Touhou Gameplay Discussion
2hu gameplay thread.
How's your progress coming along?
Last Thread:
>>49495993
Anonymous
7/25/2025, 6:30:59 AM
No.49762621
First for fuck MPP
Anonymous
7/25/2025, 6:41:11 AM
No.49762640
>How's your progress coming along?
I feel I'm getting close to that first MS 1cc, eventually
Anonymous
7/25/2025, 9:05:03 PM
No.49765908
>>49770602
>>49762294 (OP)
>progress
i start slacking whenever theres no thread
About ~3 weeks ago i was slamming my head against SA Normal, should probably continue that
Anonymous
7/25/2025, 11:55:14 PM
No.49766505
>>49776055
>>49762294 (OP)
Currently doing WBaWC (Reimu + Wolf) and UM (Sakuya) Hard 1cc, and goddamn, both of them are pretty brutal.
The difference between WBaWC Normal and Hard is INSANE. Not going to mention the Extra stage as a comparison because it is the easiest in the series not counting HSiFS. The worst part is that resources are MUCH more scarce than TD (to follow up on the discussion last thread), and I am forced to capture the secret animal spirits for the extra life shard they offer.
Eika is "okay", Urumi right after is terribly stressful, Kutaka is surprisingly easier than Urumi but her last spellcard is cancer, and finally Yachie is really bad. Only once I managed to reach Mayumi, and her non-spells are utterly horrible to face. The stages are incredibly annoying to play because everything is aimed and fast, it's like Seihou or generic shmups instead of of the earlier games.
UM Hard is thankfully a "bit" easier, but I'm using a "you didn't beat the game" combo of Saki's (extra bullet damage) and Miko's (halo clearing most bullets on screen) cards which help a lot. I wish I could get Byakuren's (stronger bomb) card but after every stage I keep buying life cards instead. Thinking of trying Sannyo's (life shard after card capture) card one day because it really complements Miko's card.
Mike is "okay" but how her spellcards work are nasty even on Normal, like spawning a whole fixed rainbow that is semi-aimed at you, or fireworks that are barely visible behind each other. Takane is manageable but her non-spells are so annoying, especially her midboss one because that is really steep. Sannyo is annoying overall, and Misumaru is difficult but not "bad". Farthest I've reached was Megumu whose fight is decently fun and okay-ish, but I got trapped during her final spellcard unfortunately. Like the previous game, there are a lot of aimed shots which is really annoying, but it isn't as bad as WBaWC.
I have a self-imposed challenge of about 48 hours to try and 1cc them both. Hope I can do it this month, cause next month is to be dedicated to LoLK Legacy Normal, UDoaLG Hard, and FW once released.
Anonymous
7/26/2025, 1:48:15 AM
No.49766971
>>49770631
i want to be better than the normalfags, so ive decided to play eosd on hard instead. kicking my ass. i just bought a crt monitor with a 20 inch display which is really fucking sick for touhou, so im having a blast even if im dying a lot
Anonymous
7/26/2025, 6:16:26 AM
No.49767829
>>49770602
does anyone have a good source for purchasing physical copies of touhou games?
Anonymous
7/26/2025, 6:32:22 AM
No.49767880
Getting closer to a LoLK normal 1cc
Anonymous
7/26/2025, 1:30:19 PM
No.49768976
>>49769498
Am I the only one who thinks Aunn's nons are harder than her spells?
Anonymous
7/26/2025, 3:51:11 PM
No.49769498
>>49789149
>>49768976
What difficulty?
They are a bit intimidating, but they're simple once you figure them out. They're all aimed patterns that you have to stream then weave before both waves merge on your position
Anonymous
7/26/2025, 3:51:14 PM
No.49769499
>>49770636
Hi, I'm using the pc98 experience pack v2.00 and I wanted to come back and finish my exccs/exnns after a few months of not playing them.
Upon starting (e.g. th05e.exe), dosbox-x throws me errors which were not there before. Since I am quite retarded I do not know how to fix it (I assume theres something in an ini file or similar which has instructions upon bootup) I've tried manually starting it and reading dosbox-x official pc98 instructions but mounting and imgmounting is too much for my thick skull apparently.
I was going to use neko project however it doesn't seem like they have keyboard remap support so its out for me.
Can anyone help me out here? Thanks.
Anonymous
7/26/2025, 8:45:52 PM
No.49770602
>>49770631
>>49765908
>slamming my head
Just play StB for a while (try to clear at least 66 scenes so you get EX unlocked) and you'll find SA quite doable.
>>49767829
Akiba hobby. I recommend buying with yen, the prices were much cheaper last time I've checked.
https://shop.akbh.jp/en/collections/teamshanghaialice-game?&view=ls
Anonymous
7/26/2025, 8:51:22 PM
No.49770631
>>49770602
>i recommend buying with yen
yeah the yen/usd ratio is very low currently. pretty cool for buyfaggotry. anyway, thanks for the link.
>>49766971
i am now playing lunatic instead.
Anonymous
7/26/2025, 8:52:10 PM
No.49770636
>>49772810
>>49769499
Hi, pack maintainer here. It looks like your config file got fucked at some point because of the game filename replacer writing "disks" instead of "th05e" or whatever you wanted to play when it happened. In theory something like this can only happen if you drag the folder "disks" onto the "config_edit.bat" file, but that's not really important.
You can try opening your conf file and replacing the line near the end of the file with something like "imgmount d ..\disks\th05e.hdi", or if you want an easier solution just unzip a fresh pack and replace the disks folder with your own, all of your savefiles are there.
Anonymous
7/26/2025, 11:34:27 PM
No.49771240
Are there any Touhou wrestling doujin games? I know about all the fighting games of course but I'm looking for something specifically in the ring.
Anonymous
7/27/2025, 12:31:41 AM
No.49771423
>>49771428
>stage 1 hell
so many deaths
Anonymous
7/27/2025, 12:35:36 AM
No.49771428
>>49771432
>>49771423
SA Lunatic, I presume?
Anonymous
7/27/2025, 12:36:25 AM
No.49771432
>>49771428
ie, i accidentally deleted my jp folder so it's the only touhou-related reaction image i could find to express my sorrow. eosd lunatic
Anonymous
7/27/2025, 12:41:03 AM
No.49771450
>>49771461
i actually just beat cirno, so there is still light at the other end of the tunnel. this is my first day ever attempting lunatic difficulty, and i hope to make it to stage 4 by the time i go to bed today. did like three hours of thprac for all the different sections leading up to that point, but we'll see.
Anonymous
7/27/2025, 12:45:01 AM
No.49771461
>>49771476
>>49771497
>>49771450
Good luck. Won't take you long as long as you play actively, Lunatic clears aren't really hard.
Anonymous
7/27/2025, 12:47:10 AM
No.49771476
>>49771461
arigatou. i plan to play at least as much as possible over the next three days since my gamecube controller will arrive in the mail and i can finally play melee again.
Anonymous
7/27/2025, 12:51:53 AM
No.49771497
Anonymous
7/27/2025, 9:48:19 AM
No.49772810
>>49773316
>>49770636
Ended up copying just the dosbox-x folder over from another extraction and it works. Thank you!!!!!
I promise I did not touch the files (as far as I know? There is no reason for me to), I simply hadn't played in a long time so no idea how it happened.
Again, thanks for the pack and thanks for your help. Next 1cc will be dedicated to you.
Anonymous
7/27/2025, 1:25:00 PM
No.49773316
>>49772810
Glad it works now.
Anonymous
7/27/2025, 4:22:47 PM
No.49773822
>>49775953
>>49816058
>>49762294 (OP)
I wanted to unwind after the UFO hard clear so I tried out ASL. I've been knocking out clears for it over the past week or so, and it's been going smooth enough, I beat normal and extra with all shots and hard with both Reimu shots. It's a really nice game, probably the most unique a gameplay system has felt for any fangame I've played until now, Once you get the hang of how the system works and the general flow of the gameplay, the dopamine rush from chaining border releases gets really addicting.
Currently trying to go for a lunatic 1cc. I'm getting pretty close. But I'll need to practice Yune/Shogetsu, I'm getting hit way too much during the fight.and the run just fizzles out during stage 6.
Anonymous
7/27/2025, 8:49:27 PM
No.49774935
Done Lunatic 1ccing every shot on DDC, I can start LNBing it now. ReimuA should be easy but doing it again with SakuyaB after will probably take me some time.
Anonymous
7/28/2025, 1:41:22 AM
No.49775953
>>49778879
>>49773822
What do you think of the shot types? Every low miss survival or score run of this game seems to use Reimu A and I was curious what the others play like.
Anonymous
7/28/2025, 2:24:35 AM
No.49776055
>>49776058
>>49807690
>>49766505
phew, finally managed to get both WBaWC and UM Hard 1cc within 24 hours.
WBaWC needed some serious practice, especially for Stage 4 and 5, they're absolutely painful to play. Also I couldn't figure out the conditions for the other secret spirit beasts, only managed to get Stage 1, 2, and 3's secret beasts. Got the clear with 0 lives remaining and 3 1β3 bombs in stock. Also did Extra 1cc for fun because it's just too easy.
UM feels impossible or just really difficult if you get a bad set of cards. Base cards are Miko's (halo clearing most bullets on screen) and Saki's (extra bullet damage). Tried switching out Saki's for Sannyo's (life shard after card capture) card but it's unreliable when you play like shit. Tried other combinations with Miko's but found no success except with Byakuren's (stronger bomb) card. Card progression was:
Life > Life > Saki > Life > Life
Was worried buying a Saki card instead of a Life card on Stage 3 would be a bad luck charm, but it was okay thankfully. Glad I bought another heart card instead of Tsukasa's card. Never bought it before and wouldn't know how much it would've fucked me over.
Managed to capture most of Chimata's spellcards without spell practice and only seeing them for the 2nd time (never tried capturing them on Normal before), the Byakuren+Miko combo is ridiculously overpowered. Sadly I had to bomb her penultimate spellcard and I died to her final spellcard because I panicked when I heard the "boss-about-to-die" sound. Got the clear with 3 lives remaining and 3 bombs in stock.
Next month is LoLK Legacy Normal, UDoaLG Hard, and FW once released.
Anonymous
7/28/2025, 2:27:26 AM
No.49776058
Anonymous
7/28/2025, 8:31:10 PM
No.49778879
>>49778895
>>49788950
>>49775953
This ended up a bit longer than I expected so I'll split the post into two. I'll go over the other 5 shots and my impressions.
>ReimuB
Your standard narrow Reimu needle shot. There wasn't any noticable difference between Reimu and Yukari here. Switching characters gives you a damage boost for a bit so it's a nice extra burst of damage. A nice and solid shot if you can route the stages, nothing too interesting about it.
>MarisaA
Thematically a cool nod to HSiFS. One side has wide spray of summer needles for the unfocused shot and the homing spring bullets for the focused shot. The other side has Aya's narrow autumn stream for the unfocused shot, and narrower lasers for the focused shot. Switching shots enhances your bullets for a few seconds, which might functionally be the same as the ReimuB switch. The homing spring bullets is probably as close as you'll get to playing ReimuA without playing ReimuA, and can deal decently enough with enemies coming from the back. I like this one, most of the seasons have their niche to fill so choosing the correct one for each situation makes the run more dynamic and fun. The autumn shot is the weakest link here and feels mostly worthless, since if you need a focused narrow stream you would just use the winter lasers instead.
>MarisaB
Another narrow shot. One side has generic lasers, the other has flames. They're a bit more interesting since the flame options are short-range and a bit spread out in front of Marisa when unfocused, basically unfocused MoF MarisaC, but clump together and become narrow and longer range when focused, which is basically focused DDC MarisaA. Not sure if you can pull off some close-range DPS spikes with them like you can in DDC, I wasn't able to test it well at least, the bosses in this game don't really give you much opportunity to get close and personal. Switching shots fires off a screenwide curtain of lasers of flames if you have the multiplier maxed and makes you invincible for a bit, but personally I didn't notice either of them helping much during the run. Maybe it needs some timing to be properly utilized.
Anonymous
7/28/2025, 8:34:52 PM
No.49778895
>>49788950
>>49778879
>ByakurenA
One of the two charge shots. Byakuren fires off a narrow ball which explodes and spreads out at long range, while Miko fires off a large circle AoE, basically the MoF bomb. Switching characters makes the charged shot have a wider range. The generous thing about both this and the other charge shot is that you still fire off the main optionless bullets even while you're charging, so you're not completely defenseless between charges. This is the better one of the two charge shots in my opinion, Miko's wide coverage lets you clear most of the screen easily, and can catch enemies behind you too. For focused damage Byakuren's shot does well enough.
>ByakurenB
The other charge shot. Byakuren fires off a spread of lasers that fan out a bit, while Miko fires off a narrow static spread of lasers. Switching characters reduces the time needed to charge for a few seconds. This is the more "narrow" of the two charge shots, and more annoying to use as a result. Trying to manage the charge under pressure can get cumbersome, especially since you release the charge by unfocusing your shot, which can lead you to make mistakes from the microseconds of movement speed spike until you refocus. At best it's just ReimuB but with the danger of cramping your finger from pressing and letting go of the focus button every few seconds.
In terms of preference I'd probably go ReimuA > MarisaA > ReimuB > MarisaB > ByakurenA > ByakurenB. In a game where enemies can come from behind, homing shots reign supreme even if they're not the hardest hitters. Charge shots were never my cup of tea so I tend to avoid them for the most part, but ByakurenA is probably one of the more pleasant variants I've encountered over the official and fan-made games I've played.
Anonymous
7/29/2025, 7:49:22 PM
No.49782984
The keyboard I've been using for a couple years randomly stopped functioning. Went through a couple spares and luckily enough I found one that's comfortable enough to play with. The shift key is a tad thin and light though so I find myself randomly unfocusing when I didn't intend to sometimes, hopefully I just get used to that.
Anonymous
7/29/2025, 11:59:23 PM
No.49784098
>>49762294 (OP)
Progress has been pretty slow. I've only recently gotten back into Touhou after only playing it off and on over the last few years. Lately, I've been playing lots of 100th black market for the most part. Really looking forward to Fossilized Wonders.
Anonymous
7/30/2025, 10:43:14 PM
No.49788326
>>49796645
I hate how long bullets stay active after capturing a spell in DDC. It's not only that but how they flashbang the fuck out of you and make it impossible to micrododge. Can't really do too much other than pray.
Anonymous
7/31/2025, 3:20:18 AM
No.49788950
>>49792137
>>49778879
>>49778895
Ooh, thank you for the write-up. I haven't played ASL yet, but Marisa A sounds like the shot I'd go with.
>Charge shots were never my cup of tea so I tend to avoid them for the most part
Have you played UVoI? Aya B in that game is a cool charge shot that relies on unfocusing.
