>>11924326
>1. Are you supposed to rest after every single battle?
Depend on your level and what you just got into fighting. Later on you won't need to. Also that mini off side library with the book cases with the window overseeing the small cave river is a good place to rest very, VERY early on if you are out of sight of anything going past the doorway.
>2. How can I advance if there are lots of huge groups of enemies patroling the only path?
On Arnika road and some other places there are places where you can hide and be patient, and if you rest when the time changes sometimes those enemies will thin out. It's also about learning to draw away what enemies you can handle in small groups to make that path.
>3. Did I gimp myself by only having one offensive spellcaster that can cast area spells?
Later on a bunch of classes get offensive spells as well, some can be brutal. Probably not for now.
>4. How far was I from the first town?
Monastery leads to Arnika. Arnika goes in two directions one way through dangerous territory which can lead to a camp of militaristic Rhino guys which can be used as a temp camp and you can buy some things. Other way leads to the city. I found hugging the boundary of the road and watching and peeking early on to sneak through works fine on early parts of the game. It won't be a problem later. You'll out level everything that can show up. Anyway, it's a bit of a hike to Arnika.
>5. If someone dies this early in the game, is there anything you can do or is it better to just restart?
I just reload. Play smart, play Save-smart!