I played my 4th and 5th games of spearhead the other day. my maggotkin and IJ vs another guy's slaanesh.
I tried the trick where you plant the blightkings on the mid obj and give your units contesting ita 4+ ward with your general's enhancement.
Unfortunately he rushed onto the point with his slaangors and seeker cav and I lost my ward on turn 2. also because I spent the first turn walking onto the point and desecrating it, I didn't get to fight with anybody and farm disease points with my blightking's 20 attacks, then his slaangors and seekers and archers took out 2 of my blightkings. He won by like 5 points by the end of it, but my poxwalkers were useful than I though they'd be with their mortal wounds and my general's ability to double their attacks. I also killed 2 of his seekers with 7 disease points which was pretty funny.
The second game I played Ironjawz and it was a slugfest. he all in'd my megaboos but I had 2 cards that made all shooting only hit im on a 6+ and give him a +5 ward. then I had another card to heal him D6 later on. The megaboss absolutely cleaves through his guys with their paper thin saves and health. my ardboyz went around the flank to take side points, the other 5 died in the middle after helping my ragerz kill 3 of his seekers. the other 2 had to retreat but my other ardboyz were close by.
The slaanesh spearhead is super fast and the temptation dice can be really swingy. Granted you can not take them, but because I had to hold on until turn 3 for my brutes and I didn't to lose my megaboss, he got to 18 depravity on turn 2's end. the slaangor (that get to reinforce) got run and charge and crit mortals, and the 10 archers that also get reinforcements turned into a threat. thankfully I won by 1 point thanks to a card I had. I got pretty lucky that game but it was fun.
>>96256239
One anon posted an army of Fyreslayers posted as root kings and it was awesome