The gist is that you stay unfocused for a few seconds while you wait for the screen to fill with your bullets, then do a quick tap of the focus key to have them home in on enemies. You do big burst damage to anything close by as soon as you focus, so they have a nice immediacy that makes them simple enough to pick up and play, but fun and challenging to optimize. There's even some tricks you can do like spamming focus to pick off zako or low-health bosses.
Anonymous
7/31/2025, 4:29:59 AM
No.49789149
>>49769498
Lunatic
the second one especially
the third one is the easiest but it still isn't completely free
Anonymous
7/31/2025, 8:17:13 PM
No.49792137
>>49788950
>Have you played UVoI?
This is the first time I've heard of it actually. It seems cool from what I saw in the trailer and it's great to see it has an english patch. I tend to stick to english translated danmaku fangames since even if the story and dialogue is more minimal compared to other games, it's still a important part that shapes the overall experience. Hell, the only reason I'm playing ASL now when I've had it wishlisted for over a year is because I randomly checked last month and saw someone made a TL patch for it. I'll definitely wishlist UVoL and pick it up later.
>Aya B in that game is a cool charge shot that relies on unfocusing.
That sounds neat as a concept and kind of makes me want more games to experiment with shots that encourage you to play unfocused. The closest analogue I can think of is HSoB's green gem shot, where you gain movement speed and shot speed over time the longer you stay unfocused, but get reset back to base the moment you focus. It's a cool risk vs reward shot.
Anonymous
8/1/2025, 8:47:32 AM
No.49794094
>>49794102
>>49794490
I spend too much time with practice before attempting whatever I'm trying to do. But doing the same spell over and over again just doesn't stop being fun..
Anonymous
8/1/2025, 8:50:13 AM
No.49794102
>>49794140
>>49794094
As long as you're having fun, nothing else matters.
Anonymous
8/1/2025, 9:05:26 AM
No.49794140
>>49794102
Right, but progress needs to be made as well!
Anonymous
8/1/2025, 12:17:36 PM
No.49794490
>>49794094
I don't even do runs anymore. I just boot up Touhou, practice spells, and then turn off the game
LoLK was a fucking nightmare until I discovered Reisen and even with her Clownpiece is a complete nightmare. But I did it. Never again.
Anonymous
8/1/2025, 6:14:49 PM
No.49796243
>>49796259
>>49796656
>moriya shrine downloads turned off
man
Anonymous
8/1/2025, 6:17:24 PM
No.49796259
>>49796309
>>49796243
They are? I only remember you couldn't download the TH20 demo unless you had an account or something when it released.
Anonymous
8/1/2025, 6:25:53 PM
No.49796309
>>49796259
yeah you need an account but for some reason even with an account it's got no permission to download
Anonymous
8/1/2025, 7:30:22 PM
No.49796645
>>49797743
>>49788326
That's weird, I've never had much of an issue with that. What spellcards are the worst at this?
Anonymous
8/1/2025, 7:32:26 PM
No.49796650
>>49796176
>Never again.
One day you'll want to beat the game at its actual difficulty. You just need more experience.
Anonymous
8/1/2025, 7:34:49 PM
No.49796656
>>49796743
>>49796243
What are you trying to download? You can find most of it on nyaa.
Anonymous
8/1/2025, 7:53:23 PM
No.49796743
>>49796771
>>49796656
16 through 19 main games, got links?
Anonymous
8/1/2025, 7:58:37 PM
No.49796771
>>49796743
The good ol' reliable all-in-one pack. It's got separate zips for each game.
https://nyaa.si/view/1743411
Anonymous
8/2/2025, 12:02:41 AM
No.49797635
>>49799369
>>49796176
Do people really feel satisfaction from beating Normal with a broken shot type?
Anonymous
8/2/2025, 12:25:42 AM
No.49797743
>>49796645
>What spellcards are the worst at this?
Sometimes Kagerou kills you because of it, but it only happens enough to get annoying with Benben. Especially the last non.
Anonymous
8/2/2025, 9:06:13 AM
No.49799369
>>49797635
As long as I actually beat the damn game on Normal I'm happy.
Also since it's technically not a glitch like the Marisa superdamage in MoF, I'm happier.
Anonymous
8/2/2025, 9:45:57 AM
No.49799446
My first HSiFS attempt went well. Fell to Mai and Satono's second last spell. Obviously the sub-season releasing is the part where I can maximise my life collection
Sigh, what happened to all the elitists? People are too kind and congratulating everywhere in the gameplay community nowadays. Whenever I dare to post a shitclear I want to get called a secondary worm and be told that my meager achievements are nothing in today's standards, that I should've already had an LNN or two for my playtime and that I'm an abject failure who should be put to death for being so talentless and bringing shame to the western playerbase. Have we forgotten that grudges are a powerful tool for motivating and pushing oneself? Otherwise monkeys like myself might not feel the need to evolve.
Anonymous
8/2/2025, 8:20:57 PM
No.49801747
>>49801811
>>49800701
All the elitists killed themselves or moved to circlejerking in closed chats, and the only people left behind recognize the importance of having fun, which isn't only brought by getting LLNs but by improving yourself in general.
In that aspect, someone getting a Normal clear after only playing on Easy for weeks holds as much merit as someone getting a Lunatic clear after only playing on Hard for months.
Grudges might be powerful in the short and middle run, but if they're your only motivation only a feeling of emptiness awaits you in the end.
Anonymous
8/2/2025, 8:34:08 PM
No.49801811
>>49800701
>>49801747
motk died a long time ago, which marked the end of elitism
Also, there's no need for bullying anymore since young fellas eventually start grinding for LNN themselves anyway, after you show them a bit of secondary-primary meme and an LNN video
Anonymous
8/2/2025, 11:56:31 PM
No.49802527
>>49800701
I'm still here and check up on these threads every once in a while. I don't really bother posting anymore unless someone says something completely retarded that deserves correcting, e.g.
>>49565612
Anonymous
8/3/2025, 2:23:24 AM
No.49803137
>>49800701
>Have we forgotten that grudges are a powerful tool for motivating and pushing oneself?
I don't think this applies too well to casual pastimes like games, only certain real-life situations where your effort gains you tangible benefits or power. Many elitists would never give you their approval anyway, they'll just keep moving the goalposts no matter what you accomplish.
Anonymous
8/3/2025, 7:38:01 AM
No.49804068
>>49804090
>>49807333
been playing lots of StB lately to practice before continuing my SA 1cc. an anon suggested to do 66 scenes, got 17 scenes left but fuck man it's hard. on level 7 and every scene takes 30-60 minutes and i expect it to take longer going forward
Anonymous
8/3/2025, 7:58:27 AM
No.49804090
>>49807224
>>49804068
...you could also just play SA in order to continue your SA 1cc.
Anonymous
8/3/2025, 9:05:49 AM
No.49804200
>>49807690
HSiFS, pretty comfy and a nice drop in difficulty after LoLK. Was able to normal 1cc in just under 24 hours.
Anonymous
8/3/2025, 10:20:38 PM
No.49807224
>>49804090
Not him, but sometimes a change of pace clears the mind. Many times I'd get stuck trying to 1cc a game, play something else for a while, and then clear it shortly after coming back to it.
Anonymous
8/3/2025, 10:49:39 PM
No.49807333
>>49804068
>on level 7 and every scene takes 30-60 minutes and i expect it to take longer going forward
Yeah, that's normal. Just keep going, it's worth it.
And don't get stuck on a scene for more than an hour, feel free to give the others a try and come back later.
Anonymous
8/4/2025, 12:05:35 AM
No.49807690
>>49809186
>>49776055
Man, facing Zanmu is just nonsense on Hard.
UDoALG as a whole has the same "don't do anything and you win" problem/feature that the older Phantasmagoria games have, but if you decide to play just a little bit on higher difficulties you get raped for your trouble. Nice of it to be lore accurate but utterly torturous to play. 90% of Zanmu's fights is just spamming Extra attack (3rd charge) to keep your bullet shield up, then bombing close to Zamnu to end her boss attacks.
Can't wait to get this game over with. At this daily rate I'd 1cc all characters on Hard and be complete on the 19th, then I'll Normal 1cc FW the next day.
>>49796176
Congrats anon! I'm going for LoLK next week. How long did you play before the 1cc?
>>49804200
Congrats again, anon. Reimu+Spring?
Anonymous
8/4/2025, 9:50:24 AM
No.49809186
>>49810178
>>49850796
>>49807690
Yep, Reimu+Spring.
With LoLK I think it took about a week or two with on and off playing. If you're hellbent on a quick 1cc, use Reisen and hoard lives through the first four stages. You will need them for the hell that is Normal Clownpiece.
Anyway I'm on an absolute tear with the more recent games and just Normal 1cced WBaWC in 21 hours on Reimu Otter.
I feel like Otter is this game's LoLK Reisen because ottermaxxing into beast mode is the biggest cheat code ever, plus it's a huge score booster. I'm essentially just wiping bullets out and turning it into easy modo, plus I get lengthy bombs. Still lost two lives in Keiki like an idiot but when the otters came in to help at the end I was at ease.
Anonymous
8/4/2025, 3:15:00 PM
No.49810178
>>49848797
>>49809186
Okay, jumped into UM and finally I've got a little more of a challenge, until I figure out which ability card combination dominates. I learned that Eiki's card sucks. The allure of paying your way out of a death is cool but I need those funds.
Anonymous
8/4/2025, 8:46:40 PM
No.49811494
>>49812189
GFW is really good. It's also really hard but it's still very fun and freezing all bullets makes my monkey brain happy
Anonymous
8/5/2025, 12:24:37 AM
No.49812189
>>49811494
Yeah, it's one of the best games in the whole series. The music is top tier and very inspired, and the gimmick is well thought out.
I just hate how sometimes I don't get a freeze release after holding the shoot button for the exact time needed to engage it, but that might be due to input lag or something.
Anonymous
8/5/2025, 6:03:44 AM
No.49813158
>>49816506
>>49826437
I first played Touhou in maybe 2010/2011 and remained a baby duck only playing 6, 7, 8 (all my favourite 2hus are in those and not latter ones) and a couple PC-98 titles. I'd like to get through the rest and properly experience the story but I'm curious what have I missed out on?
Anonymous
8/5/2025, 10:12:00 PM
No.49816058
>>49773822
"I'm getting pretty close", my ass. I got tricked by a fluke run into thinking I was near the 1cc when everything afterwards was just failure after failure. The barrier shields can really trick you into thinking the game is lenient, but the lunatic patterns can get brutal at times and mistakes are much more punishing time-wise. Another humbling experience in any case. I had to go back to the drawing board to practice stages 4-6 a bunch, even resorted to looking at Jaimers' clear to get some ideas on how to handle some problematic stage sections better. At least it's finally done.
Anonymous
8/6/2025, 12:25:46 AM
No.49816506
>>49813158
>Sanae moves in and tries to shut down Reimuβs faith
>one of the Moriya goddesses feeds a sun god to a bird, she almost blows up Gensokyo
>Buddhist nun gets unsealed
>Taoists arrive
>Douche amanojoku gaslights an inching into rising up
>The Lunarians get pissed again
>Crippled goddess switches the seasons
>Animals rise up
>Someone markets others abilities
>I canβt remember what happened in UDOALG but thereβs a monke who thinks sheβs Goku
Anonymous
8/7/2025, 12:26:57 AM
No.49821733
>>49821753
page 10 deathbomb
Anonymous
8/7/2025, 12:31:28 AM
No.49821753
>>49821733
This is what the PoFV AI looks like while dodging
Anonymous
8/7/2025, 11:53:07 PM
No.49826437
>>49813158
TH06βTH08 as you know are the classics which don't have much in common story-wise besides sharing characters. TH09 is an isolated story too but is lumped in with the 1st gen Windows games because it still uses the old engine.
TH10βTH13.5 are the 2nd gen Windows games which is usually nicknamed along the lines of "religion wars" or such. Each game here causes the story of the game after it.
The remainder are collectively called 3rd gen Windows games, and there are several story arcs:
- TH14 and TH14.3 = Seija Kijin's anarchist plotting and subsequent solo quest, isolated story
- TH14.5, TH15, TH15.5, TH16.5 = Sumireko Usami's disruption of Gensokyo's order, and three related incidents. TH15 is its own thing really, but there's a small plot device in TH14.5 that links them together.
- TH16 = Okina Matara's recruitment drive, isolated story
- TH17, TH17.5, TH18, TH19 = Beast spirits arc. You meet two of the three animal mafia leaders in TH17, while you mean the last leader in TH17.5. TH18 is its own isolated story, but the results of that game directly cause TH19's incident and that involves all the mentioned gang leaders again.
- TH20 = Has it's own story so far afaik, I haven't played the demo
Anonymous
8/8/2025, 12:00:21 AM
No.49826465
>>49826480
How do you beat this girl?
Anonymous
8/8/2025, 12:04:03 AM
No.49826480
>>49826465
You keep suffering until your character is built enough to overcome her. You could also try pacifist strats if you want something close to a cheese but there's no fun or honor in that.
Anonymous
8/8/2025, 12:13:50 AM
No.49826547
>>49826752
I finally beat Hecatia.
At first I wanted to do it with Reimu, but there were certain spells that were very difficult for me to do or I was very close to time-out, with Marisa, if you aim well, you get it faster and safer.
Anonymous
8/8/2025, 1:15:25 AM
No.49826752
>>49826815
>>49826547
Congrats anon. I'm still pretty far from beating her with marisa, I've only reached the final spell (and almost beat her) with reisen (the cheese choice) and the spell with the three moons with the other girls so far.
Anonymous
8/8/2025, 1:38:52 AM
No.49826815
>>49826752
Thanks, anon!
It took me a lot to defeat her. That three-moon spell card was my run-killer. You have to be very confident to dodge it, in this run, I only used one bomb and lost one life at that spell, very lucky.
The last spell isn't that difficult, but it's certainly scary. I hope you can pull off that run someday!
Anonymous
8/9/2025, 1:12:15 AM
No.49832634
deathbomb
Anonymous
8/9/2025, 3:17:30 AM
No.49833112
>>49835342
Can I get away with bombing all of Mayumi,s spells? I've been practicing for hours and I hate fighting her.
Anonymous
8/9/2025, 4:14:05 PM
No.49835342
>>49837037
>>49833112
What difficulty?
>bombing all of Mayumi,s spells
If strictly spells, then yes, you can technically do it especially with Otter beast since it gives you a total of 4 bombs to match her 4 spell cards. Otherwise if counting you will need 7 bombs in total if you also want to bomb her non-spells.
