← Home ← Back to /vst/

Thread 2231625

1000 posts 368 images /vst/
Anonymous No.2231625 [Report] >>2231859 >>2231950 >>2233157
EUV / EU5 / Europa Universalis 5
DAY NINE
https://store.steampowered.com/app/3450310/Europa_Universalis_V/
Anonymous No.2231628 [Report] >>2231875 >>2232419
crown power is overrated
Anonymous No.2231632 [Report] >>2231958 >>2231960 >>2231962 >>2231969 >>2231989 >>2232408 >>2232412 >>2232773 >>2232891
Who you playan?
Anonymous No.2231636 [Report] >>2231640
is it good yet?
Not playing until its fixed
Anonymous No.2231637 [Report]
feels gamey to offer a privilege to my 6 or 7 tribespeople and get the same full effect of the privilege as someone whose population is 50% tribespeople
Anonymous No.2231640 [Report]
>>2231636
They fixed it on November 4th
Trust the plan
Anonymous No.2231661 [Report] >>2231700 >>2231716 >>2232229 >>2232636
>Start stripping mass privileges to deal with court and country
>Peasant revolt covering 95% of the Tsardom's land
>About 17.000 peasants take up arms across the entirety of it.
Well that ended up being a pretty sizeable nothingburger. Having to gun down hordes of angry peasants would've been fun.
The revolt ticked from 0 to 100 pretty quickly though because of all the removed privileges. Maybe the amount of time they have to build up and organize factors in to the strength of the rebellion?
Anonymous No.2231667 [Report]
are there scripted characters throughout the game?
Anonymous No.2231693 [Report] >>2231732 >>2231793
any pirate bros has the 1.03 patch? sharing is caring.
Anonymous No.2231700 [Report] >>2231703
>>2231661
nice,
but if i'm at like -80 stab, why shouldn't i just revoke some nobel privleges etc?
Anonymous No.2231703 [Report]
>>2231700
are you allowed to do that? i thought that if something cost 150 stab you had to be at +50 first
Anonymous No.2231716 [Report]
>>2231661
popular revolts are broken too. mine with Castille was only two counties and 1k troops.
Anonymous No.2231717 [Report]
>turn rural shithole into town
>accidentally collapse the local food supply
oh no
Anonymous No.2231723 [Report] >>2231729 >>2231770 >>2231895
Anonymous No.2231725 [Report] >>2231737
a bunch of chinese peasants were mad at me for not converting to confucianism* so i converted to confucianism* and they still revolted about it
Anonymous No.2231729 [Report] >>2231736
>>2231723
>Take your autism on the go so the public will give you even weirder looks
Anonymous No.2231732 [Report] >>2231779
>>2231693
Everyone laugh at the poor Brazilian
Anonymous No.2231736 [Report]
>>2231729
>caring what normalfaggots think
Anonymous No.2231737 [Report] >>2231744
>>2231725
your fault for not telling the peasantry to go fuck themselves
Anonymous No.2231744 [Report]
>>2231737
i wanted to become huangdi anyways
i couldn't join any sects for some reason though
Anonymous No.2231745 [Report]
Will Xorme save eu5? Anyone played eu4 with his stuff?
Anonymous No.2231765 [Report]
I feel as though RGOs should not scale off of population.
And food production should not scale off of space, but how much free space or something.
Because this megacity produces more food than the entire Kyoto market.
Anonymous No.2231770 [Report]
>>2231723
Your laptop is probably louder than the engine outside
Anonymous No.2231779 [Report] >>2232041
>>2231732
>he bought the game on release
Anonymous No.2231782 [Report] >>2231801 >>2231897
thats an interesting flag
Anonymous No.2231791 [Report] >>2231798 >>2231800 >>2231885
what country has the best flavor?
Anonymous No.2231793 [Report] >>2231825
>>2231693
theres a portable version on rutracker
Anonymous No.2231798 [Report]
>>2231791
by the game's own metrics england
Anonymous No.2231800 [Report]
>>2231791
Anon likes the taste of sem(i)en
Anonymous No.2231801 [Report] >>2231897
>>2231782
wow another dual color Muslim crescent flag
>tirol
wot
Anonymous No.2231806 [Report] >>2232524
Is the new world still fully colonised by 1700 like in eu4 or is it slower
Anonymous No.2231808 [Report] >>2232524
nobody has played that long yet
Anonymous No.2231815 [Report]
very indecisive about which reform to pick, I kinda don't wanna any cost reduction cause money isn't an issue even if I like the bundled bonuses
Anonymous No.2231818 [Report] >>2231820 >>2231843 >>2231869 >>2231902
>this is bugged
>that is bugged
>these are bugged
>those are bugged
>they don't currently work
>wait for next patch
>wait for DLC for fix
Anonymous No.2231820 [Report]
>>2231818
Welcome to Paradox games on release
Anonymous No.2231821 [Report] >>2231831 >>2231839
what's the first few years for the Ottomans look like? I thought they started off with a military advantage over Byz. Are you meant to consolidate Anatolia first?
Anonymous No.2231825 [Report]
>>2231793
thanks mate
Anonymous No.2231827 [Report]
for the love of amaterasu please tell me whats the keyboard key for drilling army
Anonymous No.2231831 [Report] >>2231839 >>2231844
>>2231821
OttomAn borders were romanced in EU4.
Anonymous No.2231834 [Report] >>2231898
>AI can still refuse your peace offers if you don't have enough warscore or are making too many demands despite have yesman enabled
how the hell am i supposed to do test games if the yesman cheat doesn't even work properly?
Anonymous No.2231837 [Report] >>2231844
so what cabinet things I should do at start?
Anonymous No.2231839 [Report]
>>2231821
>>2231831
Also Bulgarian nation disintegrated so i think Ottomen didnt even declare war they just claimed the cores themselves.
Anonymous No.2231843 [Report]
>>2231818
DLCs are not supposed to fix bugs, they add more
Anonymous No.2231844 [Report] >>2231847
>>2231837
i usually do control in my capital province + stability

>>2231831
so i should be consolidating Anatolia first?
Anonymous No.2231846 [Report]
I am also cheating with console but I tell myself I am learning the game and using it to unfuck me as I learn. like somehow being decades behind in army tech and getting raped in a war because i didn't know that stuff was locked behind research i wasn't even close to
Anonymous No.2231847 [Report]
>>2231844
in EU5 do what ever you do. They just have free CBs on anatolian minors.
Anonymous No.2231859 [Report]
>>2231625 (OP)
imagine discovering this and then you start raping natives living there
Anonymous No.2231864 [Report]
Where do I change my rivals?
Anonymous No.2231868 [Report]
god I fucking hate naples
>plague in ireland
>naples also gets it for 1 day
-50 prosperity
>plague in mongolia
-50 prosperity
>plague is ravaging norway
-50 prosperity because one guy did cough in naples
Anonymous No.2231869 [Report]
>>2231818
small jewish indie company please understand
Anonymous No.2231870 [Report] >>2231871 >>2231877 >>2232077
So... When does the league war start? It's 1650 and nothings happening....
Anonymous No.2231871 [Report] >>2231876 >>2231892 >>2232527
>>2231870
never happened in my game. France had a nobility revolt. The revolt joined the HRE and eventually won, so now I have France in the HRE as the emperor.
Anonymous No.2231875 [Report]
>>2231628
If you have below 25% then getting to 25% is probably the most important thing in the game. Beyond 25% it basically doesn't matter though.
Anonymous No.2231876 [Report]
>>2231871
>France had a nobility revolt. The revolt joined the HRE and eventually won,
Anonymous No.2231877 [Report] >>2231892
>>2231870
it doesn't lol
enjoy being cockblocked for 150 years if you're in central europe
Anonymous No.2231878 [Report] >>2231887 >>2231889 >>2231890 >>2231982
Is there anyone out there doing the economy fully manually? My instinct is to not automate things, but the economy feels borderline impossible to not at least partially automate. Are we even meant to be doing this completely on our own or was using automation the intention?
Anonymous No.2231879 [Report] >>2231886
Ethiopian regulars, stackwiped
Peasant levies, sent running for their lives
TIME FOR MASS ENSLAVEMENT
Anonymous No.2231882 [Report] >>2231884 >>2231941 >>2231942 >>2231946 >>2231953 >>2232014 >>2232534
why did they nerf Bradenburg so hard?
Anonymous No.2231883 [Report]
>release 5 vassals after finally conquering the Pale and dealing with English bullshittery for decades
>random English vassal decides to declare independence against an England that has Castille as an ally
>3 of my guys decide to support them for some reason
>they get instantly steamrolled and England gets free land
awesome cool and fun
Anonymous No.2231884 [Report]
>>2231882
because it's not XVII century start
Anonymous No.2231885 [Report]
>>2231791
England/France and Byzantium/Ottomans seem to have most flavour
Anonymous No.2231886 [Report] >>2231900
>>2231879
What mechanic lets you enslave on occupation? Is it all non-christians?
Anonymous No.2231887 [Report] >>2231890
>>2231878
I felt the same way about not wanting to automate shit, but now I automate 95% of my trade. I leave some trade capacity manual in case I really need something in my market, but having to micro each trade isn't worth the time investment. I micro the rest of my economy though (buildings, RGOs, etc.)
Anonymous No.2231888 [Report]
>>2231833
Hoi4 community would be good if it weren't for russians, eastern europeans, central europeans, and americans/latinos
Anonymous No.2231889 [Report] >>2231903
>>2231878
I think basically everyone automates trade. Even turbo autistic youtubers are automating trade.
Anonymous No.2231890 [Report] >>2231894 >>2231903
>>2231887
>>2231878
As a colonial/trade empire I have loads of trade capacity in over a dozen markets, I can't imagine doing that shit manually. One market, maybe.
Anonymous No.2231892 [Report] >>2231896
>>2231871
>>2231877
Put how will I ensure the protestant league wins as Sweden to get the achievement? I already allied the league leader. what else can I do? NOTHING
Anonymous No.2231894 [Report]
>>2231890
Yeah, I'll 100% automate every other market other than my own, but I like having a little more control over my main market.
Anonymous No.2231895 [Report]
>>2231723
comfy
Anonymous No.2231896 [Report]
>>2231892
The same way it happens in EU4. YOU DECLARE RELIGIOUS LEAGUE WAR ON EMPEROR
Anonymous No.2231897 [Report] >>2231902
>>2231782
>>2231801
>religion is hussite
>has a cresent on the flag
Anonymous No.2231898 [Report]
>>2231834
I noticed that too. Even the cheats are broken.
Anonymous No.2231900 [Report]
>>2231886
It's mostly Muslims and pagans, mb in Asia as well? There's also some regional techs, everyone in Africa can enslave basically
Anonymous No.2231902 [Report]
>>2231897
t. >>2231818
Anonymous No.2231903 [Report]
>>2231889
>>2231890
it's very smithian
Anonymous No.2231904 [Report] >>2231911
What mods are you guys looking forward to? I feel like there's a lot modders can do with IOs, situations, etc.
Anonymous No.2231909 [Report] >>2231915 >>2231923
Is it worth feeding land to vassals or should I just release conquered provinces as new vassals?
Anonymous No.2231911 [Report] >>2231914 >>2231919 >>2232450
>>2231904
Anime portraits
Anonymous No.2231914 [Report] >>2231924 >>2231991
should i move my capital to Madrid as Castille?

>>2231911
these look like shit desu
Anonymous No.2231915 [Report]
>>2231909
>or should I just release conquered provinces as new vassals?
this one. it means you don't have to use a cabinet slot on integrating, your new vassal will do it for you and have to deal with the initial low control themselves. taking on that newly conquered territory yourself is basically a scam. you're losing money, not gaining money, until you core it
Anonymous No.2231917 [Report] >>2231920
How do i get Towns or Cities?
Anonymous No.2231919 [Report]
>>2231911
i want to put them all in a blender
Anonymous No.2231920 [Report] >>2231944
>>2231917
click a location and look for the location tier icon. click it to upgrade
Anonymous No.2231923 [Report] >>2231931
>>2231909
If you have too many vassals then annexing them in the future will be difficult because of the -50 relations penalty, you want to strike a balance.
Anonymous No.2231924 [Report] >>2232450
>>2231914
better than base CK2 models though
Anonymous No.2231925 [Report] >>2231932 >>2231934 >>2232670
i havent manually built a single road but my empire is full on roadworked

thank you based nobles+burgers
Anonymous No.2231929 [Report] >>2232125
universal europa vghh
Anonymous No.2231931 [Report]
>>2231923
the -50 relations penalty upon annexation is trivial for all the benefits that a vassal swarm brings
Anonymous No.2231932 [Report] >>2231937
>>2231925
Do they actually build sensible road or just randomly?
Anonymous No.2231934 [Report] >>2231938 >>2231939
>>2231925
Roads are only good if you have Gold or Silver which produce more with if you connect it with roads. They take it to to your capital, then to a harbor and ship it. You can actually private those Gold shipments day one too.
Anonymous No.2231937 [Report]
>>2231932
its somewhat sensible
some wasted
as far as i can tell
Anonymous No.2231938 [Report]
>>2231934
This is kind of a bad take. Roads are good pretty much mostly everywhere because of the proximity cost reduction.
Anonymous No.2231939 [Report]
>>2231934
roads are good everywhere you stupid african nigger
Anonymous No.2231941 [Report]
>>2231882
>1337
You're going to have to earn your Prussia
Anonymous No.2231942 [Report]
>>2231882
This is before they invented the Protestant work ethic. The technology wasn't there yet
Anonymous No.2231944 [Report]
>>2231920
And then watch everybody starve because you didn't stockpile enough food
Anonymous No.2231946 [Report]
>>2231882
You're gonna have to earn that happy ending Anon
Anonymous No.2231950 [Report]
>>2231625 (OP)
is there a nsfw mod out yet?
Anonymous No.2231952 [Report]
>>2231913
trade is 100% automated yes
i build everything manually, including 10000 trade offices
Anonymous No.2231953 [Report]
>>2231882
it sucks but I enjoy suffering and a challenge but it will probably never be picked in multiplayer
Anonymous No.2231954 [Report] >>2231956
>>2231913
NTA but I just spammed Overseas Trading Posts + Trade Offices all over and left trade itself automated. This adds trade capacity everywhere, the automated trade rakes in money for you. Eventually you get more naval range to spam more of them, and then you can start colonizing for even more stuff, but I didn't get too far into that yet

When you build foreign buildings, the pops they employ are counted as part of your country. Which is why I have almost 400k pop but only like 200k in Cyprus.
Anonymous No.2231956 [Report] >>2231961
>>2231954
>When you build foreign buildings, the pops they employ are counted as part of your country

wait, what? I thought it worked like Vic 3's foreign investment where you use the other country's pops, and that country pays their wages, but you get the benefits from the building. Is that what you're saying or am i retarded
Anonymous No.2231958 [Report] >>2231960 >>2231962 >>2231969 >>2231974 >>2231976 >>2232412 >>2232773 >>2232891
>>2231632
Why did Johan do this
Anonymous No.2231960 [Report]
>>2231632
>>2231958
why did you install this mod
Anonymous No.2231961 [Report] >>2231970 >>2231971
>>2231956
The peasants in the location where you make the building promote to staff your building. But when they do that, they convert to your culture and religion, and get counted as "your" pops. If you mouse over the pop in the province, your flag will be next to them in the tooltip.
So basically you turn the local NEETs into your henchmen and steal pops to become wagies for the company.

You pay the building upkeep, and also reap all the benefits of the building. (trade capacity + trade advantage)
Anonymous No.2231962 [Report]
>>2231632
>>2231958
no way some weirdo already made a mod with stuff like this bro wtf
Anonymous No.2231963 [Report]
So upgrading from Naples to Two Sicilies doesn't actually do anything, right? It's entirely cosmetic?
Anonymous No.2231965 [Report] >>2231973
Any tips on annexing and integrating quicker? I've been boosting cultural stats but the cap is +50% annexation speed. I need to blob harder.
Anonymous No.2231966 [Report] >>2231975
how do I slave trade? I have plantations and I have slave centers built, but neither the african nor american markets have the trade capacity to trade them
Anonymous No.2231969 [Report]
>>2231632
>>2231958
kek wtf
Anonymous No.2231970 [Report] >>2231977 >>2231985
>>2231961
>they convert to your culture and religion
They don't.
Anonymous No.2231971 [Report] >>2231985
>>2231961
>But when they do that, they convert to your culture and religion

hahaha that doesn't seem like its intended but also seems like a pretty decent way to weaken that country
Anonymous No.2231973 [Report]
>>2231965
Well damn speak of the devil
Anonymous No.2231974 [Report]
>>2231958
Why did the troon do this?
Anonymous No.2231975 [Report]
>>2231966
Send the slaves to your home market then export them, if you have the trade range this is the most reliable way to do it.
Anonymous No.2231976 [Report]
>>2231958
BASED
Anonymous No.2231977 [Report] >>2231981
>>2231970
How does it work then?
Anonymous No.2231979 [Report] >>2232015
am i allowed to be doing this
>captcha: h0ax0
Anonymous No.2231981 [Report] >>2231984
>>2231977
They just don't convert. If you build trade posts all over England your pie chart will say you're 1% English
Anonymous No.2231982 [Report]
>>2231878
I have it mostly automated, but check every few months to manually add trades for goods that are heavily requested on the market
Anonymous No.2231984 [Report] >>2231986
>>2231981
But they do count for your population? Is that a bug? That doesn't really seem right.
Anonymous No.2231985 [Report] >>2232018
>>2231970
They don't? It seemed like they do, where were all the greek orthodoxes coming from then? They didn't move from my homeland, that's for sure. Otherwise the island would be empty by now

They're in other provinces but still in your "country" because that's how the extraterritorial memes work, from my experience it's as if you're stealing other countries' pops.

>>2231971
It's definitely intended. Because if there's already burghers of your culture in the province, you can't build these buildings. Plus they gave banking countries their own made-up cultures, specifically so they can build anywhere.
It doesn't really weaken the host country since they barely employ anyone. And I think you can delete them? But the AI doesn't do that afaik
Anonymous No.2231986 [Report]
>>2231984
Yes they do, I don't know if it's intended and if you 'steal' the pops or if they're counted for both countries
Anonymous No.2231987 [Report]
at what point do i integrate vassals? never? after i research better roads? i want the ass thetic borders
Anonymous No.2231989 [Report]
>>2231632
idk bout to start a new one
Anonymous No.2231991 [Report] >>2232066
>>2231914
I don't know how it is with higher tech roads but early game it's kinda bad
you want to stay in the urbanized zones around valladolid/burgos or move to the guadalquivir valley
Toledo i also okay
Anonymous No.2231993 [Report] >>2231996 >>2231999 >>2232001
is culture convert or religion convert meant to be this slow

30 years to convert 1 median pop province in anatolia.....
Anonymous No.2231994 [Report]
Does the latin empire have content? i feel like playing one of the frankokratia countries
Anonymous No.2231996 [Report]
>>2231993
Seems pretty reasonable desu
Anonymous No.2231999 [Report]
>>2231993
stick increase control on the same province, speeds it up (because control is a huge negative modifier to it)
Anonymous No.2232001 [Report] >>2232005
>>2231993
Culture and religious conversions are way too fast if anything
Taking me no time at all to eliminate g*rman filth from my lands
Anonymous No.2232003 [Report] >>2232004 >>2232006 >>2232012 >>2232013 >>2232017 >>2232022 >>2232024 >>2232026 >>2232080 >>2232379 >>2232663 >>2233084
Hello everyone and welcome to some updates from Paradox Tinto on what we are doing with Europa Universalis V.

So what's happened in the last week since we last talked? First, we released 1.0.2, which contained hundreds of important fixes, and then we released a small update this Monday called 1.0.3, which was primarily fixing some crashes and added the setting where you can maximise tickspeed over fps.

Since last week, the core of the team has been working on the next patch, which is now in the approval QA process and will be released early next week. What does this patch contain? Well, the patch notes are 700 lines at the moment, but the highlights include:

>Pop Demands rework, where wealth impact what type of goods the pops want
>You can now decide how much you want your pops to starve when you don’t produce enough food and don’t want to spend money on buying food.
>Cores will no longer instantly disappear, so should help with the Emperor not getting exclaves around the world.
>Characters will no longer all be cleanshaven.

