probably right if that's the case. Workshop can fill that niche anyway.
Anonymous No.1907765 >>1908249
>>1907630
But i want that butt shake in 3d.
Anonymous No.1908249 >>1908272
>>1907765
wtf I never noticed Ori has hooves in official art. I thought he was supposed to be a lemur or something why does he have hooves
Anonymous No.1908272 >>1908277
>>1908249
idk why dan gave him hooves.
Anonymous No.1908277
>>1908272
Dan didn't give him hooves, Moon Studios did when they made him
Anonymous No.1908300 >>1908319
I am once again posting hoping for another ausfag to appear
Anonymous No.1908319 >>1908335
>>1908300
how terrible is the connection to US/EU?
Anonymous No.1908335
>>1908319
pretty rough unfortunately
Anonymous No.1908709 >>1909047
Praying that Ausfag finds someone to play with
Anonymous No.1908984 >>1909036
There's no way Galvan isn't going to be bottom 3 on launch. His recovery looks SO dogshit
Anonymous No.1909036 >>1909042 >>1909525
>>1908984
Dude hes fucking recovery and stage control is so fucking good. Able to just summon platform anywhere? Top 3 on launch.
Anonymous No.1909042
>>1909036
He only gets UFOs when he's galvanized and he loses that status when he gets hit so unless you walk into his boomerang when he's offstange he isn't going to be making a damn thing
Anonymous No.1909047 >>1909080
>>1908709
>raccoon is upside-down
Your disguise has failed, Ausfag
Anonymous No.1909080
>>1909047
I believe he posted it that was so that I (ausfag) could see it
Anonymous No.1909525 >>1910247 >>1913579
>>1909036
He weighs ten billion Aether units, his air speed is abysmal, his side special goes like 5 ft. when he's not galvanized, and his up special is somehow worse than Melee Bowser's when he's not galvanized. Guess what he's going to be when he's hit off-stage?
Anonymous No.1909526 >>1910247
You can probably just watch Galvan die without even edgeguarding him if you hit him far enough off-stage.
Anonymous No.1910148
Back on that suicidal retard grind
Anonymous No.1910247
>>1909525
>>1909526
It should be like this for every character but slightly better
Anonymous No.1910379 >>1910434 >>1910487
Melee won
Anonymous No.1910434 >>1910487
>>1910379
As per usual
Anonymous No.1910487 >>1910528
>>1910379
>>1910434
Anonymous No.1910528
>>1910487
You pwned those guys. Good job
Anonymous No.1910658 >>1910868
Shovel Knight won't return, but Yacht Club's other game, however...
Anonymous No.1910688
>the nolt site is no longer anonymous
Lame.
Anonymous No.1910868 >>1910870
>>1910658
>Shovel Knight won't return
Don't jinx it now
>but Yacht Club's other game, however...
Dan would not put a third mouse girl in the game. You know who would be a perfect fit? Hornet from Hollow Knight Silksong
Anonymous No.1910870 >>1910877
>>1910868
we have 4 heavyweights in the game now, why not a third mouse?
Anonymous No.1910877 >>1911066
>>1910870
Dan is eternally afraid of the slightest bit of sexualization (for women, at least. the men get defined muscles and pecs. for some reason.) so he would avoid 3 mice girls like the plague because then people would start saying Oh he must have a type. Then it would turn into a meme.
Luv me heavyweights. Put more of them in.
Anonymous No.1911066 >>1911308
>>1910877
Mina doesn't have a single atom of sex coding in her character design, not even eyelashes. If Yacht Club said she was a boy not a single person would have doubted it
And having three rats isn't really worse than launch roster having three fire cats in a roster of ten
Anonymous No.1911308 >>1911347
>>1911066
are you calling the smoke hyena a fire cat?
Anonymous No.1911347 >>1911710
>>1911308
If you really think about it hyenas are just cats with autism
And if you really think about it smoke is just fire with autism
Anonymous No.1911366 >>1911396
>want to play Forsburn
>can actually feel my mental stack being overloaded in real time
I have so much difficulty approaching with him until I remember clone exists. Even if it's obvious which one is the clone, your opponent still has to respect the possibility that it isn't or that you're going to detonate it. It's like how Steve's blocks force the other player to pick an option to get past them, and then Steve punishes that option. Clone is a moving Steve block.

And then I immediately forget that clone and smoke exist and get walled out while spamming stubby disjoints.
Anonymous No.1911396 >>1911600
>>1911366
protip don't fixate on his gimmicks that much. his safe backair and combos are his bread and butter, not clone spam or smoke tricks
Anonymous No.1911600 >>1911652
>>1911396
nta, but I also struggle with Forsburn when I'm not using his gimmicks. if his grab game is good, why am I not playing Ranno, who has better run speed and better throws? if his disjoints are good, why am I not playing Clairen or even Loxodont, who have a more consistent advantage state? I think that's why Forsburn is actually one of Loxodont's better MUs: he has a hard time approaching him because he's not fast enough and his disjoints are so much shorter.
he gets way easier to play when i'm using clone on cooldown in neutral, but then I forget to do it and everything falls apart.
Anonymous No.1911652
>>1911600
>Why am I not playing Ranno or Clairen
self-respect?
>or Loxodont
his disjoints are slow as hell