If you're resourceful with your beast rages you can speedrun her battle without having to bomb. For example a Reimu+Wolf rage at the start of the third spell (cavalry) will capture the card before the first wave of haniwa horsemen's bullets even reach you.
Here's a list of stuff she drops after each phase:
- Nonspell #1: one beast spirit
- Spell #1 (Archers): life piece + bomb piece
- Nonspell #2: one beast spirit + bomb piece
- Spell #2 (Swordsmen): THREE beast spirits + life piece
- Nonspell #3: one beast spirit + score item
- Spell #3 (Cavalry): one beast spirit
- Spell #4 (all haniwa types): nothing, the stage ends
Remember that every non-interrupted beast rage drops two beast spirits upon completion.
Anonymous
8/9/2025, 9:58:01 PM
No.49837037
>>49835342
I'm playing on Normal.
Anonymous
8/10/2025, 1:45:59 AM
No.49837816
>>49838139
>>49845020
I can't seem to get consistent 60FPS in LoLK. Any settings I need to doublecheck?
Anonymous
8/10/2025, 2:46:38 AM
No.49838139
>>49837816
It's somehow a fairly intensive game.
When I play with vsync disabled thanks to vpatch I get constant tearing, but I have to deal with it because the alternative is huge input lag.
Anonymous
8/11/2025, 4:05:31 PM
No.49845020
>>49837816
Try plug a controller
Is it a normal feeling to, even after 1CC most not all of the games, reading many official works and even playing fan games and reading doujins to still feel like a secondary for this series
Feels like thereβs just infinite stuff to delve into and enjoy
Well whatever Iβll just keep gaming and jerking or to Yuugiβs boobs
Anonymous
8/11/2025, 4:38:48 PM
No.49845146
>>49845162
>>49846634
>>49845034
Honestly the whole primary vs secondary thing is just there so people who play the games for hundreds of hours can jerk themselves off
Nobody else really gives a shit. As much as i like the games they're genuinely the least important part of the series.
I think the feeling mostly comes from the ~25 years of doujin content depending on when you got into it.
Its harder to feel "part of it" when theres so much already there.
Anonymous
8/11/2025, 4:45:22 PM
No.49845162
>>49845146
>As much as i like the games they're genuinely the least important part of the series.
They're the most important. Everything else is supplementary.
Anonymous
8/11/2025, 5:35:19 PM
No.49845347
>>49846634
>>49845034
I still feel like I'm not far removed from a secondary despite having some hard 1ccs and extras.
Anonymous
8/11/2025, 10:52:42 PM
No.49846634
>>49846699
>>49846814
>>49845034
>1CC most not all of the games
>>49845347
>despite having some hard 1ccs and extras
You're a primary, don't worry about it.
>>49845146
>As much as i like the games they're genuinely the least important part of the series.
Spoken like a true secondary. FYI this is the cope they run on so that they can consoom all the fanwork and non-gameplay and feel good about it.
Note that primary-secondary divide exists in other games as well, Touhou is no exception. There's more enforcement in the 2hu community because of shmup/arcade mentality par for the course of the genre, and the fact that most secondaries are so detached from the actual lore and are so deep into headcanon shit that the very thought of playing the games is horrifying to them lest they see something that contradicts their beliefs.
The last bit sounds far-fetched but it's true especially in the last decade or so as ZUN grounds more of the previously open-to-interpretation stuff into hard facts.
Anonymous
8/11/2025, 11:12:03 PM
No.49846699
>>49846634
Yes, I haven't played them all but have 1CCd the ones I have
Anonymous
8/11/2025, 11:51:08 PM
No.49846814
>>49846853
>>49846634
you're just proving my point that primary is a term purely made so people who play the games can somehow pretend they're better
at least change the definition to having LNNs so its actually something to brag about
its so weird that the only condition to be a "primary" is having played the games for a bit, when you'd expect way more elitism from that "shmup mentality"
>actual lore
the actual lore and story in the games are paper thin at best and you know it
the games are there to introduce characters/locations/music/etc so fans can actually do something with em
Fanon stuff exists exactly because the official characterisations are like 10 lines of dialogue at most for each, especially for the earlier games
your theory about headcanon doesn't even hold up since the mangas/books have done a bunch of the heavy lifting since they started coming out and even most secondaries read those.
Maybe they just don't care for shmups, not like its a popular genre in the first place
Anonymous
8/12/2025, 12:00:44 AM
No.49846853
>>49846814
>at least change the definition to having LNNs
This is what the standard is for nowadays but whenever you try to say it people chimp out and think that you're baiting.
Anonymous
8/12/2025, 5:16:23 AM
No.49847558
>>49845034
The primary/secondary thing is about being aware of and respecting the original material when discussing Touhou or its fanworks, not treating media as a checklist or forcing yourself to do/like something just because it's official. People care about it because the level of dialogue goes up when everyone in the room knows Night of Nights is an arrangement of Flowering Night, or that Flandre and Koishi aren't psychotic killers, or so on and so forth.
Anonymous
8/12/2025, 2:52:56 PM
No.49848797
>>49849081
>>49850796
>>49810178
Normal 1cc'd UM. A definite step up in difficulty after HSiFS and WBaWC were one-day Normal 1ccs, still unfamiliar with a lot of cards. Actives were almost mostly useless so I chose to build up lives instead with the Narumi card and life cards. Sannyo and Megumu's patterns are annoying.
Anonymous
8/12/2025, 3:49:22 PM
No.49849081
>>49848797
The only actives worth taking are the bullet clears to use like summer releases from hsifs. My favourite card was definitely Megumu since it's a bullet clear, free power in a game where power is in such short supply and a regular bomb piece generator.
Anonymous
8/12/2025, 11:44:34 PM
No.49850796
>>49850848
>>49852735
UDoALG Hard 1ccs are going fine, and LoLK Normal Legacy 1cc with Reisen is coming along nicely.
Tried a single blind game yesterday and ended the run at Clownpiece. After reviewing the answers from last thread (see replies to
>>49687438 and
>>49688435), I did another run today and managed to reach Junko's penultimate card. Best moments of serendipity today when finally figuring out how to do Clownpiece's first (Hell Sign "Hell Eclipse"), fourth (Inferno "Striped Abyss"), and fifth ("Fake Apollo") spellcards.
Probably my least played of all titles because it's not enjoyable and the constant pichuun is annoyingly stressful. After a lot of experience from Extra and Hard: I might've judged the game too harshly.
(screencap montage
https://catbox.moe/c/6f1ipi)
On a related note, what's the difference between 1.00a and 1.00b versions of LoLK? ZUN's site doesn't mention anything.
https://www16.big.or.jp/~zun/html/th15dl.html
>>49848797
Congrats anon!
Touhou 20 next week my dude. Also thanks for the heads-up on the duration for LoLK
>>49809186, glad I started practicing early.
Correct me if I'm wrong, aren't you forced to use the Magic Mallet as the starting item, and can only change it after getting 1cc? Or is it only a single card until 1cc?
>Actives were almost mostly useless
Aww, Miko's mostly-screen-clearing active card is really good.
Anonymous
8/12/2025, 11:54:39 PM
No.49850848
>>49856072
>>49850796
>finally figuring out how to do Clownpiece's first (Hell Sign "Hell Eclipse"), fourth (Inferno "Striped Abyss"), and fifth ("Fake Apollo") spellcards
Oh shit anon, are you saying you haven't done a no-bomb pointdevice run? It's pretty much mandatory if you want to get the legacy 1cc, as it forces you to figure out every single card.
Regarding 1.00b, ZUN's site says "bug fix version".
I went to check on the wiki and, as expected, there's a list with all the known bugs and notes about which of them have been fixed by the a and b patches.
https://en.touhouwiki.net/wiki/Legacy_of_Lunatic_Kingdom/Gameplay#Glitches
Anonymous
8/13/2025, 12:54:20 PM
No.49852735
>>49856072
>>49860778
>>49850796
I can't remember, but I think there were four choices at the start. I started with the Mallet but found it boring so I changed to the lucky cat.
Question about UDoALG Normal 1ccs. Is it that easy? It took me under 45 minutes to beat Zanmu.
Am I missing something?
Anonymous
8/13/2025, 5:10:24 PM
No.49853786
>>49855744
>>49856072
And I finally went back and picked up the PCB Normal 1cc. I now have a Normal 1cc on all Windows era games. It took eight months, half of which was spent on EoSD.
Anonymous
8/14/2025, 12:07:34 AM
No.49855744
>>49856887
>>49853786
Good job! Which one was your favorite to 1CC?
Reached Junko's final spellcard with lives to spare and brought her down to a sliver of her health before intentionally ramming into a bullet to end the run, as the the clear is reserved for the 15th.
Didn't expect to be set for a 1cc this quickly. Only now I realize how busted Reisen is and why there's a "you didn't beat the game" stance against her.
https://catbox.moe/c/r7askk
>>49850848
>Oh shit anon, are you saying you haven't done a no-bomb pointdevice run?
I suppose so... I just played the game the regular Pointdevice way(?). Technically you can say it's a no-bomb run because whenever I got a bomb it wouldn't last two seconds in my possession before I'd use it lol
I've played this game a handful of times ever, hence my muscle memory is nonexistent:
(1) 2015-08-14/15 = Reisen PD Normal, 582 retries. I didn't know it saves progress so I even left my laptop paused overnight on one of the spellcards. Tried Legacy mode twice before this, and Extra stage thrice afterwards.
(2) 2015-08-17 = Reimu PD Normal, 237 retries. I have no recollection of this one. Tried Extra stage once afterwards.
(3) 2017 = two random Reisen Extra runs
(4) 2024-10-18 = Reisen Extra (incomplete). A few blind runs without any real intention of 1cc'ing. Got as far as the spellcard (Otherworld "Hell's Non-Ideal Danmaku"). Also tried once as Reimu.
(5) 2025-08-11 to 15 = this run
>I went to check on the wiki and, as expected, there's a list with all the known bugs
Completely forgot about that. Thanks!
Will probably get the 1cc on 1.00a first then update to 1.00b and get it again.
>>49852735
>>49853786
>Question about UDoALG Normal 1ccs. Is it that easy? It took me under 45 minutes to beat Zanmu.
Yes. I got her on my first try as well with same amount of deaths.
Congratulations anon!
What's next? PC-98 games, Seihou, and spin-offs (fighting/STGs)? Clearing other characters+shottypes? Or jumping up to Hard?
Anonymous
8/14/2025, 1:43:47 AM
No.49856108
>>49856136
>>49856072
>intentionally ramming into a bullet to end the run, as the the clear is reserved for the 15th.
Autism.
Anonymous
8/14/2025, 1:51:53 AM
No.49856136
>>49856072
I don't know anon, going for a legacy 1cc after not having played the main route for 10 years is asking for trouble. You should have at least gone for a PD run with reimu or sanae just to refresh your memory.
>>49856108
He's indeed in the right place.
Anonymous
8/14/2025, 7:45:14 AM
No.49856887
>>49857222
>>49855744
Probably UFO or TD, anything that had a gimmick to gain lives. I like to think it helped me improve on my PoC navigation.
>>49856072
Thanks anon
I think thereβs a launcher that lets me boot up any PC-98 game with no difficulty so I might try getting into the PC-98 games.
Other shot types as well, maybe start to build up my 1cc chart, and start learning the ropes of Hard
Anonymous
8/14/2025, 11:37:30 AM
No.49857222
>>49861395
>>49856887
>I think thereβs a launcher that lets me boot up any PC-98 game with no difficulty
Yep, here
https://nyaa.si/view/1743332
Anonymous
8/15/2025, 12:11:33 AM
No.49859787
From previous games, how long does it take for translation crews to translate the games' transcript on average? It seems the Wiki team is slower than thcrap
Anonymous
8/15/2025, 2:14:23 AM
No.49860165
Anyone tried touhou crawl yet?
Anonymous
8/15/2025, 7:38:31 AM
No.49860778
>>49852735
What patch? If it's the newer one, the game was generally made quite a bit easier. Even if it's the older one, it's just normal mode. Only lunatic really got to the crazy levels that the game is known for, maybe hard.
>>49857222
>blocked by the government
I started HRTP. Controls are a little jank especially when it comes to bombing.
So far I can get to the YuugenMagan stage before losing all my lives. Iβll start with learning how to juggle the orb more effectively to maximise my lives through combos.
Anonymous
8/15/2025, 12:56:25 PM
No.49861408
>>49861981
>>49864305
>>49861395
I ended up finding another place with the launcher so Iβm all set now.
Anonymous
8/15/2025, 1:50:11 PM
No.49861569
>>49861395
Bombing will be the least of your troubles after a while. Getting the ball bounces to cooperate will become your main problem. If you ever get pissed off with dealing with the game's nonsense, there's a pretty consistent way to cheese the majority of the game quite easily.
Anonymous
8/15/2025, 3:14:51 PM
No.49861981
>>49864305
>>49861408
The one I linked is actually even better, it comes with a different exe for each game just like the windows games, and the emulator is preconfigured.
If you want to give it a try, here's a reupload on mega.
https://mega.nz/file/f1sxwJJY#apmouyQawH-pTO1eKtim82jE_vS2_oPGexa4jjNUURs
Here's a few tips for HRtP if you ever find yourself stuck:
https://pastebin.com/mL54drnJ
Anonymous
8/15/2025, 6:56:07 PM
No.49862910
>>49861395
>So far I can get to the YuugenMagan stage before losing all my lives.
YuugenMagan is a wild difficulty spike for new players so I recommend doing the Hell route instead since the difficulty, at least on Normal, scales more linearly there.
Anonymous
8/15/2025, 11:57:26 PM
No.49863659
Kagerou's midspell is pretty cursed. A few thousand attempts and I still have stupid deathstreaks even with ReimuA where she dies the fastest.
Anonymous
8/16/2025, 3:34:02 AM
No.49864305
Anonymous
8/16/2025, 6:24:59 AM
No.49864825
>>49865363
i've completed every scene on stages 1-8 in StB and i have this to ask: why does it take 50 fucking years for aya's camera to charge?
Anonymous
8/16/2025, 10:00:07 AM
No.49865363
>>49864825
Old-fashioned camera, please understand.
Anonymous
8/16/2025, 10:43:45 AM
No.49865488
Man, Kogasa shouldnβt be this hard to beat.
Anonymous
8/16/2025, 3:52:40 PM
No.49866975
>>49867073
how do i fullscreen on linux
currently trying to play th7 on plasma wayland with WINE
How long should it take to get a normal 1cc? I'm starting to fear I might be retarded
Anonymous
8/16/2025, 4:08:02 PM
No.49867073
>>49867210
>>49866975
Just turn on fullscreen mode in config.exe, you'll need gamescope if you want to keep the aspect ratio
Anonymous
8/16/2025, 4:19:09 PM
No.49867148
>>49867000
Just take it easy, who cares whether it takes you 2 days, 2 weeks or 2 months. It's a videogame.