What are we working on now for the weekly patches for the rest of the year:
>Further AI improvements
>Quality of Life in the UI, like easier ways to upgrade buildings.
>Performance, Stability and Multiplayer Improvements
>Improvements to China and other parts of the world not working as they should.
>Improvements to localisation
>And as much bugfixing as possible..

We are also working on a big free update named 1.1 - ‘Rossbach’ to be released in early February for things that are more risky and take longer time to develop. Our focus there is adding some more content to the german region, new clothes, hats & wigs for the 18th century europeans, new improved UI for army and mercenary recruitment and much more.

Also, for those of you who wonder about the first dlc Fate of the Phoenix, we have now started the process of designing how it will work, basing it a lot on what type of mechanics you as a community have been enjoying.
Anonymous No.2232004 [Report]
>>2232003
Concerning that France isn't part of the highlights
Anonymous No.2232005 [Report]
>>2232001
Idk, I’ve been settling tribesmen and converting Highlanders to Scots since the game started and they still make up 1/4 of my country (it’s 1435).
Anonymous No.2232006 [Report]
>>2232003
>>You can now decide how much you want your pops to starve when you don’t produce enough food and don’t want to spend money on buying food.
Based realism mechanics
Anonymous No.2232007 [Report] >>2232122
Is Kalmar Union Event in the game?
Anonymous No.2232012 [Report]
>>2232003
>>Cores will no longer instantly disappear, so should help with the Emperor not getting exclaves around the world.
oh so that's why that happens
makes sense actually
Anonymous No.2232013 [Report]
>>2232003
>how much you want your pops to starve
BASED BASED BASED
fuck buying food man I'd rather lose some pop growth than lose money
Anonymous No.2232014 [Report]
>>2231882
Systemic game instead of arbitrary buff game
Anonymous No.2232015 [Report] >>2232028
>>2231979
My Keef is really fucking big and I figured I can get it in a union but I'm not getting any claim thrown CB yet.
Anonymous No.2232016 [Report]
gee you get TWO insitutions?
Anonymous No.2232017 [Report]
>>2232003
Is there anyway to change the way the toy soldiers move on the map so that they don't 'travel' between provinces and instead teleport from 1 to the other so there is no confusion/delay in the province they are in. I had this setting turned on in EU4 and other paradox games have felt floaty or laggy to me when it isn't turned on.
Anonymous No.2232018 [Report] >>2232019
>>2231985
I'm checking my savefile and it looks pretty buggy.
Some of my overseas trading posts have my culture, but most of them don't.
Somehow, I "own" 20k English Burghers in London, despite only having one trade office with 100 max capacity.
You do steal the pops it looks like, if you compare the local population vs the local culture (144k in London, but somehow 120k 100% English).
Anonymous No.2232019 [Report]
>>2232018
I think it might be stealing the pops and converting, but then the country can assimilate/convert them back. I checked and I did have a few odd English burghers in my pie chart.
Anonymous No.2232021 [Report] >>2232023 >>2232027
>actually manage to win the italian wars due to RNG allowing me to get naples/verona/milan into my league
>all I get is 20 prestige and some monthly tradition for a few years
Anonymous No.2232022 [Report] >>2232032 >>2232040 >>2232050
>>2232003
>Also, for those of you who wonder about the first dlc Fate of the Phoenix, we have now started the process of designing how it will work, basing it a lot on what type of mechanics you as a community have been enjoying.
Actually wild, you'd think it's already in the works and in the QA stage right now.
Anonymous No.2232023 [Report]
>>2232021
I wouldn't have even noticed the wars if not for the bookmark.
I don't think it's ever been this quiet in Italy.
Anonymous No.2232024 [Report]
>>2232003
TintoAnon, is that you? Thanks for all the work if you are :3
>Quality of Life in the UI, like easier ways to upgrade buildings.
Perfect, I've been trying to upgrade my paper guilds to workshops and its a pain in the ass desu
Anonymous No.2232025 [Report] >>2232030
My colonies need tin so they can manufacture naval supplies. I can import it but they inevitably need more and more.
Where is the tin in America?
Anonymous No.2232026 [Report]
>>2232003
>big free update
>new clothes, hats & wigs for the 18th century europeans
Nice, I want my powdered wigs so badly
Anonymous No.2232027 [Report]
>>2232021
That situation is funny because it's realistic, it really does seem like a big deal while you're trying to win, but in the end all you get is a pat on the back and some disloyal allies.
Anonymous No.2232028 [Report]
>>2232015
mine have just been sitting in the golden horde despite my best efforts to collapse them
Anonymous No.2232030 [Report] >>2232043
>>2232025
>Where is the tin in America?
Native guides (injun players ITT) told me there's only one tin province in north america and it cucks mesoamericans out of metalworking
Anonymous No.2232032 [Report] >>2232035
>>2232022
It's listed for Q2 2026, plenty of time
Anonymous No.2232033 [Report] >>2232036 >>2232054
how do i get more population??? i wanna be a kingdom :( also how do i spend my gold?
Anonymous No.2232034 [Report]
Is there no way to cancel a queued road without waiting for the current construction to finish?
Anonymous No.2232035 [Report] >>2232039 >>2232040
>>2232032
I get that but normally they should at least have an idea of what they're adding.
>ok our first DLC will be Byzantium
>cool, what are we putting in it?
>uhhhh
Anonymous No.2232036 [Report]
>>2232033
Use gold to buy trading posts and trade offices, the local wagies become your pops
You could also buy an army and use it to welcome more pops into your wholesome nation of peace
Anonymous No.2232039 [Report] >>2232510
>>2232035
It's because if they say the DLC is already developed, people will sperg out
>WTF they're selling cut content!
Anonymous No.2232040 [Report]
>>2232022
>>2232035
I was surprised too, but I think it's probably a good thing. It means they're way more likely to make something players actually want.
Anonymous No.2232041 [Report] >>2232242
>>2231779
I have lots and lots of disposable income and live a very comfortable life.
Anonymous No.2232043 [Report] >>2232047 >>2232060
>>2232030
Is that realistic?
I guess I'm just going to have to figure out how to optimize imports.
Anonymous No.2232047 [Report] >>2232052 >>2232055
>>2232043
You're probably better off shipping in the naval supplies, since they have transport cost of 1 while raw tin is 2

Didn't colonies do that historically? Send all the raw materials back home and import finished goods
Anonymous No.2232050 [Report]
>>2232022
Isn’t this a good thing? It means they didn’t hold back features at launch just to make it dlc like some claimed them of doing.
Anonymous No.2232052 [Report]
>>2232047
I've been automating all my trade so I didn't even know it worked this way.
Anonymous No.2232054 [Report]
>>2232033
Embassies?
Anonymous No.2232055 [Report]
>>2232047
>Didn't colonies do that historically?
It is the entire point of mercantilism.
Anonymous No.2232058 [Report] >>2232067
Protips how to win Byzantine war as Serbia in first 10 years?
Anonymous No.2232060 [Report] >>2232062
>>2232043
>Is that realistic?
Apparently yes, the only economically viable deposit of tin in North America is in Alaska
> Tin has not been produced in the United States since 1993, and with the United States not having any active tin reserves the commodity has been deemed a critical strategic metal (Kamilli and others, 2017). As of 2017, the United States maintains a net import reliance as a percentage of apparent consumption of approximately 75 percent for tin, where 25 percent of the apparent consumption is attributed to the recycling of tin (U.S. Geological Survey, 2018).

>In the United States, tin most commonly occurs in the mineral cassiterite. The majority of tin occurrences are located in the state of Alaska, but tin is known to occur in many other locations in the contiguous United States. The cassiterite ore originates from various lode deposit types, including greisens, pegmatites, skarns, and veins, as well as from placers sourced from these systems.
Anonymous No.2232062 [Report]
>>2232060
That's crazy, I had no idea we had no reserve of such a common metal. You always hear that the US has an abundance of natural resources, you never expect the one we're missing to be fucking tin.
Anonymous No.2232065 [Report] >>2232070 >>2232082 >>2232083 >>2232094 >>2232097
Apparently it's possible for cabinet members to defect. Something to watch out for if you're employing foreigners.
Anonymous No.2232066 [Report]
>>2231991
fuck i did it too early then, oh well i'll persevere now
Anonymous No.2232067 [Report]
>>2232058
Yes. Listen to this and let the glory of Srpska guide you.
https://youtu.be/LZTctyDAeWI?si=kgU5qqaiP5woW_2F
Anonymous No.2232070 [Report]
>>2232065
Cabinet members are annoying as fuck. It feels like they have a new controversy every 3 months.
Anonymous No.2232072 [Report] >>2232087 >>2232096
It's really amusing to see the major issues/oversights in the game right now and to think that Paradox have had YouTubers playtesting for them for months now, and that the YouTubers also didn't mention any of these issues to us in their videos. What useless playtesters to not notice any of these glaring issues. Just proves how retarded the YouTubers truly are.
Anonymous No.2232073 [Report] >>2232078 >>2232081 >>2232084
hoffnices are dogshit? i got 4 regiments of them and they give me a pathetic 1 bonus roll

i assume i need 20-40 of them to get 5. theyre also taking frontage instead of shooting from the backlines?
Anonymous No.2232077 [Report]
>>2231870
in my game the leagues formed and then just sat there, paralyzing the political landscape for the next 150 years but never ever declared ofc.
Anonymous No.2232078 [Report] >>2232085
>>2232073
Isn't their purpose to siege?
Anonymous No.2232080 [Report]
>>2232003
It's over, they will never change the base mechanics
>cancel all my trades to make everything cheap
Anonymous No.2232081 [Report]
>>2232073
wrong name
Anonymous No.2232082 [Report]
>>2232065
>hey bro uh can I get the top job in your country
>yeah I'm actually a traitor haha dont worry I wont betray you
>my name? uh... it's Innocenzo, cause I'm so innocent and not a spy haha
Anonymous No.2232083 [Report]
>>2232065
i had a cabinet member walk out on me when i warred with their home country
Anonymous No.2232084 [Report]
>>2232073
Well yeah, proper field artillery only started in the 1600s.
Anonymous No.2232085 [Report]
>>2232078
no they are frontline units lol
Anonymous No.2232087 [Report]
>>2232072
>playtesters
*shills
Anonymous No.2232088 [Report] >>2232091 >>2232099 >>2232104 >>2232107
you should be able to absolutely destroy an estate's power if you beat them in a civil war
Anonymous No.2232089 [Report] >>2232090 >>2232092
How do I engage in piracy? I have the law that allows it but I can't seem to find how to engage in it.
Anonymous No.2232090 [Report] >>2232093
>>2232089
click on a sea tile and hire privateers
Anonymous No.2232091 [Report]
>>2232088
nah, they still own you because you need them. if anything the war is just to spite you.
Anonymous No.2232092 [Report]
>>2232089
anon, you are able to use the hacker website 4chan
you surpassed the threshold of normal society long ago and are smart enough to google r/piracy
Anonymous No.2232093 [Report]
>>2232090
Well now I feel dumb. I thought I could use my navy.
Anonymous No.2232094 [Report]
>>2232065
mine randomly disappear
even had one become mayor of some random italian city-state when playing as naples
Anonymous No.2232095 [Report] >>2232115 >>2232124
market access being a flat multiplier on all your buildings is fucking stupid

first strategy for any non-tiny country is build your own market... because otherwise you are sitting there with a 0.5 on your capital town/city
Anonymous No.2232096 [Report]
>>2232072
>I got filtered by a game without mana
/gsg/ ain't sending their best
Anonymous No.2232097 [Report]
>>2232065
i have it on auto. im so over having to reset them when im in a random 5 year long war and waiting for sieges while making sure the lil AI niggas dont surprise jump me
Anonymous No.2232099 [Report]
>>2232088
this is how it works in sticky 3 and i was surprised to see that it was not the case here
Anonymous No.2232101 [Report]
ok so should cav and cannons be in reserve?
Anonymous No.2232102 [Report] >>2232118
how tf do i join my vassal on his civil war?
Anonymous No.2232104 [Report]
>>2232088
That would make the game very easy.
Anonymous No.2232105 [Report] >>2232109
Think vassal swarming has to be nerfed this feels like there is no challenge. Just conquer as much as you like and give it to some shitter who swears fealty and gives you money. I don't think the calculation of combined vassal strenght + diplomatic capacity is correct.
Anonymous No.2232107 [Report]
>>2232088
They do gain a lot of loyalty to represent only the loyalists remaining.
Anonymous No.2232109 [Report] >>2232120
>>2232105
fiefs and vassals (and marches) all have separate collective power calculations from each other group
Anonymous No.2232111 [Report]
I really like how I lose 10 prestige by telling a 60 year old man that I don't want him to marry my 19 year old daughter
Anonymous No.2232112 [Report] >>2232119
how do i see the borders of HRE?
Anonymous No.2232114 [Report]
privateering is ASS
if you try to privateer any semi-trafficked naval region it ticks to 0% in 2 months, meaning you just spend 200 sailors and 25 opinion to lower enemy maritime presence by 1 point

i also cannot tell whether or not it actually gains me slaves as morocco
Anonymous No.2232115 [Report] >>2232123
>>2232095
There are exceptions.
t. nuked my food supply with one click in Central Italy and came back crawling to Genoa
Anonymous No.2232116 [Report]
>NOOO YOU'RE NOT MAKING SUBJECTS
dont care, i like big name and clean border
>NOOO YOU'RE NOT USING THE MAP SETTING THAT CHANGES THE SUBJECT TO YOUR NAME
nah, it's cheating. simple as.
>NOOO THE YOUTUBERINOS SAID YOU SHOUL-
>AN-AND THEY SAID YOU SHOUL-
don't care. im having fun.
Anonymous No.2232118 [Report] >>2232159
>>2232102
theres an intervene button
Anonymous No.2232119 [Report]
>>2232112
click on any nation in the hre and find the international organization in their diplo tab
Anonymous No.2232120 [Report] >>2232130
>>2232109
And literally all of mine are Vassals and they are nowhere near revolting. I think it's too easy. Feels like I'm playing a revoked HRE.
Anonymous No.2232122 [Report]
>>2232007
"event"
its a dynamic name for any personal union with all 3 of norway, sweden and denmark
Anonymous No.2232123 [Report]
>>2232115
well depends if you are dependent on importing food for your provinces, and you die if it isn't at 0.01$
Anonymous No.2232124 [Report] >>2232132
>>2232095
I really want to find a strat to achieve 0 market access anywhere to get stuff done for free
Anonymous No.2232125 [Report] >>2232127 >>2232128 >>2232136 >>2232143
>>2231929
may as well rename the board at this point
Anonymous No.2232127 [Report]
>>2232125
Mad?
Anonymous No.2232128 [Report]
>>2232125
GROBEU5IUM
Anonymous No.2232130 [Report]
>>2232120
And you can just annex a big country
Blow it up into 10 different opm vassals
Enforce religion/culture on all of them
Noone revolts
Then annex or whatever you want

And since integration has a per location cost, it isn't even slower to integration 1000 small vassals
Anonymous No.2232131 [Report] >>2232133
Better get painting, peasant.
Anonymous No.2232132 [Report]
>>2232124
It's nice to have your vassals on low market access
Keeps them poor and under control, RGO's still have the same out put
Anonymous No.2232133 [Report]
>>2232131
he's going to get replaced by AI in like 500 years so there's no point in paying him
Anonymous No.2232134 [Report] >>2232137
do pops assimilate into my primary culture if i have the location converted to my primary religion? apparently the values cancel each other out so i assume they do? otherwise how the fuck do i remove the kebab from my region if im the wrong value for it
Anonymous No.2232136 [Report]
>>2232125
>popular studio releases popular autism simulator
>Prussian pottery forum full of autism lords keep talking about it.
Somehow anon struggles with that.
Anonymous No.2232137 [Report]
>>2232134
?
click on the location
it tells you the convert/assimilation rate on the demographic screen
its fucking nothing by default
Anonymous No.2232139 [Report] >>2232149
>Gold village is higher tax base than my capital
I kneel
Anonymous No.2232140 [Report] >>2232167
>Set event message to pause the game
>It does
>Press ok and it makes the game go at full speed again
How the fuck to make it stay paused?
Anonymous No.2232142 [Report]
got real oof'd by the coof
Anonymous No.2232143 [Report] >>2232211
>>2232125
A special Paradox board would actually be pretty nice. It would also be funny because it'd cause a huge amount of seething from all the people on /v/ who are fans of "bigger" companies.
Anonymous No.2232144 [Report]
Wait you can Go over your Army and Marinecount Limit without playing extra?
Anonymous No.2232149 [Report]
>>2232139
many such cases
Anonymous No.2232150 [Report] >>2232152
Morocco bros?
Anonymous No.2232152 [Report]
>>2232150
what
Anonymous No.2232153 [Report]
>lead the protestant union
>leader of the catholic union forces me out
nani
Anonymous No.2232155 [Report] >>2232174
towns and cities should NOT reduce RGO sizes

