>>538052464
>now suggest ways to "balance the game" that isn't just stripping MOBA components and turning this into overwatch
Literally just make the items better for fucks sake. I'd rather have like 20 items that are all as impactful as majestic leap or shadow weave rather than 100 items that are mostly '+2% to X' and are barely perceptible. It would help newer players a lot as well