>>718312218
Simultaneously too short, where even after doing every one of their sidequests not nearly enough time was spent fleshing out all of the side cast of characters at home base that had very promising writing, and too long because the combat had nowhere near the complexity or depth it needed to be fun playing beyond 30 hours, let alone the 60 it took to beat it.
Game was basically nothing but potential building only for a few moments to really pay off and the rest completely squandered.