RGO sizes should be essentially unlimited too, with soft caps/scaling costs, especially for all the basic essentials
Anonymous No.2232156 [Report]
chink tier bughive
jfc
Anonymous No.2232158 [Report] >>2232169
what a game
Anonymous No.2232159 [Report] >>2232162
>>2232118
where??
Anonymous No.2232160 [Report] >>2232200
I speed 5'd until 1400 and timur didn't spawn. Anyone knows the trigger for the event?
Anonymous No.2232161 [Report]
>19k slaves from this war
>2/3 of my capital is now slaves
Damn
I wish I didnt get my army stuck in the mountains because of winter, I could get more but I have to peace out now before they siege my stuff
Anonymous No.2232162 [Report] >>2232177
>>2232159
look through the list of diplo stuff
Might be greyed out for whatever reason
Anonymous No.2232167 [Report] >>2232189
>>2232140
press space
Anonymous No.2232169 [Report]
>>2232158
Holy order?
Anonymous No.2232171 [Report]
are there any hotkeys for pinning the current window to the quick bar? would make setting up what goods I want to track easier
Anonymous No.2232172 [Report]
why is my castle construction going up in days?
Anonymous No.2232173 [Report]
Anonymous No.2232174 [Report]
>>2232155
if anything they should be smaller. no way a city would exist anywhere in europe where 1000 people are making a living farming fruit trees. farmers dont farm in the city in the first place, and 1000 people farming on a single orchard is mental.
Anonymous No.2232176 [Report] >>2232181
Ayo ain't no way
Anonymous No.2232177 [Report] >>2232180
>>2232162
i didnt find it but the war is over now, gotta wait 10 more years to annex that shithole, dont know why the vassals shouldnt just be able to call me to the war
Anonymous No.2232179 [Report] >>2232184 >>2232186 >>2232190 >>2232191 >>2232203 >>2232214 >>2232224 >>2232359 >>2232638
how do I money
Anonymous No.2232180 [Report]
>>2232177
for civil wars there might be a 6 month wait until you can intervene
Think i saw that in a game
Anonymous No.2232181 [Report]
>>2232176
Bleached
Anonymous No.2232182 [Report] >>2232225 >>2232243 >>2232256
I WOULD RATHER THE FUCKERS DIE INSTEAD OF COSTING ME THIS MUCH FUCKING MONEY
Anonymous No.2232183 [Report]
>Fill in impassible terrain
Anonymous No.2232184 [Report]
>>2232179
cut spending when you don't need it
produce and sell books
Anonymous No.2232186 [Report] >>2232193
>>2232179
delete your army?
stop max diplo spending when you don't need the diplomats?
what in FUCK are you spending all this building maintenance on
Anonymous No.2232187 [Report]
AI cooking
Anonymous No.2232189 [Report] >>2232199
>>2232167
Didnt use to be necessary when events paused the game for you.
Anonymous No.2232190 [Report]
>>2232179
Stop throwing it away
Anonymous No.2232191 [Report]
>>2232179
lower that fort maintenance and army and maybe diplo
Anonymous No.2232192 [Report]
>chilling on Sicily, developan and buildan
>dry-ass Lidl arancini in the oven
yep, it's /comfy/ time
Anonymous No.2232193 [Report] >>2232205 >>2232221
>>2232186
>stop max diplo spending when you don't need the diplomats?
I'm diplo spending for the cap.
Anonymous No.2232194 [Report] >>2232198
fuck my stupid job. i wanna keep playing eu5.
Anonymous No.2232195 [Report]
So what's the optimal play with fat and rich New World areas with RGOs like gold and such? Keep it useless but yours with 0 control in the hopes of it ever getting better down the tech tree or just make a colonial nation vassal?
Anonymous No.2232198 [Report] >>2232202
>>2232194
I look like this and do this
Anonymous No.2232199 [Report]
>>2232189
It's always worked different between different paradox games
Anonymous No.2232200 [Report] >>2232218
>>2232160
Technically speaking he doesn't "spawn" in at all; he was born in 1336, so he's already around as an infant
He starts off in Barlas, if you want to keep an eye on him; the event for him to break away can fire anywhere from 1360 to 1400 if the Chagatai Khanate or one of their initial subjects owns Samarkand
Anonymous No.2232201 [Report] >>2232215 >>2232217 >>2232222 >>2232231
I finally made it
Anonymous No.2232202 [Report]
>>2232198
You're a cute carib woman who fucks like a whore?
L O N D O N
Anonymous No.2232203 [Report]
>>2232179
>1442
>15 ducats on diplo
You missed out on 500 building /rgo levels at this point
Anonymous No.2232205 [Report]
>>2232193
did you take the +1 diplo cap crown reform?
Some -% crown power ain't the worst thing to take
Anonymous No.2232207 [Report]
oh
Anonymous No.2232211 [Report]
>>2232143
vst would die
Anonymous No.2232213 [Report]
yep i dont think im ever annexing Portugal
Anonymous No.2232214 [Report]
>>2232179
why does romania have the tricolor in the 15th century, not very realistic
Anonymous No.2232215 [Report] >>2232247
>>2232201
Did you eat london or something?
Anonymous No.2232217 [Report] >>2232247
>>2232201
>he’s finally a kingdom
I’m proud of you netherlandsbro
Anonymous No.2232218 [Report] >>2232223
>>2232200
I played as the subject that own Samarkand and nothing happened
Anonymous No.2232220 [Report]
the DEATH GOD?
Anonymous No.2232221 [Report]
>>2232193
do you really to be in a triple defensive league and still have four allies?
Anonymous No.2232222 [Report]
>>2232201
took me 500 years because I didn't realise you needed to leave the HRE
Anonymous No.2232223 [Report] >>2232244
>>2232218
Maybe he died prematurely?
or maybe it just didn't fire. it looks like it should be pretty likely to, but it's not guaranteed, strictly speaking
Anonymous No.2232224 [Report] >>2232230
>>2232179
>maxed diplo
>-9 on court despite 97 legitimacy
>low stability but nothing on it
Get the real medieval ruler experience and take a bunch of loans then max out your minting. Pay them back once your currency is nice and inflated.
Anonymous No.2232225 [Report]
>>2232182
Anonymous No.2232229 [Report]
>>2231661
holy bordergore batman
i hope to see the end-date of this campaign
keep going, anon
Anonymous No.2232230 [Report]
>>2232224
paying for stab early just ain't worth it I think
Anonymous No.2232231 [Report]
>>2232201
Really wish there were alternate naming schemes for formables like this
Anonymous No.2232235 [Report] >>2232237 >>2232239 >>2232254 >>2232362
Do i build Food places in low control rural areas.
Anonymous No.2232236 [Report]
will watching youtube tutorials spoil my fun of the game?
Anonymous No.2232237 [Report]
>>2232235
no, in high control rural areas
Anonymous No.2232239 [Report]
>>2232235
don't build anything in low control places
release them as vassals :)
Anonymous No.2232242 [Report] >>2232257 >>2232620
>>2232041
you are also a cuck that pays a company to let you playtest their games and mountains of dlc
Anonymous No.2232243 [Report] >>2232252
>>2232182
As Portugal i took fez from morocco and they turned into -50 ducats from buying food.
Fixed it fairly quick by just minting and spamming food RGOs in that market though.
Anonymous No.2232244 [Report] >>2232259
>>2232223
Do you know what this modifier means? As in is it literally like 100/60 chances of spawning it every month
Anonymous No.2232247 [Report] >>2232261
>>2232215
No, just sitting doing my thing in my corner, trying to invent how to gain more population. England suffered enough in this game even without me.

>>2232217
Yeah. Had a satisfying war with luxemburg and decided, why not. Nothing really changed after I left. I was afraid there would be some bullshit modifiers/events. Now they really don't want me back because I'm rich and a king.
Anonymous No.2232249 [Report]
Is it possible to disable the country+flag animation that happens whenever you load into the game?
Anonymous No.2232252 [Report]
>>2232243
I wish I could do that but I make sub 1 ducat even with full tax on everything cant even afford to have a set of functional buildings at the moment because I keep randomly getting robbed by food prices.
Anonymous No.2232253 [Report] >>2232258
What % of my army should be supply carts?
Anonymous No.2232254 [Report] >>2232262 >>2232305
>>2232235
The most important thing for food isn't control, it's market access.
Control only affects the profit you earn from the sale of goods, market access affects the raw output of goods. I don't know if/how that applies for food though

If you're expanding food RGOs, you want to do it in places close to the market centre of whichever market they're in
Anonymous No.2232256 [Report]
>>2232182
keep yappin
Anonymous No.2232257 [Report]
>>2232242
Modern life/society is hell and unending cuckoldry. Let anon enjoy the healthiest form of crack available
Anonymous No.2232258 [Report]
>>2232253
100
Depends on where you're planning on campaigning and how you play. If you're only fighting border skirmishes and never need more than a month's supply grace, don't bother with any. If you're going into russia, merge the supply carts into your armies as you push deeper into russian territory.
Anonymous No.2232259 [Report] >>2232264
>>2232244
I'd assume a 60% chance a month when valid, but I can't say with absolute certainty
Anonymous No.2232261 [Report] >>2232267
>>2232247
imagine the abhorrent language that would come out of this
Anonymous No.2232262 [Report]
>>2232254
market access does nothing for RGO's, only control effects their profit
And you should just be stacking all the +% food modifier, while settling tribesmen since they produce/consume nothing
Anonymous No.2232264 [Report]
>>2232259
Ok I didn't see the line about the character being actually spawned in, alive and an adult so I'll restart a game as Barlas and make sure he lives.
Anonymous No.2232267 [Report] >>2232519
>>2232261
https://en.wikipedia.org/wiki/Breton_language
https://en.wikipedia.org/wiki/Gallo_language
take your pick
Anonymous No.2232268 [Report]
>need MONEY to make MONEY
>to start making MONEY to make MONEY, you need MONEY
>you can't make said MONEY without forward capital
>no short term strats to transition into long term ones like focusing on rural, everything is part of a single monolithic strat
>... that needs money
Anonymous No.2232269 [Report] >>2232273 >>2232275 >>2232292
wat nou
Anonymous No.2232270 [Report]
what do we think guys
i hate that france is taking aragon, will probably have to go to war with them one day
Anonymous No.2232273 [Report]
>>2232269
either release burgundy or conquer north italy
Anonymous No.2232275 [Report]
>>2232269
now you boil the frog and whatever the fuck the jochid kangdom is
Anonymous No.2232277 [Report] >>2232280 >>2232283
kek
Anonymous No.2232278 [Report] >>2232282
WHERE DO I BUILD DOCKS?
Anonymous No.2232279 [Report] >>2232285 >>2232296
Why is art so fucking useless
This is over a century of spending at 100% cultural budget, running 7-8 artists at a time (because apparently the Max Artists bit is just for show).
Anonymous No.2232280 [Report] >>2232286
>>2232277
happens most games
Anonymous No.2232281 [Report] >>2232285
how do i make a colonial subject
Anonymous No.2232282 [Report]
>>2232278
need a town for a wharf
i think other shit is gated behind research
Anonymous No.2232283 [Report]
>>2232277
This always happens.
Anonymous No.2232285 [Report] >>2232288
>>2232279
eh it helps with blobbing
>>2232281
it'll give you the choice once the charter is finished
Anonymous No.2232286 [Report]
>>2232280
they really gotta make it so u (and the ai) dont have to micromanage ur courtiers marriages, otherwise this will always happen
Anonymous No.2232288 [Report] >>2232290 >>2232291 >>2232299
>>2232285
i didn't get this land from a charter because i just went and beat them up and took the land
dunno if i should make a custom subject there or hold on to it
Anonymous No.2232290 [Report] >>2232302
>>2232288
idk click custom nation and it'll tell you the options, don't think you can make a colony out of it
Anonymous No.2232291 [Report]
>>2232288
if you want to colonize or blob there, then some stuff requires you to hold land
Anonymous No.2232292 [Report]
>>2232269
damn, bro died the next day
Anonymous No.2232294 [Report] >>2232301 >>2232324 >>2232342
Why is the game the way that it is with naming art?
A guy I know has gotten pieces called shit like "Ode to Man" and other things that could be real poems.
Meanwhile I'm getting shit like "In Praise of Sandcastle" as one of the most renowned literary works of all time
Anonymous No.2232296 [Report]
>>2232279
because every tag in the game is splurging 10% of their economic base on this shit, everyone gets the same value regardless of size but the rewards are scaled by total global produced art
in other words, it's a waste of money and will never be useful
Anonymous No.2232298 [Report]
>pick Serbia
>conquer 5 Byzantine territories
>become Empire
>become Great Power
l8r lusers
Anonymous No.2232299 [Report] >>2232302
>>2232288
I think custom subjects allow you to make a colonial nation
Anonymous No.2232301 [Report] >>2232303
>>2232294
>In Praise of Sandcastle
Sounds like something the Japanese would make
Anonymous No.2232302 [Report]
>>2232299
>>2232290
yup it's a thing
Anonymous No.2232303 [Report]
>>2232301
Not a bad guess. Chinese.
Anonymous No.2232305 [Report] >>2232310
>>2232254
Market access only impacts tax base
Even with 0 market access the goods still end up on the market, for free
Anonymous No.2232306 [Report]
Time to Re-reconquista Castille. Hehehee...
Anonymous No.2232310 [Report]
>>2232305
market access affects all building throughput, just not RGO's
Anonymous No.2232311 [Report]
When will we be able to give companies land overseas? I want to see subjects with ridiculous amounts of ducats, the richest companies ever.
Anonymous No.2232313 [Report] >>2232316 >>2232319
how do i open the console?
Anonymous No.2232316 [Report]
>>2232313
type ur question into google you mother fucker
Anonymous No.2232319 [Report]
>>2232313
add -debug_mode command argument when launching the game, then tilde.
Anonymous No.2232320 [Report] >>2232327 >>2232328
My first vote for DLC is a cultural overhaul. Instead of going straight from one culture to another they should be like, Hellenized Turks, Turkified Greeks, etc. and I don't think peasants, tribesmen, slaves, and illiterates should be able to be assimilated.
Anonymous No.2232321 [Report] >>2232325 >>2232420
Anonymous No.2232322 [Report]
Anonymous No.2232324 [Report]
>>2232294
Bravo Johan
Anonymous No.2232325 [Report] >>2232353
>>2232321
I have a feeling you guys are messing with the game by this point. I've not seen this happen in my games.
Anonymous No.2232327 [Report] >>2232350
>>2232320
assimilation in general should not happen
They already have a function in game that I haven't tried, the whole forming a new culture thing, thats how "assimilation" should happen, some new broader culture
Anonymous No.2232328 [Report]
>>2232320
Maybe it will be in the free update alongside the Byzantium dlc.
Anonymous No.2232330 [Report] >>2232334 >>2232346 >>2232462
Is Ottomans really Very Very Easy as people say?
Anonymous No.2232332 [Report]
Having all this simulation and logistics and still basing the game around monthly ticks is so stupid
>still juggling navies around so they can dock up before the 1st after 20 fucking years of games
Anonymous No.2232333 [Report] >>2232335 >>2232336 >>2232338 >>2232348
Lads what's the easiest way of converting a vassal's culture / religion before annexing their ass?
Anonymous No.2232334 [Report] >>2232343
>>2232330
It's not as completely brainless as someone like france, but once you snowball even a tiny bit you become untouchable
Anonymous No.2232335 [Report]
>>2232333
right click on them
enforce culture/religion....
Anonymous No.2232336 [Report]
>>2232333
You can force them to take on your primary culture and religion via subject interactions. It'll spike their liberty desire, though
Anonymous No.2232337 [Report] >>2232340 >>2232349
arid desert land is considered attractive meaning pops in the sahara and arabia get yuge pop growth buffs to fill out the pop caps so they can work the desert wheat and fruit rgos
meanwhile the only climate thats not attractive is the arctic because fuck norway, you'll never grow real pops
Anonymous No.2232338 [Report] >>2232344 >>2232351
>>2232333
Why would you bother with that though? You get cores on their cores either way.
Anonymous No.2232340 [Report]
>>2232337
I'd rather live in desert as well, fuck cold
Anonymous No.2232341 [Report]
I'm pretty excited about the modding potential of this game. I feel like IOs and situations give modders a lot to work with.
Anonymous No.2232342 [Report]
>>2232294
I have "Aspiring Sandcastle" as a sculpture. and it's the shittiest tier. peak comedy
Anonymous No.2232343 [Report] >>2232364
>>2232334
Do you play as vassal swarm as Ottomen or can they actually integrate places?
Anonymous No.2232344 [Report]
>>2232338
Xenophobia
Anonymous No.2232346 [Report]
>>2232330
It depends. If you're a new player you will not be able to follow the historical expansion path of the ottoman. You'll get boxed in from both sides eventually.
At the very start you're stronger than all the other beyliks and that makes it easy, but not so much so you can roll into the balkans and hope to faceroll everything.
Anonymous No.2232347 [Report]
Post a Polish-Hungarian-Lithuanian-Ruthenian commonwealth
Also can you commit genocide? In vic 2 my favorite thing to do was forcibly migrate my pops places and force them to assimilate. One time I depopulated the entirety of Africa as Portugal and latinized it.
Anonymous No.2232348 [Report]
>>2232333
this is how i feel when i leave my phone under my pillow
Anonymous No.2232349 [Report] >>2232388
>>2232337
theres 1.5 billion in africa
5 million in norway
Norway has only 10x'd in population since 1400
Seems reasonable
Anonymous No.2232350 [Report]
>>2232327
I think assimilation within a single culture group is fine, Tuscans assimilating Emilians is reasonable enough, however making a hybrid culture for anything outside a culture group would be fun.
Anonymous No.2232351 [Report] >>2232355
>>2232338
cores revert to integrated if you dont accept the local culture
Anonymous No.2232352 [Report]
fucking majapahit has 42 heavy ships in 1476
Anonymous No.2232353 [Report] >>2232430
>>2232325
Noble women available for marriage in Netherlands, ordered by age. Notice anything?
Anonymous No.2232354 [Report] >>2232356 >>2232360 >>2232361
>that CB
Its like Im playing EU4...
Anonymous No.2232355 [Report] >>2232358
>>2232351
When? I annexed my Hungarian vassal and the cores are still mine right now.
Anonymous No.2232356 [Report] >>2232363
>>2232354
you can even justify it as an irish tribe against the english
Anonymous No.2232358 [Report] >>2232368 >>2232369
>>2232355
It's here. It's still your "core", but the game calls it integrated and it's not as good ass proper core until you convert it ot make the majority culture accepted.
Anonymous No.2232359 [Report]
>>2232179
inshallah, true romans will take over your campaign so no need to worry
Anonymous No.2232360 [Report] >>2232389
>>2232354
All of this for zero antagonism? Something aint working again
Anonymous No.2232361 [Report] >>2232365
>>2232354
yea but now ur stuck playing as a tribal
Anonymous No.2232362 [Report]
>>2232235
It doesn't matter, though you get more profit out of the high control areas so you should obviously start from those but once you run out you can safely upgrade RGO's in low control areas too. It's more important to have cheap RGO goods available in your market than to try to nickel and dime about control and then importing them or paying more in buildings. Also based.
Anonymous No.2232363 [Report]
>>2232356
That is kind of realistic
Anonymous No.2232364 [Report] >>2232371 >>2232403
>>2232343
ottomans get +25% integration advance by default + a whole bunch of other tag specific buffs as well as access to asian early game inventions
they're probably the most stacked tag in the game, just dont fall for the move capital to constantinople meme
Anonymous No.2232365 [Report]
>>2232361
I found it very easy to reform as a monarchy
Anonymous No.2232368 [Report] >>2232372 >>2232375
>>2232358
if it's not a core, it's not a core. an integrated province is not a core
Anonymous No.2232369 [Report]
>>2232358
Still says it's a core for me. And I just made them accepted, used to be discriminated.
Anonymous No.2232370 [Report] >>2232393
How do I intentionally get pops from one place to another quickly?
Anonymous No.2232371 [Report] >>2232376 >>2232378
>>2232364
>just dont fall for the move capital to constantinople meme
why not?
Anonymous No.2232372 [Report]
>>2232368
In strict game's terms, it's not, but in gameplay lingo gsg people use, it's a core.
Anonymous No.2232373 [Report]
how do the devs fix ottobros so they are biiig and stroooonk like they should
Anonymous No.2232374 [Report]
I found a secret stRAT
the best way to save money in the very early game is just to not rely on having more than 0 legitimacy
just get rid of the number, remove court cost and when in parliment or when you get events, just choose -legit choices
theres no malus, no extreme, just a few per country events that depend on having over 50 legit but that's it
you save so much money you can spend on your economy
and the bonuses for sub100 legit are really low
Anonymous No.2232375 [Report]
>>2232368
It's a half-core just like EU4
Anonymous No.2232376 [Report] >>2232380
>>2232371
You want to move the capital (mostly for larp reasons) but only after you actually have land in the balkans too. If you just take Constantinople then your capital will be off balance with your empire. Once you have Edirne and some areas west and north of that and bits of Greece then it starts to make sense to have it there.
Anonymous No.2232378 [Report]
>>2232371
because asia continent lets you get access to +5% research speed, +2.5% estate loyalty, +0.1 prestige and a bunch of other small buffs (14 advances total) and all european ones are culture gated meaning you gain nothing in return but you would lose these
Anonymous No.2232379 [Report]
>>2232003
>Improvements to China and other parts of the world not working as they should.
lol they're really going to make it easier to appeal to the chinks leaving bad reviews
Anonymous No.2232380 [Report]
>>2232376
You lose like 10 control from bursa when you move to constantinople. You can get it back to 100 easily if you park 5 boats in the sea tile.
Constantinople is a direct upgrade
Anonymous No.2232381 [Report] >>2232384
my multi-island colony is fucking bricked because nobles keep revolting and the colony doesn't have any navy to go suppress it and I can't enter colonial civil wars.
Anonymous No.2232382 [Report] >>2232385 >>2232386
>own all of Ireland
>at least 16 control in all provinces and everything around capital Dublin is 70+
>making 2 ducats a month
The downside of having to automate so much is that I don't know what does what and as a result I don't know why I'm not making money
Anonymous No.2232384 [Report]
>>2232381
There's an option to intervene in a subject civil war
Anonymous No.2232385 [Report] >>2232396
>>2232382
You are probably spending all of it but a screen of your finances would inevitably point out the problem in like 2 seconds
Anonymous No.2232386 [Report] >>2232396
>>2232382
16 control is shit
just release vassals
Anonymous No.2232387 [Report] >>2232390 >>2232392 >>2232394 >>2232402 >>2232406
paradox: * takes a massive shit on a plate *
paracuck: MASTERPIECE! JOHANS MAGNUM OPUS! WAITER, WAITER! I'D LIKE THE 49.99$ PISS DLC TOO!
Anonymous No.2232388 [Report]
>>2232349
Africa is the 2nd largest continent and had way less people than Europe in 1900.
Anonymous No.2232389 [Report] >>2232397 >>2232399 >>2232409
>>2232360
All the muslims dont give a shit
The only christian around is Alodia and Im their tributary
And look at these modifiers, Im a just a poor shithole after all, you cant blame me
Anonymous No.2232390 [Report]
>>2232387
this is what i said when imperator rome came out
Anonymous No.2232392 [Report]
>>2232387
KEKYPOOPYROOPYRENNYWINNY!!!
Anonymous No.2232393 [Report]
>>2232370
Release minorities and criminals into the area you don't want them in and buy up the vacated property for cheap.
Anonymous No.2232394 [Report]
>>2232387
Facts.
Anonymous No.2232395 [Report]
Spit on Nobles.
Anonymous No.2232396 [Report] >>2232466
>>2232385
The 10 on navy is the 27 ships I have spread around the island for maritime presence, which I'm assuming is crucial for trade and control as the tooltip tells me so
>>2232386
Like just have the whole island be vassals forever? I want my country name to be big though
Anonymous No.2232397 [Report]
>>2232389
>Aggressor is a Ubject and not in control of their own actions
The ol' insanity defense
Anonymous No.2232399 [Report] >>2232400 >>2232404
>>2232389
>4 layers of menus just to access basic information
Great game.
Anonymous No.2232400 [Report]
>>2232399
>basic information
Anonymous No.2232401 [Report] >>2232414 >>2232415
Lads I've put in 37 hours. I think the game is good but it's a much slower game than 4 and I think it's easier as well. Expansion almost feels pointless due to it's ease. Getting the itch to just play 4 and enjoy the simplicity. Feelsweirdman.
Anonymous No.2232402 [Report]
>>2232387
I actually cant wait for dlc because I don't pay for games.
Anonymous No.2232403 [Report] >>2232424
>>2232364
>just dont fall for the move capital to constantinople meme
jesus, are some you fags rly like this?

