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Found 7 results for "b0e3fd51991c3adbbe44288b1ac8db43" across all boards searching md5.

Anonymous /v/716517842#716530737
7/27/2025, 12:52:52 AM
>>716517842
Cute
Now lets see the character turn around
Anonymous /v/716252238#716253601
7/23/2025, 11:01:27 PM
>>716252238
I will only buy a game for $20 or less
This is not negotiable
No interest in this game thougheverbeit
Anonymous /v/716154159#716192429
7/23/2025, 4:56:14 AM
>>716171968
the number of video games that are actually services is exceptionally small; frankly I can't think of any
multiplayer games can always have offline modes with bots or - preferably - come packaged with server software so that people can host games themselves
there are sometimes services - such as matchmaking - included with video games but the game itself is a product
games like Destiny 2 are extremely integrated with their service model, but you could still play most of the game offline if save data was stored locally instead of on an account tied to a server
multiplayer would either need a server package or some kind of LAN compatibility (something that may already exist for all I know)
Anonymous /v/715809814#715823521
7/18/2025, 9:41:02 PM
>>715823274
If you want to claim the steam reviews are valid for FF14 base game, then I claim the steam reviews for Dawntrail are reflective of the current
FF14 expansion which is to say Overwhelming negative.
Anonymous /v/715706921#715730697
7/17/2025, 8:18:17 PM
>>715710060
because this game expects you to level up a bunch
it's an open world game and you're expected to utilize that to its fullest potential
boss killing you in one hit? go do a couple of dungeons or explore until you've got enough runes to level your VIG
not doing enough damage? go find a new weapon/spell or just level more to upgrade your damage stats
you're not obligated to beat your head against the boss in your way for 300 attempts until you kill it, you can just go get stronger and then come back
also ER is the easiest souls game by far, if you're getting filtered by "I need to hit the boss a lot" then your build just fucking sucks and you probably do too
Anonymous /v/715333279#715338874
7/13/2025, 10:51:20 AM
>>715338407
So you're not interested in explaining your position in any way
Here, i'll give you the benefit of the doubt and start:
gameplay is the most important of a game because it keeps you engaged
Story is important for similar reasons, but if the gameplay is a slog then you'll probably just feel irritated at having to go through a shitty process to get to the part you want.
Artstyle has the same problem: if the gameplay is bad then you're less willing to push forward through it to see more of the game
It comes down to the degrees at which you're willing to tolerate bad parts of a game, because no game is perfect
I'm willing to tolerate bad/generic music completely, I can just turn it off and/or play something else I think is fitting. It helps a lot when a game has good, fitting music but it's not a dealbreaker for me.
I'm willing to tolerate a bad story as long as it doesn't get in the way. If I'm getting stopped every few minutes to listen to terrible story or if all the dialogue is horrible it can seriously hinder my enjoyment of the game. The Outer Worlds comes to mind. For Borderlands 3 I just delete all the voice files.
A game being ugly does bother me but less so than it being generic and boring. I find high-fidelity games boring because they're just mimicking real life. I don't gauge an artstyle purely by effort input though, as long as the end-result is appealing then that's fine. I think Daggerfall looks better than Skyrim, for example.
I can't tolerate bad gameplay. Mediocre gameplay is one thing but I'll get bored and maybe stop playing unless there's some other aspect that's really knocking it out of the park. But if gameplay is downright bad then I'm just quitting. To stick to TES: I think Arena sucks. It has a great style and I like the world its set in but it's just a worse version of Daggerfall in terms of gameplay.
Anonymous /v/712711813#712717845
6/15/2025, 1:29:58 PM
>>712717407
most people are simply not spiteful enough to bother
ultimately, they know the product exists at all and thus are more likely to buy it
for common stuff like soda it's just a matter of keeping it relevant in people's heads, and maybe getting them to think
>actually i kinda want a root beer, i might pick some up next time i'm at the store
or at the least
>i think i do prefer barqs over a&w
leading to a potentially subconscious (or conscious) choice next time you buy root beer
but for the lesser known (or more expensive) products, it's more like
>do you have [problem]
>no, not right now
>well here is [solution] in the form of [product]
>alright, well that's now catalogued in my brain whether i like it or not
fast forward
>shit, now i've got [problem]
>i'm gonna go buy [product]
this is marketing 101 and like it or not, it works
nobody is immune to propaganda