cakeassault_middle_finger.jpg
Anonymous No.1911710 >>1911970
>>1911347
idk man, forsburn seems more functional and less autistic than zetter
Anonymous No.1911970
>>1911710
zetterburn will never be allowed to say words
Anonymous No.1911972
anybody want to play?
Anonymous No.1912079 >>1912141 >>1912175
>beaten by a platinum clairen who does nothing but run away and fish for grab
>beaten by a platinum clairen who does nothing but throw out attacks literally every picosecond and then auto-combo for 60%
i'm uninstalling
Anonymous No.1912141 >>1912147
>>1912079
Clairen is not even a good character...
Anonymous No.1912147
>>1912141
perhaps, but she's a fucking cunt and i hate fighting her
clairen and zetterburn players are by far the biggest dunning-kruger subhumans (honorable mention to maypul players)
Anonymous No.1912175 >>1912201
>>1912079
they're crucifying her in next week's patch trust the plan
Anonymous No.1912201
>>1912175
I just hate how uninteractive she can be if she wants to. The character's at her worst when she's forced to approach so... what if she never approaches? I have no reason to approach a Clairen who's playing with her fidget spinner in the corner, all it takes is one stray plat-drop bair and I'm taking 40%. She slows down every match she's in if she wants to.
Anonymous No.1912264 >>1912276 >>1912412 >>1923435
is this game active online?
i miss playing smash and this seems like the next best thing since brawlhalla is a flash game.
Anonymous No.1912276
>>1912264
it depends. are you american/west euro? then yes its active
Anonymous No.1912412 >>1912440
>>1912264
US? Yes
EU? Yes
Oceania? (You) could become the person that the local Australian desperately needs to play with
Anonymous No.1912440 >>1912586
>>1912412
this game is dead in eu east
Anonymous No.1912586
>>1912440
I have warsaw blacklisted because it sucked on launch.
I still connect to central or north eu and the ping is still <30.
Anonymous No.1912715 >>1912774 >>1913441 >>1913459 >>1913519
I just spent the last 8 hours losing in an attempt to get a ranked placement (which I cannot get because you have to win).
At this point I know it's whatever the lowest rank is but I don't want to have incomplete placements.
Anonymous No.1912774
>>1912715
they really need to do something about ranked placements
Anonymous No.1913441
>>1912715
back when the game launched, you only had to play a few matches to get a placement, no idea why they changed it since to current system is clearly worse
Anonymous No.1913459
>>1912715
At least it's not like Rivals 1 where if you're bronze rank you'll just never find a match ever because everyone else is ranked out of it & the game refuses to match silvers and plats with bronzes
Anonymous No.1913519 >>1913734
>>1912715
Get better and keep playing is all you can do
Anonymous No.1913579 >>1913694
>>1909525
Everyone thought Olympia's recovery was dogshit until it got labbed out, Galvan's recovery won't be as bad as that
Anonymous No.1913694
>>1913579
he could've made it back in the first clip if he usp immediately instead of going to the wall, granted, but he doesn't have anything else to work with. best he can do is nsp and hope the opponent walks into it, giving him access to the ufo.
Anonymous No.1913734
>>1913519
Yeah, the "issue" is just that I only get paired up with 800-ish elo people and have not played a fighting game since being a kid 20 years ago so it's hard to even gauge what progress is when I've got 10-15 hours of playtime vs ranked pairings with people over 100 hours, but casual is (at least according to the community tab) even *worse* for multiplayer matchup discrepancies.
Anonymous No.1913950 >>1913979 >>1914015 >>1914147
How do you beat Orcane's side-B offstage? He turns invincible so I can't knock him around and then he snaps to ledge. Just lost a match where I had him at 70% on his last stock and I had two left and I just couldn't fucking kill him, I am ready to kill myself
Anonymous No.1913979
>>1913950
stop trying to edgeguard orcane and focus that energy on other shit
if dan has a clue he will nerf orcanes recovery at some point, worry about it then
Anonymous No.1914015
>>1913950
Hog ledge and drop with an invincible aerial if he is low or ledge dash/drop ledge and dj on stage with a punish if he goes high
Anonymous No.1914126 >>1914133
>Get paired against someone 200 elo higher
>Lose elo for going 1/2
Why
Anonymous No.1914133 >>1914134
>>1914126
you should lose points, just not that many points.
Anonymous No.1914134 >>1914136
>>1914133
Yeah looking into the system it makes sense for trends, it just feels weird looking at it for a single game when that feels like a "not expected to win at all" gap and not a "less likely to win" gap.
Anonymous No.1914136 >>1914142
>>1914134
how many points did you lose
Anonymous No.1914138 >>1914144 >>1914145
I want to have gay sex with Loxodont and Etalus. Now that I have your attention I haven't played since release as I was waiting for Absa and recently saw she was in now, but my controller broke and need suggestions on a replacement.
Anonymous No.1914142
>>1914136
12 lol
Anonymous No.1914144
>>1914138
homosexuality is wrong anon
Anonymous No.1914145
>>1914138
Gamesir is good
Anonymous No.1914147 >>1914150
>>1913950
You can't contest it if the Orcane is good, they'll just wall tech and potentially reversal you. Olympia actually has a specific way to do so, however, which is to refresh ledge invincibility and catch them with a side special. It's really fucking annoying to kill Orcane right now, yes. They should just nerf his weight slightly or change his recovery, one or the other.
Anonymous No.1914150
>>1914147
For example. Not even a clean reversal as he missed the waveland on stage, but you see what I mean.
Anonymous No.1914152
why can people crouch cancel olympia fair at like 180%
i basically never tech chase with it because it's so dog shit against CC
Anonymous No.1914167
Two more days until Clairen getting nerfed to hell
Anonymous No.1914168
I picked Fleet on a whim as my first character and will not learn anyone else, so I just need to know how broken does she get as I improve (I will not play another character do not recommend it).
Anonymous No.1914184 >>1914194 >>1914222
the fact that clairen has a gimmick is a crime against humanity. there NEEDS (keyword: need) to be a purely fundies sword character. this is fucking stupid.
Anonymous No.1914194 >>1914201
>>1914184
all characters in this game have a gimmick to them.
Anonymous No.1914201 >>1914205 >>1914276
>>1914194
and that is a bad thing. this means there are no characters to pick if you're one of those guys that likes to win purely with fundamentals. not giving people a fundies character in a fighting game is a blatant blunder
Anonymous No.1914205
>>1914201
I disagree
the gimmicks make every character feel unique and special, without them the game would be boring
Anonymous No.1914222 >>1914499
>>1914184
What's her gimmick exactly? Tippers? Marth already has that
Anonymous No.1914276 >>1914291
>>1914201
zetterburn practically has no gimmick
ranno can be played while completely ignoring his
Anonymous No.1914291 >>1914294
>>1914276
his gimmick is setting enemies on fire
Anonymous No.1914294 >>1914297 >>1914625
>>1914291
>His gimmick is that the moves that combo into strongs also make said strongs do more damage
Wowie zowie I'm sorry Mr. Fornace but this is not fundies enough for ME the special Ryu main/dirt enjoyer
Anonymous No.1914297
>>1914294
SF6 Ryu would be too gimmicky for this guy, given all the shit denjin charge does to alter his moveset
Anonymous No.1914299 >>1914302
Someone post that Maypul-sniffing-the-camera .gif
Anonymous No.1914302
>>1914299
I love my wife so much.
Anonymous No.1914499
>>1914222
Her gimmick is that her hitboxes are all fucking broken
Anonymous No.1914514 >>1914519 >>1914602
Rare footage of super clone doing his job
Anonymous No.1914519 >>1914523
>>1914514
>forsburn
ahem, not watching
Anonymous No.1914523 >>1914529 >>1928346
>>1914519
Allowed clips list has been updated:
>Zetterburn, Clairen, Wrastor, Maypul, Fleet, and Absa are allowed
>Zetterburn is banned from shining
>Forsburn, Orcane, Kragg, Loxodont, Etalus, Ranno, and Olympia are banned
>heavies are banned from being combo'd
>suboptimal recoveries from the opposing player are banned
>Clairen will be banned if she's not nerfed on Tuesday
Anonymous No.1914529
>>1914523
you forgot
>opponent missing an ASDI is also banned.
Anonymous No.1914602
>>1914514
that is strangely competent for the clone
Anonymous No.1914625 >>1914673
>>1914294
Why do you hate fundamentals?
Anonymous No.1914673 >>1914681
>>1914625
where does your silly line of argument end?
>Guile isn't fundies-based because all he does is spam fireballs! Charge characters are a gimmick
>Dhalsim isn't fundies-based because of his gimmicky normals! He turns whiff punishing on its head, so gimmicky bruh!!
i don't think you even know what fundamentals are if you think just because a character has a special that interacts with other specials means they no longer have to play footsies or space anything
Anonymous No.1914681 >>1914706
>>1914673
Clairens time-stop mechanic is a gimmick. It turns her from a purely fundamentals based character into reacting to DI after each time-freeze. Without that mechanic she would be a fundamentals based character but because it does exist she isn't. I was talking about clairen, not whatever you're talking about
Anonymous No.1914706 >>1914714
>>1914681
You initially said you wanted a sword character with no gimmick but then you said "not giving people a fundies character in a fighting game is a blatant blunder".
So you made a specific statement (we need a swordie without gimmicks) then opened it way up (we need a single fundies character) and when I made arguments about Zetter and Ranno you made the baffling assertion that I "hate fundies". And now that you've been pressed, you backpedal alllllll the way back to your first statement by ignoring everything I said by saying "oh no no I ONLY meant Clairen/swordies". Even though you stopped arguing for that several posts ago! You sword players are so disingenuous.
Anonymous No.1914714 >>1914716
>>1914706
Zetter and Ranno aren't fundies characters
Anonymous No.1914716 >>1914722
>>1914714
What are they?
Anonymous No.1914722 >>1914730
>>1914716
Gimmick characters. Zetters gimmick is his fire and zetter players play around it, Rannos gimmick is his bubble and ranno players play around it
Anonymous No.1914730 >>1914876 >>1914897
>>1914722
How do I get people into the bubble? HOW DO I GET PEOPLE INTO THE BUBBLE? Is landing a Strong on an opponent a gimmick??? Is landing a strong no longer fundies when you do it within a few seconds of a shine? You make no sense lmao
Anonymous No.1914876
>>1914730
Command grabs are a gimmick. Zangief and all grapplers are gimmick characters.
Anonymous No.1914897 >>1915210
>>1914730
>putting the fire shit on the ground to make attacks stronger, so you play near the fire as it gives you an advantage
>landing a fireball from across the map giving you a free opening guaranteed
>not a gimmick
Anonymous No.1915210 >>1915228
>>1914897
>landing a fireball from across the map giving you a free opening guaranteed
???
Anonymous No.1915228
>>1915210
Anonymous No.1915502 >>1915523
How do you keep playing to fill in the gap between a newbie and the skill floor? I've had some really kind people sandbag for the game to be back and forth, but matchmaking just puts me up with players 10x my hour count in casual and 200 elo above me in ranked (I know that's not a huge rank difference but keep in mind a 200 elo gap means the system expects you to win 1/4 of the time).
Anonymous No.1915523 >>1916458
>>1915502
Before RoA2 came out I picked up an old anime fighter and was easily outmatched by every single opponent online. I was able to get into this mindset of "i'm going to lose *every* round so it doesn't matter" sort of like if you ever played a really hardcore retro roguelike. Once your expectations are that low and you stop caring about winning you can focus on picking up on how your opponents play and what you should be doing both movement and combo-wise. I started improving faster when I understood my place

