>>719215092
Reminds me when X-Fusion (That Super Metroid / Fusion hybrid hack) got released and v1.0 was ludicrously hard with death trap kill rooms and small enemies doing FUCKTON of damage early on and Metaquarius wanted to be cheeky about it mocking people who had issues with the Kaizo like difficulty, saying shit like this.
For the record he has been updating it's game since and rebalanced to above regular Super Metroid difficulty but significantly less painful, but I think it was he got a call or something.