at this point just play a generic blob start
Anonymous No.2232404 [Report]
>>2232399
game design 4.0
Anonymous No.2232406 [Report]
>>2232387
me when I smell Johan's poopy butthole: Finally a good fucking game
Anonymous No.2232408 [Report]
>>2231632
Im playing Milan. Although i was thinking of trying the pope out. Do they have any fun mechanics?
Anonymous No.2232409 [Report]
>>2232389
I evn get their subjects
lmao
Tribes are busted
Anonymous No.2232412 [Report] >>2232422
>>2231632
>>2231958
trans sisters ...
Anonymous No.2232414 [Report]
>>2232401
The ways it is easier is realistic. It is also worth noting that ducats are part of a weird economic simulation in this. When you become super rich, it is supposed to start representing the more matured modern economies where money starts to become infinite and imaginary.
Anonymous No.2232415 [Report] >>2232435
>>2232401
what country did u play and did u look at guides
Anonymous No.2232418 [Report] >>2232421 >>2232423 >>2232441 >>2232451
>colonize one tiny fucking island in the carribean while my population is in the millions
>entire cabinet full of spearchuckers with god tier stats
DEI game. First they add BBC's, a literal race mixing mechanic, and now they force you to fill your cabinet with the natives you conquered (which literally never fucking happened in real life)
Anonymous No.2232419 [Report]
>>2231628
A bit. You need to stack it a lot in the early-game but it's nowhere near as important in the mid-game and in fact you should have more privs in the mid-game.
Anonymous No.2232420 [Report]
>>2232321
WE WUZ ROMANIANZ N SHIET
DAS RITE!
Anonymous No.2232421 [Report] >>2232557
>>2232418
I like the green lip. It is like how they gave Ainu women black lips even though most people will never see that since they are currently a society of pops.
Anonymous No.2232422 [Report] >>2232426 >>2232434
>>2232412
i wonder how many trans people i unknowingly played games with, this scares me because i hate trans people and hate when they play my games
Anonymous No.2232423 [Report] >>2232425 >>2232430
>>2232418
>allow mbombawe into court
>WTF WHY IS MBOMBAWE IN MY COURT??
lol, fucking retard
Anonymous No.2232424 [Report]
>>2232403
>jesus, are some you fags rly like this?
like what
Anonymous No.2232425 [Report] >>2232432
>>2232423
i didnt allow shit you cocksucker.
Anonymous No.2232426 [Report]
>>2232422
Imagine how many you interacted with not knowing they would become one (or were one in the case of online interactions). It is terrifying, worse than the whole murderer thing.
Anonymous No.2232427 [Report]
>Burghers eat four times as much as peasants
Fat fucking pigs
Anonymous No.2232429 [Report] >>2232437
They added BBC?
Anonymous No.2232430 [Report]
>>2232423
How do you block brown from court? I also have this problem >>2232353.
Anonymous No.2232432 [Report]
>>2232425
YES YOU DID RETARD, THATS WHY THEY'RE IN YOUR CABINET
Anonymous No.2232434 [Report]
>>2232422
if youve played tf2 in the last half decade then youve played with tons of them
Anonymous No.2232435 [Report] >>2232446 >>2232705 >>2232715
>>2232415
Muscovy/Otto/Portugal, didn't really keep any campaign going past 1410. I didn't watch country guides but have watched a lot about mechanics. I hate to say it but I don't feel like I'm getting a response from the game, it's almost feeling like cookie clicker to me. Every game getting to the point I have 1k gold then instantly upgrading RGO in every province and waiting for them to have full employment then doing it again.
Don't get me wrong it is satisfying to get your population and needs up but the game sort of feels pointless to me.
Anonymous No.2232436 [Report]
>build livestocks to max
>build farming village to max
+260 food in the entire province
we feasting tonight boys
Anonymous No.2232437 [Report] >>2232439 >>2232441 >>2232442 >>2232447
>>2232429
Japan is full of BBC's. They also - swear to fucking god - added a yasuke-type event/character in japan where you can make a nigger your general.

Woke DEI trash.
Anonymous No.2232439 [Report]
>>2232437
SWEET! I LOVE BBC! I want it in my character's WIFE, NOW!
Krillinbro btw.
Anonymous No.2232440 [Report]
Guys I'm new and trying to learn. I feel like I hit my limit with what I can get by markets and trade for now. I guess now it all depeneds on control of my areas which is shit despite building roads all over + maritime presence

Also I'm stuck wtih France. I'll never ever loose but I can't win either. My armies not big enough to deal its vassals endless armies. Just one vassal pulled up 20k soldier 4 times by run away/ heal. And I made allince with spain and even aragon but they are so shit they just cost me war points rather then helping
Anonymous No.2232441 [Report]
>>2232418
>>2232437
chuds are such snowflakes
Anonymous No.2232442 [Report]
>>2232437
bye and thanks for the money
Anonymous No.2232444 [Report] >>2232448
How do you deal with this spawning in all territories upon ruler death?
Anonymous No.2232445 [Report]
paradox literally makes games with hardcoded interracial cuckold porn and paraslaves still eat it up. Fascinating.
Anonymous No.2232446 [Report] >>2232453
>>2232435
I think it will pick up when the AI (hopefully) gets better and more agro. Cause you do have a really strong snowball in the game that feels different then 4. And as much as i hate to admit it i do kinda miss the proper mission trees from 4. It just gives you a direction to go when you cant decide what to do.
Anonymous No.2232447 [Report]
>>2232437
Please say this isn't real. Even if it'd be cool in another timeline. We don't need to be touching that shit right now.
Anonymous No.2232448 [Report] >>2232464
>>2232444
Haven't played the Inca yet, but according to the Tinto Flavour the idea is to leave them in low control territories and take the legitimacy hit by removing them near your capital.
Anonymous No.2232450 [Report] >>2232459
>>2231911
anime portrait ck2 mod is ai trash
>>2231924
wrong
Anonymous No.2232451 [Report] >>2232455
>>2232418
Bro, there's an event if you manage to take Mansa Musa to Rome before he dies where the Pope first washes then kisses his feet, declares him the "Papal Bull" and then they disappear to a room where he's going to "prep the bull", this is 100% real and not a dream I had
Anonymous No.2232452 [Report]
Haiti's a great place to colonize. Just requires a small amount of set up and then vassalize it
Anonymous No.2232453 [Report] >>2232458 >>2232461
>>2232446
Hopefully it does. I think my biggest gripe is how much time irl its taking from me. Feels like a genuine waste of time whereas EU4 has a simplicity when you master it that you can get through campaigns or at least to absolutism fast. Maybe that will come with experience. I hate to admit that I miss the tech and coring gameplay loop of 4. I dont give a fuck about clicking through a massive tech tree, all they've done is spread out modifiers and put them into different boxes there and when it comes to coring I think the pacing is better in 4 (slow at start, exceedingly fast at end).
Anonymous No.2232455 [Report]
>>2232451
Catholics are like this
Anonymous No.2232456 [Report]
Anonymous No.2232457 [Report] >>2232517
can you build BBC's in your country to increase pop growth?
Anonymous No.2232458 [Report] >>2232461 >>2232471
>>2232453
you can enable a setting in debug mode to make the game ignore hour ticks so it goes fast at speed 5.

also are you not realizing you can just que the research tree? its like civ. you just open it once per age and youre done forever.
Anonymous No.2232459 [Report]
>>2232450
>anime portrait ck2 mod is ai trash
not the original one
Anonymous No.2232460 [Report] >>2232705
>The research actually adds +0.20% to the control decay rate instead of decreasing it
Sasuga Johan-coon...
Anonymous No.2232461 [Report] >>2232465 >>2232471
>>2232453
>I think the pacing is better in 4 (slow at start, exceedingly fast at end).
Ive been told it speeds up just as much as you progress.(Id play longer but i keep wanting to start over just to try more countries) The early game is now a lot slower for sure but you're also mostly quitting before the old start date.

>>2232458
Does removing the hour thing mess with the games mechanics at all? That hour timer is one thing i dont get the purpose of adding.
Anonymous No.2232462 [Report]
>>2232330
not really. you can easily get boxed in by naples, bulgaria, serbia, mamluks, and the iraq horde, and this happens to the ai ottomans every single game which is why their ai doesnt expand past taking constantinople and the western beyliks
Anonymous No.2232463 [Report] >>2232469 >>2232565
As people have already pointed out, cultural conversion is way too fast in this game. I think there's a better way to do it using the existing mechanics though, using the implementation of cultures in Ireland as a template.
Conversion between cultures that don't share any tags should be almost impossible unless you have every advantage on your side. Instead, when you integrate a province you should get a small number of pops of a hybrid culture between the primary culture and the conquered culture. For example, if I am Aragon and integrate Sardinia at the beginning of the game, some Italo-Catalan pops show up. This new culture has both Italian and Iberian tags, and a higher cultural opinion of Catalan than the original Sardinian culture, so it costs less cultural capacity to accept. Then if I want to core those provinces, I can convert directly to Catalan (very hard and slow) or to Italo-Catalan (easier, but not the primary culture). Then if I absolutely want Catalan pops, I can do another round of conversion later to change the Italo-Catalan culture into true Catalan
With this system, large empires will still need cultural capacity and the cultures in the world will in most cases reflect both the original culture and the conquerer's culture, instead of all the small cultures being genocided out of existence completely.
Anonymous No.2232464 [Report] >>2232479
>>2232448
Tinto flavour?
I mean it sounds like their unique thing is just a pain in the ass with no advantages.
Anonymous No.2232465 [Report]
>>2232461
No, it only matters in war and lower speeds will render by the hour anyway. The hour clock is pretty nice for granular movements in war, movement time is calculated down to the hour now.
Anonymous No.2232466 [Report]
>>2232396
>forever
not forever, but long enough for them to make more use of the land than you will with like 10 control there
Anonymous No.2232468 [Report] >>2232475
who do I play to get Timur? How much flavor does he have?
Anonymous No.2232469 [Report]
>>2232463
yeah the latin nations in greece culture convert the entirety of what they own to neapolitan and catalan and french by 1400
Anonymous No.2232470 [Report] >>2232476
>egypt was the #3 great power and dominating
>all of a sudden it just fucking crashed and lost all it's income and military
so I'm assuming they changed capitals or something because I checked the map and they have zero control in EVERY province except their capital
Anonymous No.2232471 [Report]
>>2232461
Sorry I should have been clearer. I think 5's early game is faster than 4's. You can take infinity vassals and AE means nothing. Game feels pointless to me because no roadblocks. If you did the same in EU4 you'd face a coalition and you couldn't hold as many vassals.

>>2232458
I've been queueing research if that's what you mean?
Anonymous No.2232472 [Report] >>2232473 >>2232474
will it run eu5
Anonymous No.2232473 [Report]
>>2232472
It will only run Half Life 3
Anonymous No.2232474 [Report]
>>2232472
i have one of those in my kitchen
well, it's built into the dishwasher
makes silverware very shiny after steaming
Anonymous No.2232475 [Report] >>2232478
>>2232468
>who do I play to get Timur?
the country of barlas. they have a borjigin in their court, look who his son is, favorite him and save up to give him a good education
>How much flavor does he have?
a lot. you have your own situation, you instantly annex any land you occupy in a war (and then raise the levies there to start snowballing) and get to select one region to make a core and accept the cultures there. its basically a choose your adventure type of thing where you can choose what area of the map to settle on
Anonymous No.2232476 [Report]
>>2232470
Lost a big war or black death
Anonymous No.2232477 [Report] >>2232480 >>2232486 >>2232713
venice is bonkers
Anonymous No.2232478 [Report] >>2232485
>>2232475
Is there anything I should do to prep for Timur's rise or just play the economic game?
Anonymous No.2232479 [Report]
>>2232464
>Tinto flavour?
The dev diaries focused on flavour of various countries, there was one focused on the Inca.
>I mean it sounds like their unique thing is just a pain in the ass with no advantages.
The levies are on paper a massive advantage, since you aren't getting a professional army until the Europeans arrive. You don't have much crown power in low control teritories anyways so it shouldn't hurt too much to keep them there for a bit of extra levies.
Anonymous No.2232480 [Report] >>2232481 >>2232502
>>2232477
how do you play it? are you forming italy or basically fucking off to have your own empire in the med?
Anonymous No.2232481 [Report]
>>2232480
IVenice can form Second Byzantium (Latin Empire) through Events but yeah they are like Holland but on steroids.
Anonymous No.2232483 [Report] >>2232487
What the fuck, Colonial Nations pay only 2.5% of their income? I feel scammed.
Should I be making all the gold provinces into basic vassals instead or does this improve somehow later on with the ages?
Anonymous No.2232485 [Report] >>2232488
>>2232478
your country gets annexed into his (along with your neighbors) in the year 1460 if he is alive and he gets a few thousand gold to start with so besides buying him an education there really isnt much else to do besides speed 5
Anonymous No.2232486 [Report] >>2232494 >>2232516
>>2232477
Pound for pound the greatest state to have ever existed
Anonymous No.2232487 [Report] >>2232500
>>2232483
You're meant to build overseas trading posts in their lands and earn by trading.
Anonymous No.2232488 [Report]
>>2232485
You mean 1360 because 1460 would make Timmy one old wannabe conqueror.
Anonymous No.2232489 [Report] >>2232493
How long does it take for a PU to get to the point where you can annex it into your country properly?
Anonymous No.2232491 [Report]
Dynamic institutions seem busted. the "could have spawned here" bonus means that india/korea/etc don't have to rely on institution spread from europe but instead just have it develop and spread locally.
Anonymous No.2232492 [Report]
If you're having issues with vassals not paying you anything, restart the game. Legit went from 17 vassals giving me a total of 1.32 ducats a month to 14.86 a month
Bravo Johan
Anonymous No.2232493 [Report]
>>2232489
i think you can annex at 5 but it takes like 0/1880 so have fun.
Anonymous No.2232494 [Report] >>2232505
>>2232486
Nah that's Switzerland desu senpai
Anonymous No.2232499 [Report] >>2232511
Holy fuck am I glad I moved my capital to andika.
My old capital of Esfahan is at the top right and it had maybe 1/3 of proximity projection that Andika does through canal locks and the flatlands of the fertile crescent.
It's heartbreaking that Quban is a wetlands and not a river tile, but that's my next target for urbanization regardless. I think with the 0.25 natural harbour capacity I should be able to pretty comfortably project control throughout the persian gulf, which I guess makes south the logical next target for expansion, even if historically perisan emperors didn't concern themselves with it.
Anonymous No.2232500 [Report]
>>2232487
Yeah, but that's gold RGOs. That's a massive fucking tax base going to waste when they could just be a vassal and pay a fifth of it, not 1/20th. And as far as I can see, the only cost besides losing the trade offices is double the Diplomatic Capacity.
Honestly seems like a better choice, given that the other goods are always crap like game and veggies. Yeah, we have that back in Europe too, thank you very much.
Anonymous No.2232501 [Report]
how do i change my subject's name?
Anonymous No.2232502 [Report]
>>2232480
you have the means to do both, naval control means you can have a wide spanning empire
>merc up when the war with verona happens and separate peace them for land, they hold half of the state of venice at the start!
>join the popes crusade against one of the turks and he will be kind and give you their land (dont give it to the knights in the event after)
>improve relations with coastal powers past 100 so you can build trade posts on their land
>isolate your cities during the black death
Anonymous No.2232504 [Report] >>2232507
>180 years to annex vassal
Any way to speed things up?
Anonymous No.2232505 [Report]
>>2232494
You just have all your money in banks there.
Anonymous No.2232506 [Report] >>2232549
how does naval presence or naval control or whatever work? do i have to have my boats parked on the sea tile or is them being in the port enough?
Anonymous No.2232507 [Report]
>>2232504
dont feed land to make big vassals, have lots of small ones
cultural influence speeds it up which is why being cultural hegemon is very good
Anonymous No.2232510 [Report]
>>2232039
>Sperg out
That's a completely reasonable criticism though
Anonymous No.2232511 [Report] >>2232531
>>2232499
Arabia as a whole is strangely agrarian, and the entire region has surprisingly high food productivity (consistently ~50%) It's often enough to totally offset the hot arid+desert vegetation debuffs.
The only real downside is that the entire region is basically at pop cap without urbanizing, even with the +20% from traditional economy
Anonymous No.2232512 [Report]
>AI thinks it can beat me at sieging now that i have cannons
Anonymous No.2232513 [Report] >>2232545 >>2232553
How early can you go wreck avok on Asia like Portugal and Holland of old?
Anonymous No.2232514 [Report] >>2232528 >>2232539
how the hell am i supposed to keep up with all the research trees. they are unlocking faster than i keep research. i know i can't research everything but figuring out what to prioritize is hard
Anonymous No.2232515 [Report]
>Albanians are nearly extinct
how will I create fuel now
Anonymous No.2232516 [Report] >>2232523
>>2232486
Venice is such a cool city when you study all the innovative shit they had to come up to live in the shitiest terrain ever. Too bad it's decayed these last couple centuries.
Anonymous No.2232517 [Report] >>2232518 >>2232525
>>2232457
That joke was funny 8 threads ago
Anonymous No.2232518 [Report] >>2232525
>>2232517
it wasn't even funny then
Anonymous No.2232519 [Report]
>>2232267
>Breton
We have songs in that language
https://www.youtube.com/watch?v=WRUYyj20b7M
Anonymous No.2232520 [Report]
speaking of BBCs, has anyone actually managed to make a state bank yet? they always say no
Anonymous No.2232523 [Report] >>2232529
>>2232516
I wonder if the Italian government purposely allows it so Venetians will eventually stop viewing themselves as a distinct group.
Anonymous No.2232524 [Report]
>>2231806
It's empty outside the carribean and brazil
>>2231808
I did
Anonymous No.2232525 [Report]
>>2232517
>>2232518
i hate how paradox games attract zoomer tradcath wignat newfags who dont understand 4chan culture. BBC is 4chan culture.
Anonymous No.2232526 [Report]
>red number bad, need to make a new thread when i see it
Anonymous No.2232527 [Report]
>>2231871
based nobles restoring imperial authority in west francia
Anonymous No.2232528 [Report] >>2232533
>>2232514
>he doesn't have 60% literacy in the mid 1500s
NGMI
Anonymous No.2232529 [Report]
>>2232523
Do they still see themselves as distinct from other Italians?
Anonymous No.2232530 [Report] >>2232535
i shit so much better now that i shaved my butt hair but i feel like thats homo :/
Anonymous No.2232531 [Report] >>2232543 >>2232547 >>2232559
>>2232511
and no fucking lumber RGO's
and no way to increase popcap reasonably
Anonymous No.2232532 [Report] >>2232536 >>2232546 >>2232550
>just realized my estates are brokie and i keep going bankrupt if i go into the negative even once
wtf are these niggers doing
Anonymous No.2232533 [Report]
>>2232528
it's 1390 and it's like 10-12% and my research speed is around 1.6
Anonymous No.2232534 [Report]
>>2231882
I like that it’s an accurate backwater start. But they really need to fix the events related to getting a Hohenzollern on the throne. I will gladly suffer through the first 300 years (accurate) for such an option
Anonymous No.2232535 [Report] >>2232538
>>2232530
Uhhh.. okay? Mind explaining how thats related to the grand strategy game masterpiece, 3x award winning game Europa Universalis V (2025)?
Anonymous No.2232536 [Report] >>2232540
>>2232532
you'll just auto take a loan from the fuckers or peruzzi instead
Anonymous No.2232537 [Report]
i have the biggest bestest army but i cant get a homogeny because i'm not a "great power"
and theres not even an italian name for nizza
extremely disappointing
Anonymous No.2232538 [Report]
>>2232535
wrong thread lol
Anonymous No.2232539 [Report]
>>2232514
The age discount on old research is pretty massive, so don't worry too much about leaving stuff behind.
I always rush cabinet slots, policy slots and crown power (in that order) and everything else is situational based on what I need.
As long as you have the money, unit upgrades are fairly low priority since you can just pop them when a war starts and immediately hit upgrade. I genuinely don't think there's any way of even telling in the UI what makes each generation of units better than the last, besides the manpower increasing. Even then I don't know if that actually means they have higher combat width density and therefore damage or what.