Anonymous
8/16/2025, 4:28:42 PM
No.49867210
>>49867379
>>49881696
>>49867073
I know a t480 thinkpad ain't exactly a gaming machine, but i don't think this should be happening...
gamescope worked for making the game not tiny though!
Anonymous
8/16/2025, 4:53:58 PM
No.49867379
>>49881696
>>49867210
Seems just a normal Wayland thing, lol. Because of Wayland's flawed design, even turning on tearing requires a really powerful GPU to work properly
Oh, also, Gamescope can become resource intensive without dedicated GPU. So another workaround is by manually resize the window using vpatch
Anonymous
8/16/2025, 7:57:50 PM
No.49868229
>>49869828
>>49867000
literally me with fucking imperishable night
Anonymous
8/17/2025, 12:38:16 AM
No.49869727
Iβve 1CCd 6-15 or some shit I forget but only did extra stages for 6-8
Anonymous
8/17/2025, 1:06:07 AM
No.49869828
>>49870297
>>49870438
>>49867000
Which game?
>>49868229
Which team?
Anonymous
8/17/2025, 2:51:30 AM
No.49870297
>>49870390
>>49881013
Anonymous
8/17/2025, 3:11:18 AM
No.49870390
>>49867000
It took me like a month of playing about 6 hours per week to get my first 1cc on SoEW. Probably not a useful metric by any means.
>>49870297
If we're talking SA, it took me three tries, after using about 16 continues on the first try to practice orin and okuu's battles. This was mostly thanks to all the experience I got from StB, a game I really recommend if you're feeling stuck.
Anonymous
8/17/2025, 3:19:45 AM
No.49870438
>>49881013
>>49869828
Border team because I'm a scrub and was trying to make it as easy as possible. Also WOOOHOOO I finally got my first Normal shitclear!!! I almost quit the run too because I died in stage 2 like a retard.
Anonymous
8/17/2025, 10:12:32 AM
No.49872454
My first TH20 Lunatic clear, 4 continues but what can you do, didn't even play the demo so I was completely blind.
This game has some really crazy stuff though and I think the gimmick is fun, I'm really excited to grind it out. I'll get one L1CC before I go back to whatever I was grinding before cause I don't like unfinished business, but I'm pretty happy with this entry.
Anonymous
8/17/2025, 12:19:01 PM
No.49872851
>>49873523
>>49883531
A big gameplay change from the FW demo to the final version is that wonder stones no longer shoot at you during bosses. They still appear so you can shoot at them and get their bonus but won't shoot you. I think that was the only con I had with the game gameplay-wise.
Anonymous
8/17/2025, 12:29:00 PM
No.49872896
>>49872908
Dont want to scroll to avoid spoilers
Is it out?
Anonymous
8/17/2025, 12:32:11 PM
No.49872908
>>49872933
Anonymous
8/17/2025, 12:36:37 PM
No.49872933
Anonymous
8/17/2025, 2:27:33 PM
No.49873523
>>49872851
It's still a bit annoying when trying to supergraze and not end up smashing into them. But at least you can nuke them then go back to your business safely.
Anonymous
8/17/2025, 4:33:07 PM
No.49874252
>>49874543
What was the stone you paired with the moon stone so you could spam the super mode that let your options eat bullets?
Anonymous
8/17/2025, 5:26:10 PM
No.49874543
>>49874252
Marisa with the MoF stone as focus shot and the HSiFS shot as unfocused
Anonymous
8/17/2025, 5:46:06 PM
No.49874640
>>49875822
>Wake up
>New reason to hate l*narians
Junko needs to return.
Anonymous
8/17/2025, 6:16:13 PM
No.49874761
>>49892144
Given the sheer amount of bombs you get throughout the game, despite the different shots, it feels like Reimu is always better than Marisa by virtue of having a bomb that clears boss spells in a single bomb and is a pretty much full screen wipe.
Anonymous
8/17/2025, 6:24:40 PM
No.49874810
Just cleared EX and it was fun but mildly disappointed it can be trivialized by just using the gimmick like all of 16+
Anonymous
8/17/2025, 8:29:43 PM
No.49875388
So what were the tricks to unlocking high wonder stone quantities?
I.e. have a red main story stone and have 3 of the same blue stone alongside for shot and assist
Anonymous
8/17/2025, 9:08:13 PM
No.49875606
>>49875969
How are you supposed to dodge that Nina attack where she becomes a pinwheel skeleton and chases after you?
Anonymous
8/17/2025, 9:27:10 PM
No.49875703
When I was watching a stream where the guy was playing the extra stage and the PC-98 pre-boss bullets appeared, my fucking heart skipped a beat. Fuck you, ZUN.
Anonymous
8/17/2025, 9:48:52 PM
No.49875822
>>49875838
>>49874640
I don't hate them, each time we have a Lunarian incident, I know the game is going to be good.
Anonymous
8/17/2025, 9:52:47 PM
No.49875838
>>49875822
I wish I could feel the same way but SSiB and learning the actual truth of the NASA moon war really soured my view of the moon, Lunarians, and their existance in Touhou. They're cool on paper and when there's a mystery to them but ZUN's usage of them is so lame that it retroactively lowered my opinion of Kaguya and Eirin. The rest of IN is alright.
>>49875606
Just rotate. It's not nearly as bad as like Vajra. You can also misdirect her at the top of the screen and move to the bottom.
All of the nons after like the 2nd one are crazy. Rings of Death who?
Anonymous
8/17/2025, 10:23:55 PM
No.49875984
>>49876012
>>49875969
>nons
If your open to cheese you can skip all of her nons with most gems by just grazing them on the part where she's starting to shoot the bullets and they're moving in a really slow clump
Anonymous
8/17/2025, 10:27:25 PM
No.49876005
>>49876354
Cleared FW on normal. I feel like ZUN was off his rocker with some of these patterns and how quickly you'll get shotgunned with tiny bullets; but at the same time it throws so many resources at you it doesn't really matter. In any case time to give hard a go.
Anonymous
8/17/2025, 10:28:48 PM
No.49876012
>>49875984
Yes but that's boring
Anonymous
8/17/2025, 10:38:11 PM
No.49876049
>>49876068
How do I deal with FW's Stage 5 Boss' nonspells, they're like Bullet Market but absolutely vile
Anonymous
8/17/2025, 10:42:47 PM
No.49876068
>>49876049
>Dodge out of spiral
>run to other wall of screen (high or low)
>dodge aimed bullets by moving down/up while dodging out of spiral towards other edge of screen left/right
This has worked for me in all difficulties for most of them (Her 2nd or 3rd (dont remember which) still gets me sometimes though)
Anonymous
8/17/2025, 11:45:09 PM
No.49876354
>>49876005
Stage 5 and 6's boss feel like they were balanced around the existence of the Moon Stone and the abundance of resources.
Anonymous
8/17/2025, 11:46:48 PM
No.49876365
>>49876383
>>49876574
I am playing LOLK for the first time
Does a 1CC only count on Legacy mode, kinda confused why there's two options
Also what's everyone's favorite shot type
Anonymous
8/17/2025, 11:49:37 PM
No.49876383
>>49876365
if by 'count' you mean unlock EX then pointdevice works too
if you mean get gamer cred then you need to lunatic no miss the game to actually clear it
i like marisa her face is funny
Anonymous
8/18/2025, 12:40:21 AM
No.49876574
>>49876365
If you're talking 1ccs then it's probably legacy someone would care more about. I like Sanae outside of Shotgun Coronation.
Anonymous
8/18/2025, 1:39:55 AM
No.49876797
>>49875969
high dps shots can end the nons early before they get too crazy
Anonymous
8/18/2025, 3:59:17 AM
No.49877218
this is genuinely the first time in like 20 years I look at touhou gameplay footage and actually get interested in playing it
Anonymous
8/18/2025, 7:14:49 AM
No.49877784
Extra stage feels pretty hard, but it's fun
Anonymous
8/18/2025, 10:01:42 AM
No.49878141
>>49878161
Are FW replays desyncing like mad? I got an extra replay that worked just fine but main game ones just go to shit as soon as stage 2, funnily though they keep going even after running out of lives until reaching the end of inputs and acting like the player is just dying over and over.
Anonymous
8/18/2025, 10:10:44 AM
No.49878161
>>49878141
Yeah I wanted to capture footage of Stage 4 and my replay desyncs at Yuiman's last spell
Anonymous
8/18/2025, 11:10:27 AM
No.49878263
got my first lunatic 1cc but good god I almost lost it because that one stage 6 spell which places a bunch of static bullets on the screen decided it wanted to spawn one ontop of me
Anonymous
8/18/2025, 2:29:35 PM
No.49878860
>>49879321
Good Lord, it took all of my fucking bombs and lives just to get pass Stage 3. Holy fuck. My ego is too big to reduce the difficulty to Normal. Anything but that.
Anonymous
8/18/2025, 3:55:33 PM
No.49879321
>>49881398
Anonymous
8/18/2025, 7:07:08 PM
No.49880629
>>49883531
Normal 1cc of FW done. Honestly, without gimmicks and resources being handed out like candy, this would not be possible for me. I don't think there is a single spellcard of Ariya that I could survive except the first one. But I generally like touhou games to be this way, hard but you get a lot of resources and/or there's a busted gimmick/shottype that helps you out a bunch. It suits normies like me who just want a normal 1cc without it being a complete pushover but also not a hardcore grindfest.
Anonymous
8/18/2025, 8:02:41 PM
No.49881013
>>49881045
>>49870297
SA is a spike in difficulty if you're a new player, completely natural.
Why are you starting with SA instead of EoSD or LLS though? Have you got any other 1ccs so far?
>>49870438
Congrats! You got it within 4 attempts so that's not bad at all.
Play it again for the second ending
ex nb. id consider trying it without such a cheesy moon stone setup if it wasnt for the annoying nons
>moon main stone
>eosd focused and passive
>sanae unfocused
music is funny, feels whimsical and makes me think to take it easy
Anonymous
8/18/2025, 8:08:11 PM
No.49881045
>>49881089
>>49881013
I'm not totally new... I have 7 normal 1CCs
Anonymous
8/18/2025, 8:18:01 PM
No.49881089
>>49881721
>>49881045
Still natural to it to be hard if you're coming from EoSD and PC-98 games because it's still up there in difficulty, I think to-date it's still one of the top 5 hardest games.
I mentioned "EoSD and PC-98" specifically because later games like HSiFS, WBaWC, and UM are too gimmicky that can trivialize difficulty. While TD and DDC are not hard games at all.
Anonymous
8/18/2025, 9:05:00 PM
No.49881352
>>49883531
>Ariya was easier than Toyohime on normal
>Get raped by her and game over with 4 lives on hard
Bwuh?!
Anonymous
8/18/2025, 9:14:22 PM
No.49881398
>>49881555
>>49879321
not him, but I'm using red creature and chimi usually shreds me
it's mostly my fault like forgetting to move out of the way when that one greed bullets card of hers starts but fuck her nons shred me. I HATE diagonals and bullets that sweep out like that
pic related is me dying to chimi's last bullets after finishing the card
Anonymous
8/18/2025, 9:27:24 PM
No.49881555
>>49881398
Red creatures pretty meh on both characters, if you want it to be a bit easier you could try switching to a stronger gem (MoF stone is OP on Marisa and solid on Reimu, IN stone is OP on both but only really shines if you've got a different stone to use as your shot)
Anonymous
8/18/2025, 9:29:45 PM
No.49881573
>>49881786
>>49881033
Nice, I'm trying with Reimu now. Her WBaWC shot is great for some spells but gets fucked on ones like the spinny laser Ran reference. Still trying to figure out what combo works best for me.
Overall a fun stage and most of the boss patterns are cool, great music too. Stage theme is especially fantastic.
Anonymous
8/18/2025, 9:49:29 PM
No.49881696
>>49867210
>>49867379
I never used Wayland and Gamescope but using vpatch solves most issues with old Touhou under Wine. Interestingly, running thcrap and vpatch with throtator fixes a black pause menu bug you get in th06 and th10 when you only have the first 2 mods installed.
Anonymous
8/18/2025, 9:54:07 PM
No.49881721
>>49881089
I never really played games after 11 but EoSD isn't as easy as LLS (at least on normal). I'd say MoF and PCB are even easier than EoSD
Anonymous
8/18/2025, 9:55:38 PM
No.49881728
so whats the deal with that yuiman attack where rainbow bullets come out of every wall and fill ever portion of the screen?
Anonymous
8/18/2025, 9:56:39 PM
No.49881736
>>49881753
Bear in mind I've only played normal so far, but I wish Ariya's final spellcard was harder.
Anonymous
8/18/2025, 9:59:10 PM
No.49881753
>>49881736
It doesnt get much worse on hard or lunatic
Pretty bland final spell unfortunately
Anonymous
8/18/2025, 10:01:54 PM
No.49881770
>>49881782
>>49882068
So what's the best stone for a shitter?
Anonymous
8/18/2025, 10:04:36 PM
No.49881782
>>49881811
>>49881770
imperishable moon
Anonymous
8/18/2025, 10:05:14 PM
No.49881786
>>49881573
the spinning lasers, new world order, is one of the 2 hard spellcards. i recommend spell practice for it since it's just not good to practice during an actual run.
other hard spellcard is chocolate river. good to learn the order of bullet directions. last 15 seconds are hell though
Anonymous
8/18/2025, 10:10:52 PM
No.49881811
>>49881888
>>49881898
>>49881782
But the shot fucking sucks and there's no working unlock code to get shot stones
Anonymous
8/18/2025, 10:30:32 PM
No.49881888
>>49881898
>>49881904
>>49881811
>there's no working unlock code to get shot stones
You can't possibly be unable to clear on easy right? I think you can use continues too
Unlocks carry over to any difficulty I'm pretty sure
Anonymous
8/18/2025, 10:35:00 PM
No.49881898
>>49881811
>>49881888
You dont even need to clear it on easy, just make it to stage 4 then game over and return to title and you'll unlock the stone you were using as a sub
Anonymous
8/18/2025, 10:35:33 PM
No.49881904
>>49887348
>>49881888
I can clear on normal if I can use a continue but wasting like an hour on two doomed runs is annoying and gay
Anonymous
8/18/2025, 10:37:25 PM
No.49881913
>Reimu Subterranean
Is this the highest DPS in the game?
the unfocused shot clears bosses absurdly quickly
FW would be a lot more fun if it gave more lives and less bombs
nothing feels worse than dying to something cheesy like all of the bullets that hide behind each other in this game or running out of hyper the moment you get hit while you still have bombs in stock because bomb spam very much carries a run
Anonymous
8/18/2025, 10:40:38 PM
No.49881926
>>49881920
>more lives and less bombs
I'm of the opinion nearly every shmup would be improved by this
It's more fun to have another chance to dodge something than 2 more chances to press x
Anonymous
8/18/2025, 10:40:44 PM
No.49881927
>>49882004
>>49881920
You don't lose bombs on death though which is nice
Anonymous
8/18/2025, 10:59:36 PM
No.49882004
>>49882011
>>49882014
>>49881927
Am I dumb or is this new?
