Search Results
!!fWE1loXDN99/tg/95968633#96123117
7/18/2025, 8:52:49 PM
>>96119277
Yes. I presume you're looking at a Biel-tan blender build, which can dish out incredible damage in melee, especially if they use a fate point to alpha with lightning. There are other sources of vengeful at range, but they are half the efficacy as the melee ability, which requires more risks, especially for a squishy elf. However, if that melee-specced elf survives to reach melee, then I would expect them to annihilate, especially a guy who's from the Swordwind. My point of view was that at early game you're at ~40 WS, mid to late game ~50, so that's about a 50% chance to get the extra damage. This then compounds over time, to 25%, 12%, and so on. So you're getting a lot of extra damage, and keeps a lot of melee weapons viable that would have fallen by the wayside. And if you're spending a fate point to get 2E Lightning, you're banking it all on that attack, because you could get parried, you're down a fate for reactions, etc.
I have tested out easier access to Vengeful, and I haven't found issues so far. In fact, easy access to Vengeful is a key component of the Votann kin, with Judgement tokens granting up to Vengeful (5) based on the tokens on an enemy. The Prismatic damage type I've been fiddling with also stacks Vengeful with certain crit results, which starts to snowball.
If you give it a go in your own games, I'm eager to hear how it works for your table.
>>96120461
I have plans to eventually run short games about T'au/Drukhari and Squats/Votann, but nothing any time soon.
Yes. I presume you're looking at a Biel-tan blender build, which can dish out incredible damage in melee, especially if they use a fate point to alpha with lightning. There are other sources of vengeful at range, but they are half the efficacy as the melee ability, which requires more risks, especially for a squishy elf. However, if that melee-specced elf survives to reach melee, then I would expect them to annihilate, especially a guy who's from the Swordwind. My point of view was that at early game you're at ~40 WS, mid to late game ~50, so that's about a 50% chance to get the extra damage. This then compounds over time, to 25%, 12%, and so on. So you're getting a lot of extra damage, and keeps a lot of melee weapons viable that would have fallen by the wayside. And if you're spending a fate point to get 2E Lightning, you're banking it all on that attack, because you could get parried, you're down a fate for reactions, etc.
I have tested out easier access to Vengeful, and I haven't found issues so far. In fact, easy access to Vengeful is a key component of the Votann kin, with Judgement tokens granting up to Vengeful (5) based on the tokens on an enemy. The Prismatic damage type I've been fiddling with also stacks Vengeful with certain crit results, which starts to snowball.
If you give it a go in your own games, I'm eager to hear how it works for your table.
>>96120461
I have plans to eventually run short games about T'au/Drukhari and Squats/Votann, but nothing any time soon.
7/11/2025, 7:45:35 PM
>>530838336
Mecha Break can pnly safe itself by giving us pilot interaction like Snowbreak
Mecha Break can pnly safe itself by giving us pilot interaction like Snowbreak
7/1/2025, 10:47:12 PM
7/1/2025, 9:04:06 PM
>>529519748
Will we have snowkek like interactions? If so, game might be saved.
Will we have snowkek like interactions? If so, game might be saved.
7/1/2025, 8:49:47 PM
>>714196701
Many things to do with the elf.
Many things to do with the elf.
6/27/2025, 4:43:19 PM
Page 1