I will say that if you're on a river, pound lock canals are very good and encourage a playstyle of centralized urbanization which is quite "meta" for land empires.
Anonymous No.2232540 [Report] >>2232550
>>2232536
no, i go bankrupt instantly
Anonymous No.2232543 [Report] >>2232554
>>2232531
Irrigation and building cities on the fruit, IG
Anonymous No.2232544 [Report]
NEW THREAD WHEN????
Anonymous No.2232545 [Report]
>>2232513
you stupid chudcel, asia and africa are POWERFUL, BRAVE, and EQUAL to europe.

Its totally historical and realistic that 1 single aboriginal warrior could easily defeat 100~ colonial mercenaries armed with muskets!
Anonymous No.2232546 [Report]
>>2232532
pop demands are a bit jank right now and they will bankrupt themselves buying luxury goods
you can try to lower prices by flooding the market with fine cloth and books but i think we just have to wait for the next patch which is supposed to be fixing this
Anonymous No.2232547 [Report]
>>2232531
Were you doing a caliph run or something?
Anonymous No.2232549 [Report]
>>2232506
you have to set them to "patrol the sea" mission
Anonymous No.2232550 [Report] >>2232564
>>2232540
>>2232532
the fuck, are these niggers brokie too???????????????

HOW THE FUCK CAN THE FUCKING ITALIAN BANKERS BE BROKE
Anonymous No.2232551 [Report]
England declared war on me during the Cod and Hook wars while the Black Plague is going on. This on top of my economy barely breaking even. Somehow though, my hope remains, I feel like I can pull it off.
Anonymous No.2232553 [Report]
>>2232513
With professional armies you can first start making inroads into africa with some difficulty, and with pike and shot you'll have noticable qualitative superiority over asians, massively so for the east indies. I suspect landing in india from overseas would/should be extremely difficult until the age of absolutism
Anonymous No.2232554 [Report] >>2232568
>>2232543
Pop cap should happen on its own from food production, not some arbitrary limit that says "no growth afterwards"
Anonymous No.2232556 [Report] >>2232766
printing press spawned on me but now it doesnt spread from here thanks game
Anonymous No.2232557 [Report]
>>2232421
I think societies of pops produce an order of magnitude more characters for some reason
Anonymous No.2232558 [Report] >>2232562
Why do colony flags keep changing?
Anonymous No.2232559 [Report]
>>2232531
theres 1 lumber in yemen and another woods province to build sawmills in
should be good enough right
Anonymous No.2232560 [Report] >>2232561 >>2232563 >>2232567 >>2232571 >>2232579
join my game bitches
SL:109775242223583847
Anonymous No.2232561 [Report] >>2232583
>>2232560
Nah.
Anonymous No.2232562 [Report]
>>2232558
colonisation is completely buggy and fucked
Anonymous No.2232563 [Report] >>2232583
>>2232560
is this safe . _.
Anonymous No.2232564 [Report]
>>2232550
There's an event for Florence where they go bankrupt in the historical option
Anonymous No.2232565 [Report] >>2232572
>>2232463
I installed the mod that nerfs the cabinet action
It helps but the most obvious culprits (Mongolians, Latins counties and Venetian islands) still have around 10% primary culture in some provinces after 50 years
I think I'm just going to disable the cabinet action and see what happens. Also thinking about nerfing or even disabling assimilation for lower classes, no one should give a fuck about what peasants are doing as long as they pay their taxes
Anonymous No.2232567 [Report] >>2232583
>>2232560
Do NOT redeem this code sirs.
Anonymous No.2232568 [Report] >>2232576
>>2232554
It's the limit of the province to sustain productive labour output. Obviously you could theoretically cram more people into the province, but they wouldn't contribute positively to the economy of the game.
That's why urbanizing ups the pop cap - you're creating a productive output and the infrastructure to support a larger population
Anonymous No.2232569 [Report] >>2232573 >>2232649
who do I pick in the Hooks and Cods war?
Anonymous No.2232571 [Report]
>>2232560
Just tied to join, instantly started a crypto miner on my pc.
Do not join
Anonymous No.2232572 [Report] >>2232587
>>2232565
theres a gamerule that turns it off completely, which feels bad to do but maybe necessary
Anonymous No.2232573 [Report]
>>2232569
i went with cods and it went okay i guess
Anonymous No.2232574 [Report] >>2232577
i have these fuckers dead to rights, to the point if i was fighting them i would lose 80% of my army

anyone wanna guess how much the AI is going to lose in this battle
Anonymous No.2232576 [Report] >>2232580
>>2232568
what a meme
you're telling me if i upgrade locations into cities they find a way to cram hundreds of thousands of peasants into the city who all produce small amounts of food from the land i just paved over?
Anonymous No.2232577 [Report]
>>2232574
ok nvm, i was expecting the AI to magically disappear from the fight like last time
Anonymous No.2232578 [Report] >>2232581 >>2232582 >>2232586
so this building doesn't do anything but give power to clergy?
Anonymous No.2232579 [Report] >>2232583 >>2232584
>>2232560
i tried playing stellaris mp a few times, never again am i to play mp in a paradox game
>cant pause, have to sit through 4-8h session straight
>90% of the game mechanics are ignored in favor of a BIGGER ARMY
>anyone with a slight disadvantage or for any other reason just leaves
Anonymous No.2232580 [Report]
>>2232576
Makes sense that rgo's shrink, gotta make room for all the gardens and small homesteads for the peasants
Anonymous No.2232581 [Report]
>>2232578
It also creates clergy in that province which stimulates some demand. They're not wholly bad.
Anonymous No.2232582 [Report]
>>2232578
No, it makes them eat more too. Are you blind?
Anonymous No.2232583 [Report] >>2232585
>>2232561
>>2232563
>>2232567
>>2232579
stop being such niggers and just join already
Anonymous No.2232584 [Report] >>2232590
>>2232579
plus in a shit fuck state eu5 is in its gonna desync ever 15 minutes
Anonymous No.2232585 [Report] >>2232591
>>2232583
no, watch youtubers/streamers and pretend that they are your friends, like normal people
Anonymous No.2232586 [Report]
>>2232578
estates sometimes build "estate buildings" which are bad for the country but good for the estate
Anonymous No.2232587 [Report]
>>2232572
No, actually the game rule is for the country converting culture/religion, to avoid orthodox ottomans and dumb stuff like that, not for the population conversion/assimilation
Anonymous No.2232589 [Report] >>2232592
Why can't I trade anything in this stupid market? It's the one, single market that's completely dead to me and as far as I can see, I'm not being embargoed by Mali. Is it because it's a province deep inland and surrounded by a bit of Terra Incognita I can't even touch with exploration? That'd be seriously fucking stupid since it effectively makes West African colonies entirely useless as you can't import anything.
Where the hell can you even check your trade range for that matter (not the value, but where you can actually reach from one market to another)
Anonymous No.2232590 [Report]
>>2232584
Anonymous No.2232591 [Report] >>2232600 >>2232604 >>2232657
>>2232585
what do you lose by joining my game instead of playing singleplayer
Anonymous No.2232592 [Report] >>2232605
>>2232589
is it in ur trade range
Anonymous No.2232593 [Report] >>2232596 >>2232603 >>2232607 >>2232608
ummm
fuck, now I need to find way to uninflate myself
Anonymous No.2232594 [Report] >>2232599 >>2232602 >>2232694
How do you enslave people? Can I just turn any culture I don't want into slaves? How do I do that?
Anonymous No.2232596 [Report] >>2232598
>>2232593
lower the minting level?
Anonymous No.2232598 [Report] >>2232606
>>2232596
it's already at bottom
Anonymous No.2232599 [Report]
>>2232594
build a slave market
Anonymous No.2232600 [Report]
>>2232591
Time.
Anonymous No.2232601 [Report] >>2232632
>sudan provinces along the nile
>all desert
>egypt provinces
>all farmland

how does this make sense
Anonymous No.2232602 [Report]
>>2232594
this isn't stellaris
Anonymous No.2232603 [Report]
>>2232593
Later in the game you get a cabinet action. Other than that there are events and maybe parliament agendas
Anonymous No.2232604 [Report] >>2232610
>>2232591
The ability to pause and speed up at will
Anonymous No.2232605 [Report] >>2232617
>>2232592
It probably is, I guess. I can reach much farther, at least by sheer "centimeter on the map" distance.
On second thought though, the colonies do have some use since the charters sometimes create a new market on completion. The trade offices are worthless garbage though.
Anonymous No.2232606 [Report]
>>2232598
there are some laws or privileges to the burgers that decrease it
Anonymous No.2232607 [Report]
>>2232593
theres a burger privilege or two for that
Anonymous No.2232608 [Report]
>>2232593
>gold and silver cause inflation
oh so that's why i suddenly started gaining tiny amounts of inflation after two centuries of no issues
Anonymous No.2232609 [Report] >>2232616
You think thats big enough to declare war on me. Or do you think with the black death tanking all pops that they wont?
Anonymous No.2232610 [Report]
>>2232604
playing while unpaused is less painful than you think
Anonymous No.2232612 [Report]
i will join multiplayer after the next patch
Anonymous No.2232613 [Report]
This fucking cunt keeps breaking her alliance with me until my opinion of her is below 50% for literally no reason, despite being at like +500 reasons for alliance, and so I can't vassalize her because I have no way of boosting my opinion of her.
Thanks Johan
Anonymous No.2232614 [Report] >>2232621 >>2232623
i have 10k standing army in 1470 as england
is it too much
Anonymous No.2232616 [Report] >>2232619
>>2232609
they will always dec you and they can even join the coalition war after it started
but you shouldnt worry, the ai is regarded, just fight battles and peace out at 50 warscore
>those vassals
what a waste
Anonymous No.2232617 [Report]
>>2232605
oh nvm it says "out of range" if it isn't on the list
Click on a good from there and buy it, no?
Anonymous No.2232618 [Report]
I joined a civil war of my vassal and I'm stuck, all the provinces are occupied but their nobles still wont surrender
Anonymous No.2232619 [Report] >>2232624
>>2232616
Whats wrong with the vassals?
Anonymous No.2232620 [Report] >>2232915 >>2232920
>>2232242
Do you want me to give you some money so you can play with a clear conscience?
Anonymous No.2232621 [Report]
>>2232614
Depends on how rich you are. Armies are pretty expensive. You can put the soldiers to work, though, I just tend to be lazier than that.
Anonymous No.2232623 [Report] >>2232625
>>2232614
armies are expensive but if your net income is still high then it's good to be prepared for your next assfucking by the french
Anonymous No.2232624 [Report] >>2232633
>>2232619
you'll miss out on breeding pops from a temporary special cabinet integration action you get after coring pavia
Anonymous No.2232625 [Report] >>2232630 >>2232634
>>2232623
but i'm the assfucker
Anonymous No.2232627 [Report]
so brabant is once again the better nation to form the netherlands isnt it
Anonymous No.2232629 [Report]
One xbox hueg colonial nation or a bunch of separate micro-entities?
Anonymous No.2232630 [Report]
>>2232625
you should be able to afford it then
Anonymous No.2232632 [Report]
>>2232601
Sudanese riverside is objectively shittier. Does it even get flooded like in Egypt?
Anonymous No.2232633 [Report] >>2232653
>>2232624
Which event is that? If anything it would be best to not make Genoa and the lands i got into a vassal? And do you think it would be a good idea to delay the Pavia core to integrate Novara then do Pavia? I was just always told that vassals work better then flat integration so im all ears on different ways to do things.
Anonymous No.2232634 [Report] >>2232644
>>2232625
Show us the culture(location) map
Anonymous No.2232635 [Report] >>2232697 >>2232699 >>2232717
couple questions on my mind. How much liberty desire, opinion and relative stregth do vassals need to start a war for independence? (yes I already know vassals and fiefs and marches dont share relative strength) I want to edge as close to that as possible. It seems perfectly stable even at 15% relative power and 0 loyalty even after culture converting all of them... but I want to know the threshold.

Second, I know towns->cities go on provinces with low value resources, but what else is there to consider about how resource value changes over time? Lead might be worthless early game, am I going to want 13 RGOs on it later? What should I be building to prep the city for success? Granaries, temple, road/canal, trade, cathedral for migration attraction? What else? When do you transition a town to a city?

How do I prioritize farming, forest and market villages for rural? I only see market villages adding at best 0.5 ducats compared to RGOs that are still worth 4-6 ducats, are there invisible benefits besides for the food storage and pop? forest seems worthless. farming seems like it gives good food storage but 4% food production seems shit. Again how much are the pop and recruitable population mods worth?

Finally there's the food menu under building tab, which lists some provinces as having negative food balance. Obviously trade can handle that, but should I be prioritizing e.g. farming villages on these provinces to try to keep them self sufficient? Is there any downside to negative local food balance so long as country as a whole is positive?
Anonymous No.2232636 [Report] >>2232640
>>2231661
I think I'd just quit the game if I had a rebellion of this size, sieging all that would be a pain in the ass.
Anonymous No.2232637 [Report]
how do I go republic as the Dutch? Is there an event?
Anonymous No.2232638 [Report]
>>2232179
steal more wallets, robmanian
Anonymous No.2232640 [Report] >>2232643
>>2232636
I doubt siberia is full of forts and carpet siege armies would handle it without issue
Anonymous No.2232641 [Report]
Please join my multiplayer game will you now :)
SL:109775242226452507
Anonymous No.2232642 [Report]
Anonymous No.2232643 [Report] >>2233052
>>2232640
Can't carpet siege something that constantly raises more armies.
Anonymous No.2232644 [Report]
>>2232634
this?
Anonymous No.2232645 [Report] >>2232648 >>2232667
I want to bring to your attention to German town named Slop
Anonymous No.2232646 [Report]
>take cyprus
>80% of them are french with 1 holdout province thats all greek
wtf
Anonymous No.2232647 [Report] >>2232652
Small brain: being upset that random non-Europeans are claiming hegemonies
Big brain: using the busted hegemony CB to blob all over them
THE EAST INDIA COMPANY MUST GROW
Anonymous No.2232648 [Report] >>2232667
>>2232645
Anonymous No.2232649 [Report]
>>2232569
I chose hooks cause my heir is a child and already better than the bitch empress
Anonymous No.2232650 [Report] >>2232655
question, if I want to play with Manchurians and go on to form the Qing, how do I do it? in the country selection screen I don't see other tags besides Yuan and Koreans. or there are events that pop nations when playing as Yuan?
Anonymous No.2232651 [Report]
I want to thank that anon for judging people for not setting up their hotkeys. I probably would have been lazy and not done it otherwise, which is silly, it's a few minutes of work to get things running a lot more smoothly.
Anonymous No.2232652 [Report]
>>2232647
VOC
Anonymous No.2232653 [Report] >>2232711
>>2232633
milan gets a special event to integrate stuff faster while also getting pop growth in those areas, you'll see
when you annex vassals you get them as integrated anyway so it doesnt matter
imo you should annex novara asap tho since he has that gold province
Anonymous No.2232655 [Report]
>>2232650
Are there not the Jurchen tribe tags? I see them
Anonymous No.2232656 [Report] >>2232660 >>2232662 >>2232664 >>2232676
how do I make peasants learn faster
Anonymous No.2232657 [Report]
>>2232591
Anonymous No.2232659 [Report] >>2232779
>Muslim
>Jacqueline
what went wrong?
Anonymous No.2232660 [Report]
>>2232656
>no double sabbath
Anonymous No.2232661 [Report] >>2232665 >>2232672 >>2232674 >>2232695
If I were a Polish man in 1358 with 500 gold to his name, where would I found a city?
Anonymous No.2232662 [Report]
>>2232656
Temples and shit but you’ll also just have to accept that peasants are peasants and are built for dying in levies and illiteracy
Anonymous No.2232663 [Report]
>>2232003
Please fix army and navy unit missions. Also England AI never leave their island.
Anonymous No.2232664 [Report] >>2232675
>>2232656
Education of the People, max literacy buffs in general, you get a big chunk of those from converting to a Reformation faith and urbanizing is the last way, since then you can build a Library and Temple.
Anonymous No.2232665 [Report] >>2232680
>>2232661
Zamość.
Anonymous No.2232666 [Report] >>2232671
How would you manage direct control north america from London
Do you have to have 100 maritime presence the entire way to the east coast?
Anonymous No.2232667 [Report]
>>2232645
>>2232648
images you can hear
Anonymous No.2232668 [Report]
>THE KING IN DA NORF
I think I will still blob to to own the isles fully and later take north Germany and push the french out of the Netherlands for full coast line domination.
Also AI spamming towns everywhere is triggering my optimization autism. When I took Scotland it was nothing but towns.
Anonymous No.2232670 [Report]
>>2231925
I only realised my estates permanently buying five times their income worth of goods and never having money to build was a bug and not just me being bad at the game, after I went to check if they'd acknowledged a different issue
So now my economy is 130 years behind, even more so from being traditional economy which seems like it's meant to feed your estates a higher ratio of gold than the capital income would.
Anonymous No.2232671 [Report] >>2232673
>>2232666
why would you want to do this? just make colonial nations
Anonymous No.2232672 [Report] >>2232680
>>2232661
I can't tell if you own Slop or not, in any case there.
Anonymous No.2232673 [Report] >>2232682
>>2232671
So I don't have to deal with colonial nations, and so all the bonuses I spent a century cultivating applies to them
Anonymous No.2232674 [Report] >>2232680
>>2232661
Danzig :^)
Anonymous No.2232675 [Report] >>2232677 >>2232678 >>2232684
>>2232664
>you can build a Library and Temple.
If you have the money to burn are libraries a good building to go with? Or is it more for midgame.
Anonymous No.2232676 [Report]
>>2232656
Meritocracy has an invention that gives a whopping +0.01%, which is huge
Anonymous No.2232677 [Report]
>>2232675
libraries are hitler, temples are a meme
Anonymous No.2232678 [Report]
>>2232675
You should have a library wherever you are capable of building them. Overall literacy boosts research and pop literacy will boost whatever the pop does.
Anonymous No.2232679 [Report]
>all the advances locked to one specific tag instead of cultures/area
I hate it
Anonymous No.2232680 [Report]
>>2232665
Preferably somewhere I actually control... I was thinking of Wieliczka or Opatów because they have 25k people and are close to the capital, but they have salt and copper and a town there would impact resource production.
Idk what to do.
>>2232672
It's Czołpa in Polish. Unfortunately not.
>>2232674
It's already there, almost twice the size of Kraków too.
Anonymous No.2232682 [Report]
>>2232673
sounds like a lot of work to just give yourself even more to micromanage
Anonymous No.2232684 [Report]
>>2232675
Pushing up your literacy is great but the first few decades at least should be focused on making money, which means building up your RGO industry. Libraries need 1) books and paper and 2) urbanization which impacts your pop growth and how much RGOs you can get, plus you usually want to go straight to City, so it's hard in early-game other than for coastal provinces who want to urbanize for Harbor Capacity buildings. That said, if you aren't urbanizing much, it shouldn't be too hard to find some cash to spare to put into what cities and towns you do have pretty quickly, because you won't have a ton of them.
Anonymous No.2232685 [Report] >>2232689
A lot of problems would be fixed just by tweaking how the AI weighs the worth of land. If they could realize that colonizing a specific area would be a waste of time and a money sink, they'd avoid it. This would leave some uncolonized spaces, pretty much in the historical areas too. It also would prevent stuff like the French expanding into Iberia. The French in real life partially didn't do it because it'd be worthless. It is isolated by mountains and is full of people who'd hate French rule. The game already represents a lot of these things, the AI just needs to be more cautious around them.
Anonymous No.2232689 [Report] >>2232724
>>2232685
We need AI to blob more mid to late game though. Wouldn’t it be possible to bump up AI aggression with each age?
Anonymous No.2232690 [Report] >>2232703 >>2232706
>Naval hegemon is extremely useful, lets you basically direct control every coastal province in your capital area
>Some jeets steal it by building 65 heavy ships
It almost feels like not upgrading heavy ships to make naval hegemon cheaper would be a valid strategy
Anonymous No.2232693 [Report] >>2232696 >>2232720
>colonized so hard I've accidentally depopulated my country by a third
whoops
Anonymous No.2232694 [Report]
>>2232594
be muslim
Anonymous No.2232695 [Report] >>2232704
>>2232661
Wieliczka. Proximity already goes through there to travel east in your country and you can give it canal locks when it becomes a city. Fibre crops are also next to worthless as far as RGOs go.
You also then have another copper RGO anyway in Kielce, so if you wanted to do both with double canal locks that's also a good choice. You really don't need that much of a copper surplus
Anonymous No.2232696 [Report]
>>2232693
historically accurate
Anonymous No.2232697 [Report] >>2232702
>>2232635
Vassals currently don't really seem to do shit so don't worry about that
Anything that feeds into a production chain is worth keeping rural even if it has a low base price. So iron/lead/fiber crops/wool/livestock etc
Market villages add trade capacity and they have a small production method, which is great if you don't have alternatives for those. The 4% stacks with multiple villages which adds up. fishing villages are good for sailors. Generally villages are not worth it vs the urban buildings which do the same thing, however.
Food imbalance can fuck you up, it's good to keep an eye on it. But irrigation + farming villages on maxed out food RGOs should keep you save on this
Anonymous No.2232698 [Report]
Hooooly shit it prints MONEY
Anonymous No.2232699 [Report]
>>2232635
I've literally never seen a vassal declare independence, even at 100% liberty desire.
If you really want to play cautious, up diplo spending until the heart warning at the top is yellow instead of red
Anonymous No.2232701 [Report]
Every single market in europe has minimum priced food
Is that intended
Anonymous No.2232702 [Report]
>>2232697
>Generally villages are not worth it vs the urban buildings which do the same thing, however.
But the thing there is provinces I'm gonna keep rural basically forever, and villages are the only way to get food capacity in those for the pop growth buff. Market Villages are pretty nice to spam in all your rural provinces eventually.
Anonymous No.2232703 [Report] >>2232706
>>2232690
Pussy, a real ruler would declare war and decimate the offending naval fleet.
Anonymous No.2232704 [Report] >>2232710
>>2232695
Wieliczka has salt though, I think you're talking about Wiślica. It would slash the RGO in half and salt makes some good money.
I'm only using half of it now anyway, so I'd only be losing potential expansion of it.
Anonymous No.2232705 [Report]
>>2232435
The game just really lacks any pushback. The AI isn't capable of fighting wars and the basic gameplay loop is just bit too easy to repeat over and over again.

