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7/18/2025, 1:17:00 PM
7/11/2025, 6:50:06 AM
7/4/2025, 3:20:08 PM
There’s no need to figure out anything in this game. There is zero incentive to route plan or carefully select supplies based on the destination. It’s weird honestly because that was the whole draw of DS1 for me. The mountain zones at the end were truly challenging to traverse, and setting up the zipline felt like a true accomplishment. I feel none of that in DS2.
7/1/2025, 12:27:25 PM
6/30/2025, 2:50:14 PM
6/28/2025, 2:40:41 PM
>>529138771
Im not complaining about the difficulty. You can beat it with the initial cards and the Inferno Rider card (i did)
But its a fucking CHORE.
And like the other anon said, even using x2 speed watching/playing SO MANY battles for a fucking glider a 3 rolls was painfull and a waste of time.
Almost nobody liked the forced card events in genshin, I dont know why wuwa copied it.
Im not complaining about the difficulty. You can beat it with the initial cards and the Inferno Rider card (i did)
But its a fucking CHORE.
And like the other anon said, even using x2 speed watching/playing SO MANY battles for a fucking glider a 3 rolls was painfull and a waste of time.
Almost nobody liked the forced card events in genshin, I dont know why wuwa copied it.
ID: GqnVKojg/biz/60546469#60546510
6/25/2025, 3:59:45 PM
6/20/2025, 2:50:13 PM
6/19/2025, 2:42:47 PM
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