Deaths aren't such a big deal this way.
Anonymous
8/18/2025, 11:00:46 PM
No.49882011
>>49882004
some games do it some games dont its completely random
Anonymous
8/18/2025, 11:01:13 PM
No.49882014
>>49882054
>>49882004
It's a rarity. iirc only HRtP and TD have the same mechanism.
Anonymous
8/18/2025, 11:12:32 PM
No.49882054
>>49882014
UFO also does, but I don't know about the games beyond TD. I 1CC'd UM but still can't remember.
Anonymous
8/18/2025, 11:17:44 PM
No.49882068
>>49881770
Imperishable Moon maybe but I got mine with Beast Hardiness because it gives you a border and a bomb piece if you survive, Imperishable Moon also gives you a border and does damage on hit and that can really cheese things
Anonymous
8/19/2025, 12:18:12 AM
No.49882242
>>49881033
That's pretty much my preferred setup for Marisa, just swap out the focused for PCB focused.
Anonymous
8/19/2025, 12:21:48 AM
No.49882257
>only now noticed that FDF3 is set to release on 24th of september
Nice, that should be enough time to get my fill of 20 and rest a bit.
Anonymous
8/19/2025, 1:52:04 AM
No.49882638
>>49882941
>>49887348
Anyone else pleasantly surprised by the stage design? Enemy spawns & behaviors are varied, certain sections really encourage not just bottom hugging, and bullet cancels narrowly saving you feels great. Keeps me on my toes and makes me work skills i'm not comfortable with.
That being said, its very hard to pass up on G1 as your focused shot (on Reimu, haven't touched Marisa yet). The great damage with only needing to commit to focus, and the mostly stationary bosses makes it really strong.
Anonymous
8/19/2025, 1:55:28 AM
No.49882653
>>49882666
>>49762294 (OP)
Why did ZUN never try to make a coop Touhou game? There are lots of coop shoting games out there. Does he thinks that no Touhou player has a friend to play with?
Anonymous
8/19/2025, 1:58:15 AM
No.49882666
>>49887348
>>49882653
any touhou game can be co-op if you put your hand on the arrow keys and let your friend put their hand on the shift+z+x keys
Anonymous
8/19/2025, 2:11:15 AM
No.49882747
>>49882928
I'm still disappointed there was only 1 stage 4 boss
Atleast she's hot
Anonymous
8/19/2025, 3:00:01 AM
No.49882928
>>49882747
ZUN hasn't done a real stage 4 gimmick boss(es) since DDC.
Anonymous
8/19/2025, 3:04:01 AM
No.49882941
>>49882638
Marisa has a few solid focused shots but her MoF unfocused shot is insanely good, probably the best spread shot in the game.
Anonymous
8/19/2025, 3:20:16 AM
No.49882987
>>49883037
>>49883256
is it just me or are bombs in FW really unresponsive
I feel myself failing a deathbomb so much more often in this game than the others
Anonymous
8/19/2025, 3:36:27 AM
No.49883037
>>49882987
They're kind of weak, yeah. I guess it's just to make up for how strong a lot of the hypers are.
Anonymous
8/19/2025, 4:55:31 AM
No.49883245
>>49883316
When will Youmu be playable in a Touhou game again?
Anonymous
8/19/2025, 5:02:22 AM
No.49883256
>>49882987
Sounds like the game has a higher input lag than usual, rather. Haven't tried it yet so I can't tell much myself though.
Anonymous
8/19/2025, 5:26:11 AM
No.49883316
>>49883245
It was 8 years between Ten Desires and Wily Beast and Weakest Creature, So give it 2 more years.
It's tough to tell when characters are going to come back but general rule of thumb seems to be that ZUN alternates between using Sakuya and Youmu in games whenever he feels like adding one of them.
That said I personally wouldn't mind if we saw a new game with both playable. I've always been fond of the idea of revisiting the IN concept but instead of having set teams just have four or five characters and let the player pick their duo from the roster. Might be annoying to write 10 different scenarios, but I guess that's not too far off from the 8 he already had to write for FW.
Anonymous
8/19/2025, 5:27:11 AM
No.49883319
>>49883655
I want a new playable character next time
Anonymous
8/19/2025, 5:39:40 AM
No.49883368
>>49881033
ZAMN Marisa looks real snazzy in her portrait this game. Meanwhile, Reimu looks like a fucking retard (even more than usual).
Guys, you know the part in stage 4 where the prism stones fly down the screen and leave a trail? How the FUCK do you dodge that? I'm on normal and have gotten a handful of 1cc's but I always have to bomb that part and it's annoying me.
Anonymous
8/19/2025, 5:51:09 AM
No.49883414
>>49883381
Move around the screen and kill each stone as quickly as possible. When they do the barrage from the side start from where they're coming from and stream. Repeat for the next wave.
Where they come down from isn't static though so remember that you can get fucked over by RNG if two stones spawn on opposite sides of the screen and have you take too long to kill both before another one spawns.
Anonymous
8/19/2025, 5:52:07 AM
No.49883416
>>49883381
Ironically I've had success by sitting still for some portions, the trails kind of curve around you and you only dodge a few bullets
Moving too much makes it harder for me
>Marisa is shit again
What the fuck is his problem?
Anonymous
8/19/2025, 6:27:21 AM
No.49883529
>>49883532
>>49884920
>>49883493
Was MoF shot nerfed? In demo Marisa was queen, Reimu was shittier.
Reimu's WBaWC shot seems great though.
Anonymous
8/19/2025, 6:29:00 AM
No.49883530
>>49883381
The way I dodge it is just kill a few of them, then dodge through the bullets while moving towards the direction the wave started spawning from
Anonymous
8/19/2025, 6:29:10 AM
No.49883531
>>49872851
I'm honestly glad, they were putting a lot of hard to manage rng in micrododging spellcards.
>>49880629
I somehow captured her last spell first try and never again. But yeah, they're pretty nasty, they remind me of the photo games.
>>49881352
It's funny to max out lives, reach Toyohime and get crushed by her. The Moon not working against her nons and humiliated me really hard and her spellcards finished me off the first runs. Now I got the hang of her kinda.
Anonymous
8/19/2025, 6:30:00 AM
No.49883532
>>49883571
>>49892144
>>49883493
>>49883529
it's just master spark being a massive piece of fucking shit yet again
Marisa has by far the better shots and can abuse the pyramid mechanics more with them, but Master Spark does no fucking damage while Reimu for some reason has her Byakuren-card boosted bomb from UM so she can just delete any pattern of her choosing. Combine that with the game throwing 500 bombs at you a run, Reimu is far superior for a regular main game run.
Anonymous
8/19/2025, 6:32:41 AM
No.49883535
At least the hitboxes are the same.
Anonymous
8/19/2025, 6:59:30 AM
No.49883571
>>49883667
>>49892144
>>49883532
Master Spark really is a joke. Threw 2 at one of Ariya's spells and barely a blip on the radar.
Anonymous
8/19/2025, 7:05:51 AM
No.49883581
>Use bomb against Toyohime
>Bullets don't disappear
It's like I'm reading SSiB all over again
Anonymous
8/19/2025, 7:42:59 AM
No.49883655
>>49883666
>>49883319
Who are we betting on to make the leap next?
Futo feels like a strong candidate to me. Fairly neglected faction that could easily be pulled into an incident, and she's the most logical person to go out from said faction.
I could see Seija getting involved in pretty much any incident just to fuck with everyone involved, and she already has a player sprite.
Anonymous
8/19/2025, 7:46:50 AM
No.49883663
>>49884920
>>49883493
The fuck are you on? Marisa is fantastic in this game, probably better than Reimu. Her Marisa G2 is by far the best stage clearing shot in the game, it's practically designed to easily get high combos which means more incident enemies. Unfocused G2 + Focused R1 or B1 + R2 Passive + Y2 Hyper is probably the strongest setup in the game.
Anonymous
8/19/2025, 7:48:19 AM
No.49883666
>>49883670
>>49883655
Religion war game with no Reimu or Marisa, just Taoist/Buddhist/whatever else characters.
Anonymous
8/19/2025, 7:48:21 AM
No.49883667
>>49883571
Master Spark has really weird hit detection in this game, it almost feels like there's a sweet spot you have to hit to get reasonable damage.
Anonymous
8/19/2025, 7:50:28 AM
No.49883670
>>49883675
>>49883685
>>49883666
HM should have been a Phantasmagoria game, concluding the whole religion war with a fighting game would have been bad enough but it also happens to be the worst official Touhou game.
Granted, the Phantasmagoria follow up that we did finally end up getting was also shit so I guess we just weren't going to ever win with that one.
Anonymous
8/19/2025, 7:52:35 AM
No.49883675
>>49883814
>>49883670
VD (not sure though, didn't play it myself but I remember the hate) and Black Market sucked as well. We haven't had a good spin-off in a minute.
Anonymous
8/19/2025, 7:57:27 AM
No.49883685
>>49883670
I wish the vs games would have been more consistently made, one around SA/UFO/TD would have been great I bet
Anonymous
8/19/2025, 8:51:32 AM
No.49883814
>>49883836
>>49883675
VD's teleport is a pain in the ass to use in tense scenarios or on the fly(double tap shift). On top of that, zun was really lazy and reused a lot of old spellcards barely or completely unchanged from other games and the final gauntlet of scenes is full of repetition too. Sumireko herself is not very likeable. But the biggest sin imo was not even bothering to make a new song for the finale and just straight up reusing Okina's. A real half hearted sort of game.
Anonymous
8/19/2025, 8:59:28 AM
No.49883836
>>49883814
I see. And yes, Sumireko a shit.
With Black Market I personally didn't find it unfun, but it was just a matter of there not being enough of a game. An endless mode that gets exponentially harder would've really been cool and what I was wishing to unlock by the end but unfortunately it wasn't there.
Anonymous
8/19/2025, 9:05:51 AM
No.49883858
Extra stage theme is probably the happiest tune on the ost
Anonymous
8/19/2025, 1:07:09 PM
No.49884527
>>49884554
>>49884599
What the FUCK are you supposed to do against this spell (and the other similar one)
Anonymous
8/19/2025, 1:12:02 PM
No.49884554
>>49884527
The gaps aren't as hard to go through as they seem.
Anonymous
8/19/2025, 1:24:29 PM
No.49884599
>>49884527
Starting somewhere in the middle and going left up right down left up seems to do the trick. You just need to stare at the lines waiting for a gap.
>>49883529
>>49883663
Marisa G2 is "good", yeah but it's her ONLY good shot, and even then it's only good for stages. Don't forget that despite being a spreadshot it still has some notable blindspots on it where it just doesn't hit anything so it's pretty bad when there's only one target on the screen. I've found that in this game you move a LOT during the boss fights so not having access to a homing shot or a GOOD spread shot like Reimu will hurt you a lot, and unfortunately Marisa's forward-facing shot damage is nowhere near high enough to make up for it. I love R2 for example (Marisa has been my main ever since DDC added those torpedoes to her) but I'd have to be stupid to not realise their damage is absurdly for the type of shot they are.
I know B1 is half-decent on her, but it's STILL far inferior to Reimu's B1, while also bringing up the same issue: Marisa has TWO good shot types, that's it. Reimu is not only filled to the brim with fun combos you can try out but also just straight up has some of the best. I wholeheartedly believe R2 spread on Reimu is better than G2 on Marisa because of the deadzones.
And don't even get me started on Master Spark.
Anonymous
8/19/2025, 2:56:56 PM
No.49884927
>>49884920
>their damage is absurdly for the type
their damage is absurdly low for the type*
Anonymous
8/19/2025, 2:58:45 PM
No.49884932
>>49884920
To reiterate, I know you can make Marisa "work", you can probably beat this game without firing a single shot if you're that dedicated after all, but everytime I pick up Marisa I know I'm intentionally gimping myself and it's a terrible feeling.
Anonymous
8/19/2025, 4:22:21 PM
No.49885303
>>49883493
>What the fuck is his problem?
He suffers from reverse bias. He clearly prefers Marisa, but his autistic ass is too scared of being biased towards her and getting called out for it, so he often ends up overcompensating and making her worse than the other playable characters.
Anonymous
8/19/2025, 5:28:13 PM
No.49885604
>>49886184
>>49884920
nah B1 Marisa is by far the best focus shot, it clears just as fast as R1 Reimu while having more range and some splash
Anonymous
8/19/2025, 5:49:11 PM
No.49885701
>>49887958
>Upon first starting the game, the player can only select the Main Story Stone, with the other three slots being assigned Common Magic Stones, which mimic the effects of the Main Story Stone in their slots with reduced effectiveness
Does anyone know exactly how the common stone is weaker? I went into spell practice with Red1 Reimu and fought the first boss first with just common stones, and second with Red1 stones in the focused and unfocused slots, and the damage seems to be identical.
Anonymous
8/19/2025, 5:53:50 PM
No.49885726
>>49885770
What's your favorite FW shot type? I like Marisa's yellow one that puts the four options way in front of her.
Anonymous
8/19/2025, 6:00:20 PM
No.49885770
>>49885726
I like Reimu's yellow one of that same shot type because its better for shotgunning bosses without actually needing to be in shotgun range
Anonymous
8/19/2025, 6:04:21 PM
No.49885787
>>49886184
>>49886217
>>49884920
>Marisa G2 is "good", yeah but it's her ONLY good shot
Marisa B1 is very good outside of the situational hyper (insane for bosses, really bad for stages like 90% of the time.)
R2 is almost as good as G2 and has a better hyper.
Imperishable Moon works better with Marisa than Reimu imo, at least once you get real shots to replace that terrible default shot.
I'll be real I don't think FW is a particularly great homing shot game, which works more in Marisa's favor than Reimu when it comes to shot flexibility.
>I've found that in this game you move a LOT during the boss fights
Not really. They move about as much as bosses typically do and they usually stay above you, there are only a few patterns where you really suffer from not having complete coverage (moon bitch non-spells come to mind, as does the Nina's star laser pattern). This isn't UM where you're just fucked in certain patterns if you don't have homing, spread, or a way to cheese the boss.
It sounds like you picked up Marisa once and then dropped her because you couldn't be arsed to play the game in a manner that didn't let you just sit wherever you want and hope the boss dies.