And I would recommend the obvious stuff like watch tutorials, read the dragdown wiki, watch tournament VODs of your character, rewatch your replays or post them here for people to review, and try and find other beginners in the discord.
Anonymous No.1915534 >>1915542 >>1915563
The way some players use dash dancing makes me think Sakurai was 100% in the right to add tripping to Brawl
Anonymous No.1915542
>>1915534
he was in the right
tripping added some risk to what was considered a good risk-free move
Anonymous No.1915563 >>1916086
>>1915534
They're just stimming.
Anonymous No.1915607 >>1916064
I cannot wait to wake up to Clairen nerfs, oh boy.
Anonymous No.1916064 >>1916081 >>1916129
>>1915607
How does it feel?
Anonymous No.1916081
>>1916064
>my main untouched
>my nemeses hit with the nerf stick
Feels good man
Anonymous No.1916086
https://www.youtube.com/watch?v=4TCZDIrDJC0
>trailer is a Toonami spot
Kino

>>1915563
This. There's dancing dancing to keep your movement ambiguous, dash dancing to bait out options, and then there's dash dancing just to dash dance like 90% of low MMR players. Overshooting aerial approaches usually fucks them up, and if they adapt to that you start undershooting.
Anonymous No.1916095 >>1916105 >>1916204
>Taunts can now be canceled into the Teeter state
But... why?
Anonymous No.1916105
>>1916095
funni
https://www.youtube.com/watch?v=q9c4QN2O8Tg
Anonymous No.1916129
>>1916064
>Maypul's seed can now be removed with grab
>Maypul's seed no longer breaks projectiles
>can't actually intercept ftilt spam with aerials
>falling uair easier to intercept
These are all nice changes as an Olympia player. I hate that MU. Speaking of Olympia
>gem toss nerfed
>up special nerfed
>uair nerfed
>uthrow nerfed
This is fine and to be expected
>ftilt nerfed
>dtilt nerfed
O-okay, I mean dtilt is already unusable for like 80% of every stock because of its ridiculously high tumble threshold
>dash attack nerfed
>nair 2 nerfed
These are crack-smoking changes. Dash attack is already a dog shit move in neutral and a one way ticket to getting shieldgrabbed on any extension where your opponent techs or DIs out, which is what they should always be doing against Olympia. nair 2 is Olympia's best answer to floorhug that isn't highly telegraphed like dair, fair, or late hit uair. I wouldn't be surprised if both of these are reverted.

>clairen nerfs
>orcane nerfs
I'm happy
Anonymous No.1916186 >>1916224 >>1916542
this patch is so awful it reminded me of the december 3rd one
Anonymous No.1916204 >>1916213 >>1916458
>>1916095
>rivals 2 still doesnt have any interesting stage quirks like randal
grim
Anonymous No.1916213
>>1916204
well we know items and haha funny stages are coming at least
Anonymous No.1916224
>>1916186
its been out for 2 hours and you already have it all figured out?
Anonymous No.1916228
i really dont get the random ass hitbox change on kragg pillar as if its hard to space an attack from above on a big body
Anonymous No.1916234 >>1916252 >>1916458
The game is fun but I think I'm too casual to have bought it: The skill floor being so high means I'm almost exclusively put in matchmaking with really bad odds. Which on its own is fine, I'm not opposed to skilled players, but there just aren't enough also-bad people for the game to be any fun to keep playing until I'm good.
Anonymous No.1916252
>>1916234
i think their long-term plan is to ease players into online matchmaking with more singleplayer (or potentially even co-op / casual multiplayer) content like story mode. a "smash run like mode" was one of the things listed on the player survey back in... january? hopefully that type of stuff will help keep more casual players around to populate stone, bronze, and silver.

i hate to recommend this, but there's also a discord for new players where you can just make lobbies to play with other people who would be getting their asses beat on matchmaking.
Anonymous No.1916458
>>1916204
bro? your harbor?