>>2232460
All the "decay" modifiers actually work like this (as in bad). For instance the stability decay modifier "helps" you stay at negative stability by reducing the decay even though it would make more sense if it increased the decay when negative. Same here, it's fucking you over because it's a naturall negative modifier so the devs have the signs flipped.
Anonymous No.2232706 [Report] >>2232708
>>2232703
>>2232690
tsmt just sink the jeets. you get an insanely powerful CB on hegemons anyway so you should always attack hegemons if you can find them (for example, build up austria's standing army and then annex half of bohemia in one war for basically free)
Anonymous No.2232708 [Report]
>>2232706
>sink ships
Is that possible? I've only ever sunk fishing boats.
Anonymous No.2232710 [Report] >>2232716
>>2232704
>Wieliczka has salt though, I think you're talking about Wiślica
Look, I'm not going to pretend I recognize the difference between polish names. I can barely read english as it is.
You have enough shit provinces as it is that I'd be surprised if it was ever worth building cities on the salt tiles. Doing the copper now is fine because, like I said, you already have good market access to it anyway. In the longer term/as an alternative, encouraging migration to Wislicia makes sense IMO for another city. Between them you'll get a fairly substantial proximity boost to your east
Anonymous No.2232711 [Report]
>>2232653
Yeah i was planning to start on that after the Genoa war. I just figured with all the 0 control stuff Milan starts with it makes the early game easier by making a couple vassals who at least give you troops and cash instead of nothing. Maybe in the future ill keep Novara.
Anonymous No.2232713 [Report]
>>2232477
They got raped in the first 30 years in my game. Venice is held by some other no name Italonigger state. Looking to play one of the republics next game (probably a few months from now)
Anonymous No.2232715 [Report]
>>2232435
The game needs some way of hamstringing the early phase RGO rush, it's just an exponentially increasing income flow until you max out all levels, at which you point you just continue with urban buildings. The building base levels for cities are too high too (build 15 paper guilds + 15 scriptoriums + 15 tanneries + 15 weapon guilds + 15 breweries +15 cloth guilds + 15 tailor guilds in every city lol)
I hate to suggest it but make building/RGO levels even more dependent on geography/Dev? It would make locations more strategic and would mean that economic growth is more stretched out as the game becomes more about building up dev and cultivating strategic locations
Anonymous No.2232716 [Report] >>2232719
>>2232710
Wieliczka has a pretty famous salt mine.
I'll just make it in Opatów then, it's only 5 less control.
Anonymous No.2232717 [Report]
>>2232635
>Second, I know towns->cities go on provinces with low value resources, but what else is there to consider about how resource value changes over time?
There's basically 0 discussion of the lategame, I assume because by the time most people get there they're strong enough that it doesn't matter.
You can look up the processing methods in the research tree, but I'd be amazed if there was ever a time that it was fully bottlenecking for an economy.
>Granaries, temple, road/canal, trade, cathedral for migration attraction?
Basically all of that, and then just constantly make sure there's a job surplus in profitable industries.
>When do you transition a town to a city?
Basically whenever you can, unless you're bottlenecked on food. The only place in the world that really applies to is italy though.
Anonymous No.2232718 [Report]
it's over Johanbros
Anonymous No.2232719 [Report] >>2232732 >>2232734
>>2232716
Worst case scenario just park your standing army on it for the +control and it makes up the difference anyway.
If you're using it for canal locks it's as much about the control/market access in Opatow as it is in all the provinces east of it
Anonymous No.2232720 [Report]
>>2232693
>not even 1550 and I've already lost 5m pops to the colonies
Anonymous No.2232722 [Report] >>2232726 >>2232731
>there's a guy on twitch currently conquering the world as Rome
Anonymous No.2232724 [Report]
>>2232689
They didn't really do this though, at least in Europe. Colonialism essentially froze the borders in Europe more or less. Then the concept of balance of power and natural borders and whatever took off. There definitely should be a situation for this though. Having it become risky to become too much of a threat to others. While some smaller nations may have an easier time expanding as long as they are building up to what is considered acceptable. The French revolution could even play into this situation. When Nations that are part of it get too much weariness, it may be possible to do stuff like call for a meeting or form a better coalition. Maybe you'd also be able to get a special kind of process afterwards where the different powers vote on different resolutions on how to reshape Europe once peace is found.
Anonymous No.2232725 [Report] >>2232728 >>2232729 >>2232750
should i buy this or a pack of golden cards for Umamusume: Pretty Derby?
Anonymous No.2232726 [Report]
>>2232722
A global empire...
Anonymous No.2232727 [Report] >>2232734 >>2232745
What strategy do you use for building bailiffs? One per province?
Anonymous No.2232728 [Report]
>>2232725
>should I pay for the thing I could get for free or for the one I can't?
Easy choice.
Anonymous No.2232729 [Report]
>>2232725
Neither, pirate this and uninstall the horsefucker game
Anonymous No.2232730 [Report]
Are levies only drawn from excess citizens? By that I mean pops not in buildings?
Anonymous No.2232731 [Report] >>2232740
>>2232722
Anonymous No.2232732 [Report] >>2232737
>>2232719
I would if I had one.
The renaissance isn't even here dude, this place is a shithole.
Anonymous No.2232734 [Report]
>>2232727
One per high value RGO with 0 proximity
Otherwise none
>>2232719
>just park your standing army on it for the +control
WHAT
Anonymous No.2232736 [Report] >>2232738 >>2232743
Rivermaxxing makes my peepee hard
Anonymous No.2232737 [Report] >>2232741
>>2232732
It's a long game lol. If you only cared about short term priorities you might as well just encourage migration to your capital until you hit the building cap
Anonymous No.2232738 [Report] >>2232753
>>2232736
>wait until he finds out about harbourmaxxing
Anonymous No.2232740 [Report]
>>2232731
>This post violates United States law.
This one still makes me laugh whenever I see it. It is just so blunt.
Anonymous No.2232741 [Report]
>>2232737
I would also do that if I knew how to kek. Someone has to start that industrial revolution thing.
Anonymous No.2232742 [Report] >>2232746
>not paying attention during war, just mash c
>6 years go
>somehow my alliance with my best ally broke i was going to feed provinces to
>somehow random provinces rebelled and gained independence
Anonymous No.2232743 [Report] >>2232748 >>2232752 >>2232753 >>2232759
>>2232736
What’s the downside of making a bailiff anywhere you have below 20% proximity?
Anonymous No.2232745 [Report]
>>2232727
upstream of cities with otherwise 0 proximity
Anonymous No.2232746 [Report]
>>2232742
I wish you could just open a deal with the AI like in 4xs
>- ally with me
>+17 locations
Anonymous No.2232748 [Report] >>2232757
>>2232743
Nobility will be extremely powerful, which might actually be beneficial if you are a republic like Florence or Venice and your Burghers are the main estate.
Anonymous No.2232750 [Report]
>>2232725
>actually playing gacha games instead of just gooning to porn of the girls from it
Anonymous No.2232751 [Report] >>2232755
>heir elected to consul of a republic
>lives in Parma now
>grandson is 19 and unmarried
The Plantagenet dynasty is OVER
Anonymous No.2232752 [Report]
>>2232743
Upkeep
Anonymous No.2232753 [Report]
>>2232738
Putting your capital on the coast is basically cheating.
>>2232743
I don't think there's any? They take up some goods to function but that's not necessarily bad, and while each bailiff adds up +10 nobles that's not significant since even 100 bailiffs would only give you 1000 more nobles.
Anonymous No.2232755 [Report]
>>2232751
>King ascends at like 13, married on his 16th birthday
>One son, dies at age 13
>Queen has no sons
>next queen's sons are a different dynasty
Anonymous No.2232757 [Report]
>>2232748
>Nobility will be extremely powerful
Drop in the bucket compared to the control you gain.
Anonymous No.2232758 [Report] >>2232762 >>2232765 >>2232769 >>2232783
Can someone explain harbor capacity to me like I’m retarded? Does each province have a natural harbor number that contributes to that? How does it change proximity and stuff?
Anonymous No.2232759 [Report]
>>2232743
Noble power and upkeep.
In reality, there aren't that many nobles in rural settlements anyway. It's usually worth doing
Anonymous No.2232762 [Report] >>2232771
>>2232758
>Can someone explain harbor capacity to me like I’m retarded?
Search for Harbor Capacity. Build all the buildings that have it. To build those buildings, you need to make coastal provinces into at least Towns, due to building requirements. So also urbanize the coast.
Anonymous No.2232763 [Report] >>2232767 >>2232777
KYIV
Anonymous No.2232765 [Report] >>2232771 >>2232776
>>2232758
Each province has some value of natural harbor between 0 and 100% which gives harbor capacity which you then add buildings and modifiers on top. If you hover over the tooltip what the harbor capacity does is reduces the penalty of the proximity path going from land to sea and back again so natural harbors are "cheap" locations to transition to the sea and then back again for control reasons.
Anonymous No.2232766 [Report] >>2232770
>>2232556
does anyone know why it doesnt spread? its been a couple years and it barely changed
Anonymous No.2232767 [Report] >>2232787
>>2232763
Rome is a European empire
Anonymous No.2232768 [Report] >>2232827 >>2232954
Nigger what the fuck are you doing
Anonymous No.2232769 [Report]
>>2232758
Why don't you just read tooltips? Are you retarded?
Anonymous No.2232770 [Report] >>2232803
>>2232766
Hover over it nigga
Anonymous No.2232771 [Report] >>2232774
>>2232762
>>2232765
So is that why people say moving your capital to a coastal province with a lot of natural harbor?
Anonymous No.2232773 [Report]
>>2231632
>>2231958
>Eu4troons made a mod just to false flag
Lol seethe
Anonymous No.2232774 [Report]
>>2232771
Yeah, man. A bigger harbor capacity is gooder.
Anonymous No.2232776 [Report]
>>2232765
There are negative natural harbors IIRC
Anonymous No.2232777 [Report]
>>2232763
Ruthenia's primary source of power is the leaking clitties of Russians
Anonymous No.2232779 [Report]
>>2232659
Her parents lived in Paris for a while
Anonymous No.2232782 [Report]
erm actually they're called extraterritorial country not building based country
Anonymous No.2232783 [Report] >>2232846
>>2232758
harbor capacity reduces the proximity cost of entering or leaving a sea zone through that location. a 100 (or 1.00) value will reduce the proximity cost to 0, which is obviously very very good for propogating control. the base value is 0 and natural harbors give 0-100, most locations will be 0 or 10, while 100 is rather exceptional. theres 3 buildings that give 10 each and one of them can be upgraded later.
having your capital in a 75+ natural harbor means its easy to hit the cap and it will let you propagate control much much farther than otherwise (with additional naval/trade investments ofc).
Anonymous No.2232786 [Report] >>2232788 >>2232789 >>2232792 >>2232793
Aristocracy or plutocracy?
Anonymous No.2232787 [Report]
>>2232767
Eastern European empire to be specific
Anonymous No.2232788 [Report] >>2232800
>>2232786
Discipline buff is pretty nice. Towards midgame the Nobles and Burghers will have much more balanced power, and you also want to keep a certain amount of equilibrium on the Burghers to keep them at max tax while the Nobles are mostly a lost cause. So Aristocracy can actually help balance your power a bit then. Plutocracy makes you a good bit more money, though.
Anonymous No.2232789 [Report]
>>2232786
plutocracy. nobles can go kill themselves
Anonymous No.2232791 [Report]
Harbor capacity goes below 0 and above 1 btw
Anonymous No.2232792 [Report]
>>2232786
Fuck nobles
Trademaxxing with my burgherbros
Anonymous No.2232793 [Report]
>>2232786
i couldnt get out of aristocracy even as a super trade focused country. and the discipline buff is so good late game so i don't think its worth going through hoops to swap it
Anonymous No.2232796 [Report]
I see playing tall and playing wide mentioned quite a bit, what's the difference? is it literally making your land mass tall and/or wide?
Anonymous No.2232797 [Report] >>2232804 >>2232805 >>2232807 >>2232810
How the fuck do I distribute slaves across my country...
Anonymous No.2232800 [Report] >>2232821
>>2232788
You're saying it will balance itself out? Because I'm deep into aristocracy and I'm not sure it would even be worth it to attempt to fix it.
I'd rather focus on removing some noble privileges so I can centralize faster
Anonymous No.2232801 [Report]
Vassals and subjects in general really should tie more to the estates than they currently do.
Anonymous No.2232803 [Report]
>>2232770
location size is fucking me i guess
Anonymous No.2232804 [Report] >>2232809 >>2232823
>>2232797
Expel People cabinet action?
Anonymous No.2232805 [Report]
>>2232797
Buy the DLC
Anonymous No.2232806 [Report]
>actually want to play the game
>too tired to play
Anonymous No.2232807 [Report] >>2232823
>>2232797
Are those russians or niggers?
Anonymous No.2232809 [Report] >>2232823
>>2232804
Slaves have a ridiculously low migration chance, you'll just end up with nothing but slaves
Anonymous No.2232810 [Report] >>2232815
>>2232797
what 3rd world language is that
Anonymous No.2232811 [Report]
So late game storming forts is an instant win with barely any casualties. Shouldn't that not be the case
Anonymous No.2232813 [Report]
So, what is the army comp to go for in the mid-game (1500)?
Anonymous No.2232814 [Report] >>2232816
>it freezes in both full screen and window mode when i alt tab
how is it possible, how did they manage to achieve it
Anonymous No.2232815 [Report]
>>2232810
it's prussian
Anonymous No.2232816 [Report]
>>2232814
skill issue
Anonymous No.2232819 [Report]
>Sweden has an estate action that gives 2% pop growth and increased migration chance to any Finnish area below 10k pops
I see where they put the Swedish bias
Anonymous No.2232821 [Report]
>>2232800
As the game goes on you will get more burghers from expanding your cities, yeah. Currently my Nobles and Burghers get about the same amount of power from pops, and that's with wanton disregard for buildings that give them influence. There's so many ways to adjust the power of estates as the game goes on through laws and increasing crown power letting you give out more privs.
Anonymous No.2232822 [Report] >>2232824
why did they take the option to allow settlers away from me wtf
Anonymous No.2232823 [Report]
>>2232804
Sadly this >>2232809
I actually made the mistake of using that. Now both cities are full of slaves.

>>2232807
Norniggeans - I just farm them for slaves every couple of years, but I stopped since they are 100% unproductive. In fact they eat more food than they produce and shit up two of my cities preventing me from building armories.
Anonymous No.2232824 [Report] >>2232829
>>2232822
can you give the privilege back?
Anonymous No.2232825 [Report] >>2232828 >>2232831 >>2232834 >>2232841
Is colonizing inland bugged? It just says no colonization source available to me. Does some future tech unlock inland colonization?
Anonymous No.2232827 [Report] >>2232892
>>2232768
ireland is a shithole
i gave up my playthrough of it
Anonymous No.2232828 [Report]
>>2232825
It's a bug
Anonymous No.2232829 [Report]
>>2232824
I don't see why it wouldn't be possible. I have a feeling it's because I don't have the money currently to afford even the cheapest option. Which is fucking weird, I want those pops man.
Anonymous No.2232831 [Report]
>>2232825
Yep. Apparently colonial nations can do it though
Anonymous No.2232832 [Report] >>2232842 >>2232847
Releasing a custom subject badly needs more "customization". They should at the very least start with your primary religion as their own, not need to be instantly enforced upon release.

That's it. That's the post
Anonymous No.2232833 [Report]
I dont understand I have built literally 100 lvl 2 paper workshop and I'm still not any closer to get enough paper
Anonymous No.2232834 [Report]
>>2232825
Fingers crossed they fix that tomorrow
Anonymous No.2232836 [Report] >>2232840
>england forms union over me
>france declares on england
game over
sigh
Anonymous No.2232838 [Report] >>2232845
Why do jews keep taking over my loans
Anonymous No.2232840 [Report]
>>2232836
Maybe you could switch to help the French out.
Anonymous No.2232841 [Report]
>>2232825
https://steamcommunity.com/app/3450310/discussions/0/667222425710386637/#c667222787665978132
you are welcome
Anonymous No.2232842 [Report]
>>2232832
A menu to allow you to pick whether to use a local religion or your own would be nice, same for culture.
Anonymous No.2232845 [Report] >>2232849
>>2232838
those are italians
Anonymous No.2232846 [Report] >>2232889
>>2232783
>75+ natural harbor
The anglo glazing in this game is crazy, btw.
The UK alone has over 1/3 of the 100%+ natural harbours in Europe, and literally every english colony has one or multiple besides SA.
Fucking china only even has two.

