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7/26/2025, 8:51:44 AM
I asked this a while ago but didn't get an answer so I'll ask again, if I'm using mod combat animations to replace the vanilla animations, do they include their own hit frame timing or do they still use the vanilla timing?
If they don't is there anything to be gained by using the hit retiming mods, or do they not apply unless the mod animations happen to have exact visual overlap on strikes landing with the vanilla animations which I doubt they do.
If they don't is there anything to be gained by using the hit retiming mods, or do they not apply unless the mod animations happen to have exact visual overlap on strikes landing with the vanilla animations which I doubt they do.
7/22/2025, 4:43:29 PM
>>532256915
Homecooked meal
Homecooked meal
7/2/2025, 12:05:53 PM
>>714258504
>tfw no japanese gf to fall asleep next to
My body is a machine that turns depression into insomnia.
>tfw no japanese gf to fall asleep next to
My body is a machine that turns depression into insomnia.
6/28/2025, 8:55:03 PM
6/21/2025, 3:09:20 PM
>>528274021
my heart wouldn't be able to take it
my heart wouldn't be able to take it
6/21/2025, 3:43:42 AM
6/21/2025, 3:06:51 AM
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