>>1916234
see >>1915523
Anonymous No.1916500 >>1916578
>no changes
>still fucked by auto-floorhug
>no longer fast enough to RTC
>no longer fast enough to juggle even with hitfall
>not even the meta scapecoat, Zetteburn and now Maypul replaced him
Put him out of his fucking misery
Anonymous No.1916542 >>1916568
>>1916186
I can see the similarities
>Both patches were hyped by e-celebs
>Both patches are hyper-focused on nerfs
Anonymous No.1916562
>win against diamond fag +200 elo
>lose against gold player -100 elo
This ranked system makes zero sense
Anonymous No.1916568 >>1916607
>>1916542
i prefer the small, incremental changes to
>alright so we fucked this character from 5 different angles
Anonymous No.1916578
>>1916500
ranno is braindead what fuckin buffs does he deserve? nothing
Anonymous No.1916595 >>1916599
>plup quitting because they nerfed orcane
>mang0 quitting because he's never going to play olympia even though he knows he'll like her
it's over
Anonymous No.1916599 >>1916781
>>1916595
mango is a faggot please never mention him again unless he finally takes his own life
Anonymous No.1916607 >>1916612
>>1916568
yea, it does feel like an overreaction to evo
Anonymous No.1916612
>>1916607
You're overreacting right now.
Anonymous No.1916649 >>1916694
what's with the ftilt2 no longer resulting in stun upon parry? i didn't think absa needed such a crazy buff
Anonymous No.1916655
alright, i'm done doomposting, i played the patch and
>my characters are still fun
>the characters i don't like fighting are less annoying to fight
can't wait to doompost on nolt in two weeks when i change my mind
Anonymous No.1916694
>>1916649
its not like youre punishing that move anyway, unless youre up against a retard that uses it in close range like a jab combo
Anonymous No.1916781
>>1916599
Jealousy isn't cute
Anonymous No.1916856
Rat still feels good. I'm fine with it.
Anonymous No.1916885
Am I missing something or is it correct, aftering finished the current event, to swap to a previous event that has a costume you use in order to get more event XP and thus more coins? Because it seems a bit clumsy I have to do that instead of it being automated
Anonymous No.1916887
Am I missing something or is it correct, after finishing the current event, to swap to a previous event that has a costume you use in order to get more event XP and thus more coins? Because it seems a bit clumsy I have to do that instead of it being automated
Anonymous No.1917002 >>1917040
This game needs a stage creator. This is the only way this game will ever see a single interesting stage ever
Anonymous No.1917040 >>1917157
>>1917002
Workshop in 2026, trust the plan
RoA1 has some goddamned insane stages
https://www.youtube.com/watch?v=bMwFty7sSHY
That's even before you factor the stages that constitute full alternate game modes, like the boss fight stages or the minigame stages (e.g. Mario's Cement Factory which fucking rules) or that one insane madman who created a full Deltarune fangame with overworlds and battles using just the stage modding tools. If the modding suite in RoA2 is one-quarter as good as RoA1's shit is gonna get crazy
Anonymous No.1917157
>>1917040
>a full Deltarune fangame
Oh swee-
>no RoA characters present
but... why
Anonymous No.1917176 >>1917965
dumb trailer is quite cool. makes me want to watch some super robot anime
https://www.youtube.com/watch?v=4TCZDIrDJC0
Anonymous No.1917965 >>1917976
>>1917176
Yeah, they really nailed the old Toonami promo thing
Anonymous No.1917976 >>1918871
>>1917965
https://www.youtube.com/watch?v=kCli6N03NIk
https://www.youtube.com/watch?v=oaQKbmywCK4
https://www.youtube.com/watch?v=tOMAqWVFAns
Anonymous No.1918871
>>1917976
Man, a good editer working with a composer and narrator can make anything look enticing. Even a lousy DBZ movie.
Anonymous No.1919133 >>1919262 >>1919294 >>1919324
Something fundamentally needs to be done to raise the skill floor of the braindead characters. Zetterburn/Clairen/Kragg getting massive easy combos off everything is really lousy, and I say this as someone who enjoys playing them. They don't have to space shit. Sours combo into themselves like "oh you missed? you get to try again!" Shit is just not interesting or fun. I don't want them nerfed to uselessness I just want their power shifted around so it requires brainpower to pilot them.
Anonymous No.1919262 >>1919388
>>1919133
I argue that they should do the opposite, make characters that are hard to play as easier
Anonymous No.1919294
>>1919133
I kind of agree, but I also think it's a knowledge check issue. I play Olympia, and the only reason I'm able to pressure people is because they don't know her frame data. Like dair and bair are -3 on shield, but only on sweet spot and early hit respectively. Not that -4 is bad, but it makes a difference. And her jab 1 doesn't even link into jab 2 or dtilt - if you shield grab out of floorhug you'll beat it consistently. The only saving grace for Olympia is that shield grab can't be buffered. Why? Who knows. It also goes without saying that she gets shut down by knowing tumble %s.

But when I fight Zetterburn I don't really know where the holes or flaws are in his pressure. I don't even know how to DI against him. I swear the developers literally said you're supposed to DI out against uthrow, but no matter which direction I DI it I get ustrong'd. It's just not obvious what to do against a character who can cover any botched approach with a frame 2 shine into shine into shine.
Anonymous No.1919324 >>1919388
>>1919133
Eww what are you, a smelee? Everything is supposed to be braindead easy here, that's what makes it fun!
Anonymous No.1919388 >>1919413 >>1919427
>>1919262
why would you want to make the cast less interesting and nuanced? give spice to the bland characters, don't do the opposite.

>>1919324
melee has this problem far worse
Anonymous No.1919413
>>1919388
>why would you want to make the cast less interesting and nuanced? give spice to the bland characters, don't do the opposite.
Because they're basically niggers. Haven't you ever seen those African videos where they show a city built entirely by white/Chinese people where they go "this is the africa the media DONT show you"? They basically want to look cool without having to put in any effort because they know theyre too dumb to put in the work. Again, rivals 2 players are the niggers of platform fighter players in b4
>but when things are hard they hurt my handsies waaaahhhh!!!!
Anonymous No.1919427 >>1919435
>>1919388
you got it backwards
easy characters are more interesting/appealing to players, not less
Anonymous No.1919435 >>1919442 >>1919444
>>1919427
Melee fox is the most popular character in all of platform fighters
Anonymous No.1919442
>>1919435
but that character is only in one game, not all of them
Anonymous No.1919444
>>1919435
Fox is also very braindead. Compare how easy he is to play with the bottom half of the roster
Anonymous No.1919550 >>1919586 >>1919609
MANG0 IS ON RIVALS 2 I REPEAT MANG0 IS BACK ON RIVALS 2
Anonymous No.1919586 >>1919609
>>1919550
don't care unless he starts attending tournaments again (hope this happens, it would be funny to see him lose again)
Anonymous No.1919609 >>1919610
>>1919550
Seems like hes having fun.
>>1919586
Isn't he banned? For how long?
Anonymous No.1919610 >>1919613
>>1919609
Oh, I guess if he's banned from the Melee tournaments he would also be banned from Rivals tournaments since they overlap 99% of the time. I guess he can play in online events?
Anonymous No.1919613
>>1919610
Its the same TOs, so I would assume so.
Anonymous No.1919761 >>1920657 >>1920666
New to the game and only playing Fleet: Are her strong attacks "slower" than others? I ask because it feels like I always lose an exchange strong-for-strong by not getting the attack off and it feels like it happens too often for it to just be slow reflexes. Esp. against Absa's ground sweep move.
Anonymous No.1920657
>>1919761
Yes, Fleet's frame data is slower than other characters on average. She has a steep learning curve because she can't just spam normals like Zetterburn, Ranno, Olympia, etc. However, her attacks are very disjointed, very active, and her strongs obviously threaten a huge range. Her fastest options are jab, dtilt, nair, and grab.
You need to play her pretty deliberately and develop a strong punish game to do well with her. You also need a edgeguard. If you ever watch BBatts play her, 9 times out of 10 he'll begin an edgeguard by covering the ledge with float fair. Even if it doesn't hit, it's just insurance against the other player immediately recovering directly to ledge - and lets him edgeguard for real.
Anonymous No.1920666
>>1919761
yeah. you should be doing instant slow fall bair instead. https://dragdown.wiki/wiki/RoA2/Fleet
Anonymous No.1921122 >>1921161 >>1921166 >>1921239
Queue into Zetterburn and then a Zetterburn and then a Zetterburn and then a Zetterburn and then a Zetterburn and then a Zetterburn and then a Zetterburn and then a Zetterburn and then a Zetterburn and then a Zetterburn and then a Zetterburn and then a Zetterburn and then a Zetterburn
Anonymous No.1921161
>>1921122
For me it's orcane after orcane
Anonymous No.1921166
>>1921122
For me, it's Clairen
Anonymous No.1921239
>>1921122
For me, it's kragg
Anonymous No.1922903 >>1923302
FADC FADC FADC
Anonymous No.1922928 >>1923302
Anonymous No.1922939 >>1923051 >>1923302
Just Kragg ditto things
Anonymous No.1923051
>>1922939
The winner tops
Anonymous No.1923294 >>1923302 >>1923306
Reminder to floorhug jabs
Anonymous No.1923302
>>1922903
>>1922928
>olympia
>>1922939
>>1923294
>heavy vs heavy
Not real clips, sorry
Anonymous No.1923306 >>1923351
>>1923294
Why even use a jab if it's punishable on hit
Anonymous No.1923351
>>1923306
Because your opponent isn't always FHing? It's the same shit as CC in Melee: in a perfect world, everyone would perfectly CC everything and you'd lose neutral interactions for approaching, but luckily we don't live in a perfect world. Beyond user error, FH / CC / ASDI are all options that you need to either commit to or anticipate committing to, and the 1.3.2 change that prevents people from FHing with only the C-stick (nullifying this commitment) communicates that this is the developer's intent.