I really feel like the number should be capable of going negative as well. There are parts of some coastlines where building any kind of coastal infrastructure is basically impossible
Anonymous No.2232847 [Report]
>>2232832
yeah fuck Andalusians
Anonymous No.2232848 [Report] >>2232851 >>2232852
>my court is now all BR HUAEHUAHEAUHEAU injuns
I have made a great mistake
Anonymous No.2232849 [Report] >>2232853
>>2232845
is there a difference
Anonymous No.2232851 [Report]
>>2232848
marry them into your dynasty and become latinx
Anonymous No.2232852 [Report]
>>2232848
NATIVED
Anonymous No.2232853 [Report]
>>2232849
italians are hairier but jews have bigger noses
it's hard to tell unless you have a degree in phrenology though
Anonymous No.2232854 [Report] >>2232856 >>2232922
i know nobody plays in india but how does a mechanic like this even make a release
Anonymous No.2232855 [Report] >>2232857 >>2232899
Supposedly they want you to make vassals out of your conquests to deal with low control, but it takes so goddamn long to annex vassals later, and each time you annex one, the rest get pissy for a while. I can get long term profitability from that land faster by taking it for myself and improving control than by going the vassal route. Why should I bother with vassals?
Anonymous No.2232856 [Report] >>2232859 >>2232861
>>2232854
the real question is why would you take anything but shiva
Anonymous No.2232857 [Report]
>>2232855
They can turn their country to 100% your religion and culture in ten years.
Anonymous No.2232858 [Report] >>2232865
Is ethnicity culture based for newly generated characters or does the game secretly keep track of ethnicity as well?
Anonymous No.2232859 [Report]
>>2232856
Sakti's good if you're conquering a lot and want to boost the prosperity quickly, then you go back to Shiva, yeah.
Anonymous No.2232860 [Report] >>2232909
okay so sitting your whole army in the mountains waiting until maphacking ai will march directly in to it and wipe itself out even if you are 2 times smaller is the meta in this game
Anonymous No.2232861 [Report]
>>2232856
Movement speed is a really powerful modifier.
IIRC morale decay is based on time not distance while moving
Anonymous No.2232862 [Report] >>2232866 >>2232867
What do you do when you're waiting for money to build stuff?
Anonymous No.2232864 [Report] >>2232868 >>2232869 >>2232871 >>2232908
How do I delete the abstract concept of rice from the collective psyche of my subjects?
Anonymous No.2232865 [Report]
>>2232858
for dynasties theres a bit of genetics but it's not really good
Anonymous No.2232866 [Report]
>>2232862
Take off my pants and jack off to the map.
Anonymous No.2232867 [Report]
>>2232862
Open up EU4 on another monitor
Anonymous No.2232868 [Report] >>2232870
>>2232864
muzzies were growing rice in egypt soon after conquering it
Anonymous No.2232869 [Report]
>>2232864
it will actually delete itself after a few months of no access
Anonymous No.2232870 [Report] >>2232872
>>2232868
But I play in eastern europe and can't even import it.
Anonymous No.2232871 [Report]
>>2232864
they are fixing this bug soon
Anonymous No.2232872 [Report]
>>2232870
you can if you build trade centers in foreign markets
Anonymous No.2232873 [Report]
Infiltritate Admstration is amazing, it unlocked so late in EU4 that it never mattered but seeing where all the enemy death stacks are hiding is a lifesaver
Anonymous No.2232876 [Report] >>2232877 >>2232883
I HATE FRANCE WHY ARE THEY SO OP
Anonymous No.2232877 [Report]
>>2232876
historically accurate
Anonymous No.2232879 [Report]
>"Create Supply Depot" in occupied province
>make army fill it up with what they have
>they instantly take it back from the depot
>army "Gains Food from <occupied province>"
how do I deal with this food retardation?
Anonymous No.2232881 [Report] >>2232885 >>2232888
>Be ottos
>Get claim throne CB on Mamluks
>Win
>Become junior partner
>Why?
>Check great power scores
>Mamluks are rank 5
>I'm rank 6

Absolutely cucked. Is there any quick/easy way to juice the great power score ~10 points?
Anonymous No.2232883 [Report]
>>2232876
Good.
Anonymous No.2232884 [Report] >>2232886 >>2232887 >>2232891
Why do directors add sex scenes to movies, its annoying when i suggest a good movie to a friend and then a sex scene starrs
Anonymous No.2232885 [Report]
>>2232881
>Is there any quick/easy way to juice the great power score ~10 points?
get your legitimacy and prestige up
Anonymous No.2232886 [Report] >>2232897
>>2232884
Europa Universalis Five?
Anonymous No.2232887 [Report]
>>2232884
because everything has to compete with porn for attention
Anonymous No.2232888 [Report]
>>2232881
You probably need a little more.
Anonymous No.2232889 [Report] >>2232900
>>2232846
The numbers are capable of going negative
Anonymous No.2232891 [Report]
>>2232884
try downloading these mods
>>2231958
>>2231632
Anonymous No.2232892 [Report] >>2232896
>>2232827
It shouldn't be that much of a shithole though. It's either a bug or something bad happened during a noble revolt when I wasn't paying attention. I only noticed at the very end and jumped in right before they took the last province. Took everything back but there's no buildings now, so everyone is pissed off and the country has no revenue.
Anonymous No.2232894 [Report] >>2232924 >>2232932
So how does food work? what RGO add to the "food" pool and how can I reduce the price of food in general, one of my provinces produce negative food and is killing my economy.
Also, is it worth to build laborer buildings like orchards or sheep farms in places with shitty RGO like clay or fish? Playing with the Dutch btw
Anonymous No.2232896 [Report] >>2232952
>>2232892
Revolts deletes way too mcuh shit, but otherwise the island reallly is poo.
Anonymous No.2232897 [Report]
>>2232886
sorry I had to vent a bit
Anonymous No.2232898 [Report] >>2232905
So I should max profitable RGO's on a tile correct? Everyone in my game right now (Castile) is hurting for Sturdy Grains and Fruit so it would be a good idea to build the max amount of RGO's on that tile then once the market stabilizes build production on those same tiles that use those as a product?
Anonymous No.2232899 [Report]
>>2232855
Annexation takes a flat amount of time per location the vassal has.
The less land a vassal has the faster it converts all its land.
You should be releasing one province vassals, they convert their 2-5 locations, and you annex them as they're reaching completion.
If you annex multiple at one time they take individually longer but you get more total progress (at one point I got 2 progress from one vassal or 1.5 each from 2)
Anonymous No.2232900 [Report] >>2232905
>>2232889
Any examples?
Anonymous No.2232902 [Report]
It's time, the final pieces of the puzzle are falling into place.
Anonymous No.2232905 [Report] >>2232921
>>2232898
You should spread out RGO expansion and not just build 8 at once because of promotion time, which depending on your bonuses could be a decade or more per RGO level.
Also you get production efficiency if you produce the raw good (produced goods don't help with this so cloth for example doesn't help something that inputs cloth) in the same state.
So if you have fiber crops in a rural area and the state capital is urban but produces fish then building cloth making buildings in the urban area will get the production efficiency.
>>2232900
Greenland.
Anonymous No.2232908 [Report]
>>2232864
>is this rice?
Anonymous No.2232909 [Report] >>2232913
>>2232860
Seriously though, enemy AI with armies is total horseshit. They seem to always move faster and know exactly where and when your army will go somewhere, and will be able to intercept your army no matter what path you give them
Anonymous No.2232910 [Report] >>2232923
How do you kickstart colonies?
I had a few decades of very slow growth due to lack of masonry. Should I have been exporting masonry from home or building trade buildings to import it from whereever works best?
You get free masonry production buildings but it takes decades for them to start producing.
Anonymous No.2232913 [Report] >>2232914 >>2232934
>>2232909
They have vision on all their territory and you don't.
Anonymous No.2232914 [Report]
>>2232913
yea, "their territory" just happens to include the entire map
Anonymous No.2232915 [Report]
>>2232620
whatever you give me will go directly to essential things like paying my bills
Anonymous No.2232919 [Report] >>2232926
>brabant forms netherlands and cucks me
fuck my stupid chungus life
Anonymous No.2232920 [Report]
>>2232620
Not him but yes, I will also be using it to pay my bills though
Anonymous No.2232921 [Report] >>2232925
>>2232905
So it does! It's a tiny bit darker than 0% but it's really hard to tell at a glance
After you mentioned Greenland, I thought to check the Strait of Megellan and sure enough that's -10% too.

Anyway, I can't help but feel the system as it works is bugged. Not only does it reduce naval building cost for some reason, but also -0.1 harbour capacity as an absolute minimum feels like it's massively underselling just how fucking awful those waters are.
Places like norway also bottom out at 0, where I feel a lot of that coast should also be way below 0
Anonymous No.2232922 [Report] >>2232943
>>2232854
>No Kali for the apocalypse larp
Disappointing
Anonymous No.2232923 [Report]
>>2232910
Colonies take too long to be worth it right now imo. Their main money maker is trade and exporting their good RGOs, but they have zero trade capacity since marketplaces require finished goods that the colony probably can't produce.
Anonymous No.2232924 [Report]
>>2232894
>what RGO add to the "food" pool
look for the tiny green dot at the bottom of trade goods
Anonymous No.2232925 [Report] >>2232935
>>2232921
wow you have shit ton of provinces in greenland, it doesnt seem so bad
Anonymous No.2232926 [Report]
>>2232919
I hecking laughing at this loooser.
Anonymous No.2232930 [Report] >>2232933
How do I make electors to stop voting me?
Anonymous No.2232931 [Report]
Dyanmic choice
Ahistorical names
Anyone can colonize
Random plague start
East Roman Empire
Anything im missing?
Anonymous No.2232932 [Report] >>2232936
>>2232894
>one of my provinces produce negative food
>shitty RGO like fish

bro?
Anonymous No.2232933 [Report]
>>2232930
flip Hussite
Anonymous No.2232934 [Report]
>>2232913
Wrong. They do this even if you're not in their territory. Declare war in the HRE and watch as armies literally maphack their way to your army
Anonymous No.2232935 [Report] >>2232938
>>2232925
It's all arctic with shit RGOs and bad terrain with, as the other anon pointed out, literally the worst harbour capacity in the game to project control that's so bad it bugs out the cost
Luckily it's a coastal ocean so it doesn't freeze over in winter at least.
Anonymous No.2232936 [Report] >>2232941
>>2232932
oh yeah but pops also have "needs" so I thought for example a fruit orchard would be a better investment bc fish supply is superior to the demand
Anonymous No.2232938 [Report] >>2232942 >>2232945 >>2232947
>>2232935
>Life expectancy
Uh aren't low temperature areas literally the highest life expectancy on earth?
Anonymous No.2232941 [Report]
>>2232936
mouse over the RGO to see how much food it produces
food is a separate resource from trade goods
Anonymous No.2232942 [Report]
>>2232938
Not really? Certainly not when you get to arctic temperatures
Hard winters put a lot of stress on your body
Anonymous No.2232943 [Report]
>>2232922
I'd rather take millenarian army based christian anarchists following in the footsteps of Fra Dulcino for my apocalypse larp
Anonymous No.2232945 [Report]
>>2232938
It's Greenland, not Sweden. The average temp of Iceland is higher by like 20 degrees Celsius.
Anonymous No.2232946 [Report] >>2232953 >>2232957
oh boy would you look at the time, it's second noble revolt of the game o'clock
yay...
Anonymous No.2232947 [Report] >>2232951
>>2232938
aren't the highest life expectancy areas japan and the mediterranean?
Anonymous No.2232951 [Report] >>2232956
>>2232947
Yes. It's more about diet than anything.
Anonymous No.2232952 [Report] >>2232962
>>2232896
>otherwise the island reallly is poo.
Yeah I was only getting a couple ducats a month but now I'm getting no ducats. Unfortunately I conquered them so I need to fulfill some needs if I don't want constant revolts.
Anonymous No.2232953 [Report] >>2232960
>>2232946
Save enough money to bribe them next time
Anonymous No.2232954 [Report]
>>2232768
Why aren't you annexing them?
Anonymous No.2232956 [Report]
>>2232951
seems like the secret is to eat a lot of fish and pickled vegetables
Anonymous No.2232957 [Report] >>2232980
>>2232946
>Guys what's the one problem going on right now that's not gonna be around in 1570? The nobles and clergy. CUZ WE'RE JUST GONNA KILL EM.
Anonymous No.2232958 [Report] >>2232961
How do I find provinces with extra available laborers?
Anonymous No.2232959 [Report] >>2232963 >>2232964 >>2232965 >>2232966 >>2232967 >>2232979 >>2232989
Say hello to the lowest scoring, non-bank nation at game start
Anonymous No.2232960 [Report]
>>2232953
10% + 0% is only 10%.
Anonymous No.2232961 [Report] >>2232978
>>2232958
You can find them in the market view using the filter menu
Anonymous No.2232962 [Report]
>>2232952
It took me until 1600 with 20 boats keeping maritime presence high and all my cities on the coast to get around 400 tax base in the highland/
There's one silver mine and the rest is livestock and other mediocre goods.
Roads are pointless until tier 3 Galway to Dublin is way faster by sea for proximity and the amount of cash you have to dump to get tax back is obscene.
You'd think, oh yeah the island would be good to breed the irish and get a massive pop base but nope. Those tiles have barely enough pop capacity and ironically I sent 200k to the colonies in quebec and newfound land and they bred like rabbits compared to back home.
Anonymous No.2232963 [Report] >>2232969 >>2232971
>>2232959
Lower than Greenland? How? Greenland has way fewer POPs.
Anonymous No.2232964 [Report]
>>2232959
Impossible start
Anonymous No.2232965 [Report]
>>2232959
world conquest WHEN
Anonymous No.2232966 [Report] >>2232984
>>2232959
Based flag as well
Anonymous No.2232967 [Report]
>>2232959
Yapbros our response?
Anonymous No.2232968 [Report] >>2232972 >>2232986
Are there mods that add back mana yet? Wanna see one for the keks
Anonymous No.2232969 [Report] >>2232992
>>2232963
They probably have a worse RGO
Anonymous No.2232970 [Report] >>2232975
if a location im taking in a war has 10k laborers gathering silk and 10 tailor buildings and i destroy them all and put the 10k labor into like a fruit farm that makes my pops happy everywhere, what's the downside
Anonymous No.2232971 [Report]
>>2232963
Greenland start with multiple regions, I guess
Anonymous No.2232972 [Report]
>>2232968
>Are there massive mods that completely redesign and overhaul the entire game after just a week?
no, probably not
Anonymous No.2232974 [Report] >>2232977
Heres how to get quickly started with any economy
Step 1, mint at 0.03%, remove money going to Legitimacy and Diplomacy
Step 2, spam RGOs of value + Markets
Step 2.5 Spam temples + roads around your capital, get control up there and add markets
Step 3, finally at an income of 20/month, start turning rurals->towns in every place near your capital, and when they complete, spam markets + a few niche buildings in them
note: make sure trade is automated, and after every market completes, make sure you give the AI 100% of your trade capacity
Anonymous No.2232975 [Report] >>2232982
>>2232970
>silk to fruit
presumably you lose a fuck ton of money?
Anonymous No.2232976 [Report]
is there any reason to not send your family members to join the chivalry order? Seems like free positive motifiers and it doesn't prevent marriage or inheritance.
Anonymous No.2232977 [Report] >>2232985
>>2232974
if you make too many towns won't you go food-negative and starts pending huge amounts importing food
Anonymous No.2232978 [Report] >>2232994
>>2232961
I don't see what you mean
Anonymous No.2232979 [Report] >>2232983 >>2233014
>>2232959
nah, they have most of the initial tree researched and many unique techs and other muzzie bonuses plus access to rich markets and resources. Play in western north america for the true shithole experience (dont, its actually bugged).
Anonymous No.2232980 [Report] >>2232987
>>2232957
On the bright side I can now remove 1 of their privilege because they all rebelled. Gets me to -55 stability but who cares.
Primacy of the Nobility might have to go. 5% discipline and progress to quality is nice but 100% estate power is a bit much.
Anonymous No.2232982 [Report]
>>2232975
i dont think so?
Anonymous No.2232983 [Report] >>2233002
>>2232979
If they fix the iron RGOs you get during colonization as a native I'll actually cry
At least the aztec infinite doom bug will probably get fixed if they do
Anonymous No.2232984 [Report] >>2232988 >>2232991
>>2232966
>yet ANOTHER dogshit tricolour
>based
Yeah, no.
Anonymous No.2232985 [Report]
>>2232977
Not unless you never conquer anything, and food is displaced everywhere. Just go East Europe/Anatolia/Africa/America and you'll eventually have enough food to export
Also you are supposed to upgrade food RGOs
Anonymous No.2232986 [Report]
>>2232968
>have to pay admin mana to move the budget sliders around
Anonymous No.2232987 [Report] >>2232997
>>2232980
I'm such a cuck for discipline that I leave that turned on. I'm not even sure if it's as good as it was in EU4 for it to be worth it.
Anonymous No.2232988 [Report]
>>2232984
Tricolor is the sign of a captured nation, they make it very clear
Anonymous No.2232989 [Report]
>>2232959
>1000 antagonism
huh
Anonymous No.2232991 [Report]
>>2232984
It's the reverse germania colors tho
Anonymous No.2232992 [Report] >>2232996
>>2232969
no, madagascar has access to saffron and gold
Anonymous No.2232993 [Report] >>2233043
holding the line while castille-aragon-england do the job
Anonymous No.2232994 [Report] >>2233021
>>2232978
Sorry, I meant the RGO builder view.
"no deficit of labourers"
Anonymous No.2232995 [Report] >>2232998 >>2233001 >>2233009
Anyone else notice their levies drop precipitously once you get matchlock levies? Seems like non-soldier pops just don't have levies anymore once I hit around 1500. Is this working as intended? France still has like 150k levies despite only having 42k manpower vs my 70k manpower.
Anonymous No.2232996 [Report] >>2233008
>>2232992
I doubt the one province they start on is any good
Anonymous No.2232997 [Report]
>>2232987
Yeah... I thought this through and I'm gonna leave that on. It's too good.
I'll take away Nobility Controlled Serfdom instead for free subjects.
Anonymous No.2232998 [Report]
>>2232995
france probably has estate privileges and/or laws that boost levies in exchange for something retarded like +decentralization
Anonymous No.2233000 [Report] >>2233007
are they doing this just to avoid vassalization

