>>717548904
If you've only played the patched version then you don't know how bad it originally was:
The ending cutscene used to be completely identical except for the colour of the wave that expands out, that's lazy as fuck, also in this version every ending destroyed the mass relays, which the codex saids would destroy whatever solar system the mass relay was in, so they ignored their own lore.
You know the cutscene before Shepard runs down the hill, where he gets the Normandy to pick up his squad? That was patched in, originally you go from a cutscene of him giving a rousing speech to the squad, then it cuts to black and he's running down the hill alone, before it all goes to shit, and the next time you see your squad is on the Normandy as Joker is trying to escape.
Which leads me to the next point: there was no context for why Joker was trying to do a mass relay jump DURING THE FINAL BATTLE FOR THE GALAXY, the last we heard of him was that he was fighting in orbit wiht the rest of the alliance fleet, then we see a cutscene of him running away through a mass relay whilst the energy wave goes out. It looks like he decided to abandon everyone.
There was no "wrap up" cutscene, the last time you saw your squad they were now stranded on a random jungle planet, and even if they fix the Normandy and get off the planet, they are completely stuck in system because in the original ending, ALL the mass relays blew up, meaning no more travelling between solar systems for any race.
This also means that the ENTIRE GALACTIC ARMADA is now stranded orbiting Earth, they can't go back to their home planets or anything, they are trapped in our solar system
All of this is on top of the final boss being Marauder Shields, the terrible dialogue battle with the Illusive Man where he barely puts up a fight, and then the COMPLETELY RETARDED STARCHILD SITUATION happens and they say "pick ending A, B, or C" when Cory Hudson EXPLICITLY said it wouldn't be like that before release.