If you think your opponent is committing to FH / CC, pick another option. I don't know how to explain it, but you do develop a sense of when you can catch your opponent with jab, and the risk:reward is relatively balanced.
Anonymous No.1923364 >>1923365 >>1923426
Too many fire characters
Anonymous No.1923365 >>1923372 >>1923612
>>1923364
I hope you're ready for
>too many earth characters
>too many heavies
https://x.com/RivalsOfAether/status/1958212837345559025
Anonymous No.1923372
>>1923365
1 heavy is too many heavies for you people
Anonymous No.1923426
>>1923364
mollo is already a confirmed character so that makes it 5
Anonymous No.1923435 >>1923438 >>1923473 >>1923606
>>1912264
Okay I tried this game and it feels way too awkward on leverless.
RIP
Anonymous No.1923438
>>1923435
But I do think it's a skill issue. I'm sure plenty of people play on keyboard which is the same exact thing.
The whole "walk modifier" stuff seems clunky, I keep dash attacking by accident and I'm sure that will get me killed against anyone good.
Maybe I'll keep trying. I really want to play a platform fighter and this is the only real choice on PC.
Anonymous No.1923473 >>1923477
>>1923435
Do you play leverless on Brawlhalla? I know Sandstorm plays Brawlhalla and he plays MKB in RoA2. But yeah, platform fighters just feel incredibly off to me without the ol' GCN controller. Even modern gamepads don't do it for me.
Good luck if you continue to keep trying to make it work.
Anonymous No.1923477
>>1923473
I've never played Brawlhalla, it looks and feels way too cheap to sit down with.
I'm going to lab it a tiny bit more on a cracked copy before deciding on a refund, I want to make it work badly. They have some cool character concepts / functions here
Anonymous No.1923606
>>1923435
Get a real controller ya freak
Anonymous No.1923612
>>1923365
There are too many heavies though
Anonymous No.1923775
Anyone else not interested in Galvan? I think his moveset looks rather dry. Which is weird because I love PM Bowser.
Anonymous No.1925037
>clairen mirror
WOW! This is so booring to watch.
Anonymous No.1925250
>whiff punish their tilt with my perfectly spaced aerial
>get punished for it because the opponent was holding down
>jab my opponent with trying to shield grab
>get punished for it because my opponent was holding down
Anonymous No.1925253 >>1925261
>whiff punish their tilt with my perfectly spaced aerial
>get punished for it because my opponent was holding down
>jab my opponent who was trying to shield grab
>get punished for it because my opponent was holding down
Anonymous No.1925261 >>1925267
>>1925253
I don't think you should be able to FH when you're in recovery frames, but I really don't mind it otherwise
Anonymous No.1925267
>>1925261
what this game needs is a counter hit system
Anonymous No.1925273 >>1925779
>forgot Collision was happening because EWC top 8 was earlier today
>check Melee
>Axe fighting some no-name Sheik who looks like he's tweaking
>check Ultimate
>that one Hero player vs. some no-name Peach, which is novel but not novel enough to make me watch Ultimate
>check RoA2
>2 good players I recognize into 2 good players I recognize
>actually want to watch
The monkey's paw is obviously that two of those players are the furry and one of the two trannies. God bless whichever wizard is weaving a ward against these two getting into top 8s, because so far it has held.
Anonymous No.1925516
stango delivering a kino set with zeebee
Anonymous No.1925763
>be lox
>sidespecial a wrastor offstage but near the wall
>he techs and gets a free sweetspot up special
the elephant can't catch a damn break
Anonymous No.1925779
>>1925273
I don't think we can really complain about furries playing this game of all games. It's not like Sonicfox being the face of Skullgirls and embarrassing the entire scene, everyone knows what this game is, and even if that's not your thing you have to accept it if you're gonna play it
Anonymous No.1925983
Anonymous No.1926065
I hate Kragg players.
Anonymous No.1926148 >>1926239
Seriously, what the fuck happened to Ranno? I feel like I have enough ranked and casual matches to constitute a sufficiently large sample size, and I've seen maybe two or three people playing him post-nerf. Zetterburn and Clairen were easily the two most despised characters prior to the June balance patch. There were very vocal demands to nerf the two of them, while the complaints about Ranno were basically background noise in comparison.