Anonymous
8/19/2025, 6:18:48 PM
No.49885852
>>49885872
>>49886184
>>49884920
>I wholeheartedly believe R2 spread on Reimu is better than G2 on Marisa because of the deadzones.
Then you're wholeheartedly an idiot. G2 has better damage straight on (which in a vast majority of cases in this game means it's just going to get better damage) and the damage+aoe makes it vastly superior for farming resources. As far as base kits go Marisa G2 is probably the strongest in the game, only really let down by the hyper being kind of bad.
Anonymous
8/19/2025, 6:21:55 PM
No.49885872
>>49886127
>>49885852
I would agree with you if not for Reimu's bomb being so stupidly strong, G1 Reimu has everything going for it except ease of use when it comes to the focus shot
Anonymous
8/19/2025, 7:05:19 PM
No.49886106
>>49886127
>>49886184
>>49884920
What the hell, Marisa R2's focus shot has absurdly good damage and that's even BEFORE you apply R1's focus damage buff to it. Not to mention the hyper that goes off all the time with great damage and which covers the whole screen.
The only thing this game missed was more bombs, they should have been customizable too. References to the more unique bombs across the series would be great.
Anonymous
8/19/2025, 7:10:19 PM
No.49886127
>>49885872
I guess, but like you said it's hard carried by Reimu's bomb being so absurd and it falls off in scenarios where that doesn't matter as much (i.e. Extra or Ariya's final card). Ironically until you can get a easier to use focus shot it's pretty reliant on your being comfortable being unfocused regularly, which still might leave Marisa G2 feeling better for some players.
>>49886106
I'd add as well that Marisa's R2 having aoe is really good in this game for chaining combos, and the hyper does absolutely insane damage if you can sit diagonal or on top of something while it's running (obviously not practical all of the time, but can be really good to layer on a lot of damage at the start of boss patterns or during certain boss patterns where you can get away with it like Watasuki's non 1 and 3). Marisa B1 is also a very good focused shot and worth considering even over R2.
If we're talking about bad shots though then Marisa R1 was done so dirty, I don't know why ZUN seems to hate laser shots but Marisa R1 is just so inferior to R2 outside of the hyper arguably being better in some situations.
Anonymous
8/19/2025, 7:21:00 PM
No.49886184
>>49886249
>>49886275
>>49885604
>>49885787
I know B1 Marisa's damage is really good but I still think it's overall inferior to B1 Reimu purely because it only shoots in front of her in a game where you have to dodge such insane patterns that you're rarely ever going to be directly below the bosses anyways. Hell, a lot of the spellcards in this game just straight up force you to dance circles around the screen. I'd really rather just kill the boss than have to timeout their spells which is usually what ends up happening with Marisa. What good is more damage if you can't put it to use?
R2 is complete garbage though, I'm sorry. I really wanted to make it work and even tried the focus shot stone and everything. The damage is serviceable, but it's not dealing the damage that it SHOULD deal when you take into account the drawbacks that it has, like slow projectile speed, so-on. It deals less damage than B1 and I see 0 reason for that to be the case. On another hand, R1 also felt pathetic. If there's a game where ZUN should've brought back the piercing lasers it really should've been this one. He shouldn't have locked it behind the hyper.
>>49885852
Straight-on doesn't mean shit for the reasons I've stated. It's only good for stages and that's because despite the deadzones there's so many enemies on the screen that it'll hit one and splash onto an enemy that might be in the shot's deadzone. As a spread shot it sucks for bosses. Reimu R2 spread shot is better because it has better coverage while still having enough damage to quickly kill mobs.
>>49886106
>Marisa R2's focus shot has absurdly good damage
Simply not true. I really wish you were right, though.
Again, she's not UNPLAYABLE, but she's clearly weak and also very repetitive given that you're pretty much stuck using G2 and B1 with her, unlike Reimu who allows you to experiment more.
Anonymous
8/19/2025, 7:28:08 PM
No.49886217
>>49886249
>>49885787
Also,
>It sounds like you picked up Marisa once and then dropped her because you couldn't be arsed to play the game in a manner that didn't let you just sit wherever you want and hope the boss dies.
Bro I've been maining Marisa since 14. I'm used to her overall playstyle of having to find a balance between taking pot shots under the boss whenever I can while dodging whatever's being thrown at me. Don't give me any of that "works on my machine" bullshit, I tried to make her work and I did, but I'm also not stupid enough to ignore the glaring balancing issues in this game. It's pretty easy to notice when the grass on the other side happens to be greener.
Anonymous
8/19/2025, 7:35:05 PM
No.49886249
>>49886278
>>49886184
Homing shots can't build combo well and aren't really worth using in this game. Doesn't help that a major focus of the gameplay is destroying incident enemies which homing shots are really bad at doing.
>It deals less damage than B1 and I see 0 reason for that to be the case.
It's similar damage, B1 deals every so slightly less and has slightly wider range. What really makes R2 better in a lot of situations is the AoE, which makes it better at building combo and farming incidents.
>Reimu R2 spread shot is better because it has better coverage while still having enough damage to quickly kill mobs.
It's inferior for building combo and the damage is incredibly mediocre compared to other options. There's no reason to use Youkai Buster when Reimu G1 is just a strictly better spread shot with higher damage and better combo potential.
>>49886217
>Bro I've been maining Marisa since 14.
Then I'm not sure how you're still not used to missiles, or somehow think she has it bad here when just last standard game was actually miserable for her outside of cheesy builds like vampire.
Anonymous
8/19/2025, 7:42:11 PM
No.49886275
>>49886184
>I'd really rather just kill the boss than have to timeout their spells which is usually what ends up happening with Marisa
What patterns? The only ones I can think of that I have come even close to timing out on are the spinning yellows from Extra (which always takes a while even with homing shots) and Ariya's second spell but I'll be honest in saying I now just say fuck it and bomb that one regardless
Anonymous
8/19/2025, 7:43:27 PM
No.49886278
>>49886327
>>49886249
>Homing shots can't build combo well
Thats why you only use them on the focus shot for bosses and use a spread shot for the stages,
>It's similar damage
No way man, B1 was melting bosses compared to R2.
>Reimu G1
I'll admit I haven't tried that yet but that still means Reimu just has access a better spread shot regardless.
>last standard game was actually miserable for her outside of cheesy builds like vampire
Oh, no, I know she was way worse in 18, I'm just saying that she's still not exactly great right now either.
Anonymous
8/19/2025, 7:57:12 PM
No.49886327
>>49886278
>I'll admit I haven't tried that yet but that still means Reimu just has access a better spread shot regardless.
Reimu G1 still isn't as strong as Marisa G2, but it's her best spread option thanks to the improved damage output over the functionally similar R2.
>Thats why you only use them on the focus shot for bosses and use a spread shot for the stages,
The damage on the focused Reimu B1 is pretty unspectacular, I'm not even sure if it outdamages Reimu G2. And you're leaving a massive hole in your strategy by not leaving yourself an effective method of quickly focusing down Incident Enemies, especially the ones that pop up during boss patterns since the free clear can, in the most extreme examples, make a pattern effectively free. Reimu needles might be good enough at that, I haven't really tested them enough, but then you're running into the same issue with focus fire.
Of course that's ignoring that Reimu's dominate strategy is to just pick up G1, replace the focused fire with something that's easier to focus specific targets down with if you really don't like the hold position type shots, and spam the hell out of that broken bomb.
Anonymous
8/19/2025, 8:07:26 PM
No.49886363
>>49886457
>>49886475
with all the shot type talk I wanna put out there that this is the set I have found the most success with
combining moon with Y1's familiar placement not only shreds bosses and pyramids (even when they hide behind other enemies because the familiars go beyond them) but cheeses the hell out of a lot of patterns by making a clear line in front of you, letting you save all the bombs you stock up from the hyper to instantly delete every pattern that gives you trouble
focused shot can be whatever but R1's damage and familiar placement being tightly in front of you does a great job of keeping up both your offense and defense
Anonymous
8/19/2025, 8:36:41 PM
No.49886457
>>49886363
For me it's the Nineball Build
Flood stages with (frozen) frogs to quickly build up incident meter.
Focus down incidents with a barrage of icicles.
Lunar Hyper mode lets you turn opponent's bullets against them, and B1's perfect coverage protects you from every angle of attack (probably).
R2 is perfect for pretty much any hyper spam build and this is no exception.
It's cheesy, but that's perfect for a baka proof build.
Anonymous
8/19/2025, 8:41:08 PM
No.49886475
>>49886730
>>49886363
Pretty much my build but I like to have some homing if I need it
Anonymous
8/19/2025, 10:26:34 PM
No.49886730
>>49886747
>>49886475
This build is strong as fuck, pretty sure it's the meta.
Anonymous
8/19/2025, 10:32:02 PM
No.49886747
>>49886779
>>49886780
>>49886730
I think Reimu Y1 is overhyped. The damage is kind of bad if you're not positioned perfectly (this really gets annoying at max power since now it's a weird diagonal position) and it's not really great for the things you'd want a spread shot to be good at. It's probably really good at cheesing certain patterns with Y2 hyper though.
I can't imagine any homing shot being meta in this game though, B1 just doesn't have the damage you'd want it to have.
Anonymous
8/19/2025, 10:45:34 PM
No.49886779
>>49886786
>>49886747
Homing shots also suck at multiple portions in the game where you want to focus and they suck at bursting down pyramids. Although I can see their utility during some stage portions.
I think for Reimu something like Y2 main/G1 focus/B1 unfocus/R1 passive is good. The placeable option is just too good.
Anonymous
8/19/2025, 10:45:41 PM
No.49886780
>>49886747
it's a trade-off, the amount of boss patterns that get demolished by it and the ease it has clearing the screen of bullets by destroying a pyramid more than makes up for how many times you have to bomb your way out of a situation due to a lack of spread
it's not the cleanest method of beating the game but if you're just going for a win then it's for sure the play
Anonymous
8/19/2025, 10:50:25 PM
No.49886786
>>49886795
>>49886779
The placeable options are strong but I just don't like them with Reimu's low speed, it makes using it very inconvenient since ZUN decided to recant the whole "options stay in their location for a second even after unfocusing" thing he introduced in I want to say DDC that was genuinely a really nice QoL buff.
Anonymous
8/19/2025, 10:53:49 PM
No.49886795
>>49886798
>>49886786
I guess, but the power is just so massive it's hard to give up. They also pair well with the moon hyper.
If you place them on a boss, even if you eventually have to unfocus during a pattern, that DPS loss is probably not going to give another shot the upper hand considering the massive pointblank damage you were doing earlier.
That's only my feeling so far though, gotta experiment more. This stone mechanic really is great, although some shots feel underpowered, there's quite a lot of viable options.
Anonymous
8/19/2025, 10:55:07 PM
No.49886798
>>49886803
>>49886795
>there's quite a lot of viable options
*for Reimu
Anonymous
8/19/2025, 10:56:01 PM
No.49886803
>>49886808
>>49886798
I've barely touched Marisa, so that may be true...
Anonymous
8/19/2025, 10:58:58 PM
No.49886808
>>49886803
He's been baiting and shitposting about how he's too incompetent to use Marisa, I'd just ignore him at this point.
Anonymous
8/19/2025, 11:01:23 PM
No.49886813
>>49889796
I was wondering if any of you play Touhou in a Steam Deck. Is it hard to set up? It's effectively playing Touhou in Linux
Anonymous
8/19/2025, 11:01:28 PM
No.49886814
>>49886818
>See vtubers/streamers still struggling to 1CC normal 10+ hours in
>It looks fun
I want to go back to not being good at shmups
Anonymous
8/19/2025, 11:02:20 PM
No.49886818
>>49886814
ZUN needs to make the unlock conditions for stones more obvious, the difference between a custom build and the defaults is massive.
Anonymous
8/19/2025, 11:28:45 PM
No.49886868
>>49886893
>try out B1 on normal
>it's got great clear power compared to red, stages get real smooth overall
>get max lives on stage 5
>reach toyohime and brain just shuts off
>lose 4 lives during the fight
>drain the rest of my resources over the course of stage 6
>barely secure the 1cc with zero lives and bombs left
Well that was something
Anonymous
8/19/2025, 11:36:55 PM
No.49886893
>>49886913
>>49886868
Toyohime's the real final boss, as long as you clear her your 1cc's in the bag
Anonymous
8/19/2025, 11:38:17 PM
No.49886898
tried out Marisa Y1 shots and honestly I think they're being overlooked, their spread and damage is pretty nice even if a bit weaker than the main dps shots (but not enough to really cause extra cycles) while also being able to get hard to access enemies due to the placements of the familiars
unfortunately I don't think you can afford to double stack both because patterns where you have to get up close become super bitchy to deal with
Anonymous
8/19/2025, 11:43:04 PM
No.49886913
>>49886893
I cleared the final boss with three lives remaining but I did lose a few because at that point in the run I was fucking around. One such death was to the one attack where you need to dodge the balls, but it wasn't the balls that killed me, it was actually the bullets being placed because they come really damn quick. I wasn't really concerned though. Despite a few issues my 1CC wasn't too hard.
Anonymous
8/19/2025, 11:47:36 PM
No.49886924
>>49886933
>start a FW run
>die to a bullet I can't see because every pattern in this game uses the exact same bullet colours that obfuscate each other
>leave run
I keep doing this because it makes me so mad I can't see anything in this game
Anonymous
8/19/2025, 11:49:59 PM
No.49886933
>>49887123
>>49886924
I think 80% of my resets are thanks to incident enemy bullets, they just completely throw off the rhythm of the stage.
Anonymous
8/20/2025, 12:49:23 AM
No.49887123
>>49887249
>>49886933
Are you people serious? It's as if those things aren't even there when they spawn, the worst they do is bodyblock mobs from your shots.
Anonymous
8/20/2025, 12:51:36 AM
No.49887131
>>49887868
>Struggling to Hard 1cc
>Switch to Reimu Green1
>
>No miss clear
Uhh???
I guess infinite bombs is pretty strong
Anonymous
8/20/2025, 1:14:44 AM
No.49887176
>>49887246
>>49887248
Subterranean Yellow's focus shot feels so good on Marisa. What spread shot do I go for?
Anonymous
8/20/2025, 1:41:08 AM
No.49887246
Anonymous
8/20/2025, 1:41:21 AM
No.49887248
Anonymous
8/20/2025, 1:41:31 AM
No.49887249
>>49887123
NTA but there's two situations dying to a pyramid is understandable
the first is when you get a high level green one that shoots bullets at random speeds and directions because those can sometimes fly at you at mach speed with no density to draw your attention to them and the second is at the end of stage 4 where you have to circle around the stage, sometimes the pyramids can bully you there (but if you're scared of that you can just not shoot the enemies to avoid spawning one)
otherwise yeah they're pretty much not a danger
Anonymous
8/20/2025, 2:11:30 AM
No.49887348
>>49887518
>>49881904
Personally,I recommend to keep trying so you practice latter stages even if you get a bad end. Not only in this game but in general, perfecting the first stages but being bad at the latter stages sucks.
