9 results for "8ea3a1eb19b51d796c984b295f7b96d0"
Reposting from the other thread.
Prototype ready, if anyone can test it and give avg frame rate and hardware as well as any crashes and general feedback I'd appreciate it. Gotta prep before dd.
https://siliconlife.itch.io/untitled-spider-mech-game
Prototype ready, if anyone can test it and give avg frame rate and hardware as well as any crashes and general feedback I'd appreciate it. Gotta prep before dd.
https://siliconlife.itch.io/untitled-spider-mech-game
I spent my vacation time doing fuck all and just lazing around playing Vidya. I'm more productive on my game when i'm at work since no one's ever at the office and I have no work left so I feel guilty and start working on my game out of a sense of duty. I feel like I should get a streaming setup just to force myself into working on it since it would make me feel guilty for not working on it on stream, something like that.

I fucking hate making cutscenes so much but I love the end product of them, it's a complicated dilemma. Have some filler footage.
So little work at work I get to work on my shit most of the time
So little work at work I get to work on my shit most of the time
So little work at work I get to work on my shit most of the time
So little work at work I get to work on my shit most of the time
>>531352212
It's a third person mech game with tachikoma esque movement, you can grapple, climb or slide along walls and ceilings and boost directionally.

Small combat test footage. Still playing around for some enemy ideas i wanna implement.
https://files.catbox.moe/4bl0e1.mkv
Been working on new guns for the mech and finally gave the laser cannon textures. New guns are the shotgun and grenade launcher. Also adjusted the IK for the player character. Will also post the howitzer and new shield enemy.