So why does it feel like Ranno took the bullet meant for Zetterburn? And it feels like people are ignoring that the character has felt like hot fucking garbage for two months due to the run speed nerf. It's like he got de-personed. De-frogged.
Anonymous No.1926239
>>1926148
because Ranno is aids to play against.
Anonymous No.1926313 >>1926708
She looks better without the towel. Why did dan not make her sexier?
Anonymous No.1926708
>>1926313
you know why.
Anonymous No.1926792 >>1926881
That was effectively another Oly win.
Anonymous No.1926809
>wake up
>top 8 just ends
Oh, alright then
Anonymous No.1926881
>>1926792
LOX WIN BABEY
Anonymous No.1927156
>Lox random grand fnals
Soul...
Anonymous No.1927566
Increasingly convinced that Kragg:Absa is an insanely bad MU for Kragg
Anonymous No.1928346 >>1928392 >>1928542 >>1928653 >>1928976
whats the 4chan approved char to main. Just from skimming this general
>Clairen cringe
>zetter braindead
>fors lame
>olympia busted
>lox heavy
>krag braindead
>ranno complaining
>etalus heavy (refer to>>1914523)
>maypul busted
>orcane lame
Absa/Fleet/Wrastor chads ww@
Anonymous No.1928392
>>1928346
Maypul.
Anonymous No.1928542
>>1928346
You already know the answer
Anonymous No.1928653
>>1928346
I like the cat
Anonymous No.1928793 >>1928929
Ant has give me interest in trying out Absa, but god damn do I suck as her (~800 elo).
Anonymous No.1928831 >>1928952 >>1929085
>oh hey theres a sword character in this ga
>timestop gimmick
welp.
Anonymous No.1928929 >>1929149
>>1928793
I cant be the only one thinking that absa is crazy strong but just has a weird barrier to entry to get good with; this goat kills shit at such low percentiles imo
Anonymous No.1928952
>>1928831
tipper stun is only 15% more gimmicky than having a sword in the first place
Anonymous No.1928976 >>1929088
>>1928346
Lox is the chad choice. Pic related, average Lox main. Being a heavy is a massive downside, always is.
Anonymous No.1929006 >>1929009 >>1929185
its happening
Anonymous No.1929009 >>1929109
>>1929006
>another heavy
>after which sylvanos
>after which elliana
>make Artemis a heavy too!
>Hooooodaaaaaaaaan
Anonymous No.1929085
>>1928831
Anonymous No.1929088 >>1929105
>>1928976
I ran into a 1100 Lox who played like Gekk and it felt like he was a master player smurfing. He's honestly fucked up when you play him super mobile and never stop movin' and groovin'.
Anonymous No.1929105
>>1929088
must've watched the guide
https://www.youtube.com/watch?v=tGJ6hdieG98
Anonymous No.1929109
>>1929009
>Heavies of Aether II
Anonymous No.1929122
Kragg dittos are the best thing I've ever experienced in a fighting game
Anonymous No.1929149
>>1928929
My hot take is that she's actually one of the most brain dead spammers in the game, but no one plays her that way. If you just endlessly cycle cloub, ftilt 1, jab, and nair, she can shut down anything and juggle you forever for free.
Anonymous No.1929185
>>1929006
I really hope her projectile sucks so that her neutral isn't a matter of spamming stupid chair angles and dancing around it. Oh what am I saying this is Rivals of course that's what it'll be fucking projectile gimmicks
Anonymous No.1929335 >>1929406 >>1929762
Who can beat her?
Anonymous No.1929378 >>1929387 >>1929392 >>1929475
https://arch.b4k.dev/v/thread/719058937/
>deleted

what is with these mods?
Anonymous No.1929387
>>1929378
not a nintendo game
Anonymous No.1929392 >>1929401 >>1929475
>>1929378
there is already a thread up with Absa in the OP
>>>/v/719042924
Anonymous No.1929401
>>1929392
>rivals 2 thread gets deleted
>generic anthro waifu thread stays up
baffling
Anonymous No.1929406
>>1929335
>Nerfed again
>Still busted

Nothing. Her kit's inherently strong.
Anonymous No.1929437 >>1929450
Anonymous No.1929450
>>1929437
Holy shit watch out Fleet a snake quick kill it!!
Anonymous No.1929475
>>1929378
I presume it's because of >>1929392, but this also isn't the first time that a RoA2 thread has been deleted for no reason. It's entirely possible that there's just a janny who deletes it because it's "furry".
Anonymous No.1929746
>this is one of the frames absa has ingame
Why is she like this?
Anonymous No.1929762
>>1929335
Loxodont
Anonymous No.1929772
It's stupid how often I get to recover for free as Olympia simply because my opponent assumes I can't
>touch the bottom blast zone while edgeguarding
>FADC
>side special
>wall jump
>instant gem dash
>air dodge upward
>up special
>opponent watches all this with their thumb up their ass
Melee Luigi-esque
Anonymous No.1930682
Absas hoove fingers creep me out
Anonymous No.1930723 >>1930726
Nice /v/ thread man
Anonymous No.1930726
>>1930723
what a retard
Anonymous No.1930732 >>1930737
https://www.youtube.com/watch?v=Pv5i0wRjP0M
well okay
Anonymous No.1930737
>>1930732
That settles that. I'm pretty excited to see how they handle a dedicated grappler.
Galvan's still a ways off, so we won't be seeing her for awhile, anyway.
Anonymous No.1931048
I love my wife!
Anonymous No.1931675
>August is almost over already
wtf
mecha event flew by, i feel like i barely played at all
Anonymous No.1932251 >>1932499
All these heavies they should have just made a sumo wrestler game.
Anonymous No.1932499
>>1932251
This is a sumo wrestling game
Anonymous No.1932804
>play against the ultra-rare person who know show to edgeguard completely consistently
>with a linear recovery you're just forced to sidespecial into their ledge-invincble backairs 12 times in a row before you die
There has to be a better way
Anonymous No.1932994
>uair uair uair uair bair uair uair usp
so bored of this retard-pandering character
Anonymous No.1933026 >>1933027 >>1933039 >>1934072
>300 post thread on /v/ bitching about the lack of ant titties
I've played this series so long I forget that people genuinely decide to play the game or not based on the default character costumes. Maybe I'm too much of a gameplay enjoyer compared to normies. Or maybe they're an acquired taste.
Anonymous No.1933027 >>1933037
>>1933026
nah, it's just one upset schizo derailing the thread for hours now
Anonymous No.1933037 >>1933053
>>1933027
This, I clocked it pretty quickly. I love how people are like
>come back to /vg/ the schizos are gone, it's safe now :))
when this game attracts schizos like flies to shit
Anonymous No.1933039
>>1933026
I don't think there's a single post about gameplay in the entire thread, actually
Anonymous No.1933053 >>1933055 >>1933116
>>1933037
>this game attracts schizos like flies to shit
seriously, why? what is the secret sauce?
it's not the anthro characters because other actual furry games don't get derailed like this
Anonymous No.1933055
>>1933053
Nintendies believe that this game competes with smash- therefore- bad.
Anonymous No.1933116
>>1933053
it's the triple threat
>attracts the hate of people who hate furries
>even though you can obviously just play the game and not be a fucking furry
>attracts the hate of smash players, one of the most biggest communities of autistic manchildren, because it isn't smash
>even though it's obviously its own thing
>attracts the hate of e-celeb obsessed faggots because piratesoftware worked at offbrand games
>even though offbrand games has nothing to do with the actual game, piratesoftware was fired from the company, and it was ludwig, not piratesoftware, who was interested in it
all that remains of pirate is a gay cosmetic that no one uses
Anonymous No.1933372
>kragg player camps, refuses to say GG
ok
Anonymous No.1933611 >>1933854
I think the thing that I truly hate about Clairen is that I've yet to find a way to play the MU without being a massive fucking pussy. When Zetterburn, Ranno, Olympia, or even Loxodont combo me, I'm like
>Okay, whatever, you deserve it, I made a mistake
But Clairen's tippers make every combo feel fraudulent as fuck. When you're playing against Clairen, you can't afford to push advantage at all because she'll simply spam jab, dtilt, fair, or bair out of hitstun, hit a tipper and reversal you. Not even Zetterburn or Olympia are as good at Uno reversing you. And you'd think
>Oh, well, if she's just spamming to fish for tippers, I'll parry
Except any half-competent Clairen will adapt and grab because she has the most disgusting dash grab hitbox in the game. The only consistent counterplay is to force the Clairen to actually approach by playing like a pussy, fish for stray hits or punishes on unsafe lmao options like utilt or dair, and give up advantage the second you sense that you're not going to get a true combo. It feels less like playing Rivals, more like playing Ultimate.

