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Found 5 results for "a5df76932c2262b6097a551be74522f3" across all boards searching md5.

Anonymous /vg/532331224#532346942
7/23/2025, 8:11:53 AM
>>532334954
The flag provides moral support. This is represented by 50% shorter stratagem cooldowns for all helldivers within 50m of it.
Anonymous /vg/531960314#531981807
7/20/2025, 11:43:47 AM
>>531980550
Be sure to fill up their inboxes with reports that the Epoch is immersion breaking in how it can kill heavily armored tanks but gets stopped cold by chain link fences and sheet metal shipping containers.

https://arrowhead.zendesk.com/hc/en-us/requests/new
Anonymous /vg/531321571#531322216
7/15/2025, 4:26:58 PM
>Firebomb Hellpod
>Demolition strength decreased from 40 to 20 because we now correctly also additively apply the normal Hellpod explosion
>stun pods
>Demolition strength decreased from 40 to 20 because we now correctly also additively apply the normal Hellpod explosion
If my swede math is correct, doubling up with both firebomb and stunpods will let the pods destroy detector towers/gunship fabs/orbital cannons. We wouldn't even need to carefully aim EAT pods. Just shotgun a teammate in the face and toss them at the objective. Which makes me wonder if a helldiver respawning at the very edge of a stratagem jammer has enough time to guide the respawn pod into the jammer?
Anonymous /vg/531254187#531275779
7/15/2025, 6:18:49 AM
>>531268830
If you're comfy running WASP, I have the following things to suggest.
>make sure that your primary weapon and/or secondary lets you comfortably defeat devastators/rocket striders without the help of support weapons or stratagems
>the wasp is not good at killing factory striders. Consider temporarily calling down and using COMMANDO and concentrating all 4 shots either into one foot or into the "eye". This will kill the factory if you don't miss. The cuck chair can work too.
>eagle strafing run is AMAZING on bots. It can kill tanks/towers, destroy fabricators, and wreck patrols and freshly dropped groups of enemies
>500kg/OPS/120MM barrage/walking barrage can be useful options for destroying detector towers
>rocket sentry is convienent for helping mop up large numbers of devastators. When pubbies shit the bed, they often fail to clean up multiple reinforcement waves, and this produces a situation where there are many devastators/striders roughly scattered across a large area.

Another thing that I want to mention is that pyrotech "sparkler" grenades are GODLIKE vs bots. Toss a few at a tank and it will kill them. One of them will wreck a blob of devastators that drops onto your head. A handful tossed around a factory strider's feet will kill it. For me I kill factories with 1 quasar shot to the foot and then one or two sparklers to finish the foot off. They're a generalist answer to most anything that the bots can throw at you if you find yourself caught with your pants down with other options on cooldown.

My usual build is
>Medium unflinching armor
>Eruptor
>talon
>Sparkler grenades
>Quasar
>jump pack
>Eagle Strafe
>Rocket sentry
Anonymous /vg/530694618#530728198
7/10/2025, 11:03:22 PM
>>530727602
It should be noted that in order to "praise" players for choosing heroism the company decided to virtue signal. It wasn't enough that Helldivers actively subverted Arrowhead's expectations, they had to throw some paltry sum at a charity and act like THEY'RE the good guys.