3 times so far they've broken off alliance for no reason. i will no CB these niggers i swear.
Anonymous No.2233001 [Report]
>>2232995
I have 30 hours and I don't know which menu breaks down levies so beats me
Anonymous No.2233002 [Report] >>2233005
>>2232983
iirc you also get gold rgos but no way to stop the inflation from mining it
Anonymous No.2233005 [Report] >>2233012
>>2233002
You just mint less
Anonymous No.2233006 [Report] >>2233011 >>2233013 >>2233017 >>2233027
So navies are just bugged and can't patrol, right? I've seen people claim that they're patrolling despite not moving but that doesn't seem to be true at all.
Anonymous No.2233007 [Report] >>2233015
>>2233000
I think this happens because you make them go over dipcap
make a defensive alliance, ais dont leave those (just turn off the voting alert they love to spam that shit)
Anonymous No.2233008 [Report]
>>2232996
it has no local markets so when player presses the button to create it he basically becomes the king of the island, gaining all the resources others are collecting
Anonymous No.2233009 [Report]
>>2232995
Nevermind I'm retarded, I found the nested tooltip and I still have peasant/burger/cleric levies. I guess the reduced amount must be because the matchlocks, which makes sense after all.
Anonymous No.2233011 [Report] >>2233045 >>2233055
>>2233006
they stay in one spot and improve naval control there, then move to the next one
Anonymous No.2233012 [Report]
>>2233005
no, you get it without any minting, just from mining
Anonymous No.2233013 [Report]
>>2233006
They work normally and do patrol, it's just that their behaviour is a bit weird so it really doesn't look like they're doing their job properly.
Anonymous No.2233014 [Report] >>2233019 >>2233024
>>2232979
They literally can't even raise 50 levies at game start. The moment your neighbour ends up in a war with you it's an instant game over.
I tried converting to their pagan religion to boost pop growth since migration does nothing, and it's the worst I've seen in the game. They get like half the gods the maya get and they're all worse lmao
This is cursed as fuck
Anonymous No.2233015 [Report]
>>2233007
its too late for them im afraid
Anonymous No.2233017 [Report]
>>2233006
the animation is bugged but they go around. if you click to move them to a hex they will arrive from where their true location is
Anonymous No.2233019 [Report] >>2233040
>>2233014
They can't even colonize, can they? Even if they can afford the cost they have literally no fucking pops.
Anonymous No.2233020 [Report] >>2233025 >>2233026 >>2233028
hey look two irelands
Anonymous No.2233021 [Report] >>2233022
>>2232994
I tried that but it also shows me provinces with 0 available labourers. And the Laborers map mode doesn't help either.
Anonymous No.2233022 [Report] >>2233094
>>2233021
Then you probably don't have anywhere with a surplus of labourers?
Anonymous No.2233023 [Report]
I urbanized too much and I had to actually learn how to trade. Even spending 300 capacity of manual trading purely on various foodstuffs still has my food price at 0.03. I regret nothing because the control is beautiful.
Anonymous No.2233024 [Report] >>2233040
>>2233014
this is what alliances are for
>converting
well thats your problem, everybody will hate you for that
but you can maybe instantly colonize with it if you are part of the culture that lives in the province
Anonymous No.2233025 [Report]
>>2233020
Spooky
Anonymous No.2233026 [Report] >>2233028
>>2233020
this is what globeheads actually believe
Anonymous No.2233027 [Report]
>>2233006
if you select multiple sea regions to patrol, they're patrol a single region until every zone in that region is at max presence, then move to the next region.
Anonymous No.2233028 [Report]
>>2233026
>>2233020
earth is a cylinder
Anonymous No.2233029 [Report]
>if you lose all coastal provinces in a rebellion you have to pay again to get Maritime and Piracy laws back
Anonymous No.2233030 [Report]
Schwyz or Zurich for a Switzerland run? Schwyz seems more appropriate, but Zurich seems better+Rudolf Brun is cool
Anonymous No.2233031 [Report] >>2233032 >>2233037
I'm a junior partner how tf do I get out of a union
Anonymous No.2233032 [Report] >>2233034
>>2233031
change your succession law
Anonymous No.2233034 [Report] >>2233039
>>2233032
Anonymous No.2233037 [Report] >>2233039
>>2233031
get a bigger great power score
Anonymous No.2233038 [Report] >>2233042 >>2233054
I learned important lessons from my last Greenland run, lessons which should let me import foreign labor for longer and get sustained, high-volume POP growth. The key, I've discovered, is to invite settlers from Norway whenever possible, since you are a Norwegian vassal and you get favors on them passively. Only import settlers from other nations when your Norwegian favors are on cooldown. Using Norway for settlers as much as possible will let you stretch your settler invitation phase of the run and continue to snowball population.

The second critical step is enacting Free Mobility for the Common People and keeping a high-ADM councilor permanently parked on Garthar encouraging migration. Importantly, encouraging migration only works on locations, not provinces. By encouraging migration to Garthar a (relatively) large population base can be built up for an urban center, while also keeping the surrounding countryside low on POPs. This might seem counterproductive, but it's critical. The low population relative to the population cap will allow Settlement buildings to continue functioning for dozens of years, maybe as much as a hundred in perfect circumstances. A flat, guaranteed increase of 1% POP growth in all rural settlements will basically create a constant rural population boom which can then be sucked into Garthar, which will cyclically keep the POP base in the countryside low and the settlements continuing to function until the country's population is so high that migration attraction can no longer compensate for natural growth, by which time Greenland will have already reached a stable economy and large population from which to snowball.
Anonymous No.2233039 [Report]
>>2233034
it's so over for you
your only option is >>2233037
or change heir religion law
Anonymous No.2233040 [Report] >>2233044 >>2233056 >>2233106
>>2233019
Nope.
>>2233024
You with the swahili minority as your starting culture lmao. You tolerate but don't accept your Sakalava majority. You could flip, but you start with 0 prestige
I think conversion genuinely is the play for the pop growth, otherwise you're absolutely hopeless. There's no way anyone else is going to be able to help you in wars before you cap anyway, and your only neighbour starts as the subject of fucking kilwa of all people lmao.

I'm sure someone could do it. If you did literally nothing for 50 years then you should be able to colonize, as long as the black death doesn't get you first
Anonymous No.2233041 [Report]
how do I convert my ruler to my countrys religion
Anonymous No.2233042 [Report] >>2233058
>>2233038
>Only import settlers from other nations when your Norwegian favors are on cooldown
It didn't let me do it from other nations because the action itself was on cooldown
Anonymous No.2233043 [Report]
>>2232993
This is comfy, like any Holland start in EU4
Anonymous No.2233044 [Report] >>2233048
>>2233040
Oh, and speaking of the kilwa market
Anonymous No.2233045 [Report] >>2233051
>>2233011
That's retarded. So rather than patrol the area and slowly raise maritime presence everywhere, they sit in one place and won't leave until its maritime presence hits 100%?
Anonymous No.2233048 [Report] >>2233053 >>2233057
>>2233044
NVM I forgot you can roll exactly 5 prestige in the parliament events we're so back boys
Anonymous No.2233051 [Report]
>>2233045
This is really useless unless you have a big navy
Anonymous No.2233052 [Report]
>>2232643
Yeah you can
Anonymous No.2233053 [Report]
>>2233048
Anonymous No.2233054 [Report]
>>2233038
Very cool anon, thanks for the rundown. Keeping Settlements going is a nice strategy.
Anonymous No.2233055 [Report]
>>2233011
>they stay in one spot and improve naval control there, then move to the next one
wait really? i thought they raised it everywhere and just sat in one place because of a bug
Anonymous No.2233056 [Report] >>2233064
>>2233040
look at this
not the best result since i allowed the guy on the top to snatch everything faster than me but still okay
Anonymous No.2233057 [Report]
>>2233048
Being near Kilwa must be nice, it should allow you to get institutions.
Anonymous No.2233058 [Report]
>>2233042
The favor gain rate from Norway is slower than the cooldown to invite settlers, so there will be times when you'll, say, have 3.5 favors in Norway and invite settlers will run out. It's then you want to switch to using other powers for your settlers, because you never, ever want to have your settler invitations on cooldown. You need your POPs growing as fast as humanly possible, especially in the early game because you need immigration to Garthr province to be high enough to at least slightly outpace your immigration attraction to Garthar province. You want the other provinces to have lower population than Garthar, but not so low that they can't fully staff their Settlements.

It's also worth noting that there's a hidden immigration target--the Isles. They're Norse-Gael, so in your culture group. Currying favors with Scotland will let you get migrants from them, letting you chain immigration even longer.
Anonymous No.2233059 [Report] >>2233063 >>2233065
NIGGAS TELL ME WHAT DO WITH SLAVES. I CANT SELL THEM. I CANT MOVE THEM. THEY ARE LITERALLY WORTHLESS SQUATTERS IN MY CITIES NOT WORKING ANY RGO
Anonymous No.2233060 [Report]
I JUST TOOK GREENLAND IN THE HOPES OF REACHING CANADA SO I CAN OFFLOAD THEM IN COLONIES
Anonymous No.2233063 [Report] >>2233071
>>2233059
Free 'em and get more slaves. Free pops.
Anonymous No.2233064 [Report] >>2233069 >>2233070 >>2233134
>>2233056
Difference being you actually had enough people to raise troops
Anonymous No.2233065 [Report]
>>2233059
erm you feed them and thats it they eat your food and then you feed them more food ((:
Anonymous No.2233066 [Report] >>2233073
>our junior partner has more GP points than us!
>alert says they are 62 on the GP list and I'm 63
>look at ledger and sort by GP score
>I have 152 and they 142
So not only do I have higher GP score which makes the alert pointless, but it's also showing an incorrect number?
Anonymous No.2233069 [Report] >>2233082
>>2233064
i assume you are new to paradox games? you attack people via alliances that you begin to establish immediately after the start of the game, then break them and attack your previous allies when you are stronger than them, this is how it works.
Anonymous No.2233070 [Report] >>2233076
>>2233064
Kinda cute that they're still doing this completely arbitrary scoring of historical rulers/countries
Anonymous No.2233071 [Report] >>2233081
>>2233063
Can you even actually free them?
Anonymous No.2233072 [Report]
So far so good, didn't manage to grab all the land I wanted from Bulgaria though because some of it would've gone to Kyiv instead, so that's going to make the object of another war. I'm set for the immediate future however, as long as I don't get dragged into Serbia's war against Napoli.
Anonymous No.2233073 [Report]
>>2233066
GP list placing and GP score are different
Anonymous No.2233075 [Report]
Why didn't they use Ctrl+A and Ctrl+E for map modes? Why not Ctrl+Z/X/C/V? Why Ctrl+J?
Anonymous No.2233076 [Report] >>2233086
>>2233070
>muh legendary magical negro
legendary means everything that is known about him is bullshit
>still gonna compare him to the actual well documented figures
Anonymous No.2233077 [Report] >>2233111
>load game during a regency
>personal union dissolves
>all the former members still have the same heir and just have different regents
>except for provence, which is suddenly ruled by someone else entirely
what the fuck
Anonymous No.2233079 [Report] >>2233085 >>2233088 >>2233095
So what's the best way to cuck nobles in early game?
Anonymous No.2233081 [Report]
>>2233071
I think if you accept their culture
Anonymous No.2233082 [Report]
>>2233069
>i assume you are new to paradox games?
Not exactly. I've got about the same in hoi4, and around 900 hours in eu4 and maybe about 100 or so in change between their other strategy titles.

I know how to abuse the AI, although I prefer not to do it. The endgame is already mindless enough as it is, baiting my rivals into weakening themselves to make me stronger just speeds that up even more.
I haven't played around with AI allies too much, besides them constantly getting broken until I can't make them any more. I assume it works like other games where unless you stand in the province first they get the occupation

And, given the country is literally incapable of raising levies, someone else occupying the territory doesn't actually solve the problem. I guess you might be able to cheese out a vassal at least
Anonymous No.2233084 [Report]
>>2232003
Also the B hotkey doesn't balance armies like it should.
Anonymous No.2233085 [Report]
>>2233079
Import BBC
Anonymous No.2233086 [Report] >>2233099 >>2233145
>>2233076
his hajj is well-documented and that's the thing he's most known for, retard
Anonymous No.2233087 [Report]
American hours
Anonymous No.2233088 [Report]
>>2233079
Remove their privileges, legitimacy, autocracy
Anonymous No.2233089 [Report] >>2233092
Should I be creating colonial nations in Asia? I get the biggest benefit is trading/RGOs but having millions of pops with 0 control doesn't feel right.
Anonymous No.2233090 [Report]
Zamn those steppe horse levies don't fuck around...
>4 combat power vs 1
Anonymous No.2233092 [Report]
>>2233089
You can get decent enough control. Forced assimilation is really strong
Anonymous No.2233093 [Report]
Supply limit really fucks the intuition of how armies get resupplied. It's actually stockpiles, and supply limit determines early attrition I believe.
Anonymous No.2233094 [Report] >>2233102
>rebellion war happens
>it's 15 guys who don't even have a single province
what the fuck

>>2233022
I do, it's just hard to find where
Anonymous No.2233095 [Report]
>>2233079
Find laws that give them power and change them to either not give them power or take away power.
Make the other estates stronger if your nobles are absolutely dominant (60+% power)
Increase crown power via laws, making royals leaders, reforms, revoking anything with negative crown power from weaker estates
Finally get any -revoke cost you can and revoke during a parliment with a crown power boost.
Anonymous No.2233099 [Report] >>2233104
>>2233086
if that is enough for you to make historical conclusions you are either a liar or a brainlet
Anonymous No.2233102 [Report] >>2233109
>>2233094
>what the fuck
The best part is other countries can still join the rebellion, but the rebel faction peaces out automatically when you destroy their army
So you end up in a rebel war with no rebels
Anonymous No.2233104 [Report] >>2233113
>>2233099
it's enough to conclude that he was insanely rich
Anonymous No.2233106 [Report] >>2233124
>>2233040
You dont need to flip, just accept, its a huge culture too
And the uncolonized province already start with sunni pops
Madagascar is easy, put all sliders at max, speed 5, start rolling in cash as soon as you build your first trading post
Anonymous No.2233107 [Report] >>2233116
why do people in my market want ivory or rice
there's no ivory here you fucks, i haven't even discovered africa yet
Anonymous No.2233109 [Report]
>>2233102
Not too unrealistic
Anonymous No.2233111 [Report]
>>2233077
apparently the problem is that provence has arbitrarily decided that the previous queen's daughter will be the new ruler, even though she was passed over for the throne when her mother died
so she gets the throne of provence, and then the game checks the other members of the union and sees they have different rulers (because they are all in regency) and dissolves the union
notably, this heir was not the highest-scoring possibility when the old queen died, but he was #1 in the list of heirs for years regardless, because succession is straight up broken
nice game, johan
Anonymous No.2233112 [Report]
How do you guys deal with seeing provinces? I find it incredibly hard to see the actual provinces.
Anonymous No.2233113 [Report] >>2233150
>>2233104
biggest nigger in the hood that lost it all within one generation without leaving anything but mud huts behind
>obviously more important and powerful than most of european historical rulers
Anonymous No.2233116 [Report]
>>2233107
But there is ivory in Greenlanddd. DAD! Go get it for me!!!
Anonymous No.2233118 [Report] >>2233121 >>2233122 >>2233125 >>2233131 >>2233132
Fertile GILFs in your area
Anonymous No.2233121 [Report] >>2233126
>>2233118
Reminds me of that one video of the black guy and his white woman.
Anonymous No.2233122 [Report] >>2233129
>>2233118
Does the game actually emulate that women after 30 are infertile? Or do their fertility never drop in the game?
Anonymous No.2233124 [Report] >>2233154
>>2233106
>You dont need to flip, just accept, its a huge culture too
Eh, the only difference is the stab hit and running your stab slider at max is literally free.
I don't think madagascar in general is hard, it's starting as an ORM with a shit trade good that literally can't raise an army that sucks. Even then if you somehow went 50 years at peace you'd instantly snowball and dominate the island
Anonymous No.2233125 [Report] >>2233128 >>2233136
>>2233118
How
Literally every character in my court die around 50
Anonymous No.2233126 [Report]
>>2233121
My hubby is white you cucklord
Anonymous No.2233127 [Report]
+5% production efficiency or +10% max burgher tax?
The latter comes with -power (cool, since I'm a republic) and burgher ban on the cabinet (very much not cool).
Anonymous No.2233128 [Report] >>2233136
>>2233125
I want to guess it's debug fuckery at this point.
Anonymous No.2233129 [Report] >>2233133
>>2233122
>women after 30 are infertile
it's more like 45
but it seems to be on a curve like for men instead of having a hard cutoff
so very rarely, old ladies make a baby
Anonymous No.2233130 [Report]
remember if someone revolts against you to open that war ui and click annex revolter so you get all the clay back
Anonymous No.2233131 [Report]
>>2233118
Imagine just how fucking dysgenic he would be
Anonymous No.2233132 [Report]
>>2233118
>Tsarina Marija Habsburgskiy
Cursed.
Anonymous No.2233133 [Report] >>2233140 >>2233141 >>2233142 >>2233179
>>2233129
>it's more like 45
Anonymous No.2233134 [Report] >>2233143
>>2233064
>Mansa Musa, le legendary negro whose only notable achievement is being a dumb fuck who gave gold to Muslims for nothing in return
>More historically relevant than fucking Peter, the founder of Saint Petersburg
This is like saying the random teepee niggers who gave Manhattan to the settlers for some beads are more relevant to history than the Netherlands
Anonymous No.2233136 [Report]
>>2233128
>>2233125
It's not. It's ironman. It's 1730ish I have a lot of techs and buildings for character life span
Anonymous No.2233138 [Report] >>2233148
so for things like clay pits, are they best built in clay provinces or does it not matter? same for anything else, like stone and quarries, fruit and fruit orchards, etc
Anonymous No.2233140 [Report]
>>2233133
1 really is prime
Anonymous No.2233141 [Report] >>2233144 >>2233152
>>2233133
This and the other chart destroys the feminist.
Anonymous No.2233142 [Report] >>2233149
>>2233133
i don't think this is a fertility curve
Anonymous No.2233143 [Report]
>>2233134
It’s literally all they have. I wish West Africa kept better chronicles and records just so we didn’t have to have the same people brought up over and over.
Anonymous No.2233144 [Report]
>>2233141
You could argue 10+ is when infertility hits hard.
Anonymous No.2233145 [Report]
>>2233086
Where he.... Gave Muslims some gold for nothing in return, because he's a low IQ retard. He then had to beg Egyptians to bring him home because he ran out of money.

Truly, the most legendary story of nigger rich retard going broke in the most niggerlicious way ever lol
Anonymous No.2233148 [Report] >>2233158
>>2233138
no they're best built in the location that has the source good
clay needs lumber to be made, so it gets a bonus from being in a lumber location
Anonymous No.2233149 [Report] >>2233155 >>2233156
>>2233142
k last post, back to eu5
Anonymous No.2233150 [Report]
>>2233113
janny didnt like that one, no sir
Anonymous No.2233152 [Report] >>2233156
>>2233141
nta but I do have some charts
Anonymous No.2233153 [Report]
>Wait for spy network to get to 20
>Fabricate claim
>Don't instantly get the CB
>Have to sit around and wait a long time for the CB to be created

Everything in this game is about sitting around and waiting.
Anonymous No.2233154 [Report]
>>2233124
Still no reason to flip tho, Swahili has plenty of countries and pop to boost its influence and its the market language too
When I tried Madagascar I just picked the republic with the biggest levy, Im not that masochistic lol
Also the RGO literally doesnt matter until you decide to make your own market
Anonymous No.2233155 [Report]
>>2233149
anon i don't know how to explain to you that a woman can't have a baby with down syndrome if she's sterile
Anonymous No.2233156 [Report]
>>2233149
>>2233152
Nta, and I don’t mean to play devil’s advocate, but these charts just show that births at 45 are completely possible and happen, but that complications increase with age.
Anonymous No.2233157 [Report] >>2233170
>>2231625 (OP)
AHEM
Anonymous No.2233158 [Report] >>2233169
>>2233148
so worry about the input good, which should be the province RGO, when building a building? I guess it makes sense if you need a good and dont have an RGO for it, you could manufacture it yourself and increase efficiency by placing it into an appropriate input RGO
Anonymous No.2233163 [Report]
brehs i love upping my maritime presence
Anonymous No.2233164 [Report]
i suppose i am going to war now, then
Anonymous No.2233169 [Report]
>>2233158
You don't even need to build up that RGO to get the bonus, it's the same no matter what RGO level, and just increases with tech over the course of the game. The building can make goods with imported resources and it'll still receive a bonus as long as one of them is the same as local RGO
Anonymous No.2233170 [Report] >>2233180
>>2233157
>blobbed into Aragon
>but not Provence
Anonymous No.2233171 [Report]
why are pops promoting for a shot down job, shit design
Anonymous No.2233174 [Report]
Why the fuck does my pops start like this whenever I try to start a game?
Anonymous No.2233175 [Report]
Tell me there is a mod that let you release vassals with your culture/religion
Anonymous No.2233176 [Report]
do they clone me here or something? hahaha
Anonymous No.2233177 [Report]
the reformation really needs a buff. all the nordic nations converted and some OPMs but thats it
Anonymous No.2233178 [Report]
why are they so attached to their 0 control 0 tax base piece of shit location that's entirely my religion+culture
Anonymous No.2233179 [Report]
>>2233133
you are a pedophile
Anonymous No.2233180 [Report]
>>2233170