Search Results
7/26/2025, 7:54:17 PM
>>213112043
>Anything below $1b WW is a disappointment for any studio looking for actual ROI.
Absolute buffoonery. They were never expecting to make a billion on it. Gunn even said before release that the rumours that it needed 700 millies to turn a profit were wrong. DC Studios didn't make this film with an eye to make a billion so falling short of it is not a disappointment. Of course you'll cope in response but it'll be more backpedaling nonsense.
>Anything below $1b WW is a disappointment for any studio looking for actual ROI.
Absolute buffoonery. They were never expecting to make a billion on it. Gunn even said before release that the rumours that it needed 700 millies to turn a profit were wrong. DC Studios didn't make this film with an eye to make a billion so falling short of it is not a disappointment. Of course you'll cope in response but it'll be more backpedaling nonsense.
7/25/2025, 2:39:38 PM
7/20/2025, 5:25:03 PM
>>715971207
It's obvious. People view modding as some sort of hobby. People who love curating modlists literally enjoy the act of modding more than actually playing.
>spend weeks perfectly curating your modlist
>play around a few hours before either you run into a conflict or you remember a mod you forgot to install
>start a new playthrough after you fix the conflict/add the new mod
>play a few hours before you run into a conflict or remember yet another mod
>each playthrough is 5 hours in length
>level 20 is end game to you due to you rarely ever reaching it
>find out some sweaty autistic faggot made a modlist on wabbajack that's a oneclick install, has the updated/superior versions of the mods you know and is also considerably more stable because these modlist autists actually understand the engine and xEdits
Why wouldn't they get mad when their favorite hobby is rendered obsolete. Modlists are basically the AI equivalent to artfags.
It's obvious. People view modding as some sort of hobby. People who love curating modlists literally enjoy the act of modding more than actually playing.
>spend weeks perfectly curating your modlist
>play around a few hours before either you run into a conflict or you remember a mod you forgot to install
>start a new playthrough after you fix the conflict/add the new mod
>play a few hours before you run into a conflict or remember yet another mod
>each playthrough is 5 hours in length
>level 20 is end game to you due to you rarely ever reaching it
>find out some sweaty autistic faggot made a modlist on wabbajack that's a oneclick install, has the updated/superior versions of the mods you know and is also considerably more stable because these modlist autists actually understand the engine and xEdits
Why wouldn't they get mad when their favorite hobby is rendered obsolete. Modlists are basically the AI equivalent to artfags.
7/18/2025, 2:37:43 AM
7/6/2025, 8:49:51 PM
>>714690486
>>714690745
>>714696642
Morrowind sales at launch
>95,000 (2 months after release)
Oblivion sales at launch
>1.7 million sales (1 month after release)
Elder Scrolls became relevant with Oblivion. it's why Oblivion was remastered and Morrowshit is still collecting dust elsewhere.
Nobody plays the dogshit game, steam charts have shown this for ages now and you guys cope with OpenMW to cope with its pisspoor player count to account for the total of 10 losers using that shit.
Sold like shit
Reviewed worse
Won less awards
Is played by fewer people
Those are all facts. And the biggest funniest fact.
Significantly more casualized compared to Daggerfall than Oblivion was compared to Morrowind. You faggots lost. Dice Roll combat lost, wikipedia hyperlink tier dialogue systems lost.
Cope
>>714690745
>>714696642
Morrowind sales at launch
>95,000 (2 months after release)
Oblivion sales at launch
>1.7 million sales (1 month after release)
Elder Scrolls became relevant with Oblivion. it's why Oblivion was remastered and Morrowshit is still collecting dust elsewhere.
Nobody plays the dogshit game, steam charts have shown this for ages now and you guys cope with OpenMW to cope with its pisspoor player count to account for the total of 10 losers using that shit.
Sold like shit
Reviewed worse
Won less awards
Is played by fewer people
Those are all facts. And the biggest funniest fact.
Significantly more casualized compared to Daggerfall than Oblivion was compared to Morrowind. You faggots lost. Dice Roll combat lost, wikipedia hyperlink tier dialogue systems lost.
Cope
6/29/2025, 2:51:27 PM
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