>>49881920
Yes, It even gets more absurd considering Beast Hardness gives you bomb pieces... But maybe I just need to get used to bomb spamming.
>>49882638
Yup, I feared how the rest of the game would be after the trial but it turned out fun.
>>49882666
Not going full fun mode having one use left right and the other one up and down?
Anonymous
8/20/2025, 3:34:08 AM
No.49887518
>>49887600
>>49887348
>perfecting the first stages but being bad at the latter stages sucks.
This has literally been my strategy in every game...
Anonymous
8/20/2025, 3:55:39 AM
No.49887600
>>49887629
>>49887518
Hope you're having fun, at least.
Anonymous
8/20/2025, 4:02:48 AM
No.49887629
>>49887647
>>49887958
>>49887600
I'm not. But I'm too autistic to play a doomed run where I lost a life to something dumb in like stage 2
Anonymous
8/20/2025, 4:06:18 AM
No.49887647
>>49887663
>>49887629
I 1cc off of failed runs all the time. It makes me play more seriously funny enough, kind of works out in the end.
Anonymous
8/20/2025, 4:08:54 AM
No.49887663
>>49887672
>>49888409
>>49887647
Yeah but you don't suck. I can't beat stages 4-6 unless I have damn near max resources
Anonymous
8/20/2025, 4:10:31 AM
No.49887672
>>49887663
It's best to go as far as you can so you can actually get some practice with those stages though. Otherwise it'll always be like that.
Anonymous
8/20/2025, 4:18:04 AM
No.49887701
>>49887715
Second 1cc, finished with lives this time so that's improvement. Gotta stop being a pussy and do it without the moon stone now.
>>49887701
>Marisa Red2
Is it strong?
Anonymous
8/20/2025, 4:28:48 AM
No.49887737
>>49887756
>>49887715
I haven't experimented much so I don't know how it fares against other shots but it's pretty alright forward damage, pyramids die fast and you don't get too many waves with boss patterns. She has the gimped non-piercing version of her lasers though.
Oh, and it combines really well with the moon assist stone because your options are always right in front of you meaning that you literally can't get hit from ahead as long as your hyper is up.
Anonymous
8/20/2025, 4:34:14 AM
No.49887756
>>49887766
>>49887773
>>49887737
>moon assist stone
My bad, the bullet deletion comes from having it as the main stone.
Anonymous
8/20/2025, 4:35:33 AM
No.49887760
>>49887715
No, there's no reason to use it over Blue1.
Anonymous
8/20/2025, 4:37:47 AM
No.49887766
>>49887800
>>49887756
It comes from both, it's just that the hyper turns all bullets into revenge bullets
Anonymous
8/20/2025, 4:41:49 AM
No.49887773
>>49887800
>>49887756
with the assist you have it at all times, with main you get it during the hyper only
the moon shots also always have deletion regardless of assist/main but they're so ass it's not worth it
Anonymous
8/20/2025, 4:50:13 AM
No.49887800
>>49887958
>>49887975
>>49887766
>>49887773
I see. Even though it's useful in theory I don't like the assist stone version because bullets I was accounting for randomly disappearing simply throws off my dodging. Though I'm sure you can use it to effectively cheese some spells.
Anonymous
8/20/2025, 4:58:41 AM
No.49887838
>>49887715
Marisa R2 vs B1 comes down to if you prefer better stage performance or better boss performance, but they're both strong options.
Anonymous
8/20/2025, 5:10:46 AM
No.49887868
>>49887131
wtf, I just tried it myself and yeah this is insane lol
Anonymous
8/20/2025, 5:32:54 AM
No.49887958
>>49887975
>>49887629
Try limiting to stage 1.
I think the best time to progress with the least play time (at least when starting) is limiting yourself to a limited amount of full runs per day but ymmv.
When a run is really doomed I would advise to focus then more on dodging things you usually fail at. Like not bombing, maybe even not shooting at a boss pattern, or trying something new on that part you always bomb.
Although I guess you could also just do spellpractice/thprac, but practicing stuff outside of a vacuum is also nice imo.
>>49885701
I feel like damage is the same in practice, maybe they influence some other thing like the gauges somehow. Or maybe they are exactly the same as picking the main stone.
>>49887715
R2 has 0 spread but that precision and it instantly hitting makes it good for destroying pyramids without hitting mobs to quickly to get more resources.
Damage seems higher than B1 but only if you hit with all the laser. Also with Y1 the B1 shot shields all around you while spinning not sure if any bullet is fast enough to get through it. R2 shield is also pretty good.
I have also mixed feelings about the R1 shot which seems to do the most damage if you are consistently hitting the boss.
Wish there was an option to change stones after clearing/losing in a spellcard practice to compare better.
>>49887800
Yeah, I'm not really a fan of random bullets getting erased, especially when they are so close to you.
Anonymous
8/20/2025, 5:38:32 AM
No.49887975
>>49887800
>>49887958
The assist version is really good for slow moving bullets since that gives you more opportunities to proc the bullet deletion, and there are a lot of slow/lingering bullets in this game.
I still probably wouldn't take it over, say, the R2 or G2 assist, but it's worth considering.
Speaking of assists I don't think the R1 and B1 assists actually do much of anything. The boost just feels too minor to me. B2 also feels kind of pointless and Y1 just sounds like worse Y2 unless the chance is higher.
Anonymous
8/20/2025, 5:48:36 AM
No.49888008
>>49888155
>>49888163
Got 6 1ccs with Reimu
Can't even get one with Marisa.
This character sucks so much.
Anonymous
8/20/2025, 6:33:58 AM
No.49888155
>>49888163
>>49888008
This may look not even close but this character is so shit 2 careless deaths kills your momentum.
Anonymous
8/20/2025, 6:37:44 AM
No.49888163
>>49888211
>>49889243
>>49888008
>>49888155
Are you just going to keep bitching about Marisa the entire thread?
Anonymous
8/20/2025, 6:55:38 AM
No.49888211
Anonymous
8/20/2025, 8:48:01 AM
No.49888409
>>49887663
Restarting your runs just because you've lost a life or two certainly won't help you stop sucking. It's a vicious cycle you can only break by sticking to your runs through thick and thin.
Anonymous
8/20/2025, 10:07:49 AM
No.49888534
The amount of shit that pops up from the bottom of the screen without warning in TH20 makes me want to kill myself
I lose so many lives to random bullshit coming from the bottom when I'm focusing on a wonder stone
Anonymous
8/20/2025, 1:56:03 PM
No.49889084
>>49889352
>>49893820
Have we figured out the biggest oomph combo yet? I'm most comfortable with the yellow stone that lets you tank hits but its shot is pretty crap. Is it unga bunga scarlet?
Anonymous
8/20/2025, 2:35:36 PM
No.49889243
>>49888163
Not the same guy
t. the anon who was bitching about Marisa first
Anonymous
8/20/2025, 2:52:51 PM
No.49889311
>>49889356
am i missing something or can you not practice nonspells
Anonymous
8/20/2025, 3:01:21 PM
No.49889352
>>49889378
>>49893738
>>49889084
Reimu IN story and assist + homing focused shot is really good. The options spin around you and delete bullets really well. When you're in the IN ncident thingy the chance for options to delete bullets gets boosted to 100% making you practically immortal until it runs out. For unfocused shot take wherever just something that can kill stones fast I used SA since it does really good damage if you ram all 4 options up the enemy's ass
Anonymous
8/20/2025, 3:02:24 PM
No.49889356
>>49889311
No, you're not missing anything. That's never been a feature in the games themselves. It's retarded.
Anonymous
8/20/2025, 3:06:55 PM
No.49889378
>>49889352
>Can't focus down incidents
Homing shills play on normal btw
Anonymous
8/20/2025, 4:42:18 PM
No.49889796
>>49892276
>>49886813
The unmodified version should fine, but there are a few hoops to jump through to get the best graphics quality in game mode on the handheld display
Make sure the game asks for resolution every time
Set the resolution to Windowed 1280x960
The aspect ratio may be incorrect
If so, go into options and highlight the resolution option
Press Right twice to change to borderless and this will correct the aspect ratio
Anonymous
8/20/2025, 5:27:00 PM
No.49890070
>>49890145
What's the easiest shot type setup for 20's extra? The stage portion is a pain.
Anonymous
8/20/2025, 5:36:37 PM
No.49890145
>>49890337
>>49890070
Which part of the stage are you having trouble with? Reimu G1 is great as always, I like to grab focused B1 too. Helps with some portions and the spinny spell card.
Try to use the placeable options to kill incoming enemies from one side. Right after the first streaming portion, place it on either the far right or left side then move over to the other side, you have to dodge nothing in that second portion. Just an example of how good it can be.
Anonymous
8/20/2025, 5:55:59 PM
No.49890337
>>49890552
>>49890145
I'll give that a try. I'm mainly struggling with the second half of the stage after the mid boss. So many diagonal bullets flying everywhere.
Anonymous
8/20/2025, 6:29:19 PM
No.49890552
>>49890337
Lots of overlapping stuff there, yeah. The sooner you can kill enemies the better, I find the unfocused homing shot to be helpful there, staying unfocused for as much as you can will lessen the bullets you have to deal with.
Try to focus under stones that spawn to get your focused shot to kill them as soon as possible.
Anonymous
8/20/2025, 6:29:29 PM
No.49890555
Tried the Reimu focused homing strat, it's alright but really not anything special. You get a bit of comfort at the trade-off of not really being able to chain pyramids half the time so if you're not good with them then it's an alright thing to go for but it's definitely just a preference thing and I would still take G1 or R1 as my focused over it.
Do all the homing haters here not realise you can just unfocus if you want to kill pyramids/chain enemies? Or are they just that bad at unfocused movement?
Anonymous
8/20/2025, 7:01:53 PM
No.49890733
>>49890663
I'd say I'm very good with unfocused movement, I have several unfocused Lunatic 1cc's, but this game has a lot of dense patterns and uncontrollable RNG that requires you to be a lot more careful in your approach to stages and ultimately any of the boss patterns made easier by a little bit of unfocused damage are offset by the infinite number of bombs you can get from chaining pyramids from reliably strong shots along with the fact that if a pattern is giving you trouble, you can easily clear it with Reimu's overpowered delete button. The stages are far more volatile than bosses in this game, especially when using Reimu due to the aforementioned bomb, so I would always choose to prioritise giving myself more management over them over the ability to clear a couple spells a bit faster.
Anonymous
8/20/2025, 7:04:31 PM
No.49890745
>>49890663
For me it just does less damage than G1 and the whole moon stone hyper is just too braindead and takes away from the game for me. I'd rather try to cap a spell and then deathbomb if I fail then not even interact with it and autowin.
is the game triggering virus warnings for anybody else? there's tons of comments talking about this in the comment section for the moriyashrine copy but I get this problem with the doujinstyle copy and the gofile copy that got posted here. ZUN what the fuck?
Anonymous
8/20/2025, 7:11:03 PM
No.49890779
>>49890844
>>49890845
first time I have a run with max lives
can't wait to lose them all to Toyohime because Y1 Main's hyper does nothing there
Anonymous
8/20/2025, 7:12:03 PM
No.49890784
>>49890770
go to the beach mom your supposed to be on vacation
Anonymous
8/20/2025, 7:21:01 PM
No.49890815
>>49890770
idk i got it on steam
Anonymous
8/20/2025, 7:21:29 PM
No.49890819
>>49890770
Moriya Shrine puts bitcoin miners in their shit
Anonymous
8/20/2025, 7:26:17 PM
No.49890844
>>49890779
wasn't that bad actually I only died to her twice and one was an easily avoidable mistake that I not only shouldn't have made but could have bombed out of
that's every Lunatic Reimu done, don't do focused homing it's ass
Anonymous
8/20/2025, 7:26:48 PM
No.49890845
>>49890779
>Y1 Main's hyper does nothing there
Oh yeah, if it runs out you'll just instantly die on some of the attacks, right? Same with final boss
Just bomb spam! Good luck
Anonymous
8/20/2025, 7:32:18 PM
No.49890884
>>49891038
>>49890770
I saw some false positives on virustotal but at least it's nothing as bad as 100BM where they were so bad I had to add an exception to Defender, ZUN what the fuck are you doing
Anonymous
8/20/2025, 7:46:16 PM
No.49890949
>>49891077
What are people calling the Illuminati Jimbo?
Anonymous
8/20/2025, 8:00:52 PM
No.49891038
>>49890884
>I had to add an exception to Defender
that's exactly what I had to do in order to play FW
Anonymous
8/20/2025, 8:05:46 PM
No.49891075
>>49890770
I grabbed the doujinstyle copy on Sunday and didn't get any warnings so I'm not sure what to say.
Anonymous
8/20/2025, 8:05:46 PM
No.49891076
Alright I got my Normal 1cc thanks for the help lads an see ya next game
Anonymous
8/20/2025, 8:06:07 PM
No.49891077
>>49891180
>>49890949
Nina that's her name
Anonymous
8/20/2025, 8:21:09 PM
No.49891154
>>49890663
>Or are they just that bad at unfocused movement?
if you're good at unfocused movement you unfocus to get your homing shots in while keeping your focus for your main shot
Anonymous
8/20/2025, 8:27:30 PM
No.49891180
>>49891275
>>49891077
https://www.youtube.com/watch?v=nIYkkXYRcjo
This guy I mean
Looks like "Jessie", wonder what the Japanese are calling it
Anonymous
8/20/2025, 8:50:13 PM
No.49891275
>>49891298
>>49891180
>1.00c
Huh, I don't even see anything about new files on Steamdb.
Anonymous
8/20/2025, 8:55:58 PM
No.49891298
>>49891499
>>49891275
It says "ver 1.00c" on the title bar, but ingame it still says 1.00a.
Anonymous
8/20/2025, 9:46:02 PM
No.49891471
i dont like this pyramid. it feels incredibly smug
Anonymous
8/20/2025, 9:55:15 PM
No.49891499
>>49891298
I never noticed because I play on fullscreen but I alt+tabbed and saw it...
ZUN pls
Anonymous
8/20/2025, 10:03:20 PM
No.49891529
Gonna give it more time before I say for sure but now that I'm doing Marisa's clears I think she might be overall better once you get used to the mechanics and learn patterns, frog and icicles are just too strong. Really sucks that they're so dominant because Marisa has a far better overall shot selection than Reimu but is gimped by there being an objective best option for both slots.
this is my favourite touhou character big triangle guy
i like him because he is big and strong and a triangle!
