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7/23/2025, 3:25:01 AM
7/1/2025, 5:01:44 AM
6/29/2025, 9:04:42 PM
>>529292210
Fucking lol, of course they had to americanize it with their own version eventually (like train to busan)
Fucking lol, of course they had to americanize it with their own version eventually (like train to busan)
6/24/2025, 12:16:07 AM
6/20/2025, 2:24:37 AM
>>528082902
And that's why Galactic Battle had an astronomical low player count, no crutches or OP shit to baby players with
And that's why Galactic Battle had an astronomical low player count, no crutches or OP shit to baby players with
6/12/2025, 8:30:38 PM
>>527182682
Sniping faggots from across the map is always fun in any shooter over just magdump 50/50s
Sniping faggots from across the map is always fun in any shooter over just magdump 50/50s
5/31/2025, 10:47:04 PM
>>3772320
It really depends on what game you're modding. Bethesda games are easy enough as they're made to be modded, same with any other game that has modding or development tools, and any game with loose/uncompressed/unencrypted files can usually be easily modded, but in the most extreme cases you'll have to learn hex editing, assembly, and/or .dll injections.
Programming, 3D modelling, and image editing skills all help immensely, obviously.
It really depends on what game you're modding. Bethesda games are easy enough as they're made to be modded, same with any other game that has modding or development tools, and any game with loose/uncompressed/unencrypted files can usually be easily modded, but in the most extreme cases you'll have to learn hex editing, assembly, and/or .dll injections.
Programming, 3D modelling, and image editing skills all help immensely, obviously.
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