I'm pretty sure Plup said she's the most cancer character in the game and I agree.
Anonymous No.1933688
The dash dance (or really the dashback) changes suck ass. Im personally just finding myself getting caught too often instead of whiffing an attack.
Anonymous No.1933854
>>1933611
>I'm pretty sure Plup said she's the most cancer character in the game and I agree.
https://youtu.be/Q58InZRjOEE?t=173
Anonymous No.1933925 >>1933927
the more i watch absa the more it confuses me why no top players picked her up. it is literally impossible to lose as absa. she should on paper win every tournament
Anonymous No.1933927
>>1933925
Pick her up yourself. Learn how finicky it is to space as her.
Anonymous No.1934020 >>1934113 >>1934348
who's the number 1 ranno? are there any? i haven't seen him in the past few tourneys i've watched
Anonymous No.1934072
>>1933026
It was more about all of the females in the game than it was the ant character. Why do you all keep overlooking that?
Anonymous No.1934113 >>1934252
>>1934020
idk but the #1 ranno wont ever really be that far ahead of even the #5 ranno
ranno is just designed in a way where his strongest options are so much stronger than his other options that has no real ways to switch up his play style
once he got nerfed it wasnt worth playing such a predictable character against people who know what theyre doing so theres not really a ranking of rannos, just a pool of people that are good at playing him
Anonymous No.1934252
>>1934113
It's a shame Leffen pussied out from competing in this game. His frog would have been interesting to watch if developed.
Anonymous No.1934348 >>1934474
>>1934020
The former highest ranking Ranno player is Ant, who dropped him for Absa. There really aren't any good Ranno players, or rather you don't see good Ranno players in bracket because he's been lying face-down in the Yamcha crater for two months. The balance patch that nerfed Zetterburn nerfed Ranno twice as hard, yet no one is acknowledging it. The issue isn't that he's over- or underpowered, it's that he feels slow and awkward to play with the run speed nerf. Ranno used to be good at four things:
>tech chasing
>hitfalling to extend combos
>edgeguarding
>camping like a coward
Now he's only good at edgeguarding and camping. The run speed nerf hurts his ability to RTC and combo, and a good dash dance (his dash speed was unchanged) doesn't do much for Ranno when his worst MUs are all disjoint characters who want to spam against him. I think people realized that Maypul and Clairen have sort of filled Ranno's niches better than he can now. Maypul tech chases better. Clairen grabs and juggles better.

I just don't know why you'd play Ranno when he's so fucking sauceless at the moment. He's basically become Melee Sheik or Ultimate Palutena: the chaff that gets sorted from the wheat during bracket.
Anonymous No.1934474
>>1934348
I think his poison gimmick should be overhauled a little to give him something to do and discourage needlecamping. Dunno what.
Anonymous No.1935053
>>1904592
I want that
Anonymous No.1935256 >>1935279 >>1935390 >>1935805
https://www.youtube.com/watch?v=MDzP2e-zDTY
Anonymous No.1935279 >>1935284
>>1935256
>in b4 "why my main doesn't get any skins? >:(((("
Anonymous No.1935284 >>1935850
>>1935279
get in the cuck chair, stupid frog
Anonymous No.1935390
>>1935256
cool
Anonymous No.1935771
ausfag tuning in, surely theres another ausfag
Anonymous No.1935805
>>1935256
>Wrastor
>Absa
>Clairen
>Maypul
>Forsburn
Oh, good. Another month of 90% of my matches being against Clairen.
Anonymous No.1935850 >>1935961 >>1936509
>>1935284
>pirate
Absa, Clairen, Maypul*, Wrastor; Forsburn
>mecha
Clairen, Etalus, Kragg, Zetterburn*; Absa
>summer
Absa, Clairen, Loxodont, Ranno*; Forsburn
>food
Maypul, Orcane*, Wrastor, Zetterburn; Olympia
>spring
Clairen, Kragg*, Loxodont, Maypul; Zetterburn
>LoA
Clairen, Fleet, Olympia, Wrastor*; Olympia (Badger Co.)
>legends
Fleet, Forsburn*, Loxodont, Orcane; Maypul (Pirate)
>Valentine's
Etalus, Fleet, Forsburn, Orcane*; Wrastor (Tailslide)
>primal
Forsburn, Kragg, Maypul*, Orcane; Etalus
>winter
Forsburn, Kragg, Loxodont*, Ranno; Loxodont (Hockey)

Ranno's only appearance in a monthly event in the past 9 months has been a free track skin, and one of the worst ones. He has a Lovers of Aether skin in the game data, but it wasn't included in the Lovers of Aether event. His winter event skin is also kind of shit, meaning he only has one good event skin: his Halloween skin from the game's launch. Clairen, meanwhile, has appeared in 5 of the past 10 events.
Ranno can't stop fucking losing.
Anonymous No.1935906 >>1935924
How do I punish people who plank when I lose a stock? Ledges are so stupid man. Why does grabbing the side of the stage make you invincible? why not make it armor at least so I can still do damage
Anonymous No.1935924
>>1935906
Don't.
>but that's stupid
Yes. Unfortunately, planking is good because RoA edgeguarding is so silly. Getting knocked off-stage isn't really a huge disadvantage when you can easily turn it into a reversal, which is what plankers are fishing for.

I once had a Loxodont player simply stop playing the game because I refused to run up to him planking with side special every single stock. Like, dude, come the fuck on. I'm not going to approach you when you're farming ledge invincibility. Why would I?
Anonymous No.1935961
>>1935850
His Lovers skin was finished before the kickstarter even launched!!
Anonymous No.1936509
>>1935850
Anonymous No.1937933 >>1937950
Anonymous No.1937950
>>1937933
>twirls pencil
>it hits kids sitting two desks away
Anonymous No.1938124 >>1938128 >>1938131 >>1938162 >>1938213
Man idk why everyone on /v/ bitches about heavies. They're way less annoying than pancaking Maypul
Anonymous No.1938128 >>1938213
>>1938124
/v/ does not play games.
Anonymous No.1938131 >>1938132
>>1938124
I would take 10 maypuls over one kragg
Anonymous No.1938132
>>1938131
Elaborate
Anonymous No.1938134
I would take one (1) Maypul over anyone else in the world.
Anonymous No.1938162 >>1940768
>>1938124
Word. I just had a fucking 5-minute game against a Maypul player who was just dash dancing and even babydashing back and forth in neutral waiting for me to approach when he was down. I won, but it was like pulling fucking teeth.

I'll take a BM'ing Kragg over another fucking Maypul or Clairen any day of the week.
Anonymous No.1938213 >>1938217 >>1938300
>>1938128
I'm the one complaining about heavies on /v/ and I have over 200 hours played
>>1938124
They're not annoying to play against, there simply shouldn't be too many of them. It creates an imbalance that's bad for tournaments because it means theres a high chance viewers will watch some boring heavy vs heavy mu. It's just objectively bad for the game in every way. I believe you should give the people what they actually want and not whatever Dan thinks is hilarious at the time. There's a LOT of people that haven't bought the game yet because they're waiting for that one character they will finally find interesting and dlc heavy #3 will not be it
Anonymous No.1938217 >>1938219 >>1939946
>>1938213
>some boring heavy vs heavy mu
https://www.youtube.com/watch?v=_5oRjSHlq5k
idk what you're talking about this is gold
Anonymous No.1938219
>>1938217
He already said that heavies are lame. You don't have to prove his point
Anonymous No.1938300 >>1938604 >>1939946
>>1938213
First off, heavy vs. heavy has provided some of the most better sets I've seen in tournament. Gekkinga waging war against Kragg has been great. Second, it seems off to suggest that there's a
>higher chance viewers will watch some boring heavy vs. heavy MU
when there have barely been any heavies in top 8s.
>Evo
Olympia, Maypul, Orcane, Forsburn, Clairen
>Supernova
Olympia, Clairen, Forsburn, Fleet, and Zeebee's Kragg getting 3-0'd by Sparg0 in losers quarterfinals
Collision
>Olympia, Forsburn, Zetterburn, Absa, Clairen, and Zeebee's Kragg
Where are all the heavies apparently polluting brackets?