Anonymous
8/20/2025, 10:48:07 PM
No.49891769
>>49891742
He is a bastard but I quite like him too.
Anonymous
8/20/2025, 10:50:09 PM
No.49891776
>>49891742
>gets to be a midboss more often than 70% of Touhou girls
It's not fair.
Anonymous
8/20/2025, 10:51:52 PM
No.49891780
>>49891742
The only reason Toyohime was allowed into the game is because ZUN already decided power levels dont matter wheb he put this beast in
Anonymous
8/20/2025, 11:06:26 PM
No.49891840
>>49891742
Distant relative of 5 magic stones.
Anonymous
8/20/2025, 11:46:27 PM
No.49891977
Been avoiding this board and thread so I can play FW for the first time today... Man what an experience.
Getting the LoLK Normal Legacy 1cc, then returning to the Moon AGAIN was a pleasant surprise. Also I read the name _____hime in a thread elsewhere and thought it would was Yorihime, but then I saw Yuiman and thought I misread her name. Oh how wrong I was lol
Pretty comfy game, the atmosphere is really something refreshing. Music-wise the lack of ZUNpets or them being subdued is a nice change. The Chinese-sounding synth-y strings remind me of the instrumental parts of Little Lies or the latter track.
https://www.youtube.com/watch?v=uCGD9dT12C0
https://www.youtube.com/watch?v=nvnIMJ6IREo
The difficulty is "just right", like SA or UFO. Normal is OK without stones, and it seems Hard would be similarly manageable with stones. Spellcards are simple, though perhaps too simple.
The WORST part of the game so far are the amount of spells that spawn bullets RIGHT ON TOP OF YOU. What was ZUN thinking?
Otherwise fairly fun game, 7/10 max unless it grows more on me.
>>49684516
>>49684528
>Also, I fear I might 1cc TH20 Normal on my first try which will remove any sense of enjoyment, as it did happen to TH19.
Turns out I DID get the Normal 1cc on first try completely blind, but I think the shot type (Reimu + R1 EoSD) is too broken and heavy bombspam in stage 5 onwards. On the other hand there wasn't any enjoyment lost thankfully because the difficulty is "just right" at SA/UFO level, not oppressive LoLK level as theorized.
Anonymous
8/21/2025, 12:59:04 AM
No.49892144
>>49892231
>>49892261
>>49883532
>>49883571
>>49884920
>And don't even get me started on Master Spark.
Master Spark has been a shitty bomb since TD.
>>49874761
>>49883493
Marisa just feels awful to play from MoF onwards.
Anonymous
8/21/2025, 1:29:59 AM
No.49892231
>>49892237
>>49892144
She was pretty good in LoLK.
Anonymous
8/21/2025, 1:31:11 AM
No.49892237
>>49892261
>>49892231
HSiFS was a better game for her, just a shame that Reimu was on drugs that incident and had homing shots with the power of boulders
Anonymous
8/21/2025, 1:43:06 AM
No.49892261
>>49892264
>>49892282
>>49892237
No, Marisa sucks in HSiFS too. At least Aya and Cirno get good bombs
>>49892144
MoF is one of the best Marisa games because every shot has the same bomb. The gap between the best and worst shot types isn;t that big because of this. The hitbox disadvantage sucks but it's not that noticeable until SA
Anonymous
8/21/2025, 1:44:18 AM
No.49892264
>>49892273
>>49892261
>muh bombs
who still uses bombs
Anonymous
8/21/2025, 1:46:28 AM
No.49892273
>>49892264
one of the posts i replied to talks about bombs
Anonymous
8/21/2025, 1:47:11 AM
No.49892276
>>49889796
Alright, thanks, I'll get a Steam Deck soon and wish to play Touhou in it so I'll save this for when I finally get it.
Anonymous
8/21/2025, 1:48:16 AM
No.49892282
>>49892261
Aya's bomb is only good in a scoring context, it's absolutely not worth her shitty shot and Cirno is just tragic all-around
and bombs barely matter in that game when you have releases
Anonymous
8/21/2025, 2:12:21 AM
No.49892352
>>49892364
>>49892370
>NBNM Nina up til New World Order
>Die thrice (though once was due to a laser spawning on me when it started)
WHY WHY WHY FUCK ITS JUST SPINNING IN A CIRCLE FUCK I HATE IT
Anonymous
8/21/2025, 2:17:30 AM
No.49892364
>>49892400
>>49892352
This is a man who hasn't lost his Varja virginity.
Anonymous
8/21/2025, 2:18:54 AM
No.49892370
>>49892352
I keep getting clipped right when it starts lmao
Surprisingly easy extra but maybe the G1 main stone is just a crutch
Anonymous
8/21/2025, 2:30:49 AM
No.49892400
>>49892406
>>49892364
Funnily enough I can dodge vajra pretty consistently on hard, this spellcard really does seem easy it just fucks me for some reason
Anonymous
8/21/2025, 2:32:04 AM
No.49892406
>>49892400
I find that the hitboxes are deceptively large compared to the visual, I always explode at random against that card
If I had to learn one Yorihime card (aside from Moon Dragon) just to keep the fight from being total bomb spam, which one would be the easiest to get down pat?
Anonymous
8/21/2025, 2:35:29 AM
No.49892421
Anonymous
8/21/2025, 2:37:19 AM
No.49892429
>>49892414
>Yorihime
*Toyohime
I still get those two's names mixed up a decade later, goodness.
Anonymous
8/21/2025, 2:41:24 AM
No.49892443
The more I play the more I'm growing to dislike stages 2 and 3 for spawning little shit right next to or behind you
Anonymous
8/21/2025, 2:50:25 AM
No.49892470
>>49892414
Her second spellcard is the easiest by far, honestly it's one of the easiest in the entire game. You just need to find the right distance from her and it's basically only horizontal movements from there.
Anonymous
8/21/2025, 2:57:16 AM
No.49892494
>>49875969
>All of the nons after like the 2nd one are crazy
just dodge the bullets
Anonymous
8/21/2025, 4:01:22 AM
No.49892657
when all is over and done with
I love me some R1 Reimu
Anonymous
8/21/2025, 5:00:29 AM
No.49892837
>>49892941
Why the fug do people say Reimu B is an easier clear than Reimu A in PCB? Basically just seems like a slower, weaker Marisa B but she has uhhhhhhh half a nanosecond longer to deathbomb or something?? Meanwhile Reimu A barely seems any weaker than B to me but has fucking homing.
Anonymous
8/21/2025, 5:43:25 AM
No.49892941
>>49892837
Reimu B is busted in that game, it farms border instantly especially if you shotgun with the unfocused shot
also being Reimu means tiny hitbox
Anonymous
8/21/2025, 8:12:37 AM
No.49893271
12/16 1ccs
Only got 4 Marisas left with the subpar hypers
Gave Extra a go for a bit, highest I reached is Nina's 2nd spell, won't bother.
Anonymous
8/21/2025, 9:03:24 AM
No.49893377
>>49762294 (OP)
looking at OP's pic it reminds me how spell cards patterns look so pretty when im not active trying to dodge everything, i might make replays when i play 20 just to see with full attention their beauty.
Anonymous
8/21/2025, 11:31:27 AM
No.49893697
I haven't seen stage 3 in over an hour.
Anonymous
8/21/2025, 11:54:47 AM
No.49893738
>>49889352
Tried IN story for the first time and yeah that's seriously OP, managed to 1cc normal with 4 lives on hand
>>49889084
I ran tests as a means to learn more about damage. These were all tested in Spell Practice, against Ubame's last spell, with B2 equipped as the story stone (I didn't bother to test if any of the main story shots' damage differ despite the color difference, sorry), and WITH the stone that powers up your focused shot.
Don't take these as holy gospel as i'm pretty shit at the game and didn't lab this for hours.
Marisa G2: 9.3s (shotgunning), 5 second loss for shooting near the bottom
Marisa B1: 9.8s (shotgunning), 2 second loss for shooting near the bottom
Reimu G1: 10s (yin yangs are in the boss), 2 second loss for "decent" yin yang placement
Reimu B2: 10.2s (lined up for both back & front shots to hit), 5 second loss otherwise
Marisa R1: 11.4s
Marisa Y1: 12s (orbs are in the boss), 1.5 second loss for standard shooting
Reimu R1: 12.9s
Reimu B1: 13.1s
Reimu G2: 13.2s
Reimu R2: 14.3s
Marisa R2: 15s
Marisa G1: 16.5s
Marisa B2: 16.8s? (standard shooting) (I tried lining up the shots into the boss like Reimu B2 but you need to be above the boss and I did it so badly I wasn't able to improve time, if it is improveable to begin with)
Reimu Y1: 17.5s? (can probably be lined more optimally, this is the one i'm least confident about)
Reimu Y2 & Marisa Y2: 17.5s? (Also not confident about it, yin yang movement feels inconsistent & difficult to squeeze max damage out of. Can be improved?)
Anonymous
8/21/2025, 1:52:13 PM
No.49894078
Anonymous
8/21/2025, 2:51:28 PM
No.49894395
>>49895284
>>49893820
Snow Blossom and Shintoism Wind having the same DPS makes sense to me but for whatever reason I feel like I tend to get quicker kills with Wind.
Anonymous
8/21/2025, 3:04:01 PM
No.49894463
>>49895562
How do I farm lives in this game? or are they timed out by design. (eg Every X number of bomb piece pyramids you get 1 live piece)
Anonymous
8/21/2025, 4:39:45 PM
No.49894799
Using a bomb at the absolute end of a stage causes Fantasy Seal to linger with hitboxes not just sprites.
literally turned off the entirety of stage 4 until i afk'd and died.
Anonymous
8/21/2025, 6:20:26 PM
No.49895120
>>49895210
Is building combos important in 20? I'm kind of just trying to kill stuff fast at the moment so I'm not really taking that feature into consideration.
Anonymous
8/21/2025, 6:58:50 PM
No.49895210
>>49895120
Combos make your incident metre fill faster (the one that spawns pyramids) so it is important for chaining and farming screen wipes/resources, but it's not really something you have the freedom to actively do in later stages. It's why missile and frog Marisa spawn so many more pyramids than other shots, because the spread and splash causes a bunch of enemies to die at once.
Best use scenario is during the stage 1 boss, you can milk the fairy spawns to get several free pyramids during the spell.
Anonymous
8/21/2025, 7:20:00 PM
No.49895284
>>49894395
Probably due to it being more consistent damage when the boss is moving
Anonymous
8/21/2025, 7:33:59 PM
No.49895340
>>49893820
Would you be able to do it without the assist buff? I think the buff it gives might be inconsistent between shots, especially after what happened in 18 with the Momoya card
Anonymous
8/21/2025, 7:42:51 PM
No.49895370
>>49895608
>>49893820
With B1 equipped on support here's some neato kill times for unfocused shots:
Reimu Y2: 8.73s
That's it.
Anonymous
8/21/2025, 7:47:10 PM
No.49895394
>>49893820
I'm surprised Marisa R2 did so poorly, it feels stronger than R1.
I wonder if the small spread is causing issues when you're too far away?
Anonymous
8/21/2025, 8:16:23 PM
No.49895562
>>49894463
I think it's 3 bomb pieces for every 1 life, and just pick a spread shot the gets high combo (Marisa G2, Reimu G1)
Anonymous
8/21/2025, 8:24:42 PM
No.49895608
>>49895370
I've tried unfocused runs with that shot and it's pretty fucking funny
Everybody here trying out fun combinations while I force myself to clear all stones using main stone-only (+3 common stones)
I wish I wasn't fucking autistic life fucking sucks.
Anonymous
8/22/2025, 12:26:14 AM
No.49896438
>>49896849
>>49896401
Good fucking luck with Season Marisa bro you have a worthless assist and the worst shot in the game for both slots
Anonymous
8/22/2025, 2:21:11 AM
No.49896796
>>49896849
>>49896401
Autists really do have it on hard mode
Anonymous
8/22/2025, 2:23:16 AM
No.49896803
>>49896849
>>49896401
>force myself to clear all stones using main stone-only (+3 common stones)
That sounds like a fun challenge
Anonymous
8/22/2025, 2:39:17 AM
No.49896849
>>49896438
Fuck.
>>49896796
>>49896803
It's not as fun as you think. This compulsion shit is not healthy and really ruins experiences.
Anyway I did a Marisa Y2 (focus: R1, unfocus: R2, support: Y2) Extra stage and it was easy-ish, reached Chocolate River on a blind run. Extra is the only exception I'll make since the same was done with UM Extra cards.
Anonymous
8/22/2025, 3:41:21 AM
No.49897014
>>49896401
Well how else are you going to unlock them to use as intended? Sure you can suicide after getting to stage 4 with all shot types but if you're already halfway in you might as well try to finish the game.
Anonymous
8/22/2025, 3:44:42 AM
No.49897020
>>49897022
>>49897400
Feeling myself getting worse at FW extra with each run.
Anonymous
8/22/2025, 3:45:12 AM
No.49897022
>>49897101
>>49897020
Boss or the stage?
Anonymous
8/22/2025, 4:06:50 AM
No.49897101
>>49897883
Anonymous
8/22/2025, 5:36:17 AM
No.49897400
>>49897020
I realized I need to take a break when I have a barely failed run because my attempts after that tend to have me making stupid moves thinking I need to save that extra bomb
Anonymous
8/22/2025, 5:51:34 AM
No.49897445
>>49897656
The MoF hyper has to be the single most dog shit hyper in the game. Zero protection or utility if you get hit early, incredibly position dependent and easy to waste in a game where you're going to be hitting the auto collect zone often, because of the game's mechanics you're probably going to be firing those worthless fucking balls off either into the stratosphere far above anything you want to hit or in the middle of a bomb that's doing what it would have done anyway. It can do alright damage but IN is just as good at dealing damage while having incredible defensive value.
Anonymous
8/22/2025, 7:43:18 AM
No.49897656
>>49897445
Snow Marisa is worse, it always aims for whatever the last thing to spawn in is which means it's actively harmful to you during stages or a pyramid spawn. And for what? A homing hyper that's barely any stronger than the Snow Blossom shot already is?
MoF at least can save your ass, and the damage it provides while letting you safely sit under a boss when spawned correctly lets you get through certain patterns for free. I'd put it above all the offensive hypers for that reason alone.
Anonymous
8/22/2025, 9:18:18 AM
No.49897883
>>49897101
Which parts in specific? I'm mostly using semi easy mode with Reimu G1 main and focused, so I may be a little biased with my advice though
Anonymous
8/22/2025, 11:37:52 AM
No.49898189
The replays in this game are hilariously desynced.