I don't know why you're so fucking obsessed with heavies.
Anonymous No.1938604
>>1938300
>most better
>switched the formatting halfway through for no reason
Anonymous No.1939942 >>1939958
I have to respect players who choose to mash B every time they're grabbed by the rat, it's a choice between 7% or this bullshit
Anonymous No.1939946
>>1938217
>clicks on video
>guy immediately SDs in the first 5 seconds
>commentators are a zoomer and zommette screaming over literally nothing in their autism accents the entire time
>game 1 ends with the guy dying to the most underwhelming gimp of all time
nice hype set, bro
>>1938300
>I don't know why you're so fucking obsessed with heavies.
Heavies are boring. And this is not just my opinion, it's most people playing platform fighters. I don't know why this is such a hard statement for you to grasp. yeah sure they didnt make top 8 at evo, big whoop. I am thinking about the future. With the ant character coming and the one that was recently announced that means the game is getting two more heavies. People waiting for this game to be good enough to purchase aren't waiting for heavies, they're waiting for an actual cool character. And these future characters could still appear in tournaments more than people would like to see them and in my matches.
Anonymous No.1939958 >>1939969
>>1939942
>olympia vs heavy
not a real clip, sorry
Anonymous No.1939969
>>1939958
Until someone else starts making WebMs that aren't entire FFA matches, you're getting rat and you're getting bug
Anonymous No.1940768
>>1938162
Anonymous No.1942322
Anonymous No.1942758 >>1942841 >>1942881
Is spamming dtilt at ledge actually Clairen's optimal edgeguard and ledgetrap, or are Clairen players all just pussies
Anonymous No.1942841
>>1942758
no her optimal edgeguard is invincible drop ledge bair
Anonymous No.1942881 >>1942882 >>1943433
>>1942758
No, it's just the lowest or low-hanging fruit. I imagine they're Ultimate refugees.
Anonymous No.1942882
>>1942881
>or
of*
Anonymous No.1943433 >>1943636 >>1943730
https://steamcommunity.com/games/2217000/announcements/detail/535485791717032633
It's up, tl;dr
>some skins
>some palettes
>Champion Clairen skin
Jesus tap-dancing Christ on crutches, I do not need more people playing this fucking character for ANY reason. FUCK OFF.
>Listen-servers
Peer-to-peer is peer-to-here
>waveland into dash adjusted
>visual effect for untechable knockdowns
>Clairen dtilt nerfed so it doesn't do this shit as much >>1942881
>Forsburn's smoke hurtboxes are now smaller
>Orcane side special is now visible
>Absa up special spam nerfed
>Absa ftilt hitbox adjusted forward
>Absa ustrong buffed
Anonymous No.1943636
>>1943433
Thank you Trevor
Anonymous No.1943730 >>1944643
>>1943433
>we got P2P connection after almost one year
damn
Anonymous No.1944120 >>1944166
Imagine how successful this game would've been if it were delayed by 15 months
Anonymous No.1944166 >>1944449
>>1944120
the game was already delayed by 3 months when it launched
Anonymous No.1944449 >>1944458
>>1944166
They didn't delay it enough
Anonymous No.1944458 >>1944473
>>1944449
wrong
the delay was bad because without it absa could have released sooner
Anonymous No.1944473 >>1944493
>>1944458
You don't know what you're talking about. You have no idea if that delay contributed to absa coming out later. Maybe they overestimated how much work that could do in X amount of time
Anonymous No.1944493 >>1944588 >>1944706
>>1944473
>You have no idea if that delay contributed to absa coming out later.
maybe it did, maybe it did not
I'm mostly calling back to this old conspiracy
>>>/vg/506788951
>>>/vg/506789693
>>>/vg/506790483
>>>/vg/506790797
Anonymous No.1944588 >>1944590
>>1944493
I do not miss the Absa cookie schizo shit
Anonymous No.1944590
>>1944588
I miss it
It was peak /roag/
Anonymous No.1944643
>>1943730
maybe i have a chance now
Anonymous No.1944706 >>1944711
>>1944493
i don't know how to view deleted posts
Anonymous No.1944711 >>1944822
>>1944706
If you're on PC, install 4chan X on your web browser
https://chromewebstore.google.com/detail/4chan-x/ohnjgmpcibpbafdlkimncjhflgedgpam
Anonymous No.1944716
>ranked Clairen decides to "lock in" game 3
>previous two games were 2-3 minutes long
>5 minute game where she dash dances back-and-forth on the opposite side of the stage waiting for me to approach so she can grab me
That's all the ranked I need for today, back to casual
Anonymous No.1944822
>>1944711
4chan x is dead. use the xt fork: https://github.com/TuxedoTako/4chan-xt
Anonymous No.1945422 >>1945448
ranno might honestly be a low tier now
Anonymous No.1945448 >>1945475
>>1945422
there are no low tiers in this game
Anonymous No.1945475 >>1945794
>>1945448
low tier, relatively speaking. but what's the point of playing him if everything he can do, any number of other characters can do better?
>tech chase
maypul, orcane (especially pre-nerf), clairen
>grab game
clairen, olympia
>disjointed hitboxes
clairen, loxodont, fleet
>mash
zetterburn, olympia, orcane
>juggle
wrastor, fleet, olympia
>put you in an inactionable state where you get hit for free
olympia, who doesn't need to spend an entire day throwing out the slowest, most predictable, least safe command grab in the world to put you in the gem. it's also easier to kill people out of the gem. every time i try to play him, he just feels crippled and power crept. i very rarely run into ranno players online, and when i do they're clearly working harder than i am and still losing.
>captcha: H80XX
>mfw
Anonymous No.1945794 >>1946194
>>1945475
>main sheik
>play roa
>main ranno
problem??? theyre both incredibly consistent and versatile
Anonymous No.1946194
>>1945794
i don't know, the character just hasn't clicked for me at all since the run speed nerf
Anonymous No.1947210
>guy BMs quits after winning one game before I can switch to my main
>guy quits after losing one game to a secondary
>guy character and stage counterpicks me in casual
>Ranno player needle camps me for 5 minutes in ranked
>game matches me with an actual unranked player who has no idea what they're doing, while I'm clutching my win streak one win away from getting back into diamond
Just really high quality matches today
Anonymous No.1947844
Anonymous No.1948687 >>1949090
anybody want to play?
Anonymous No.1949090 >>1949101
>>1948687
region? theres a 1% chance its oce, right?
Anonymous No.1949101
>>1949090
check your dms